<worn on head> the crown of unearthly power (magic)
<worn on eyes> a beautiful electrum visor [89%]
<worn in ear> a tiny earring of dried blood [86%]
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> mask of the future [poor] (glowing) [62%]
<worn around neck> a bloody dragonscale medallion from The Lair of the Swamp Troll King
<worn around neck> a royal token of Valois (magic) (glowing) [83%]
<worn on body> some robes of sand weaving [superior] (magic)
<worn about body> an icy crystal bodycloak [81%]
<worn on back> a large leather backpack
<worn as quiver> a human-made gold quiver
<worn about waist> a silver belt with an embossed sextant
<worn on belt buckle>a shimmering crystal belt buckle from Tiamat
<worn on arms> sleeves smeared with blood [52%]
<held as shield> the shield of the Clavikord
<worn around wrist> a marble and ivory bracer (magic)
<worn around wrist> an angelic marble wristguard
<worn on hands> a pair of woven golden gloves (magic)
<worn on finger> a sinister flesh signet from Bahamut's Palace
<worn on finger> a jade ring [superior] (magic)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> a pair of brown breeches (magic) [89%]
<worn on feet> some glowing mithril moccasins
Protected from: Good Fire Cold Lightning Gas Acid
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Levitation
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 552
Active Spells:
--------------
globe of darkness (12 minutes)
negative feedback barrier (6 minutes)
ethereal form (11 minutes)
negative energy barrier (4 minutes)
faerie sight (18 minutes)
planetary alignment (3 minutes)
ravenflight (22 minutes)
elephantstrength (23 minutes)
pantherspeed (23 minutes)
greater spirit ward (less than a minute remaining)
spirit armor (22 minutes)
hawkvision (less than a minute remaining)
storm empathy (31 minutes)
bless (2 minutes)
protection from cold (22 minutes)
protection from fire (14 minutes)
protection from gas (22 minutes)
levitate (5 minutes)
protection from lightning (5 minutes)
protection from acid (22 minutes)
detect magic (29 minutes)
vapor strike (2 minutes)
vapor armor (2 minutes)
< 463h/477H 124v/212V Pos: standing >
A void elemental dodges a barbarian mercenary's attack.
A barbarian mercenary's fine punch wounds a void elemental.
A barbarian mercenary ignites into black flames as he hits a void elemental!
< 463h/477H 124v/212V Pos: standing >
A void elemental's fine punch wounds a barbarian mercenary.
A void elemental's crude punch wounds a barbarian mercenary.
< 463h/477H 124v/212V Pos: standing >
[Damage: 54 ] The black dots swarm and COLLIDE with a barbarian mercenary absorbing his flesh!
< 463h/477H 124v/212V Pos: standing >
You start chanting...
< 463h/477H 124v/212V Pos: standing >
Casting: cold snap
< 464h/477H 124v/212V Pos: standing >
You complete your spell...
You unleash a blast of freezing wind at a barbarian mercenary, encasing him in a layer of frost.
< 464h/477H 124v/212V Pos: standing >
A void elemental's crude punch wounds a barbarian mercenary.
A void elemental's decent punch wounds a barbarian mercenary.
< 464h/477H 124v/212V Pos: standing >
A void elemental dodges a barbarian mercenary's attack.
A void elemental dodges a barbarian mercenary's attack.
< 464h/477H 124v/212V Pos: standing >
You snap into visibility.
[Damage: 34 ] The black dots swarm and COLLIDE with a barbarian mercenary absorbing his flesh!
< 464h/477H 125v/212V Pos: standing >
You start chanting...
< 464h/477H 125v/212V Pos: standing >
< 464h/477H 126v/212V Pos: standing >
You complete your spell...
[Damage: 117 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a barbarian mercenary!
< 465h/477H 128v/212V Pos: standing >
A void elemental's weak punch grazes a barbarian mercenary.
A void elemental's fine punch wounds a barbarian mercenary.
< 465h/477H 128v/212V Pos: standing >
A void elemental dodges a barbarian mercenary's attack.
A barbarian mercenary misses a void elemental.
< 465h/477H 129v/212V Pos: standing >
Your group consists of ( 2/30):
( Head) 465/477 hit, 130/212 move Ghi
(Front) 719/723 hit, 76/152 move a void elemental
< 465h/477H 130v/212V Pos: standing >
[Damage: 47 ] The black dots swarm and COLLIDE with a barbarian mercenary absorbing his flesh!
You start chanting...
< 465h/477H 130v/212V Pos: standing >
Casting: comet
< 465h/477H 131v/212V Pos: standing >
You complete your spell...
[Damage: 97 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a barbarian mercenary!
A void elemental's impressive punch strikes a barbarian mercenary hard.
A void elemental's crude punch wounds a barbarian mercenary.
< 465h/477H 132v/212V Pos: standing >
A barbarian mercenary's fine punch wounds a void elemental.
A barbarian mercenary ignites into black flames as he hits a void elemental!
A barbarian mercenary's impressive punch wounds a void elemental.
A barbarian mercenary ignites into black flames as he hits a void elemental!
< 466h/477H 134v/212V Pos: standing >
This barbarian has been hired by the local militia
to serve as added protection against the many enemies
that threaten the peace of the local lands.
A barbarian mercenary appears to be Barbarian and looks pretty hurt.
He's medium in size.
< 466h/477H 134v/212V Pos: standing >
[Damage: 57 ] The black dots swarm and COLLIDE with a barbarian mercenary absorbing his flesh!
< 466h/477H 135v/212V Pos: standing >
You start chanting...
< 466h/477H 135v/212V Pos: standing >
A void elemental's decent punch strikes a barbarian mercenary.
A void elemental's crude punch strikes a barbarian mercenary.
< 466h/477H 136v/212V Pos: standing >
Casting: antimatter collision
< 466h/477H 137v/212V Pos: standing >
You complete your spell...
More small black orbs rush out of the rift crashing into a barbarian mercenary!
< 466h/477H 137v/212V Pos: standing >
< 467h/477H 138v/212V Pos: standing >
A barbarian mercenary's impressive punch wounds a void elemental.
A barbarian mercenary ignites into black flames as he hits a void elemental!
A barbarian mercenary's powerful punch strikes a void elemental.
A barbarian mercenary ignites into black flames as he hits a void elemental!
< 467h/477H 139v/212V Pos: standing >
Saving Ghi.
< 467h/477H 140v/212V Pos: standing >
You sit down and relax.
< 467h/477H 140v/212V Pos: sitting >
Experience till level: -4529759
< 467h/477H 140v/212V Pos: sitting >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 3% complete.
You have 27:14 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 0%
You have 0:00 left.
< 467h/477H 141v/212V Pos: sitting >
A void elemental's weak punch wounds a barbarian mercenary.
A void elemental's weak punch wounds a barbarian mercenary.
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 3 of 6 ( 3 seconds)
8th circle: 5 of 5
9th circle: 1 of 5 ( 5 seconds)
10th circle: 4 of 4
11th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 467h/477H 142v/212V Pos: sitting >
You start meditating...
< 467h/477H 142v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 467h/477H 145v/212V Pos: sitting >
You snap into visibility.
[Damage: 50 ] The black dots swarm and COLLIDE with a barbarian mercenary absorbing his flesh!
< 467h/477H 146v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 468h/477H 148v/212V Pos: sitting >
A void elemental dodges a barbarian mercenary's attack.
< 468h/477H 151v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 468h/477H 152v/212V Pos: sitting >
A void elemental's punch strikes a barbarian mercenary hard.
A void elemental's weak punch wounds a barbarian mercenary.
< 468h/477H 154v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 468h/477H 156v/212V Pos: sitting >
[Damage: 43 ] The black dots swarm and COLLIDE with a barbarian mercenary absorbing his flesh!
Ethereal essences flow into you, restoring your 7th circle powers!
< 469h/477H 160v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 469h/477H 164v/212V Pos: sitting >
A void elemental dodges a barbarian mercenary's attack.
A void elemental dodges a barbarian mercenary's attack.
A void elemental's impressive punch causes a barbarian mercenary to grimace in pain.
A void elemental's punch enshrouds a barbarian mercenary in a mist of blood.
< 469h/477H 166v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 469h/477H 168v/212V Pos: sitting >
You clamber to your feet.
< 470h/477H 171v/212V Pos: standing >
...^MMMM.
......MM^^.
.....M^M.^^
....^@^.^^.
^.....^^M^.
.....^MM^^.
...^^.MM.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -North -East -South -West
A barbarian mercenary stands in mid-air here, fighting a void elemental.
A void elemental stands in mid-air here, fighting a barbarian mercenary. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
< 470h/477H 172v/212V Pos: standing >
[Damage: 52 ] You shiver as you watch the tiny black orbs absorb the majority of a barbarian mercenary who drops dead and lifeless.
A barbarian mercenary is dead! R.I.P.
You receive your share of experience.
The last gasps of a barbarian mercenary cause a sickening chill to run up your spine.
< 470h/477H 172v/212V Pos: standing >
You get a few coins from the corpse of a barbarian mercenary.
There were: 2 platinum coins, 9 gold coins.
< 470h/477H 173v/212V Pos: standing >
Ok.
You put 2 platinum, 9 gold, 0 silver, and 0 copper coins into a bottomless bag of the Tinkers.
< 470h/477H 173v/212V Pos: standing >
It appears to be the corpse of a barbarian mercenary.
Nothing.
< 470h/477H 173v/212V Pos: standing >
< 470h/477H 174v/212V Pos: standing >
It appears to be the corpse of a barbarian mercenary.
Nothing.
< 470h/477H 174v/212V Pos: standing >
Saving Ghi.
< 470h/477H 176v/212V Pos: standing >
You make a magical gesture, sending a void elemental back to the nether plane.
A void elemental stops following you.
Your group has been disbanded.
< 471h/477H 176v/212V Pos: standing >
You start chanting...
< 471h/477H 176v/212V Pos: standing >
Casting: conjure void *
< 471h/477H 178v/212V Pos: standing >
Casting: conjure void
< 471h/477H 179v/212V Pos: standing >
You complete your spell...
Negative energies coalesce and form a Void Elemental!
A void elemental sulkily says 'Your wish is my command, master!'
A void elemental starts following you.
Hint: No food or water? No problem! You don't need to eat or drink on Duris.
< 471h/477H 180v/212V Pos: standing >
A void elemental is now a member of your group.
< 472h/477H 183v/212V Pos: standing >
Your group consists of ( 2/30):
( Head) 472/477 hit, 183/212 move Ghi
(Front) 720/720 hit, 156/156 move a void elemental
< 472h/477H 183v/212V Pos: standing >
Saving Ghi.
< 472h/477H 183v/212V Pos: standing >
You sit down and relax.
< 472h/477H 184v/212V Pos: sitting >
Experience till level: -4536999
< 472h/477H 184v/212V Pos: sitting >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 3% complete.
You have 26:56 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 0%
You have 0:00 left.
< 472h/477H 185v/212V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 5 of 6 ( 1 seconds)
8th circle: 5 of 5
9th circle: 5 of 5
10th circle: 4 of 4
11th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 472h/477H 185v/212V Pos: sitting >
< 472h/477H 186v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 472h/477H 188v/212V Pos: sitting >
< 473h/477H 190v/212V Pos: sitting >
You clamber to your feet.
< 473h/477H 191v/212V Pos: standing >
....^MMMM
.......MM^^
......M^M.^
.....@M^.^^
.^.....^^M^
......^MM^^
....^^.MM
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -North -East -South -West
< 473h/477H 191v/212V Pos: standing >
.....^MMM
........MM^
.......M^M.
.....@M^^.^
..^.....^^M
.......^MM^
.....^^.M
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 473h/477H 189v/212V Pos: standing >
......^MM
.........MM
........M^M
.....@M^^^.
...^.....^^
*.......^MM
......^^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 473h/477H 188v/212V Pos: standing >
.......^M
*.........M
^........M^
*....@M.^^^
*...^.....^
**.......^M
*......^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 473h/477H 186v/212V Pos: standing >
*.......^
**.........
*^........M
**...@M..^^
**...^.....
**.......^
**......^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 473h/477H 184v/212V Pos: standing >
**.......
**........
*^........
**..@M...^
**...^....
**.......
**......
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 473h/477H 183v/212V Pos: standing >
< 473h/477H 183v/212V Pos: standing >
***......
**.......
*^.......
**.@M....
**...^...
**......
**.....
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 473h/477H 181v/212V Pos: standing >
***.....
**......
*^......
**@M....
**...^..
**.....
**....
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 473h/477H 180v/212V Pos: standing >
*^..
*@M.
**..
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 473h/477H 178v/212V Pos: standing >
*^.
@M.
**.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 474h/477H 177v/212V Pos: standing >
**.
@^.
M*.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 474h/477H 175v/212V Pos: standing >
***....
***.....
**.....
*@.....
**.....
**...^.
**...
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 474h/477H 173v/212V Pos: standing >
You quickly scan the area.
A hellish imp who is not far off to your north.
A Halfling who is not far off to your north.
A Halfling who is not far off to your north.
A Halfling who is not far off to your north.
Luncke who is close by to your east.
Ange de Morte who is close by to your east.
Kylian Brightstar who is close by to your east.
Dromis who is close by to your east.
A loggerhead shrike who is a brief walk away to your east.
A loggerhead shrike who is a brief walk away to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
< 474h/477H 174v/212V Pos: standing >
**.
@M.
**.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 475h/477H 178v/212V Pos: standing >
You quickly scan the area.
Luncke who is not far off to your east.
Ange de Morte who is not far off to your east.
Kylian Brightstar who is not far off to your east.
Dromis who is not far off to your east.
A loggerhead shrike who is rather far off to your east.
A loggerhead shrike who is rather far off to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
< 475h/477H 178v/212V Pos: standing >
M^.
@*.
**.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 475h/477H 177v/212V Pos: standing >
*^..
M@..
**..
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 475h/477H 176v/212V Pos: standing >
*^.
@M.
**.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 475h/477H 176v/212V Pos: standing >
**.
@^.
M*.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 476h/477H 174v/212V Pos: standing >
***....
***.....
**.....
*@.....
**.....
**...^.
**...
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 476h/477H 172v/212V Pos: standing >
You quickly scan the area.
A hellish imp who is not far off to your north.
A Halfling who is not far off to your north.
A Halfling who is not far off to your north.
A Halfling who is not far off to your north.
Luncke who is close by to your east.
Ange de Morte who is close by to your east.
Kylian Brightstar who is close by to your east.
Dromis who is close by to your east.
A loggerhead shrike who is a brief walk away to your east.
A loggerhead shrike who is a brief walk away to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
< 476h/477H 173v/212V Pos: standing >
**D..
*@..
*M..
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 476h/477H 174v/212V Pos: standing >
Looks like an exit.
You extend your sights northward.
**D..
*@..
*^..
The Forest of Mistywood
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A hellish imp stands in mid-air here, fighting a Halfling.(Red Aura)
A Halfling (small) sits here, fighting a hellish imp.(Gold Aura)
A Halfling (small) stands here, fighting a hellish imp.
A Halfling (small) stands, floating here.
< 476h/477H 175v/212V Pos: standing >
< 477h/477H 179v/212V Pos: standing >
***..
**@..
*M..
The Forest of Mistywood
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A hellish imp stands in mid-air here, fighting a Halfling.(Red Aura)
A Halfling (small) sits here, fighting a hellish imp.(Gold Aura)
A Halfling (small) stands here, fighting a hellish imp.
A Halfling (small) stands, floating here.
< 477h/477H 178v/212V Pos: standing >
You start chanting...
You snap into visibility.
< 477h/477H 179v/212V Pos: standing >
A Halfling starts casting an offensive spell.
< 477h/477H 179v/212V Pos: standing >
A Halfling's crude bludgeon grazes a hellish imp.
A Halfling misses a hellish imp.
< 477h/477H 180v/212V Pos: standing >
Casting: comet
A Halfling misses a hellish imp.
A hellish imp deflects a Halfling's blow and strikes back at him!
A hellish imp's impressive slash strikes a Halfling.
< 477h/477H 180v/212V Pos: standing >
You complete your spell...
[Damage: 89 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a Halfling!
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling's spell flows around a hellish imp, leaving it unharmed!
< 477h/477H 181v/212V Pos: standing >
A Halfling clambers to her feet.
< 477h/477H 182v/212V Pos: standing >
A hellish imp's impressive slash strikes a Halfling.
A Halfling parries a hellish imp's lunge at him.
A Halfling parries a hellish imp's lunge at him.
A Halfling parries a hellish imp's lunge at him.
A hellish imp's fine slash wounds a Halfling.
< 477h/477H 182v/212V Pos: standing >
A Halfling leaves south.
< 477h/477H 183v/212V Pos: standing >
You start chanting...
You snap into visibility.
< 477h/477H 183v/212V Pos: standing >
A Halfling says 'I javi 182 (337) jitt, end 127 (145) muvement poontt.'
< 477h/477H 184v/212V Pos: standing >
A hellish imp parries a Halfling's lunge at it.
A hellish imp dodges a Halfling's attack.
< 477h/477H 184v/212V Pos: standing >
A Halfling gasps suddenly as their body is enhanced by some other-worldly power!
A Halfling says 'Fill me with your strength!
A Halfling misses a hellish imp.
A Halfling's crude bludgeon grazes a hellish imp.
A Halfling's fine bludgeon grazes a hellish imp.
A hellish imp parries a Halfling's lunge at it.
< 477h/477H 184v/212V Pos: standing >
You snap into visibility.
Casting: comet
< 477h/477H 185v/212V Pos: standing >
You complete your spell...
[Damage: 114 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a Halfling!
< 477h/477H 185v/212V Pos: standing >
A Halfling parries a hellish imp's lunge at him.
A Halfling parries a hellish imp's lunge at him.
A hellish imp's slash strikes a Halfling.
A hellish imp's impressive slash strikes a Halfling.
A hellish imp's slash wounds a Halfling.
A Halfling is knocked to the ground by a hellish imp's skillful bash!
< 477h/477H 187v/212V Pos: standing >
A hellish imp parries a Halfling's lunge at it.
A hellish imp dodges a Halfling's attack.
< 477h/477H 187v/212V Pos: standing >
You start chanting...
You snap into visibility.
< 477h/477H 188v/212V Pos: standing >
A hellish imp parries a Halfling's lunge at it.
A hellish imp parries a Halfling's lunge at it.
< 477h/477H 188v/212V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves north.
< 477h/477H 188v/212V Pos: standing >
You abort your prayer before it's done!
< 477h/477H 189v/212V Pos: standing >
A hellish imp deflects a Halfling's blow and strikes back at him!
A hellish imp's slash strikes a Halfling hard.
Spinning around a hellish imp slams his elbow into a Halfling's throat.
...then steps forward and brutally slams its head into a Halfling's face.
A hellish imp parries a Halfling's lunge at it.
< 477h/477H 191v/212V Pos: standing >
A hellish imp's powerful slash strikes a Halfling very hard.
A hellish imp's powerful slash seriously wounds a Halfling.
A hellish imp's impressive slash strikes a Halfling hard.
A hellish imp's powerful slash seriously wounds a Halfling.
A hellish imp's powerful slash seriously wounds a Halfling.
< 477h/477H 191v/212V Pos: standing >
You start chanting...
You snap into visibility.
< 477h/477H 192v/212V Pos: standing >
Casting: comet
< 477h/477H 193v/212V Pos: standing >
You complete your spell...
[Damage: 103 ] Your comet blasts a Halfling into oblivion.
A Halfling's pair of thick hydra-hide gloves was completely destroyed by the massive blow!
A Halfling's wicked looking collar [superior] was completely destroyed by the massive blow!
A Halfling's iron ring of lesser physical resistance was completely destroyed by the massive blow!
A Halfling's troglodyte eyepatch was completely destroyed by the massive blow!
A Halfling's tiger's tooth earring was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.