The death of [40 Elementalist] Aveathor AnGEr Of The Honoured (Grey Elf)

in A Hallway of Living Branches

from the perspective of [40 Elementalist] Aveathor AnGEr Of The Honoured (Grey Elf)

<worn as a badge>    a blood red tear insignia
<worn on eyes>       a ruby-encrusted eyepatch
<worn on face>       a jeweled adamantium veil
<worn on body>       an incomplete suit of chainmail of the elements (magic) (glowing)
<worn about body>    a delicate feathered bodycloak
<worn about waist>   a well-crafted hide girth
<worn around wrist>  an archer's wrist guard [superior]
<worn on finger>     a ring of rainbows (magic)
<worn on finger>     a tiny silver ring [poor] (glowing)
<held>               a marbled quartz totem (magic)
<held>               a squat obsidian totem (magic)
<worn on feet>       a velvet-lined pair of lizard-skin slippers

A druidic acolyte is here, awaiting her next lesson.
A druidic acolyte is here, awaiting her next lesson.

< 305h/305H 132v/132V Pos: standing >
You start chanting...

< 305h/305H 132v/132V Pos: standing >
You complete your spell...
You point at a druidic acolyte.
[Damage: 178 ] A druidic acolyte's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
-=[A druidic acolyte's fine punch strikes you.]=-
-=[A druidic acolyte's crude punch wounds you.]=-

< 281h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: druid sta EP:  few wounds >
 A little chipmunk growls at a druidic acolyte.
A little chipmunk suddenly attacks a druidic acolyte!
A little chipmunk misses a druidic acolyte.

< 281h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: druid sta EP:  few wounds >
 Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!
You start chanting...

< 281h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: druid sta EP:  few wounds >
 A little chipmunk growls at a druidic acolyte.
A little chipmunk suddenly attacks a druidic acolyte!
A little chipmunk misses a druidic acolyte.

< 281h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: druid sta EP:  few wounds >
 A little chipmunk growls at a druidic acolyte.
A little chipmunk suddenly attacks a druidic acolyte!
A little chipmunk misses a druidic acolyte.
Casting: greater soul disturbance *

< 281h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: druid sta EP:  few wounds >
 You complete your spell...
You point at a druidic acolyte.
Your spell flows around a druidic acolyte, leaving her unharmed!

< 281h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: druid sta EP:  few wounds >
 -=[A druidic acolyte's fine punch strikes you.]=-
-=[A druidic acolyte's fine punch strikes you.]=-

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP:  few wounds >
 A druidic acolyte dodges a little chipmunk's attack.

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP:  few wounds >
 You start chanting...

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP:  few wounds >
 A little chipmunk growls at a druidic acolyte.
A little chipmunk suddenly attacks a druidic acolyte!
A little chipmunk misses a druidic acolyte.

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP:  few wounds >
 A druidic acolyte dodges a little chipmunk's attack.

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP:  few wounds >
 You complete your spell...
You point at a druidic acolyte.
[Damage: 214 ] Your blast of molten spray slams into a druidic acolyte, burning holes into her flesh.
A druidic acolyte dodges a little chipmunk's attack.

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP: pretty hurt >
 You miss a druidic acolyte.

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP: pretty hurt >
 You start chanting...

< 253h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: druid sta EP: pretty hurt >
 -=[A druidic acolyte's weak punch wounds you.]=-
-=[A druidic acolyte's punch strikes you very hard.]=-
OUCH!  That really did HURT!

< 214h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: druid sta EP: pretty hurt >
 You complete your spell...
You point at a druidic acolyte.
[Damage: 198 ] Your molten spray melts what remains of a druidic acolyte into a puddle of liquid flesh.
A druidic acolyte is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a druidic acolyte's last actions in this world.

< 214h/305H 132v/132V Pos: standing >
An Open Platform High in the Branches of the Oak
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
[7] The corpse of a druidic acolyte is lying here.
A little chipmunk stands here. (minion) 
A little chipmunk stands here. (minion) 
A little chipmunk stands here. (minion) 
A little chipmunk stands here. (minion) 
A druidic acolyte is here, awaiting her next lesson.

< 214h/305H 132v/132V Pos: standing >
You get a few coins from the corpse of a druidic acolyte.
There were: 3 platinum coins, 20 gold coins. 

< 214h/305H 132v/132V Pos: standing >
You start chanting...

< 215h/305H 132v/132V Pos: standing >
Someone gives an order to his followers.
You dodge a bash from an air elemental, who loses its balance and falls.
You dodge a bash from an air elemental, who loses its balance and falls.

< 215h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 Casting: greater mending 

< 215h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 You complete your spell...
Aveathor shudders as an immense rush of life flows into his body!

< 305h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 A little chipmunk suddenly attacks an air elemental!
A little chipmunk misses an air elemental.

< 305h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 You miss an air elemental.

< 305h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 You are already standing.

< 305h/305H 132v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 You attempt to flee...
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Southeast
Oops, trying to juggle too many loose coins, you drop a few.
A little chipmunk enters from the west.
A little chipmunk enters from the west.
A little chipmunk enters from the west.
You flee eastward!

< 305h/305H 101v/132V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -Down -Northwest -Southwest -Northeast -Southeast
A little chipmunk enters from the northwest.
A little chipmunk enters from the northwest.
A little chipmunk enters from the northwest.

< 305h/305H 102v/132V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest
A little chipmunk enters from the northwest.
A little chipmunk enters from the northwest.
A little chipmunk enters from the northwest.

< 305h/305H 104v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 305h/305H 106v/132V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East# -South# -West
A little chipmunk enters from the west.
A little chipmunk enters from the west.
A little chipmunk enters from the west.

< 305h/305H 106v/132V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -South
A little chipmunk enters from elsewhere.
A little chipmunk enters from elsewhere.
A little chipmunk enters from elsewhere.

< 305h/305H 109v/132V Pos: standing >
A Kobold gives an order to his followers.
An air elemental's mass slams into you, knocking you to the ground!

< 304h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 An air elemental misses you.
-=[An air elemental's decent crush wounds you.]=-

< 298h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 A little chipmunk suddenly attacks an air elemental!
A little chipmunk misses an air elemental.

< 298h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 An air elemental dodges your futile attack.

< 298h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 -=[An air elemental's crush wounds you.]=-
An air elemental misses you.
An air elemental misses you.

< 291h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 A Kobold starts casting a spell.

< 291h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 A little chipmunk suddenly attacks an air elemental!
A little chipmunk misses an air elemental.

< 291h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.

< 291h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 An air elemental dodges your futile attack.

< 291h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:few scratches E: air sta EP: excellent >
 -=[An air elemental's impressive crush strikes you.]=-
An air elemental misses you.

< 274h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk suddenly attacks an air elemental!
A little chipmunk misses an air elemental.

< 274h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'xarr ay ghaiz'

< 274h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 274h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 274h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 You can't do this sitting!

< 274h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 You clamber to your feet.

< 274h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 You start chanting...

< 274h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.
You dodge an air elemental's vicious attack.
An air elemental misses you.
An air elemental misses you.

< 274h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 A Kobold gives an order to his followers.
An air elemental's mass slams into you, knocking you to the ground!

< 273h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 You can't do this sitting!
You abort your spell before it's done!

< 273h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 273h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 273h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 An air elemental misses you.
-=[An air elemental's crush grazes you.]=-

< 271h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 An air elemental dodges your futile attack.

< 271h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 271h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A Kobold starts casting a spell.

< 271h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 271h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 -=[An air elemental's crush wounds you.]=-
An air elemental misses you.
An air elemental misses you.

< 264h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 264h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 You miss an air elemental.

< 264h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'xarr ay ghaiz'

< 264h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 264h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.
You can't do this sitting!

< 264h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 You clamber to your feet.

< 264h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 -=[An air elemental's decent crush wounds you.]=-
An air elemental misses you.
Ok.

< 259h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 A Kobold starts casting a spell.

< 259h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.
An air elemental dodges your futile attack.

< 259h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'wuffaf uwaoz'
A spitting image of a Kobold suddenly rises from the ground!
A spitting image of a Kobold suddenly rises from the ground!
A spitting image of a Kobold suddenly rises from the ground!
A spitting image of a Kobold suddenly rises from the ground!

< 259h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.

< 259h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: air sta EP: excellent >
 A Kobold gives an order to his followers.
An air elemental's mass slams into you, knocking you to the ground!

< 258h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 An air elemental misses you.
An air elemental misses you.
An air elemental misses you.

< 258h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 258h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 You miss an air elemental.

< 258h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.

< 258h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 -=[An air elemental's fine crush wounds you.]=-
-=[An air elemental's crush wounds you.]=-

< 243h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 243h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 243h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 243h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: small wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'euguihzofahz'
A Kobold sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Kobold hits you with a disintegration ray, but you manage to stay together.
OUCH!  That really did HURT!

< 162h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: few wounds E: air sta EP: excellent >
 An air elemental dodges your futile attack.

< 162h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: few wounds E: air sta EP: excellent >
 A Kobold sizes you up with a quick glance.

< 162h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: few wounds E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.
-=[An air elemental's weak crush wounds you.]=-
-=[An air elemental's crude crush wounds you.]=-
-=[An air elemental's crush wounds you.]=-
A Kobold looks at you.

< 153h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: few wounds E: air sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 153h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: few wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 153h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: few wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'euguihzofahz'
A Kobold sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Kobold hits you with a disintegration ray, but you manage to stay together.
YIKES!  Another hit like that, and you've had it!!

< 63h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 A little chipmunk misses an air elemental.
Ok.

< 63h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 You miss an air elemental.
You clamber to your feet.

< 63h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air sta EP: excellent >
 You start chanting...
A Kobold suddenly attacks YOU!
A Kobold misses you.

< 63h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air sta EP: excellent >
 -=[An air elemental's decent crush strikes you.]=-
-=[An air elemental's fine crush strikes you very hard.]=-
You dodge an air elemental's vicious attack.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air sta EP: excellent >
 Casting: scathing wind *
A little chipmunk misses an air elemental.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air sta EP: excellent >
 A Kobold says 'whet mevil'

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air sta EP: excellent >
 Casting: scathing wind 

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air sta EP: excellent >
 You complete your spell...
A scathing gust of wind is released from your fingertips.
Your spell flows around an air elemental, leaving it unharmed!
[Damage: 80 ] A Kobold gasps in pain as your scathing wind burns flesh from his body.
[Damage: 204 ] A Kobold only has time to draw a single breath before your scathing wind ends it all.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
[Damage: 226 ] A Kobold only has time to draw a single breath before your scathing wind ends it all.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
[Damage: 203 ] A Kobold only has time to draw a single breath before your scathing wind ends it all.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
[Damage: 206 ] A Kobold only has time to draw a single breath before your scathing wind ends it all.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
A Kobold gives an order to his followers.
You dodge a bash from an air elemental, who loses its balance and falls.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A little chipmunk misses an air elemental.
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 You miss an air elemental.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A Kobold misses you.
You dodge a Kobold's vicious attack.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 50h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 -=[A Kobold's crude punch wounds you.]=-
You dodge a Kobold's vicious attack.

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 You miss an air elemental.

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A little chipmunk misses an air elemental.
A Kobold says 'whet mevil'

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 You start chanting...

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A Kobold says 'whet mevil'

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A Kobold says 'whet mevil'

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A Kobold says 'whet mevil'

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A Kobold gives an order to his followers.

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 Casting: greater mending *

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 A Kobold gives an order to his followers.

< 49h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:pretty hurt E: air kne EP: excellent >
 You complete your spell...
Aveathor shudders as an immense rush of life flows into his body!

< 182h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 182h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 An air elemental rises to its feet.
You start chanting...

< 182h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 -=[An air elemental's weak crush wounds you.]=-
An air elemental misses you.
An air elemental misses you.

< 179h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold misses you.
You dodge a Kobold's vicious attack.
A little chipmunk misses an air elemental.

< 179h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold gives an order to his followers.
You dodge a bash from an air elemental, who loses its balance and falls.

< 179h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 A little chipmunk stops following you.
a little chipmunk is no longer in your group.

< 179h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 179h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 You complete your spell...
Aveathor shudders as an immense rush of life flows into his body!

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 You miss an air elemental.

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 You start chanting...

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 A little chipmunk misses an air elemental.
A Kobold starts casting an offensive spell.

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 Casting: greater soul disturbance *

< 305h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC:excellent E: air kne EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'euguihzofahz'
A Kobold sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Kobold hits you with a disintegration ray, but you manage to stay together.
OUCH!  That really did HURT!
A little chipmunk misses an air elemental.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 You dodge a Kobold's vicious attack.
A Kobold misses you.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 You complete your spell...
You point at a Kobold.
[Damage: 90 ] A Kobold's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 A Kobold shrugs helplessly.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 You start chanting...

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 You complete your spell...
You point at a Kobold.
[Damage: 86 ] A Kobold's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
A Kobold's the robes of maelstrom cracks as the tortured body writhes!
A Kobold starts casting a spell.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 A little chipmunk misses an air elemental.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air kne EP: excellent >
 An air elemental rises to its feet.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'zhpzfzar candusqpabraoz'
A Kobold appears to gain strength from a cloud of ethereal matter.
You dodge a Kobold's vicious attack.
A Kobold misses you.
You don't have that spell memorized.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Kobold's spell!

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 You miss an air elemental.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.
A Kobold starts casting an offensive spell.

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 You start chanting...

< 228h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 -=[An air elemental's crush wounds you.]=-
-=[An air elemental's feeble crush grazes you.]=-
An air elemental misses you.

< 222h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Kobold's spell!

< 222h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 222h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
OUCH!  That really did HURT!
Casting: molten spray *

< 189h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 You complete your spell...
You point at a Kobold.
[Damage: 87 ] Your blast of molten spray slams into a Kobold, burning holes into his flesh.
An air elemental dodges a little chipmunk's attack.
A Kobold starts casting an offensive spell.

< 189h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 You resist the effects of a Kobold's spell!
A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Kobold's spell!

< 189h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
An air elemental dodges your futile attack.

< 180h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 You dodge an air elemental's vicious attack.
-=[An air elemental's crush strikes you.]=-
-=[An air elemental's crush strikes you.]=-

< 168h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold misses you.
You dodge a Kobold's vicious attack.

< 168h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A little chipmunk misses an air elemental.
You start chanting...

< 168h/305H 112v/132V Pos: standing >
< T: Aveathor TP: sta TC: few wounds E: air sta EP: excellent >
 A Kobold gives an order to his followers.
An air elemental's mass slams into you, knocking you to the ground!

< 167h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: few wounds E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
The electrical arcs turn your exposed flesh black!
OUCH!  That really did HURT!
You can't do this sitting!
You abort your spell before it's done!
An air elemental dodges a little chipmunk's attack.

< 121h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: nasty wounds E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 110h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: nasty wounds E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.

< 110h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: nasty wounds E: air sta EP: excellent >
 An air elemental misses you.
An air elemental misses you.
-=[An air elemental's weak crush wounds you.]=-

< 108h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: nasty wounds E: air sta EP: excellent >
 A Kobold misses you.
A Kobold misses you.
An air elemental dodges your futile attack.

< 108h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: nasty wounds E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
The electrical arcs turn your exposed flesh black!

< 83h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 72h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 An air elemental dodges a little chipmunk's attack.

< 72h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 A little chipmunk misses an air elemental.

< 72h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You resist the effects of a Kobold's spell!
A Kobold starts casting an offensive spell.

< 62h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 51h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC:pretty hurt E: air sta EP: excellent >
 -=[An air elemental's impressive crush enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[An air elemental's fine crush seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!

< 25h/305H 112v/132V Pos: sitting >
< T: Aveathor TP: sit TC: awful E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
Your hair and skin crackle and pop, then your brain activity stops!
Your pair of four fingered gloves exploded spreading charges of electrical energy!
Your hood dusted with sand exploded spreading charges of electrical energy!
Your glowing dragonscale torque from Enclave of the Opal Phoenix exploded spreading charges of electrical energy!
Your pair of cotton-weave greaves [superior] exploded spreading charges of electrical energy!