The death of [41 Controller] Wombo AnGEr Of The Honoured (Grey Elf)

in On a Circular Path Around the Island Village

from the perspective of [41 Controller] Wombo AnGEr Of The Honoured (Grey Elf)

<worn on head>       a brutal marble coif
<worn on eyes>       a fragile marble eyepatch from Rift Valley Jungle
<worn in ear>        an emerald earring (magic)
<worn in ear>        a cracked dragonscale stud
<worn on face>       a mask of eagle feathers
<worn around neck>   a sparkling sapphire pendant
<worn around neck>   a fanged emerald gorget from Desolate
<worn on body>       a silver dress
<worn about body>    a white vest with silver lining (magic)
<worn as quiver>     a dark limestone quiver
<worn about waist>   a girdle lined with fur (magic)
<worn on belt buckle>a cloth-bound tome of magical study (magic)
<held as shield>     a knight's crystal heater shield from Rift Valley Jungle
<worn around wrist>  a golden elven bracelet
<worn around wrist>  an archer's wrist guard [poor]
<worn on hands>      a pair of moss-covered gloves [poor] (glowing)
<worn on finger>     a ring of shimmering faerie fire [poor] (glowing)
<primary weapon>     a gilded-steel sabre
<worn on legs>       some moss-covered leggings (glowing)
<worn on feet>       some patched sapphire moccasins

A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
A lookout guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >
A lookout guard attacks Firr. [2 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!
A lookout guard clambers to his feet.
Solra attacks a lookout guard. [5 hits]
Firr attacks a lookout guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell called 'bigbys clenched fist'.
A travelling merchant starts casting an offensive spell called 'bigbys clenched fist'.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!
Solra avoids being bashed by a lookout guard, who loses his balance and falls.
A lookout guard attacks Firr. [1 hits]

< 441h/441H 120v/120V Pos: standing >
Firr's eyes roll as a lookout guard plants a foot in his face.
A lookout guard attacks Firr. [1 hits]

< 441h/441H 120v/120V Pos: standing >

< 441h/441H 120v/120V Pos: standing >
Solra attacks a lookout guard. [4 hits]

< 441h/441H 120v/120V Pos: standing >
Firr attacks a lookout guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'bigbys clenched fist'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
Irsa raises her holy symbol and smiles broadly.

< 441h/441H 120v/120V Pos: standing >
Irsa clambers to her feet.

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
You start chanting...

< 441h/441H 120v/120V Pos: standing >
You complete your spell...
Firr's skin seems to turn to stone.
A lookout guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >
A lookout guard attacks Firr. [1 hits]
A lookout guard is mortally wounded, and will die soon, if not aided.
A lookout guard is mortally wounded, and will die soon, if not aided.
Solra attacks a lookout guard. [4 hits]

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell.
A travelling merchant starts casting an offensive spell.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
A travelling merchant completes his spell...
A travelling merchant utters the words 'bigbys clenched fist'
A travelling merchant's magic fist punches a lookout guard into so much pulp!
A lookout guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a lookout guard's last actions in this world.
A travelling merchant stops invoking abruptly!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!
A lookout guard is knocked to the ground by Firr's mighty bash!

< 441h/441H 120v/120V Pos: standing >
Irsa gets something from the corpse of a lookout guard.

< 441h/441H 120v/120V Pos: standing >
Firr's the two hands of justice eminates a soft glow and Firr looks refreshed!
The room lights up!
Firr attacks a lookout guard. [3 hits]
A lookout guard attacks Firr. [1 hits]
Irsa puts a pile of coins into a large leather backpack.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
Solra assists Firr heroically.

< 441h/441H 120v/120V Pos: standing >
the corpse of a lookout guard appears to be empty.

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell called 'bigbys clenched fist'.
A travelling merchant starts casting an offensive spell.

< 441h/441H 120v/120V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 441h/441H 120v/120V Pos: standing >
Solra attacks a lookout guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Irsa starts casting a spell.

< 441h/441H 120v/120V Pos: standing >
Firr attacks a lookout guard. [2 hits]

< 441h/441H 120v/120V Pos: standing >
Firr deflects a lookout guard's blow and strikes back at him!
A lookout guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
Irsa completes her spell...
Irsa utters the words 'yjrr pzar'
A torrent of divine energy flows from Irsa into Firr's body, and his wounds begin to heal!

< 441h/441H 120v/120V Pos: standing >
Solra attacks a lookout guard. [4 hits]

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell.
A travelling merchant starts casting an offensive spell.

< 441h/441H 120v/120V Pos: standing >
Irsa starts casting a spell.

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
Firr attacks a lookout guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Irsa completes her spell...
Irsa utters the words 'yjrr pzar'
A torrent of divine energy flows from Irsa into Firr's body, and his wounds begin to heal!

< 441h/441H 120v/120V Pos: standing >
A lookout guard clambers to his feet.
Solra avoids being bashed by a lookout guard, who loses his balance and falls.
A lookout guard attacks Firr. [1 hits]

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
Solra attacks a lookout guard. [5 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Firr's the two hands of justice eminates a soft glow and Firr looks refreshed!
Firr attacks a lookout guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
A lookout guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >

< 441h/441H 120v/120V Pos: standing >
Solra attacks a lookout guard. [4 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'bigbys clenched fist'
A travelling merchant's fist beats the life out of a lookout guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
Solra's black pearl earring is burned from the blast!
Firr attacks a lookout guard. [3 hits]
Ok.
A travelling merchant starts casting an offensive spell called 'bigbys clenched fist'.

< 441h/441H 120v/120V Pos: standing >
A lookout guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
Solra attacks a lookout guard. [5 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's magic fist punches a lookout guard into so much pulp!
A lookout guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed Addicted to Blood!
Enjoy an exp bonus and 5 platinum coins!
The last gasps of a lookout guard cause a sickening chill to run up your spine.

< 441h/441H 120v/120V Pos: standing >
Irsa gets something from the corpse of a lookout guard.

< 441h/441H 120v/120V Pos: standing >
Irsa puts a pile of coins into a large leather backpack.

< 441h/441H 120v/120V Pos: standing >
the corpse of a lookout guard appears to be empty.

< 441h/441H 120v/120V Pos: standing >
Experience till level: 9033964

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Irsa floats down.
Firr leaves down.
You follow Irsa.


<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>

<map>
Zone: Tribal Oasis.
Room: Inside a Guard Tower
</map>
Inside a Guard Tower
   Two small cots have been prepared against the north wall for the guards to
sleep on.  There are four guards posted at each of the guard towers at all
times.  Two of the guards are stationed above watching over the island and the
seas for any signs of invaders.  Two of the guards are allowed to sleep here
on the cots beneath the tower.  Guard shifts last for eight hours, and after a
shift is completed the guards may choose to sleep or visit their families in
the village.  At no time are any of the towers left unguarded.  The lookout
tower is above, and can be reached via a simple ladder which leads through a
trapdoor.
A bright light fills this area.
Obvious exits: -North -West -Up
A few drops of fresh blood are scattered around the area.
[2] The corpse of a relaxing guard is lying here.
Firr Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Irsa Junfu -AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A travelling merchant enters from above.
A travelling merchant enters from above.

< 441h/441H 119v/120V Pos: standing >

< 441h/441H 119v/120V Pos: standing >
Irsa leaves west.
Firr leaves west.
You follow Irsa.


<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East -Southwest -Northeast
Firr Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Irsa Junfu -AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A patrolling guard walks the perimeter of the village.
A travelling merchant enters from the east.
A travelling merchant enters from the east.

< 441h/441H 117v/120V Pos: standing >

< 441h/441H 117v/120V Pos: standing >
A patrolling guard is knocked to the ground by Firr's mighty bash!

< 441h/441H 118v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!
Firr deflects a patrolling guard's blow and strikes back at him!
A patrolling guard attacks Firr. [0 hits]

< 441h/441H 118v/120V Pos: standing >
Ok.
A travelling merchant starts casting a spell.
A travelling merchant starts casting an offensive spell.

< 441h/441H 119v/120V Pos: standing >
Firr's the two hands of justice eminates a soft glow and Firr looks refreshed!
The room lights up!
Firr attacks a patrolling guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Solra assists Firr heroically.

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
A patrolling guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell.
A travelling merchant starts casting an offensive spell.

< 441h/441H 120v/120V Pos: standing >
Solra attacks a patrolling guard. [4 hits]

< 441h/441H 120v/120V Pos: standing >
Firr attacks a patrolling guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
A patrolling guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >
A patrolling guard clambers to his feet.
Solra attacks a patrolling guard. [5 hits]

< 441h/441H 120v/120V Pos: standing >
Firr attacks a patrolling guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting a spell.

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Firr deflects a patrolling guard's blow and strikes back at him!
Firr's eyes roll as a patrolling guard plants a foot in his face.
A patrolling guard attacks Firr. [1 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'bigbys clenched fist'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
Raging hellfire bursts forth from Solra's scimitar named 'Woundhealer' as it slices into a patrolling guard!
Solra attacks a patrolling guard. [5 hits]

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
A patrolling guard is stunned!
A patrolling guard is slashed into two by a master stroke performed by Firr.
A patrolling guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a patrolling guard cause a sickening chill to run up your spine.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
You get a few coins from the corpse of a patrolling guard.
There were: 2 platinum coins, 19 gold coins. 

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -East -Southwest -Northeast
Fresh blood covers everything in the area.
The corpse of a patrolling guard is lying here.
Solra Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
A travelling merchant stands here, trying to sell his wares. (minion) 
A travelling merchant stands here, trying to sell his wares. (minion) 
Firr Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Irsa Junfu -AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Experience till level: 8999576

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Irsa leaves southwest.
Firr leaves southwest.
You follow Irsa.


<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West -Northeast
Firr Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Irsa Junfu -AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A travelling merchant enters from the northeast.
A travelling merchant enters from the northeast.

< 441h/441H 117v/120V Pos: standing >

< 441h/441H 117v/120V Pos: standing >

< 441h/441H 117v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
Solra's a ring of despair [poor] is burned from the blast!
You giggle.
Irsa leaves west.
Firr leaves west.
You follow Irsa.


<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  The ground here seems slightly unsettled near the wall to the south.
It is likely nothing important.  There are very few cracks between the large
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East -West -Down
Firr Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Irsa Junfu -AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A travelling merchant enters from the east.
A travelling merchant enters from the east.

< 441h/441H 114v/120V Pos: standing >

< 441h/441H 114v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 114v/120V Pos: standing >
Irsa leaves west.
Firr leaves west.
You follow Irsa.


<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East -West
Firr Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Irsa Junfu -AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A travelling merchant enters from the east.
A travelling merchant enters from the east.

< 441h/441H 114v/120V Pos: standing >

< 441h/441H 114v/120V Pos: standing >
Irsa leaves west.
Firr leaves west.
You follow Irsa.


<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East -West
Firr Duifu - AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(Gold Aura)
Irsa Junfu -AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A patrolling guard walks the perimeter of the village.
A travelling merchant enters from the east.
A travelling merchant enters from the east.

< 441h/441H 113v/120V Pos: standing >

< 441h/441H 113v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 115v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 115v/120V Pos: standing >

< 441h/441H 118v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 118v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >

< 441h/441H 120v/120V Pos: standing >

< 441h/441H 120v/120V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Irsa nods at a patrolling guard.

< 441h/441H 120v/120V Pos: standing >
A patrolling guard is knocked to the ground by Firr's mighty bash!

< 441h/441H 120v/120V Pos: standing >
A patrolling guard attacks Firr. [1 hits]

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!

< 441h/441H 120v/120V Pos: standing >

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell.
A travelling merchant starts casting an offensive spell called 'bigbys clenched fist'.

< 441h/441H 120v/120V Pos: standing >
Firr's the two hands of justice eminates a soft glow and Firr looks refreshed!
The room lights up!
Firr attacks a patrolling guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
A patrolling guard attacks Firr. [0 hits]
Solra assists Firr heroically.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!
A travelling merchant completes his spell...
A travelling merchant utters the words 'bigbys clenched fist'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!

< 441h/441H 120v/120V Pos: standing >
Solra attacks a patrolling guard. [4 hits]

< 441h/441H 120v/120V Pos: standing >
Firr attacks a patrolling guard. [3 hits]

< 441h/441H 120v/120V Pos: standing >
Ok.
A travelling merchant starts casting an offensive spell.
A travelling merchant starts casting an offensive spell called 'bigbys clenched fist'.

< 441h/441H 120v/120V Pos: standing >
Firr deflects a patrolling guard's blow and strikes back at him!
A patrolling guard attacks Firr. [0 hits]

< 441h/441H 120v/120V Pos: standing >
A patrolling guard clambers to his feet.
A Drow Elf enters from the east.

< 441h/441H 120v/120V Pos: standing >
Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 441h/441H 120v/120V Pos: standing >
A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!
A Goblin snaps into visibility.
Out of nowhere, a Goblin stabs you in the back.
OUCH!  That really did HURT!
A Drow Elf starts casting an offensive spell called 'greater soul disturbance'.

< 339h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: small wounds E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin attacks you. [4 hits]

< 288h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: few wounds E: A Goblin sta EP: excellent >
 Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 288h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: few wounds E: A Goblin sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
OUCH!  That really did HURT!

< 177h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 Solra winces in pain, as the flames surrounding his sword are too much for him to handle!

< 177h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A travelling merchant completes his spell...
A travelling merchant utters the words 'buoblg qrunsoqpze yugh'
A travelling merchant's fist beats the life out of a patrolling guard, blood pours from his body!

< 177h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 Solra winces in pain, as the flames surrounding his sword are too much for him to handle!
Solra attacks a patrolling guard. [5 hits]

< 177h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Drow Elf starts casting an offensive spell called 'greater soul disturbance'.

< 177h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A travelling merchant sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a travelling merchant's soothing song!
Firr attacks a patrolling guard. [3 hits]

< 220h/441H 120v/120V Pos: standing >
< T: Wombo TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin dances an acrobatic maneuver in battle, tripping you.
Solra attempts to flee.

< 220h/441H 120v/120V Pos: sitting >
< T: Wombo TP: sit TC: nasty wounds E: A Goblin sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!

< 108h/441H 120v/120V Pos: sitting >
< T: Wombo TP: sit TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin attacks you. [5 hits]

< 59h/441H 120v/120V Pos: sitting >
< T: Wombo TP: sit TC: awful E: A Goblin sta EP: excellent >
 Firr deflects a patrolling guard's blow and strikes back at him!
Firr's the two hands of justice eminates a soft glow and Firr looks refreshed!
Firr easily dodges a patrolling guard's feeble leg sweep.
A patrolling guard attacks Firr. [1 hits]

< 59h/441H 120v/120V Pos: sitting >
< T: Wombo TP: sit TC: awful E: A Goblin sta EP: excellent >
 A Drow Elf starts casting an offensive spell called 'greater soul disturbance'.

< 59h/441H 120v/120V Pos: sitting >
< T: Wombo TP: sit TC: awful E: A Goblin sta EP: excellent >
 A Goblin sings a song so well you feel your pain and suffering ebbing away.
A travelling merchant says in common 'Prepare to fight me, too!'

< 59h/441H 120v/120V Pos: sitting >
< T: Wombo TP: sit TC: awful E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
You attack a Goblin. [0 hits]

< 59h/441H 120v/120V Pos: sitting >
< T: Wombo TP: sit TC: awful E: A Goblin sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'greater soul disturbance'
A Drow Elf points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your moss-covered sleeves shattered in bits as the tortured body spasms and quivers!
Your Vishava's locket on band shattered in bits as the tortured body spasms and quivers!