The death of [26 Conjurer] Sev (Halfling)

in A Small Warehouse

from the perspective of [56 Decay Priest] Jov La Resistance (Orc)

<worn as a badge>    the atlantan badge of strength [poor]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic) [87%]             
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing)
<worn on face>       the mask of wildmagic[218h 37m 29s]
<worn around neck>   the necklace of wisdom [superior]
<worn around neck>   the fang of inhabitation [superior] (magic) [74%]             
<worn on body>       a static dragonscale breastplate
<worn about body>    a demon spiked cloak of haze (magic) (glowing)
<worn as quiver>     a quiver smeared with blood [60%]             
<worn about waist>   a belt of linked bones [superior] (magic)
<worn on belt buckle>lucky alchemist sack
<worn on arms>       some vambraces of holy might (magic) [87%]             
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a blackened bluestone bracer (glowing) [79%]             
<worn around wrist>  a carved diorite bracer (magic)
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     some mithril ringlets (magic)
<worn on finger>     the ring of the Netherworld (magic) (glowing)
<primary weapon>     the oaken staff of the woodlands[217h 15m 21s]
<worn on legs>       a pair of aboleth leggings (magic)
<worn on feet>       the slippers of rot and decay

An elite member of the city guard patrols the streets.

< 990h/1017H 198v/200V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W

< 991h/1017H 198v/200V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
A young member of the city guard strolls by here.

< 992h/1017H 198v/200V Pos: standing >
Before The Docks
Obvious exits: -N -E -W

< 993h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.

< 994h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 994h/1017H 198v/200V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
A burly seaman walks by here, enjoying some time off.

< 995h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.

< 996h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 997h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 997h/1017H 199v/200V Pos: standing >
You quickly scan the area.
A boat inspector who is close by to your east.
A young sailor who is close by to your east.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
An old seaman who is a brief walk away to your east.
A retired sailor who is in the distance to your east.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
An elven woman who is a brief walk away to your west.
A boat inspector who is rather far off to your west.
A young sailor who is rather far off to your west.
A young sailor who is rather far off to your west.
A young sailor who is in the distance to your west.
A young sailor who is in the distance to your west.

< 998h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 999h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 1000h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
An elven woman shops around town here.(Gold Aura)

< 1000h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1001h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1002h/1017H 197v/200V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Sloop Nib's an idiot floats here.
The Sloop NCC 1701-D floats here.
The Sloop  The Green Machine floats here.
The Ketch bisil floats here.
The Sloop Teakwood Shard floats here.
The Sloop Teakwood Rapier floats here.
The Sloop Crispen floats here.
The Sloop ManHorse floats here.
The Galleon Sneaky Pete floats here.
The Clipper Corpsification floats here.
The Sloop Guam floats here.
The Sloop the Air Palace floats here.
The boat merchant enjoys the ocean sounds here.

< 1003h/1017H 197v/200V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1004h/1017H 198v/200V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1004h/1017H 199v/200V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1005h/1017H 200v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1007h/1017H 199v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1008h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
An elven woman shops around town here.(Gold Aura)

< 1009h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1010h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1010h/1017H 197v/200V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Sloop Nib's an idiot floats here.
The Sloop NCC 1701-D floats here.
The Sloop  The Green Machine floats here.
The Ketch bisil floats here.
The Sloop Teakwood Shard floats here.
The Sloop Teakwood Rapier floats here.
The Sloop Crispen floats here.
The Sloop ManHorse floats here.
The Galleon Sneaky Pete floats here.
The Clipper Corpsification floats here.
The Sloop Guam floats here.
The Sloop the Air Palace floats here.
The boat merchant enjoys the ocean sounds here.

< 1011h/1017H 197v/200V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1012h/1017H 198v/200V Pos: standing >
Pardon?

< 1014h/1017H 200v/200V Pos: standing >
---=== For sale ===---
Bulk Lumber: 10 platinum, and 8 gold per crate.

---=== We're buying ===---
Cured Meats                    28 platinum, 3 gold, and 5 silver per crate.
Exotic Foods                   32 platinum, 4 gold, and 3 silver per crate.
Pine Pitch                     32 platinum, 5 gold, and 2 silver per crate.
Elven Wines                    45 platinum, 8 gold, 6 silver, and 4 copper per crate.
Bulk Lumber                    5 platinum, and 4 gold per crate.
BlackSteel Ingots              40 platinum, 6 gold, 5 silver, and 6 copper per crate.
Bulk Coal                      25 platinum, 5 gold, 3 silver, and 6 copper per crate.
Silk Cloth                     39 platinum, 6 gold, 2 silver, and 4 copper per crate.
Copper Ingots                  29 platinum, 2 gold, 3 silver, and 2 copper per crate.

To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'

---=== Contraband for sale ===---
Rare Magical Components: 163 platinum, 5 gold, 7 silver, and 9 copper per crate.

---=== We buy contraband for ===---
Ancient Books and Scrolls      319 platinum, and 5 gold per crate.
Exotic Herbs                   357 platinum, and 2 gold per crate.
Exotic Oils                    341 platinum, 4 gold, and 6 silver per crate.
Elvish Antiquities             398 platinum, 5 gold, and 8 silver per crate.
Rare Magical Components        81 platinum, 7 gold, 8 silver, and 9 copper per crate.
Rare Dyes                      409 platinum, 6 gold, and 4 silver per crate.
Rough Diamonds                 380 platinum, and 8 gold per crate.
Rough Rubies                   391 platinum, 1 gold, and 6 silver per crate.
Underdark Mithril              284 platinum, and 2 gold per crate.

To buy contraband, type 'buy contraband <number of crates>'
To sell contraband, type 'sell contraband'

Your cargo manifest
----------------------------------

Capacity: 0/0

< 1017h/1017H 200v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 199v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 1017h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
An elven woman shops around town here.(Gold Aura)
A young sailor moves about doing his duties.

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.

< 1017h/1017H 197v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.

< 1017h/1017H 197v/200V Pos: standing >
A young sailor leaves west.
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S
[2] The corpse of an old seaman is lying here.

< 1017h/1017H 197v/200V Pos: standing >
Southwest Corner of The Docks
Obvious exits: -N -E
A burly seaman walks by here, enjoying some time off.

< 1017h/1017H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S
[2] The corpse of an old seaman is lying here.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 198v/200V Pos: standing >
A Small Warehouse
Obvious exits: -W
The corpse of a captain is lying here.
A water elemental is here, flowing like a living current. (minion) 
A Halfling (small) sits resting.

< 1017h/1017H 197v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 1017h/1017H 198v/200V Pos: standing >
You see nothing special about her.
This Halfling is in excellent condition.
She's small in size.
She is in the front rank.
Her body seems to be made of stone!

<worn as a badge>    a blood red tear insignia
<worn on eyes>       a pitted marble visor
<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn about body>    a kenku's weapons harness
<worn on back>       a large leather backpack
<worn about waist>   a deerskin belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some moss-covered sleeves [poor] (glowing)
<held as shield>     a small round wooden shield
<worn around wrist>  an alligatorskin bracelet [poor]
<worn on finger>     a crude gem band
<primary weapon>     a sinister steel broad sword from The Great Realm of Duris (magic)
<worn on legs>       some moss-covered leggings (glowing)
<worn on feet>       a pair of high-soft leather boots

< 1017h/1017H 200v/200V Pos: standing >
A Halfling has lost her link.
Now where did that chicken go?

< 1017h/1017H 200v/200V Pos: standing >
You sense the oaken staff of the woodlands's urgent longing to be outside.

< 1017h/1017H 200v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S
[2] The corpse of an old seaman is lying here.
A burly seaman walks by here, enjoying some time off.

< 1017h/1017H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 199v/200V Pos: standing >

< 1017h/1017H 199v/200V Pos: standing >
Southwest Corner of The Docks
Obvious exits: -N -E

< 1017h/1017H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 200v/200V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands you are carrying.
The Western Docks
Obvious exits: -N -S
[2] The corpse of an old seaman is lying here.
A burly seaman walks by here, enjoying some time off.

< 1017h/1017H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
You see nothing special...

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 199v/200V Pos: standing >
The exit leads into a small warehouse.
You extend your sights eastward.
A Small Warehouse
Obvious exits: -W
The corpse of a captain is lying here.
A water elemental is here, flowing like a living current. (minion) 
A Halfling (small) sits resting.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
The energy ceases to flow.

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 198v/200V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 196v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 197v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 199v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
Hurrying along, a boat inspector makes sure things are in order.

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -S

< 1017h/1017H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1017h/1017H 198v/200V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
The corpse of a young sailor is lying here.

< 1017h/1017H 198v/200V Pos: standing >
A Small Warehouse
Obvious exits: -W
The corpse of a captain is lying here.
A water elemental is here, flowing like a living current. (minion) 
A Halfling (small) sits resting.

< 1017h/1017H 197v/200V Pos: standing >
You start chanting...
You snap into visibility.

< 1017h/1017H 199v/200V Pos: standing >
Casting: horrid wilting 

< 1017h/1017H 200v/200V Pos: standing >
You complete your spell...
[Damage: 170 ] You suck all the water from a Halfling.
A Halfling's sinister steel broad sword from the Great Realm of Duris melted corroded by the acid.
A Halfling's kenku's weapons harness melted corroded by the acid.
A Halfling's light blue scarf melted corroded by the acid.
A Halfling's deerskin belt melted corroded by the acid.
A Halfling makes a magical gesture, sending a water elemental back to the nether plane.
A water elemental stops following a Halfling.
A Halfling is dead! R.I.P.