<worn on head> a wildmage hat covered in stars (magic) (glowing)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a sapphire earring (magic) (glowing)
<worn on face> a mask of hades [poor] (magic) (glowing)
<worn around neck> an adamantium necklace
<worn around neck> a misshaped marble pendant from The City of Winterhaven
<worn on body> the robe of lords (glowing)
<worn about body> a glittering black robe (glowing)
<worn on tail> a fanged dragonscale tail protector [88%]
<worn about waist> a girdle of giant strength [superior] (magic)
<worn on belt buckle>the glowing stiletto 'Sunfist'
<attached to belt> a midnight blue tome with silver bindings (glowing)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn around wrist> a bracelet of finger bones [superior] [88%]
<worn around wrist> a satanic bracelet [superior] (magic)
<worn on hands> the gloves of randomness (magic)
<worn on finger> an ice ring [poor] (magic)
<worn on finger> a stylish iron signet from Bloodstone Keep
<held> a swirling staff of air conjuration (magic) (glowing)[107h 28m 49s]
<held> a hammer-headed wand (magic) (glowing)
<worn on legs> some dark dragonscale pants from Arachdrathos Guilds
<worn on feet> some boots of the black winged dragon (magic) (glowing) [64%]
You quickly scan the area.
A wild horse who is close by to your east.
A filthy vulture who is close by to your south.
A prairie dog who is a brief walk away to your south.
A prairie dog who is a brief walk away to your south.
A small rabbit who is a brief walk away to your south.
A young buffalo who is a brief walk away to your south.
A large buffalo who is a brief walk away to your south.
A large buffalo who is close by to your west.
A large buffalo who is close by to your west.
A wild horse who is a brief walk away to your west.
A killer mosquito who is rather far off to your west.
A filthy vulture who is rather far off to your west.
A killer mosquito who is in the distance to your west.
< 424h/424H 223v/226V Pos: standing >
Near the Black Dog Mountains
Obvious exits: -S -W
A wild horse stands here ready to go for a run.
< 424h/424H 224v/226V Pos: standing >
Alas, you cannot go that way. . . .
< 424h/424H 224v/226V Pos: standing >
You quickly scan the area.
A sparrow who is close by to your south.
A black wolf who is close by to your south.
A killer mosquito who is not far off to your south.
A filthy vulture who is not far off to your south.
A black wolf who is not far off to your south.
A field mouse who is close by to your west.
A large buffalo who is not far off to your west.
A large buffalo who is not far off to your west.
A young buffalo who is a brief walk away to your west.
A wild horse who is rather far off to your west.
A filthy vulture who is in the distance to your west.
< 424h/424H 224v/226V Pos: standing >
Surrounded by Miles Of Open Prairie
Obvious exits: -N -E -S -W
A field mouse scurries through the grass here.
< 424h/424H 222v/226V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
The watering hole is filled with cool water.
A starving looking black wolf prowls the prairie here.
< 424h/424H 220v/226V Pos: standing >
You quickly scan the area.
A field mouse who is close by to your south.
A filthy vulture who is not far off to your south.
A large buffalo who is a brief walk away to your south.
A prairie dog who is rather far off to your south.
A prairie dog who is rather far off to your south.
A small rabbit who is rather far off to your south.
A young buffalo who is rather far off to your south.
A sparrow who is close by to your west.
A prairie dog who is not far off to your west.
A small rabbit who is not far off to your west.
A large buffalo who is a brief walk away to your west.
A large buffalo who is a brief walk away to your west.
A killer mosquito who is a brief walk away to your west.
A prairie dog who is a brief walk away to your west.
A field mouse who is rather far off to your west.
A sparrow who is rather far off to your west.
< 424h/424H 222v/226V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U
< 424h/424H 226v/226V Pos: standing >
You quickly scan the area.
A black wolf who is close by above you.
< 424h/424H 226v/226V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S
< 424h/424H 224v/226V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.
< 424h/424H 222v/226V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 424h/424H 222v/226V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
Shattered bits of ice are scattered about the area.
[2] The corpse of a troglodyte sentinel is lying here.
< 424h/424H 224v/226V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your east.
A LARGE air elemental who is close by to your east.
A Halfling who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
< 424h/424H 224v/226V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.
< 424h/424H 222v/226V Pos: standing >
Looks like an exit.
You extend your sights upward.
It's too difficult to see what lies in that direction.
< 424h/424H 226v/226V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S
< 424h/424H 224v/226V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U
< 424h/424H 222v/226V Pos: standing >
Alas, you cannot go that way. . . .
< 424h/424H 222v/226V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
The watering hole is filled with cool water.
A starving looking black wolf prowls the prairie here.
< 424h/424H 221v/226V Pos: standing >
You start chanting...
< 424h/424H 226v/226V Pos: standing >
Casting: wall of stone **
< 424h/424H 226v/226V Pos: standing >
Casting: wall of stone *
< 424h/424H 226v/226V Pos: standing >
Casting: wall of stone
< 424h/424H 226v/226V Pos: standing >
You complete your spell...
< 424h/424H 226v/226V Pos: standing >
You start chanting...
< 424h/424H 226v/226V Pos: standing >
Casting: wall of stone **
< 424h/424H 226v/226V Pos: standing >
Casting: wall of stone *
< 424h/424H 226v/226V Pos: standing >
Casting: wall of stone
< 424h/424H 226v/226V Pos: standing >
You complete your spell...
< 424h/424H 226v/226V Pos: standing >
You start chanting...
< 424h/424H 226v/226V Pos: standing >
Casting: conjure elemental *
< 424h/424H 226v/226V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 424h/424H 226v/226V Pos: standing >
You start chanting...
< 424h/424H 226v/226V Pos: standing >
Casting: conjure elemental *
< 424h/424H 226v/226V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 424h/424H 226v/226V Pos: standing >
An air elemental fades from your mortal viewing...
You start chanting...
< 424h/424H 226v/226V Pos: standing >
Casting: conjure elemental *
< 424h/424H 226v/226V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 424h/424H 226v/226V Pos: standing >
An air elemental is now a member of your group.
An air elemental is now a member of your group.
An air elemental is now a member of your group.
< 424h/424H 226v/226V Pos: standing >
An air elemental fades from your mortal viewing...
You sit down and relax.
< 424h/424H 226v/226V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - conjure greater elemental
(10th circle) 2 - group stone skin
1 - air form
( 9th circle) 1 - gate
4 - electrical execution
( 8th circle) 3 - disintegrate
1 - improved invisibility
1 - ethereal recharge
( 7th circle) 4 - fireball
2 - dimension door
( 6th circle) 2 - teleport
5 - stone skin
( 5th circle) 1 - identify
2 - wall of stone
( 4th circle) 5 - lightning bolt
4 - wall of force
( 3rd circle) 1 - strength
8 - dispel magic
1 - agility
( 2nd circle) 6 - burning hands
2 - sleep
2 - mirror image
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
2 seconds: (10th) farsee
3 seconds: ( 5th) wall of stone
5 seconds: ( 5th) wall of stone
6 seconds: ( 5th) conjure elemental
8 seconds: ( 5th) conjure elemental
9 seconds: ( 5th) conjure elemental
You can memorize no more spells.
You continue your study.
< 424h/424H 226v/226V Pos: sitting >
You start meditating...
< 424h/424H 226v/226V Pos: sitting >
Oof! a black wolf bumps into a greyish stone wall...
< 424h/424H 226v/226V Pos: sitting >
You have finished memorizing farsee.
< 424h/424H 226v/226V Pos: sitting >
You have finished memorizing wall of stone.
< 424h/424H 226v/226V Pos: sitting >
You have finished memorizing wall of stone.
< 424h/424H 226v/226V Pos: sitting >
You have finished memorizing conjure elemental.
< 424h/424H 226v/226V Pos: sitting >
You have finished memorizing conjure elemental.
< 424h/424H 226v/226V Pos: sitting >
You have finished memorizing conjure elemental.
Your studies are complete.
< 424h/424H 226v/226V Pos: sitting >
An air elemental fades from your mortal viewing...
< 424h/424H 226v/226V Pos: sitting >
You clamber to your feet.
< 424h/424H 226v/226V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the west. (magic)
The watering hole is filled with cool water.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A starving looking black wolf prowls the prairie here.
< 424h/424H 226v/226V Pos: standing >
You get a fiery red potion from a bottomless bag of the illithids.
< 424h/424H 226v/226V Pos: standing >
Your body cannot yet handle another jolt of magical influence!
< 424h/424H 226v/226V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the west. (magic)
The watering hole is filled with cool water.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A starving looking black wolf prowls the prairie here.
< 424h/424H 226v/226V Pos: standing >
Saving Imeth.
< 424h/424H 226v/226V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 424h/424H 226v/226V Pos: standing >
Imeth appears to be Kobold and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is surrounded by orbiting spheres!
He has little gills in his neck!
< 424h/424H 226v/226V Pos: standing >
Your body cannot yet handle another jolt of magical influence!
< 424h/424H 226v/226V Pos: standing >
You start chanting...
< 424h/424H 226v/226V Pos: standing >
You complete your spell...
Your flesh melds with conjured rocks, turning it to stone.
< 424h/424H 226v/226V Pos: standing >
You sit down and relax.
< 424h/424H 226v/226V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - conjure greater elemental
(10th circle) 1 - farsee
2 - group stone skin
1 - air form
( 9th circle) 1 - gate
4 - electrical execution
( 8th circle) 3 - disintegrate
1 - improved invisibility
1 - ethereal recharge
( 7th circle) 4 - fireball
2 - dimension door
( 6th circle) 2 - teleport
4 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
4 - wall of stone
( 4th circle) 5 - lightning bolt
4 - wall of force
( 3rd circle) 1 - strength
8 - dispel magic
1 - agility
( 2nd circle) 6 - burning hands
2 - sleep
2 - mirror image
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 6th) stone skin
You can memorize no more spells.
You continue your study.
< 424h/424H 226v/226V Pos: sitting >
You start meditating...
< 424h/424H 226v/226V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.
< 424h/424H 226v/226V Pos: sitting >
You clamber to your feet.
< 424h/424H 226v/226V Pos: standing >
Ok.
Something suddenly glows brightly!
An air elemental slowly fades out of existence.
Something suddenly glows brightly!
An air elemental slowly fades out of existence.
Something suddenly glows brightly!
An air elemental slowly fades out of existence.
< 424h/424H 226v/226V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
< 424h/424H 226v/226V Pos: standing >
You quickly scan the area.
A black wolf who is close by above you.
< 424h/424H 226v/226V Pos: standing >
< 424h/424H 226v/226V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S
An air elemental swims in from the south.
An air elemental swims in from the south.
An air elemental swims in from the south.
< 424h/424H 224v/226V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.
An air elemental swims in from the south.
An air elemental swims in from the south.
An air elemental swims in from the south.
< 424h/424H 222v/226V Pos: standing >
Alas, you cannot go that way. . . .
< 424h/424H 222v/226V Pos: standing >
Looks like an exit.
You extend your sights upward.
It's too difficult to see what lies in that direction.
< 424h/424H 224v/226V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
Shattered bits of ice are scattered about the area.
[2] The corpse of a troglodyte sentinel is lying here.
An air elemental enters from below.
An air elemental enters from below.
An air elemental enters from below.
< 424h/424H 224v/226V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In the Dark Troglodyte Caves
Obvious exits: -N -W
Fresh blood splatters cover the area.
[4] The corpse of a troglodyte sentinel is lying here.
The corpse of a troglodyte berserker is lying here.
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A Halfling (small) Legionary of The Empire stands in mid-air here.
< 424h/424H 224v/226V Pos: standing >
You start chanting...
< 424h/424H 224v/226V Pos: standing >
Casting: wall of stone **
< 424h/424H 224v/226V Pos: standing >
Casting: wall of stone *
< 424h/424H 224v/226V Pos: standing >
Casting: wall of stone
< 424h/424H 224v/226V Pos: standing >
You complete your spell...
< 424h/424H 224v/226V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
Fresh blood splatters cover the area.
[4] The corpse of a troglodyte sentinel is lying here.
The corpse of a troglodyte berserker is lying here.
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A Halfling (small) Legionary of The Empire stands in mid-air here.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 424h/424H 224v/226V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Halfling avoids being bashed by an air elemental, who loses its balance and falls.
A Halfling snaps into visibility.
An air elemental snaps into visibility.
A Halfling avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental makes a valiant attempt to bash a Halfling, but simply falls through him.
< 424h/424H 224v/226V Pos: standing >
An air elemental attacks a Halfling. [0 hits]
An air elemental attacks a Halfling. [0 hits]
< 424h/424H 224v/226V Pos: standing >
A LARGE air elemental says 'Today is a good day to die!'
A LARGE air elemental suddenly attacks an air elemental!
A LARGE air elemental snaps into visibility.
A Halfling attacks an air elemental. [2 hits]
< 424h/424H 224v/226V Pos: standing >
A Halfling snaps into visibility.
An air elemental attacks a Halfling. [0 hits]
An air elemental attacks a Halfling. [0 hits]
< 424h/424H 224v/226V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves north.
< 424h/424H 224v/226V Pos: standing >
You start chanting...
< 424h/424H 224v/226V Pos: standing >
Casting: wall of stone **
< 424h/424H 224v/226V Pos: standing >
A LARGE air elemental attacks an air elemental. [2 hits]
< 424h/424H 224v/226V Pos: standing >
Casting: wall of stone *
A Halfling enters from the north.
< 424h/424H 224v/226V Pos: standing >
A Halfling leaves west.
< 424h/424H 224v/226V Pos: standing >
Casting: wall of stone
< 424h/424H 224v/226V Pos: standing >
You complete your spell...
< 424h/424H 224v/226V Pos: standing >
An air elemental attacks a LARGE air elemental. [0 hits]
< 424h/424H 224v/226V Pos: standing >
A Halfling enters from the west.
< 424h/424H 224v/226V Pos: standing >
An air elemental fades from your mortal viewing...
Oof! a Halfling bumps into a greyish stone wall...
< 424h/424H 224v/226V Pos: standing >
An air elemental rises to its feet.
A LARGE air elemental attacks an air elemental. [2 hits]
Oof! a Halfling bumps into a greyish stone wall...
< 424h/424H 224v/226V Pos: standing >
Oof! a Halfling bumps into a greyish stone wall...
< 424h/424H 224v/226V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
A greyish stone wall is here to the down. (magic)
Shattered bits of ice are scattered about the area.
[2] The corpse of a troglodyte sentinel is lying here.
An air elemental enters from the east.
An air elemental enters from the east.
< 424h/424H 222v/226V Pos: standing >
Ok.
< 424h/424H 222v/226V Pos: standing >
A Halfling enters from the east.
< 424h/424H 223v/226V Pos: standing >
A Halfling leaves east.
< 424h/424H 226v/226V Pos: standing >
An air elemental fades from your mortal viewing...
Ok.
< 424h/424H 226v/226V Pos: standing >
< 424h/424H 226v/226V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A greyish stone wall is here to the north. (magic)
Fresh blood splatters cover the area.
[4] The corpse of a troglodyte sentinel is lying here.
The corpse of a troglodyte berserker is lying here.
*A Halfling (small) Legionary of The Empire stands in mid-air here.
An air elemental stands in mid-air here, fighting a LARGE air elemental. (minion)
A LARGE air elemental stands in mid-air here, fighting an air elemental. (minion)
An air elemental enters from the west.
An air elemental enters from the west.
< 424h/424H 224v/226V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Halfling avoids being bashed by an air elemental, who loses its balance and falls.
A Halfling snaps into visibility.
An air elemental snaps into visibility.
A Halfling avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental makes a valiant attempt to bash a Halfling, but simply falls through him.
< 424h/424H 224v/226V Pos: standing >
An air elemental attacks a Halfling. [0 hits]
< 424h/424H 224v/226V Pos: standing >
A Halfling attacks an air elemental. [2 hits]
< 424h/424H 224v/226V Pos: standing >
An air elemental attacks a LARGE air elemental. [0 hits]
A Halfling says 'reely'
< 424h/424H 224v/226V Pos: standing >
A LARGE air elemental heroically rescues a Halfling.
< 424h/424H 224v/226V Pos: standing >
An air elemental attacks a LARGE air elemental. [0 hits]
< 424h/424H 224v/226V Pos: standing >
A LARGE air elemental attacks an air elemental. [2 hits]
< 424h/424H 224v/226V Pos: standing >
A Halfling snaps into visibility.
An air elemental attacks a Halfling. [0 hits]
< 424h/424H 224v/226V Pos: standing >
A Halfling says 'cmun'
< 424h/424H 224v/226V Pos: standing >
You start chanting...
You snap into visibility.
< 424h/424H 224v/226V Pos: standing >
An air elemental attacks a LARGE air elemental. [0 hits]
< 424h/424H 226v/226V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
A Halfling snaps into visibility.
[Damage: 90 ] You smile happily as your disintegration ray hits a Halfling!
< 424h/424H 226v/226V Pos: standing >
An air elemental attacks a LARGE air elemental. [0 hits]
< 424h/424H 226v/226V Pos: standing >
A LARGE air elemental attacks an air elemental. [1 hits]
< 424h/424H 226v/226V Pos: standing >
You could do it with a needle!
< 424h/424H 226v/226V Pos: standing >
An air elemental attacks a Halfling. [0 hits]
You see nothing special about him.
This Halfling has quite a few wounds.
He's small in size.
He is in the front rank.
He is encased in killing ice!
He does not wholly occupy this plane of existence.
<worn as a badge> a red rose [superior]
<worn on head> a decent obsidian helm
<worn on eyes> the bloody battle goggles [poor]
<worn in ear> a brightly flaming earring of endurance
<worn in ear> a tiny earring of white gold (illuminating)
<worn on face> a legendary adamantium mask
<worn around neck> a symbol of domination (magic) (humming)
<worn around neck> a light gold pendant from The Savannah of Broken Trusts
<worn on body> some diamondine platemail
<worn about body> the paradox cloak
<worn about waist> a sheepskin belt
<worn on arms> a set of unique redweave sleeves (magic)
<held as shield> a bloody flesh heater shield
<worn around wrist> an exquisite diamond bracelet
<worn around wrist> a magical time-keeping device [superior]
<worn on hands> some frozen mithril talons
<worn on finger> a polished dragonbone ring of fire protection [poor] made by Presto
<worn on finger> a gleaming cured leather band
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some bloody dragonscale greaves
< 424h/424H 226v/226V Pos: standing >
A Halfling starts casting an offensive spell.
< 424h/424H 226v/226V Pos: standing >
You start chanting...
< 424h/424H 226v/226V Pos: standing >
An air elemental attacks a LARGE air elemental. [1 hits]
< 424h/424H 226v/226V Pos: standing >
An air elemental rises to its feet.
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
[Damage: 85 ] You smile happily as your disintegration ray hits a Halfling!
A Halfling's paradox cloak is blasted by the negative energy!
An air elemental rises to its feet.
An air elemental attacks a LARGE air elemental. [0 hits]
< 424h/424H 226v/226V Pos: standing >
An air elemental clambers to its feet.
A LARGE air elemental attacks an air elemental. [2 hits]
< 424h/424H 226v/226V Pos: standing >
< 424h/424H 226v/226V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'yaftze diesilla'
The sphere circling you darts in front of a Halfling's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
An air elemental shivers as it hits a Halfling.
An air elemental attacks a Halfling. [1 hits]
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
You say in goblin 'raggable'
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
A Halfling snaps into visibility.
You attack a Halfling. [0 hits]
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
You start chanting...
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
A Halfling snaps into visibility.
[Damage: 157 ] You smile happily as your disintegration ray hits a Halfling!
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
An air elemental attacks a LARGE air elemental. [1 hits]
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
An air elemental attacks a LARGE air elemental. [0 hits]
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
A LARGE air elemental attacks an air elemental. [1 hits]
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling snaps into visibility.
You don't have that spell memorized.
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling snaps into visibility.
An air elemental attacks a Halfling. [0 hits]
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling snaps into visibility.
You attack a Halfling. [0 hits]
< 386h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling completes his spell...
A Halfling utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
You start chanting...
< 326h/424H 226v/226V Pos: standing >
< T: air TP: sta TC:few scratches E: A Halfling sta EP: awful >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 79 ] The shower of arcing electricity was more than a Halfling could handle.
A Halfling's slender sword of vapor exploded spreading charges of electrical energy!
A Halfling's decent obsidian helm exploded spreading charges of electrical energy!
A Halfling's set of unique redweave sleeves exploded spreading charges of electrical energy!
A Halfling's bloody dragonscale greaves exploded spreading charges of electrical energy!
A Halfling is dead! R.I.P.
You receive your share of experience.