<floating about head>a mirrored ioun stone[221h 1m 48s]
<worn as a badge> the atlantan badge of strength of strength [85%]
<worn on head> a derroskin admiral's hat of endurance
<worn on eyes> an eyepatch of despair [superior] (magic)
<worn on face> an iron mask made by Zyrl
<worn around neck> a necklace of halfling ears [88%]
<worn around neck> a studded dragonscale neckguard
<worn about body> a shimmering green cloak (magic)
<worn as quiver> a snakeskin quiver made by Om (glowing)
<worn about waist> the ceinture of giant strength [poor] (magic)
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn on lower arms> the sleeves of Arkan'non of agility (invis) (magic)
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a durithalite bracelet (magic) (glowing)
<worn around wrist> a length of zombie flesh of dexterity [83%]
<worn on lower wrist>a thick, pulsing quartz bracelet (magic)
<worn on lower wrist>a whitestone bracer [superior] (magic)
<worn on hands> a pair of vampiric dragonscale gauntlets (magic)
<worn on lower hands>the sacred stone claws of Aan [superior] (magic)
<primary weapon> a scimitar named 'Woundhealer' (magic) (flaming)
<secondary weapon> a longsword called 'Flame of the North' (magic) (illuminating) [85%]
<third weapon> the granite dagger 'BloodFeast' (magic)[221h 1m 48s]
<worn on legs> a pair of vapor leggings [87%]
***..++++++++..
**.+++...P.^^^.
..+.....^^.^.
.+.....^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 888h/805H 283v/295V Pos: standing >
**..M^^M^^^
******^..M^^+
*******..^M^^+^
******..^..M^+^
*****.^@..^M^+^
****..++++++++.
***.+++...P.^^^
*..+.....^^.^
..+.....^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South
< 888h/805H 281v/295V Pos: standing >
*****^..M^^
******..^M^^+
******..^..M^+^
*****.^...^M^+^
****..+@++++++.
***.+++...P.^^^
**..+.....^^.^.
...+.....M..^
.M+.....^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 888h/805H 280v/295V Pos: standing >
******^..M^
*******..^M^^
*******..^..M^+
******.^...^M^+
*****..@+++++++
****.+++...P.^^
M**..+.....^^M^
....+.....^..
..M+.....^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 888h/805H 282v/295V Pos: standing >
You quickly scan the area.
You see nothing.
< 888h/805H 282v/295V Pos: standing >
You quickly scan the area.
You see nothing.
< 888h/805H 283v/295V Pos: standing >
*****^..M^^
******..^M^^+
******..^..M^+^
*****.^...^M^+^
****..+@++++++.
***.+++..MP.^^^
**..+.....^^.^.
...+.....^..^
.M+.....^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 888h/805H 284v/295V Pos: standing >
****^..M^^+
*****..^M^^+^
*****..^..M^+^M
****.^...^M^+^^
***..++@+++++..
**.+++.M.P.^^^.
*..+.....^^.^.^
..+.....^..^.
M+.....^^..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 888h/805H 284v/295V Pos: standing >
***^..M^^+^
****..^M^^+^M
****..^..M^+^M^
***.^...^M^+^^M
**..+++@++++..^
*.+++M..P.^^^.^
..+.....^^.^.^^
.+.....^..^..
+.....^^...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 888h/805H 284v/295V Pos: standing >
**^..M^^+^M
***..^M^^+^M^
***..^..M^+^M^.
**.^...^M^+^^M^
*..++++@+++..^^
.++M...P.^^^.^.
.+.....^^.^.^^^
+.....^..^..^
.....^^....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 888h/805H 283v/295V Pos: standing >
**..^M^^+^M
**..^..M^+^M^
**.^...^M^+^^M^
*..++++++++..^^
.++M...@.^^^.^.
.+.....^^.^.^^^
.+.....^..^..^.
+.....^^.....
..MM....^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
< 888h/805H 285v/295V Pos: standing >
[Damage: 3 ] An Orc enters from the west.
An Orc enters from the west.
An Orc enters from the west.
An Orc enters from the west.
< 886h/805H 287v/295V Pos: standing >
[Damage: 8 ] Your bash knocks an Orc to the ground!
An Orc leaves east.
An Orc leaves east.
An Orc leaves east.
< 886h/805H 288v/295V Pos: standing >
< T: Org TP: sta TC:excellent E: image sit EP: few scratches >
You parry an Orc's lunge at you.
You snap into visibility.
< 886h/805H 289v/295V Pos: standing >
< T: Org TP: sta TC:excellent E: image sit EP: few scratches >
An Orc enters from the east.
An Orc enters from the east.
An Orc enters from the east.
< 886h/805H 289v/295V Pos: standing >
< T: Org TP: sta TC:excellent E: image sit EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 19 ] Your slash strikes an Orc hard.
[Damage: 5 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
[Damage: 25 ] Your slash strikes an Orc very hard.
[Damage: 5 ] Your longsword called 'Flame of the North' burns an Orc with a godly fire!
[Damage: 22 ] Your powerful slash strikes an Orc very hard.
[Damage: 7 ] The searing blade slices into an Orc, causing him to scream in pain!
[Damage: 7 ] Your longsword called 'Flame of the North' burns an Orc with a godly fire!
[Damage: 9 ] Your impressive slash strikes an Orc.
[Damage: 19 ] Your scimitar named 'Woundhealer' takes on a mind of it's own as it burns deep into an Orc's flesh.
[Damage: 11 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
[Damage: 14 ] Your impressive slash strikes an Orc very hard.
[Damage: 7 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
[Damage: 21 ] Your pierce enshrouds an Orc in a mist of blood.
[Damage: 3 ] Your granite dagger 'BloodFeast' burns an Orc with a godly fire!
[Damage: 23 ] Your powerful pierce causes an Orc to grimace in pain.
Upon being struck, an Orc disappears into thin air.
An Orc stops following a deer.
< 896h/805H 289v/295V Pos: standing >
A deer starts casting an offensive spell.
A deer snaps into visibility.
< 896h/805H 289v/295V Pos: standing >
You block an Orc's lunge at you.
An Orc misses you.
You snap into visibility.
< 896h/805H 292v/295V Pos: standing >
< T: Org TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
A deer plays a song to lift her spirit off the ground.
A deer completes her spell...
A deer utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A deer's mighty magic fist slams into you!
OUCH! That really did HURT!
< 735h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
You snap into visibility.
[Damage: 2 ]
< 735h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
[Damage: 12 ]
< 723h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
A deer starts casting an offensive spell.
A deer snaps into visibility.
< 723h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
A deer snaps into visibility.
< 723h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
A deer completes her spell...
A deer utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's feeble sting grazes you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's feeble sting grazes you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's sting grazes you.
You parry an Orc's lunge at you.
You dodge an Orc's vicious attack.
You snap into visibility.
< 720h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
An Orc plays a song to lift his spirit off the ground.
< 720h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 7 ] Your fine slash strikes an Orc.
[Damage: 3 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your mighty slash seriously wounds an Orc.
[Damage: 4 ] Your longsword called 'Flame of the North' burns an Orc with a godly fire!
[Damage: 15 ] Your impressive slash strikes an Orc very hard.
[Damage: 2 ] Your longsword called 'Flame of the North' burns an Orc with a godly fire!
An Orc just barely gets his shield up to block your attack.
[Damage: 8 ] Your impressive slash strikes an Orc.
[Damage: 3 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
[Damage: 13 ] Your impressive pierce strikes an Orc very hard.
[Damage: 3 ] Your granite dagger 'BloodFeast' burns an Orc with a godly fire!
[Damage: 11 ] Your impressive pierce strikes an Orc very hard.
[Damage: 3 ] Your granite dagger 'BloodFeast' burns an Orc with a godly fire!
[Damage: 8 ] Your impressive pierce strikes an Orc very hard.
[Damage: 3 ] Your granite dagger 'BloodFeast' burns an Orc with a godly fire!
An Orc dodges your futile attack.
[Damage: 11 ] Your pierce seriously wounds an Orc.
[Damage: 1 ] Your granite dagger 'BloodFeast' burns an Orc with a godly fire!
[Damage: 4 ] Your decent slash strikes an Orc hard.
[Damage: 4 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
[Damage: 6 ] Your fine slash seriously wounds an Orc.
[Damage: 3 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
[Damage: 7 ] Your fine slash enshrouds an Orc in a mist of blood.
[Damage: 3 ] Your scimitar named 'Woundhealer' burns an Orc with a godly fire!
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 741h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC:few scratches E: An Orc sta EP: awful >
A faint hum can be heard from a pair of pale, misty gloves carried by a deer.
A deer starts casting an offensive spell.
A deer snaps into visibility.
< 741h/805H 293v/295V Pos: standing >
< T: Org TP: sta TC:few scratches E: An Orc sta EP: awful >
An Orc attempts to flee.
An Orc leaves north.
< 741h/805H 293v/295V Pos: standing >
A deer snaps into visibility.
< 741h/805H 293v/295V Pos: standing >
A deer plays a song to lift her spirit off the ground.
A deer completes her spell...
A deer utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A deer's mighty magic fist slams into you!
OUCH! That really did HURT!
< 583h/805H 295v/295V Pos: standing >
You deflect a swarm of insects's blow and strike back at it!
[Damage: 12 ] Your impressive pierce strikes a swarm of insects hard.
[Damage: 8 ] Your granite dagger 'BloodFeast' burns a swarm of insects with a godly fire!
You leap into the air, avoiding a swarm of insects's attack.
You dodge a swarm of insects's vicious attack.
Your spiked shield of a MaDMaN pulsates with magical fire burning a swarm of insects!
[Damage: 18 ] You dodge a swarm of insects's vicious attack.
You parry a swarm of insects's lunge at you.
You dodge a swarm of insects's vicious attack.
A swarm of insects's feeble sting grazes you.
You parry a swarm of insects's lunge at you.
You are already standing.
< 582h/805H 295v/295V Pos: standing >
< T: Org TP: sta TC: few wounds E: insects sta EP: small wounds >
You haven't reoriented yourself yet enough for another bash!
< 582h/805H 295v/295V Pos: standing >
< T: Org TP: sta TC: few wounds E: insects sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 582h/805H 295v/295V Pos: standing >
< T: Org TP: sta TC: few wounds E: insects sta EP: small wounds >
You haven't reoriented yourself yet enough for another bash!
< 582h/805H 295v/295V Pos: standing >
< T: Org TP: sta TC: few wounds E: insects sta EP: small wounds >
Sparkling magic surrounds a deer as she begins her chant.
A deer starts casting an offensive spell.
A deer snaps into visibility.
< 582h/805H 295v/295V Pos: standing >
< T: Org TP: sta TC: few wounds E: insects sta EP: small wounds >
You are already standing.
< 582h/805H 295v/295V Pos: standing >
< T: Org TP: sta TC: few wounds E: insects sta EP: small wounds >
You attempt to flee...
*..^M^^+^M^
*..^..M^+^M^.
*.^...^M^+^^M^.
..++P+++++..^^^
+++...M@^^^.^.^
+.....^^.^.^^^^
+.....^..^..^.^
.....^^.....^
.MM....^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
You flee eastward!
< 582h/805H 265v/295V Pos: standing >
**..^M^^+^M
**..P..M^+^M^
**.^...^M^+^^M^
*..++++++++..^^
.+++...@.^^^.^.
.+.....^^.^.^^^
.+.....^..^..^.
+.....^^.....
..MM....^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A swarm of insects flies through the air. (minion)
A swarm of insects flies through the air. (minion)
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
*A deer stands here, grazing on some grass.(Red Aura)
< 582h/805H 272v/295V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
***..^M^^+^
***.P^..M^+^M
***.^...^M^+^^M
**..++++++++..^
*.+++..@M.^^^.^
..+.....^^.^.^^
..+.....^..^..^
.+.....^^....
+..MM....^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 582h/805H 273v/295V Pos: standing >
****..^M^^+
****.P^..M^+^
****.^...^M^+^^
***..++++++++..
**.+++.@.M.^^^.
*..+.....^^.^.^
...+.....^..^..
..+.....^^...
M+..MM....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 582h/805H 273v/295V Pos: standing >
****^..M^^+
*****..^M^^+^
*****..^..M^+^M
****.^...^M^+^^
***..++@+++++..
**.+++...M.^^^.
*..+.....^^.^.^
..+.....^..^.
.+.....^^..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 582h/805H 275v/295V Pos: standing >
*..M^^M^^^+
*****^..M^^+^
******..^M^^+^M
*****..^..M^+^M
****.^.@.^M^+^^
***..++++++++..
**.+++...M.^^^.
..+.....^^.^.
.+.....^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 582h/805H 275v/295V Pos: standing >
...^^MM^^.+
**..M^^M^^^+M
******^..M^^+^M
******..^M^^+^M
*****..@..M^+^M
****.^...^M^+^^
***..++++++++..
*.+++...M.^^^
.+.....^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 582h/805H 274v/295V Pos: standing >
.^^MMM.^.^+
....^^MM^^.+M
***..M^^M^^^+MM
******^..M^^+^M
******.@^M^^+^M
*****..^..M^+^M
****.^...^M^+^^
**..++++++++.
.+++..M..^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 583h/805H 272v/295V Pos: standing >
..^^MMM.^.^
*....^^MM^^.+
****..M^^M^^^+M
*******^..M^^+^
*******@.^M^^+^
******..^..M^+^
*****.^...^M^+^
***..++++++++
*.+++..M..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 583h/805H 272v/295V Pos: standing >
***^.
**@..
**..^
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 583h/805H 271v/295V Pos: standing >
****^
**@*.
***..
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 583h/805H 270v/295V Pos: standing >
*****
**@**
****.
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 584h/805H 269v/295V Pos: standing >
P****
**@**
*****
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 584h/805H 268v/295V Pos: standing >
***..
P*@**
*****
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 584h/805H 267v/295V Pos: standing >
*....
**@..
P****
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 584h/805H 266v/295V Pos: standing >
+++++++++++
..^^^........
*......^^.MMM^M
***.....^^MMM.^
******.@..M^MM^
********...^^M^
***********^..M
**********..M
********..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 584h/805H 265v/295V Pos: standing >
+++++++++++
...^^^.......
**......^^.MMM^
****.....^^MMM.
*******@...M^MM
*********...^^M
.***********M..
***********..
*********..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 585h/805H 265v/295V Pos: standing >
.....
**@..
*****
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 585h/805H 264v/295V Pos: standing >
*....
**@*.
*****
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 585h/805H 263v/295V Pos: standing >
****.
**@**
*D*P*
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 585h/805H 261v/295V Pos: standing >
*****
*D@PM
*****
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 586h/805H 261v/295V Pos: standing >
*****
D*@**
*****
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
< 586h/805H 263v/295V Pos: standing >
You snap into visibility.
[Damage: 5 ] Your bash knocks an Orc to the ground!
< 589h/805H 264v/295V Pos: standing >
< T: Org TP: sta TC: few wounds E: An Orc sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 29 ] Your final slash sends an Orc's head bouncing along the ground.
An Orc's silver ring encrusted with a black sapphire was completely destroyed by the massive blow!
An Orc makes a magical gesture, sending an Orc back to the nether plane.
An Orc makes a magical gesture, sending an Orc back to the nether plane.
An Orc makes a magical gesture, sending an Orc back to the nether plane.
An Orc makes a magical gesture, sending an Orc back to the nether plane.
An Orc is dead! R.I.P.
You receive your share of experience.