The death of [36 Bounty Hunter] Drax The Empire (Human)

in A Partially Frozen Forest

from the perspective of [36 Bounty Hunter] Drax The Empire (Human)

<worn as a badge>    a misshaped dragonscale badge from Rift Valley Jungle
<worn in ear>        a small couatl scale [poor]
<worn in ear>        a tiger's tooth earring [poor]
<worn around neck>   a diabolical gem torque
<worn around neck>   a fine diamond medallion
<worn on body>       a tunic woven of hardened reed [superior] [86%]             
<worn about body>    a simple robe
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on arms>       the armplates of armageddon [poor]
<worn around wrist>  a masterly-crafted bone bracer
<worn around wrist>  a light bone bracer
<worn on hands>      some dragonscale gloves [superior]
<primary weapon>     the Soulsword (humming)
<worn on legs>       some jeweled dragonscale leggings
<worn on feet>       some boots of the forest

A soldier of Verspin who is close by to your east.
A dwarven peddler who is not far off to your east.
A drow bladesman who is a brief walk away to your east.
An Orc who is a brief walk away to your east.
A mime who is a brief walk away to your east.
Vulm who is a brief walk away to your east.
A high guard of Verspin who is close by to your west.
A woman of Verspin who is not far off to your west.
A commoner of Verspin who is not far off to your west.
A flame eater who is a brief walk away to your west.
A noble of Verspin who is a brief walk away to your west.
A commoner of Verspin who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A chicken who is rather far off to your west.

< 334h/421H 122v/122V Pos: standing >

< 334h/421H 122v/122V Pos: standing >
A halfling thief just tried to steal something from a Drow Elf!
A halfling thief tries to steal gold from a Drow Elf.

< 334h/421H 122v/122V Pos: standing >
A spectre of something long gone rises over a Drow Elf in a foreboding mist.
A Drow Elf avoids being bashed by a captain of Verspin, who loses his balance and falls.
A captain of Verspin's feeble punch grazes a Drow Elf.

< 334h/421H 122v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 193h/421H 122v/122V Pos: standing >
< T: captain TP: ass TC:excellent E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 193h/421H 122v/122V Pos: standing >
< T: captain TP: ass TC:excellent E: someone sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 193h/421H 122v/122V Pos: standing >
< T: captain TP: ass TC:excellent E: someone sta EP: few scratches >
 You attempt to flee...

<map>
Zone: Verspin.
Room: Along the West Wall
</map>

<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
   Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
A high guard of Verspin easily patrols here.
You flee westward!

< 193h/421H 100v/122V Pos: standing >

<map>
Zone: Verspin.
Room: Along The West Wall
</map>

<map>
Zone: Verspin.
Room: Along The West Wall
</map>
Along The West Wall
   Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Shattered bits of ice are scattered about the area.
An Orc (medium) La Resistance stands in mid-air here.
A drow bladesman is standing here, busy with his own matters.(disguised)
A captain of the guard is here, keeping peace.
(Q)A thief peeks around here, looking sneaky.
A captain of Verspin is lying in mid-air here, fighting someone.

< 193h/421H 99v/122V Pos: standing >
A soldier of Verspin enters from the east.
An Orc leaves west.

<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -East -West

< 193h/421H 98v/122V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -East -South# -West
A dwarven peddler sells his goods in the chaos.

< 193h/421H 98v/122V Pos: standing >

<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>

<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>
Vulm's Gem Shop
   This large place seems to be the shop of gems in Verspin. Many glittering
prizes lie about, all for sure with their price. Many gawking onlookers walk
about, dazed at the magnicicent rubies, and emeralds. A large sign is in the
corner. Vulm sits behind his counter, counting his money and chuckling quietly
to himself.
Obvious exits: -West
A mime walks around here, looking foolish.
(Q)Vulm, the gem master of Verspin, is here.

< 193h/421H 97v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 193h/421H 97v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 193h/421H 97v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 193h/421H 98v/122V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -East -South# -West
A dwarven peddler sells his goods in the chaos.

< 193h/421H 97v/122V Pos: standing >

< 193h/421H 98v/122V Pos: standing >
Ok.

< 193h/421H 98v/122V Pos: standing >

< 193h/421H 99v/122V Pos: standing >
Out of nowhere, a drow bladesman stabs you in the back.
OUCH!  That really did HURT!
A drow bladesman twists the blade lodged in your back causing you to writhe in agony.
Out of nowhere, a drow bladesman stabs you in the back.
Sorry, you aren't allowed to do that in combat.

< 75h/421H 99v/122V Pos: standing >
< T: Drax TP: sta TC:pretty hurt E: a drow bladesman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 75h/421H 99v/122V Pos: standing >
< T: Drax TP: sta TC:pretty hurt E: a drow bladesman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 75h/421H 99v/122V Pos: standing >
< T: Drax TP: sta TC:pretty hurt E: a drow bladesman sta EP: excellent >
 Autosaving...

< 75h/421H 99v/122V Pos: standing >
< T: Drax TP: sta TC:pretty hurt E: a drow bladesman sta EP: excellent >
 You attempt to flee...

<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -East -West
You flee westward!

< 75h/421H 77v/122V Pos: standing >
A drow bladesman enters from the east.

<map>
Zone: Verspin.
Room: Along The West Wall
</map>

<map>
Zone: Verspin.
Room: Along The West Wall
</map>
Along The West Wall
   Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
An Orc (medium) La Resistance stands in mid-air here.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting a captain of Verspin.
An impenetrable globe of darkness floats near a Drow Elf's head.
(Q)A thief peeks around here, looking sneaky.
A captain of Verspin is lying in mid-air here, fighting a Drow Elf.

< 75h/421H 76v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 75h/421H 77v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 75h/421H 77v/122V Pos: standing >
A drow bladesman enters from the east.
A Drow Elf attempts to flee.
A Drow Elf leaves west.
An Orc leaves west.

<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 75h/421H 76v/122V Pos: standing >

<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
   This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A dwarven peddler sells his goods in the chaos.

< 75h/421H 76v/122V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
   This cheery scene seems to be the entrance to a small town. The grass
is green, and the flowers seem to be has colorful has ever. People of many
kinds, but mostly halflings and humans walk about busily. A great brass
double door blocks the entrance to the town, and a large shining silver
plaque is mounted on it.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.

< 75h/421H 75v/122V Pos: standing >
   .^^.^^.^.    
   .*...^.^M    
     ***...^    
 ^    *^**.     
 ^^    @*    .  
 *..   +    ..  
 ++++++++++++M  
  **.      .*   
   *^           
Along a Gravel Highway
Obvious exits: -North -East -South -West

< 75h/421H 74v/122V Pos: standing >
    .^^.^^.^    
    .*...^.^M   
 ^    ***...^   
 .^    *^**.    
 *^^   @+*      
 **..   +    .  
 +++++++++++++  
  ***.      .   
   **^          
Rapids of a Shallow River
Obvious exits: -North -East -South -West

< 75h/421H 73v/122V Pos: standing >
    .*...^.^    
      ***...^   
 .^    *^**.    
 *^^    +*      
 **..  @+    .  
 +++++++++++++  
 .***.      .*  
  .**^          
   ^..M         
Rapids of a Shallow River
Obvious exits: -North -East -South -West

< 75h/421H 68v/122V Pos: standing >
      ***...    
  ^    *^**.    
 *^^    +*      
 **..   +    .  
 ++++++@++++++  
 .***.      .*  
 ^.**^       ^  
  .^..M         
   ..^.         
Along a Gravel Highway
Obvious exits: -North -East -South -West

< 75h/421H 66v/122V Pos: standing >
       *^**.    
  ^^    +*      
 **..   +    .  
 +++++++++++++  
 .***. @    .*  
 ^.**^       ^  
 ..^..M         
  ...^.         
    ^^          
A Large and Partially Frozen Tributary
Obvious exits: -North -East -South -West

< 75h/421H 65v/122V Pos: standing >
   ^    +*      
  *..   +       
 +++++++++++++  
 .***.      .*  
 ^.**^ @     ^  
 ..^..M         
  ...^.         
    ^^          
   M^           
A Large and Partially Frozen Tributary
Obvious exits: -North -East -South -West

< 75h/421H 60v/122V Pos: standing >
   ..   +       
  +++++++++++   
 .***.      .*  
 ^.**^       ^  
 ..^..M@        
  ...^.         
    ^^          
   M^           
                
A Large and Partially Frozen Tributary
Obvious exits: -North -East -South -West

< 75h/421H 55v/122V Pos: standing >
   ..   +       
  +++++++++++   
 .***.      .*  
 ^.**^       ^  
 ..^..M@        
  ...^.         
    ^^          
   M^           
                
   *..   +      
  +++++++++++   
 ..***.      .  
  ^.**^         
  ..^..@        
   ...^.        
     ^^         
    M^          
                
A Large and Partially Frozen Tributary
Obvious exits: -North -East -South -West
Krunx, the barbarian Ragelord is here walking the land looking for battles lost in Bloodlust.

< 75h/421H 50v/122V Pos: standing >
   **..   +     
  +++++++++++   
  ..***.        
   ^.**^        
   ..^.@M       
    ...^.       
      ^^        
     M^         
                
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West

< 75h/421H 48v/122V Pos: standing >
   ***..   +    
  +++++++++++   
   ..***.       
    ^.**^       
    ..^@.M      
     ...^.      
       ^^       
      M^        
                
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West

< 75h/421H 46v/122V Pos: standing >
   ****..       
  +++++++++++   
    ..***.      
     ^.**^      
     ..@..M     
      ...^.     
 .      ^^      
  ^    M^       
                
Snow Capped Hills of the Tundra
Obvious exits: -North -East -South -West

< 75h/421H 44v/122V Pos: standing >
   .****..      
  +++++++++++   
     ..***.     
      ^.**^     
      .@^..M    
 .     ...^.    
 ..      ^^     
  ^^    M^      
   .            
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West

< 76h/421H 42v/122V Pos: standing >
   ^.****..     
  +++++++++++   
      ..***.    
       ^.**^    
 .     @.^..M   
 ^.     ...^.   
 *..      ^^    
  *^^    M^     
   *.           
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West

< 76h/421H 41v/122V Pos: standing >
   .^.****..    
  +++++++++++   
       ..***.   
        ^.**^   
 ..    @..^..M  
 *^.     ...^.  
 **..      ^^   
  **^^    M^    
   **.          
Rapids of a Shallow River
Obvious exits: -North -East -South -West

< 76h/421H 38v/122V Pos: standing >
   ..^.****.    
  +++++++++++   
 +      ..***.  
 +       ^.**^  
 +..   @ ..^..  
 +*^.     ...^  
 +**..      ^^  
  ***^^    M^   
   ***.         
Rapids of a Shallow River
Obvious exits: -North -East -South -West

< 76h/421H 33v/122V Pos: standing >
   ...^.****    
  +++++++++++   
  +      ..***  
  +       ^.**  
 .+..  @  ..^.  
 *+*^.     ...  
 *+**..      ^  
  +***^^    M   
   ****.        
Rapids of a Shallow River
Obvious exits: -North -East -South -West

< 76h/421H 28v/122V Pos: standing >
   *...^.***    
  +++++++++++   
   +      ..**  
   +       ^.*  
  .+.. @   ..^  
 **+*^.     ..  
 **+**..        
  *+***^^       
   +****.       
Rapids of a Shallow River
Obvious exits: -North -East -South -West

< 76h/421H 24v/122V Pos: standing >
   #*...^.**    
  +++++++++++   
 *  +      ..*  
    +       ^.  
   .+..@    ..  
  **+*^.     .  
 ***+**..       
  **+***^^      
   *+****.      
Rapids of a Shallow River
Obvious exits: -North -East -South -West

< 76h/421H 19v/122V Pos: standing >
   ^#*...^.*    
  +++++++++++   
 **  +      ..  
 *   +       ^  
    .+.@     .  
   **+*^.       
  ***+**..      
  ***+***^^     
   **+****.     
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West

< 76h/421H 16v/122V Pos: standing >
   #^#*...^.    
  +++++++++++   
 ***  +      .  
 **   +         
 *   .+@.       
    **+*^.      
   ***+**..     
  ****+***^^    
   ***+****.    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West

< 76h/421H 15v/122V Pos: standing >
   +#^#*...^    
  *++++++++++   
 ****  +        
 ***   +        
  *   .@..      
     **+*^.     
    ***+**..    
  *****+***^^   
   ****+****    
Along a Gravel Highway
Obvious exits: -North -East -South -West

< 76h/421H 14v/122V Pos: standing >
   .+#^#*...    
  **+++++++++   
 *****  +       
  ***   +       
   *   @+..     
      **+*^.    
 *   ***+**..   
  ******+***^   
   *****+***    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West

< 76h/421H 13v/122V Pos: standing >
     +    
    .+..  
   *@+*^  
  ***+**  
  ***+*   
A Partially Frozen Forest
Obvious exits: -North -East -South -West

< 76h/421H 11v/122V Pos: standing >
    .+.   
   **+*^  
  **@+**  
 ****+**  
  ***+*   
A Partially Frozen Forest
Obvious exits: -North -East -South -West

< 76h/421H 10v/122V Pos: standing >
   **+*   
  ***+**  
 ***@+**  
 ****+**  
  *M*+*   
A Partially Frozen Forest
Obvious exits: -North -East -South -West

< 76h/421H 8v/122V Pos: standing >
  ***+*   
 ****+**  
 ***@+**  
 **M*+**  
  ++++*   
A Partially Frozen Forest
Obvious exits: -North -East -South -West

< 76h/421H 6v/122V Pos: standing >
  ***+*   
 ****+**  
 **M@+**  
 +++++**  
  *****   
A Partially Frozen Forest
Obvious exits: -North -East -South -West

< 76h/421H 4v/122V Pos: standing >
     ***+**.    
  ******+***^   
 *******+****.  
 .******+****^  
 ++++++@+****^  
 ....********.  
 ^^^...******.  
  .^......***   
   ^^^..^..*    
Along a Gravel Highway
Obvious exits: -North -East -South -West

< 76h/421H 4v/122V Pos: standing >
  *M*+*   
 +++++**  
 .**@***  
 ...****  
  .....   
A Partially Frozen Forest
Obvious exits: -North -East -South -West

< 76h/421H 3v/122V Pos: standing >
  **M+*   
 +++++**  
 .**@***  
 ...****  
  .....   

< 76h/421H 3v/122V Pos: standing >

< 77h/421H 4v/122V Pos: standing >
You attempt to hide yourself.

< 77h/421H 5v/122V Pos: standing >
Someone completes his spell...
Someone utters the words 'yazfuz yao'
You are revealed!

< 77h/421H 8v/122V Pos: standing >

< 78h/421H 11v/122V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'yazfuz yufz'
An Orc points at you.
You are surrounded by the dancing outline of purplish flames!

< 78h/421H 12v/122V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You are completely dried up.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.