<worn as a badge> emblem of the maelstrom
<worn on head> the crown of might [poor] (magic)
<worn on eyes> a worn pair of sandstorm goggles of power
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear> a lightning earring [poor]
<worn on face> a mask of purest crystal
<worn around neck> a magical dragonscale charm from The Great Shaboath
<worn around neck> an amulet of scratched silver (magic)
<worn on body> a ghastly dragonscale ringmail
<worn about body> a despair cloak of Vadatorn [poor] [68%]
<worn on back> a black leather backpack [superior]
<worn as quiver> a quiver smeared with blood [73%]
<worn about waist> a sinister dragonscale belt
<worn on belt buckle>a four-leaf clover [poor] [82%]
<worn on arms> a pair of blued steel vambraces (magic)
<worn around wrist> the bangle of the Dreamer (magic)
<worn around wrist> a steel wire (magic) (glowing)
<worn on hands> some shimmering ruby gloves
<worn on finger> a well-crafted dragonscale ring [74%]
<worn on finger> an obsidian circle [poor] (magic)
<primary weapon> a stiletto of the dread siren [superior] (magic)
<secondary weapon> 'Disemboweler', the dagger of sin [superior] (magic) (glowing)
<worn on legs> some fine flesh greaves
<worn on feet> the boots of speed [superior] (magic)
.....++++++++
...............
+.........M......
+......^.........
+.......@.^......
+................
+...^........M...
.......^.......
.............
.......M...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 499h/522H 183v/329V Pos: standing >
+++++......
.....++++++++
...............
+.........M......
+......^.........
+.......@.^......
+................
+...^........M...
.......^.......
........M....
...........
++++.......
....+++++++++
...............
.........M.......
......^..........
........@^......*
................*
...^............*
......^.......*
.......M....*
..........M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 499h/522H 182v/329V Pos: standing >
+++........
...++++++++++
...............
........M........
.....^..........*
........@......**
...............**
..^........M...**
.....^.......**
......M....**
.........M*
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 499h/522H 180v/329V Pos: standing >
Top Fraggers
Laz 12.22
Obeen 11.60
Nib 11.36
Cerif 11.11
Noz 8.74
Saif 7.46
Morrigu 5.82
Kesk 5.58
Opi 5.15
Jov 4.79
Lowest Fraggers
Zlo -4.55
Gonskr -2.27
Zijn -2.00
Anadriel -2.00
Mow -1.94
Jubek -1.91
Thimon -1.85
Zrouli -1.83
Bluhd -1.75
Steo -1.74
< 500h/522H 181v/329V Pos: standing >
+++........
...++++++++++
...............
........M........
.....^..........*
........@......**
...............**
..^............**
.....^.......**
......M....**
.........M*
< 500h/522H 181v/329V Pos: standing >
+++........
...++++++++++
...............
........M........
.....^..........*
........@......**
...............**
..^............**
.....^.......**
......M....**
.........M*
++.........
..+++++++++++
...............
.......M.........
....^..........**
.......^@.....***
..............***
.^............**^
....^.......**^
.....M....***
........M**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 502h/522H 183v/329V Pos: standing >
+..........
.++++++++++++
...............
......M.........*
...^..........***
......^.@....***^
.............***^
^........M...**^^
...^.......**^^
....M....***^
.......M**^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 502h/522H 182v/329V Pos: standing >
...........
+++++++++++++
...............
.....M.........**
..^..........***^
.....^..@...***^^
............***^M
............**^^M
..^.......**^^M
...M....***^M
......M**^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 502h/522H 180v/329V Pos: standing >
...........
+++++++++++++
..............*
....M.........**^
.^..........***^^
....^...@..***^^^
...........***^MM
...........**^^MM
.^.......**^^MM
..M....***^MM
.....M**^^M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 503h/522H 179v/329V Pos: standing >
...........
+++++++++++++
.............*^
...M.........**^M
^..........***^^M
...^....@.***^^^M
..........***^MMM
..........**^^MM^
^.......**^^MM^
.M....***^MMM
....M**^^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 503h/522H 177v/329V Pos: standing >
...........
+++++++++++++
............*^^
..M.........**^MM
..........***^^MM
..^.....@***^^^MM
.........***^MMM^
.........**^^MM^^
.......**^^MM^^
M....***^MMM^
...M**^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 503h/522H 176v/329V Pos: standing >
...**
..@**
..***
The Twisted Woods
Obvious exits: -N -E -S -W
< 504h/522H 175v/329V Pos: standing >
..***
..@*^
.***^
The Twisted Woods
Obvious exits: -N -E -S -W
< 504h/522H 173v/329V Pos: standing >
....*
..@**
...*^
The Twisted Woods
Obvious exits: -N -E -S -W
< 504h/522H 172v/329V Pos: standing >
...........
............^
.............^^
++++++++++++++^MM
...........*^^MMM
M.......@.**^MMM^
........***^^MMM^
^......***^^^MM^^
......***^MMM^M
.M...**^^MM^^
...**^^MM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/522H 171v/329V Pos: standing >
..........^
...........^^
............^^M
+++++++++++++^MMM
..........*^^MMMM
........@**^MMM^^
.......***^^MMM^^
......***^^^MM^^.
.....***^MMM^M.
....**^^MM^^.
..**^^MM^^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 505h/522H 170v/329V Pos: standing >
...*^
..@*^
***^^
The Twisted Woods
Obvious exits: -N -E -S -W
< 506h/522H 169v/329V Pos: standing >
.........**
..........^^^
...........^^^M
............^^MMM
++++++++++++^MMM^
........@*^^MMMM^
........**^MMM^^^
......***^^MMM^^.
....***^^^MM^^.
...***^MMM^M.
..**^^MM^^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 506h/522H 168v/329V Pos: standing >
+++++
..@^^
.**^M
The Twisted Woods
Obvious exits: -N -E -S -W
< 507h/522H 167v/329V Pos: standing >
Ok, you'll try to move silently for a while.
< 507h/522H 168v/329V Pos: standing >
< 510h/522H 173v/329V Pos: standing >
< 514h/522H 181v/329V Pos: standing >
< 514h/522H 182v/329V Pos: standing >
.......***^
........^^^MM
.........^^^MM^
..........^^MMM^^
++++++++++^MMM^^^
.......*@^MMMM^^.
......**^MMM^^^..
....***^^MMM^^...
..***^^^MM^^...
.***^MMM^^M..
**^^MM^^...
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 515h/522H 181v/329V Pos: standing >
.^......***
........***^M
.........^^^MMM
..........^^^MM^^
..........^^MMM^^
++++++++@+^MMM^^^
.......*.^MMMM^^.
......**^MMM^^^..
...***^^MMM^^..
.***^^^MM^^..
***^MMM^^M.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 516h/522H 182v/329V Pos: standing >
^......***^
.......***^MM
........^^^MMMM
.........^^^MM^^^
.........^^MMM^^.
++++++++@^MMM^^^.
......*.^MMMM^^..
.....**^MMM^^^...
..***^^MMM^^...
***^^^MM^^...
**^MMM^^M..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 516h/522H 181v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 517h/522H 181v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
< 517h/522H 180v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
< 517h/522H 179v/329V Pos: standing >
You quickly scan the area.
The wandering merchant who is not far off above you.
A minotaur mercenary wizard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.
A halfling guard who is a brief walk away above you.
The smiling cleric who is not far off below you.
The scarred mage who is not far off below you.
< 518h/522H 180v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
< 519h/522H 181v/329V Pos: standing >
You quickly scan the area.
The wandering merchant who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.
< 519h/522H 182v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A merchant wanders aimlessly.(Gold Aura)
< 521h/522H 185v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 521h/522H 185v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
< 522h/522H 184v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A wealthy human merchant walks through town.
< 522h/522H 184v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A kitten jumps here playing with leaves tossed by the wind.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 522h/522H 183v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
< 522h/522H 183v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: A Wide Entrance to a Large Park
</map>
A Wide Entrance to a Large Park
Obvious exits: -N -S -W
< 522h/522H 183v/329V Pos: standing >
You quickly scan the area.
An ugly frog who is close by to your north.
A halfling child who is close by to your north.
A halfling child who is close by to your north.
A box turtle who is not far off to your north.
A brown duck who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A box turtle who is not far off to your north.
A salamander who is not far off to your north.
A salamander who is not far off to your north.
A giant bee who is not far off to your north.
The small woman who is not far off to your south.
The maitre d' who is not far off to your south.
The elven woman who is not far off to your south.
The wealthy woodcarver who is not far off to your south.
The farmer's wife who is not far off to your south.
The simple farmer who is not far off to your south.
The waiter who is not far off to your south.
< 522h/522H 183v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
< 522h/522H 186v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A small halfling woman wanders here, humming to herself.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 522h/522H 186v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A Thri-Kreen (medium) Legionary of The Empire stands here.
A beautiful receptionist stands here ready to rent out rooms.
< 522h/522H 186v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: The Quivering Leaf Postal Office
</map>
<map>
Zone: Woodseer.
Room: The Quivering Leaf Postal Office
</map>
The Quivering Leaf Postal Office
Obvious exits: -E
A sturdy, scarred, halfling mailman takes messages here.(Gold Aura)
A postal clerk awaits the next shipment of mail.(Gold Aura)
< 522h/522H 185v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A Thri-Kreen (medium) Legionary of The Empire stands here.
A beautiful receptionist stands here ready to rent out rooms.
< 522h/522H 191v/329V Pos: standing >
[Damage: 109 ] A Thri-Kreen makes a strange sound as you place a stiletto of the dread siren [superior] in his back.
[Damage: 69 ] A Thri-Kreen makes a strange sound as you place 'Disemboweler', the dagger of sin [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 64 ] A Thri-Kreen makes a strange sound as you place 'Disemboweler', the dagger of sin [superior] in his back.
< 522h/522H 192v/329V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
The halfling warrior enters from the east.
-=[a Thri-Kreen attacks you.]=- [0 hits]
< 522h/522H 193v/329V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
< 522h/522H 193v/329V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You strike viciously at a Thri-Kreen's wrist causing him to swing about madly.
[Damage: 17 ] A Thri-Kreen leaps into the air, avoiding your attack.
[Damage: 17 ] [Damage: 12 ] A Thri-Kreen leaps into the air, avoiding your attack.
[Damage: 6 ] -=[You attack a Thri-Kreen.]=- [4 hits]
< 522h/522H 193v/329V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
You attempt to flee...
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A small halfling woman wanders here, humming to herself.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
You flee downward!
< 522h/522H 182v/329V Pos: standing >
A dwarf mercenary tracker and punisher snaps into visibility.
Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.
Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 41 ] [Damage: 20 ] [Damage: 13 ] [Damage: 16 ] -=[You attack a dwarf mercenary tracker and punisher.]=- [4 hits]
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 502h/522H 182v/329V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: dwarf sta EP: small wounds >
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves down.
-=[a dwarf mercenary tracker and punisher attacks you.]=- [0 hits]
Backstab who?
< 502h/522H 182v/329V Pos: standing >
< 502h/522H 182v/329V Pos: standing >
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A Thri-Kreen (medium) Legionary of The Empire stands here.
A beautiful receptionist stands here ready to rent out rooms.
< 502h/522H 181v/329V Pos: standing >
[Damage: 107 ] A Thri-Kreen makes a strange sound but is suddenly very silent as you place a stiletto of the dread siren [superior] in his back.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.