<worn as a badge> a flaming gem badge
<worn on head> the mystical cranial defender (glowing)
<worn on eyes> a foggy visor
<worn in ear> a gloomwing feather
<worn in ear> a troglodyte earring [superior]
<worn on face> a mask of hades [poor] (glowing)
<worn around neck> a worthless necklace
<worn around neck> a patched dragonscale medallion from Rift Valley Jungle
<worn on body> a mithril-plated gnomish mobility suit (humming)
<worn about body> a cloak of swirling mist [86%]
<worn about waist> a fine dragonscale belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt> a tome of mysticism (glowing)
<attached to belt> a tome of sorcery
<worn on arms> some mithril-plated gnomish arm enhancers (humming) [89%]
<held as shield> a legendary platinum heater shield
<worn around wrist> a dark silver bracelet from Kvark's Great Connector
<worn around wrist> a bracelet of finger bones [superior] [86%]
<worn on hands> a pair of delicate spider silk gloves [54%]
<worn on finger> a ring of citizenship [superior]
<worn on finger> a humming gem band from The Shaughin Settlement
<primary weapon> a soul sceptre [superior] (glowing)
<worn on legs> black-iron shackles (illuminating)
<worn on feet> a pair of boots of the ages
*****
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 467h/467H 120v/140V Pos: standing >
^^***
^*@**
M****
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 467h/467H 119v/140V Pos: standing >
M^^**
*^@**
^M***
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 467h/467H 118v/140V Pos: standing >
MM^^*^...
MM^^^***..*
M^^^*********
^M.^M*^^*****
.^^***@******
^*...^M******
**.*^MM^*****
*.*MM^^****
.*^^^^***
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 467h/467H 117v/140V Pos: standing >
^MM^^
**@^*
..^M*
A Thick Forest of Tanglewood
Obvious exits: -N -E -W
< 467h/467H 115v/140V Pos: standing >
.^MM^
^*@*^
...^M
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 467h/467H 115v/140V Pos: standing >
MMM^^^***
MM^^^******
^^^M.^M*^^***
^^.^^***^****
.^^*..@^M****
..**.*^MM^***
****.*MM^^***
....*^^^^**
*****^^**
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 467h/467H 114v/140V Pos: standing >
A Thin Trail Winding Up the Mountain
Obvious exits: -N -W
< 467h/467H 113v/140V Pos: standing >
A Thin Trail Winding To The West
Obvious exits: -S -W
A deer stands here looking skittish at every sound.
< 467h/467H 112v/140V Pos: standing >
Score information for Ishta
Level: 49 Race: Githzerai Class: Illusionist / Magician Sex: Male
Hit points: 467(467) Moves: 113(140)
Coins carried: 27 platinum 17 gold 17 silver 25 copper
Coins in bank: 2495 platinum 8 gold 0 silver 0 copper
Playing time: 3 days / 20 hours/ 28 minutes
Received data: 0.3274 MB this session.
Send data: 0.0018 MB this session.
Compression ratio: none
Title: Legionary of The Empire
Status: Standing.
Epic points(total): 1057(1927) Current task: find runestone of The Swamp Laboratory of Khul'Lor
Epic Bonus: No Epic Bonus (0.00%)
Frags: +1.63 Deaths: 9
In the illusion of: a Sarmiz'Duul peacekeeper (fair)
Detecting: Illusions Invisible Evil Life
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing
Bartender Quests Remaining: 4
Combat Pulse: 16 Spell Pulse: 0.90
Leaderboard Points: 653
Active Spells:
--------------
shadow shield (less than a minute remaining)
improved invisibility (21 minutes)
phantom armor (9 minutes)
levitate (20 minutes)
detect illusion (43 minutes)
fly (92 minutes)
accelerated healing (15 minutes)
rested bonus (112 minutes)
< 467h/467H 113v/140V Pos: standing >
Winding Further Around the Mountain
Obvious exits: -N -E
< 467h/467H 112v/140V Pos: standing >
A deer enters from the east.
< 467h/467H 115v/140V Pos: standing >
You climb up and ride a deer.
< 467h/467H 119v/140V Pos: standing >
The Trail Straightens
Obvious exits: -N -S
< 467h/467H 119v/140V Pos: standing >
A Split In The Trail
Obvious exits: -N -E -S
A deer stands here looking skittish at every sound.
< 467h/467H 122v/140V Pos: standing >
The Path Comes To A Halt AT Pile Of Rocks
Obvious exits: -W -D#
< 467h/467H 122v/140V Pos: standing >
Ok.
< 467h/467H 124v/140V Pos: standing >
A Steep Shaft Leading Down
Obvious exits: -U -D
< 467h/467H 125v/140V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Bottom Of The Shaft
Obvious exits: -N -E -U
< 467h/467H 125v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/467H 126v/140V Pos: standing >
A Guard Post In Front Of The Mines
Obvious exits: -E# -W
The corpse of a hobgoblin guard is lying here.
< 467h/467H 127v/140V Pos: standing >
Ok.
< 467h/467H 127v/140V Pos: standing >
Beginning Of A Hallway Through The Mine
Obvious exits: -E -W
< 467h/467H 128v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -N -E -S -W
< 467h/467H 129v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -E -W
< 467h/467H 130v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 467h/467H 132v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -N -E -S -W
< 467h/467H 134v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your north.
A hobgoblin guard who is close by to your south.
< 467h/467H 135v/140V Pos: standing >
That's absurd.
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Goblin Mines
Obvious exits: -N# -S
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -N -E -S -W
< 467h/467H 140v/140V Pos: standing >
Beginning Of A Hallway Through The Mine
Obvious exits: -E -W
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -N -E -S -W
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Goblin Mines
Obvious exits: -N# -S
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your north.
A goblin miner who is not far off to your north.
A goblin miner who is not far off to your north.
A goblin miner who is not far off to your north.
A hobgoblin guard who is not far off to your south.
< 467h/467H 140v/140V Pos: standing >
A Large Goblin Mine
Obvious exits: -N -S -W
A goblin miner stands here confused at your presence.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your north.
A goblin miner who is close by to your north.
A goblin miner who is close by to your north.
A hobgoblin guard who is close by to your south.
A hobgoblin guard who is a brief walk away to your south.
A goblin miner who is close by to your west.
A goblin miner who is close by to your west.
A goblin miner who is close by to your west.
A goblin miner who is close by to your west.
< 467h/467H 140v/140V Pos: standing >
A Large Goblin Mine
Obvious exits: -S -W
A goblin miner stands here confused at your presence.(Red Aura)
A goblin miner stands here confused at your presence.(Red Aura)
A goblin miner stands here confused at your presence.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your south.
A hobgoblin guard who is not far off to your south.
A hobgoblin guard who is rather far off to your south.
< 467h/467H 140v/140V Pos: standing >
A Large Goblin Mine
Obvious exits: -N -S -W
A goblin miner stands here confused at your presence.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Goblin Mines
Obvious exits: -N -S
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -N -E -S -W
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your north.
A hobgoblin guard who is close by to your south.
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Duergar Miner
Obvious exits: -N -S#
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is not far off to your north.
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
A Large Duergar Mine
Obvious exits: -N -S -W
A duergar miner pants here as he digs.(Red Aura)
A duergar miner pants here as he digs.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your north.
A hobgoblin guard who is a brief walk away to your north.
A duergar miner who is close by to your south.
A duergar miner who is close by to your south.
A duergar miner who is close by to your west.
< 467h/467H 140v/140V Pos: standing >
A Large Duergar Mine
Obvious exits: -N -W
A duergar miner pants here as he digs.(Red Aura)
A duergar miner pants here as he digs.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A duergar miner who is close by to your north.
A duergar miner who is close by to your north.
A hobgoblin guard who is not far off to your north.
A hobgoblin guard who is rather far off to your north.
A duergar miner who is close by to your west.
A duergar miner who is close by to your west.
< 467h/467H 140v/140V Pos: standing >
A Large Duergar Mine
Obvious exits: -N -S -W
A duergar miner pants here as he digs.(Red Aura)
A duergar miner pants here as he digs.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Duergar Miner
Obvious exits: -N -S
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -N -E -S -W
< 467h/467H 140v/140V Pos: standing >
A Hallway Through The Mine
Obvious exits: -E -W
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 467h/467H 140v/140V Pos: standing >
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your south.
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Orc Mines
Obvious exits: -N# -S
The corpse of a hobgoblin guard is lying here.
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is not far off to your south.
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S -W
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is a brief walk away to your south.
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 467h/467H 140v/140V Pos: standing >
A Well Cleared Mine Tunnel
Obvious exits: -N -E
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your north.
An orc miner who is a brief walk away to your north.
An orc miner who is a brief walk away to your north.
< 467h/467H 140v/140V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
< 467h/467H 140v/140V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
< 467h/467H 140v/140V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
< 467h/467H 140v/140V Pos: standing >
Score information for Ishta
Level: 49 Race: Githzerai Class: Illusionist / Magician Sex: Male
Hit points: 467(467) Moves: 140(140)
Coins carried: 27 platinum 17 gold 17 silver 25 copper
Coins in bank: 2495 platinum 8 gold 0 silver 0 copper
Playing time: 3 days / 20 hours/ 29 minutes
Received data: 0.3427 MB this session.
Send data: 0.0020 MB this session.
Compression ratio: none
Title: Legionary of The Empire
Status: Standing in a deer's saddle.
Epic points(total): 1057(1927) Current task: find runestone of The Swamp Laboratory of Khul'Lor
Epic Bonus: No Epic Bonus (0.00%)
Frags: +1.63 Deaths: 9
Consenting: deer doe
In the illusion of: a Sarmiz'Duul peacekeeper (fair)
Detecting: Illusions Invisible Evil Life
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing
Bartender Quests Remaining: 4
Combat Pulse: 16 Spell Pulse: 0.90
Leaderboard Points: 653
Active Spells:
--------------
shadow shield (less than a minute remaining)
improved invisibility (21 minutes)
phantom armor (9 minutes)
levitate (20 minutes)
detect illusion (43 minutes)
fly (92 minutes)
accelerated healing (15 minutes)
rested bonus (112 minutes)
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Orc Mines
Obvious exits: -N -S
The corpse of a hobgoblin guard is lying here.
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your south.
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Kobold Miners
Obvious exits: -N -S#
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 467h/467H 140v/140V Pos: standing >
You're too busy concentrating on staying on your mount to cast!
< 467h/467H 140v/140V Pos: standing >
You dismount a deer.
< 467h/467H 140v/140V Pos: standing >
You start chanting...
< 467h/467H 140v/140V Pos: standing >
Casting: clone form **
< 467h/467H 140v/140V Pos: standing >
Casting: clone form *
< 467h/467H 140v/140V Pos: standing >
Casting: clone form
< 467h/467H 140v/140V Pos: standing >
You complete your spell...
You blur and take on the form of a hobgoblin guard!
< 467h/467H 140v/140V Pos: standing >
Guard Post In Front Of The Kobold Miners
Obvious exits: -N -S#
A deer stands here looking skittish at every sound.
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 467h/467H 140v/140V Pos: standing >
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
< 467h/467H 138v/140V Pos: standing >
Guard Post In Front Of The Orc Mines
Obvious exits: -N# -S
The corpse of a hobgoblin guard is lying here.
< 467h/467H 136v/140V Pos: standing >
You start chanting...
< 467h/467H 138v/140V Pos: standing >
Casting: watching wall ***
< 467h/467H 140v/140V Pos: standing >
Casting: watching wall **
< 467h/467H 140v/140V Pos: standing >
Casting: watching wall *
< 467h/467H 140v/140V Pos: standing >
You complete your spell...
< 467h/467H 140v/140V Pos: standing >
You sit down and relax.
< 467h/467H 140v/140V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - clone form
1 - imprisonment
( 9th circle) 1 - mass invisibility
1 - detect illusion
3 - dream travel
( 8th circle) 1 - fly
2 - shadow shield
2 - vanish
( 7th circle) 6 - hammer
( 6th circle) 3 - stunning visions
2 - reflection
1 - watching wall
( 5th circle) 6 - boulder
2 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
5 - insects
( 3rd circle) 6 - blindness
3 - mirror image
( 2nd circle) 3 - burning hands
1 - continual light
6 - dispel magic
( 1st circle) 2 - minor creation
8 - magic missile
1 - phantom armor
And you are currently memorizing the following spells:
4 seconds: (10th) clone form
8 seconds: ( 6th) watching wall
You can memorize no more spells.
You continue your study.
< 467h/467H 140v/140V Pos: sitting >
You start meditating...
< 467h/467H 140v/140V Pos: sitting >
You have finished memorizing clone form.
< 467h/467H 140v/140V Pos: sitting >
You have finished memorizing watching wall.
Your studies are complete.
< 467h/467H 140v/140V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - clone form
1 - imprisonment
( 9th circle) 1 - mass invisibility
1 - detect illusion
3 - dream travel
( 8th circle) 1 - fly
2 - shadow shield
2 - vanish
( 7th circle) 6 - hammer
( 6th circle) 3 - stunning visions
2 - reflection
2 - watching wall
( 5th circle) 6 - boulder
2 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
5 - insects
( 3rd circle) 6 - blindness
3 - mirror image
( 2nd circle) 3 - burning hands
1 - continual light
6 - dispel magic
( 1st circle) 2 - minor creation
8 - magic missile
1 - phantom armor
You can memorize no more spells.
< 467h/467H 140v/140V Pos: sitting >
You clamber to your feet.
< 467h/467H 140v/140V Pos: standing >
Ok.
< 467h/467H 140v/140V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S -W
< 467h/467H 138v/140V Pos: standing >
Ok.
< 467h/467H 138v/140V Pos: standing >
A Well Cleared Mine Tunnel
Obvious exits: -N -E
< 467h/467H 136v/140V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your north.
An orc miner who is a brief walk away to your north.
< 467h/467H 136v/140V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
< 467h/467H 134v/140V Pos: standing >
A Well Cleared Mine Tunnel
Obvious exits: -N -E
< 467h/467H 137v/140V Pos: standing >
Further Down A Well Cleared Mine Tunnel
Obvious exits: -N -S
< 467h/467H 135v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
< 467h/467H 136v/140V Pos: standing >
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
< 467h/467H 136v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Quickly Expanding Mine
Obvious exits: -S
Fresh blood splatters cover the area.
[6] The corpse of an orc miner is lying here.
An Orc (medium) stands here, fighting an orc miner. (casting) (Red Aura)
An orc miner stands here, fighting an Orc.(Red Aura)
< 467h/467H 138v/140V Pos: standing >
You start chanting...
< 467h/467H 140v/140V Pos: standing >
Casting: watching wall ***
< 467h/467H 140v/140V Pos: standing >
Casting: watching wall **
< 467h/467H 140v/140V Pos: standing >
Casting: watching wall *
< 467h/467H 140v/140V Pos: standing >
You complete your spell...
< 467h/467H 140v/140V Pos: standing >
A Quickly Expanding Mine
Obvious exits: -S
Fresh blood splatters cover the area.
[7] The corpse of an orc miner is lying here.
An Orc (medium) sits resting.(Red Aura)
< 467h/467H 138v/140V Pos: standing >
You start chanting...
You snap into visibility.
< 467h/467H 138v/140V Pos: standing >
Casting: hammer
< 467h/467H 140v/140V Pos: standing >
You complete your spell...
[Damage: 74 ] Your massive hammer causes an Orc to double over in pain!
< 467h/467H 140v/140V Pos: standing >
You start chanting...
< 467h/467H 140v/140V Pos: standing >
An Orc clambers to her feet.
An Orc, looking very frustrated, packs up her book.
< 467h/467H 140v/140V Pos: standing >
An Orc attempts to flee.
An Orc leaves south.
< 467h/467H 140v/140V Pos: standing >
You abort your spell before it's done!
< 467h/467H 140v/140V Pos: standing >
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
A massive stone wall embedded with eyes is here to the south. (Illusion)
An Orc (medium) stands here.(Red Aura)
An Orc leaves north.
< 467h/467H 138v/140V Pos: standing >
You failed.
< 467h/467H 138v/140V Pos: standing >
A Quickly Expanding Mine
Obvious exits: -S -D#
Fresh blood splatters cover the area.
[7] The corpse of an orc miner is lying here.
An Orc (medium) stands here.(Red Aura)
< 467h/467H 136v/140V Pos: standing >
You start chanting...
< 467h/467H 136v/140V Pos: standing >
Casting: hammer
< 467h/467H 139v/140V Pos: standing >
You complete your spell...
[Damage: 112 ] Your massive hammer causes an Orc to double over in pain!
An Orc is incapacitated and will slowly die, if not aided.
< 467h/467H 140v/140V Pos: standing >
An Orc slumps to the ground.
< 467h/467H 140v/140V Pos: standing >
You start chanting...
< 467h/467H 140v/140V Pos: standing >
Casting: hammer
< 467h/467H 140v/140V Pos: standing >
You complete your spell...
[Damage: 113 ] Your illusional hammer smashes into an Orc's body, killing her instantly!
An Orc is dead! R.I.P.
You receive your share of experience.