<worn on head> a crown of despair [poor]
<worn on eyes> a jeweled eyepatch of Boyard (magic)
<worn in ear> a polished scale of Tiamat of magic detection [poor] made by Daweava (invis) (magic) (glowing)
<worn in ear> a gold leaf (magic)
<worn on face> a magical maple leaf [superior] (magic)
<worn around neck> a shimmering dragonscale pendant from Sarmiz'Duul
<worn around neck> a necklace of flowing mist [poor] (magic)
<worn on body> a long robe of starbursts (magic) (glowing)
<worn about body> a fur skin cloak of the tundra (magic)
<worn on back> a large leather backpack
<worn on tail> a sinister dragonscale tail protector from The Fields Between
<worn about waist> a belt of soft feathers (magic)
<worn on belt buckle>a mysterious tome [55%]
<attached to belt> a mysterious tome [63%]
<attached to belt> a mysterious tome [57%]
<worn on arms> some mantis sleeves [superior]
<worn around wrist> a magical time-keeping device [superior]
<worn around wrist> a band of pure negative energy [superior] (glowing)
<worn on hands> a pair of taut dwarfhide gloves [superior]
<worn on finger> a red earthstone ring
<worn on finger> a thick bone ring (magic) (glowing)
<wielding twohanded> a staff of Lolth (magic) (glowing)
<worn on legs> a pair of wolf fur leggings (glowing)
<worn on feet> some boots of the black winged dragon of endurance (magic) (glowing)
< 766h/697H 140v/140V Pos: standing >
Zukus raises his unholy symbol and smiles malevolently.
Zijr stops using a rough wooden lyre.
< 766h/697H 140v/140V Pos: standing >
Zijr grabs a rough wooden lyre.
Obeen sits down in a comfortable spot.
< 766h/697H 140v/140V Pos: standing >
Kesk's summoned creatures look towards him for guidance, before attacking!
Zijr starts playing a rough wooden lyre and singing aloud.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
< 766h/697H 140v/140V Pos: standing >
Javok gets the threads of astral projection [poor] from his bottomless bag of the shield dwarves.
< 766h/697H 140v/140V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'gjwwai opaghg'
Javok stops using a strip of studded black pudding.
< 766h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
Javok clasps the threads of astral projection [poor] around his waist.
Experience till level: -9163362
< 766h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
Javok attaches a huge double-bladed axe called 'Skull Splitter' to his belt.
< 766h/697H 140v/140V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - create dracolich
(10th circle) 1 - fly
1 - raise lich
1 - mass embalm
( 9th circle) 3 - energy drain
1 - dimension door
( 8th circle) 1 - detect invisibility
( 7th circle) 4 - protect undead
2 - raise wraith
( 6th circle) 6 - cone of cold
1 - enervation
( 5th circle) 2 - teleport
1 - fireshield
5 - heal undead
( 4th circle) 1 - strength
8 - life leech
( 3rd circle) 2 - animate dead
3 - dispel magic
4 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
9 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: (10th) vampiric trance
7 seconds: ( 8th) negative concussion blast
10 seconds: ( 8th) negative concussion blast
14 seconds: ( 8th) negative concussion blast
17 seconds: ( 8th) negative concussion blast
21 seconds: ( 9th) energy drain
You can memorize no more spells.
< 765h/697H 140v/140V Pos: standing >
Laz shouts out loudly.. MOVING!!!!
Zukus clambers to his feet.
< 765h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
< 765h/697H 140v/140V Pos: standing >
A Grey Elf enters from elsewhere.
A Grey Elf enters from elsewhere.
A Grey Elf enters from elsewhere.
A Grey Elf enters from elsewhere.
< 765h/697H 140v/140V Pos: standing >
Rexx snaps into visibility.
Rexx bashes a Grey Elf's skull in with a swift, stern butt to the head.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
Obeen clambers to his feet.
< 765h/697H 140v/140V Pos: standing >
Zijr leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rolsek leaves west.
Alarm bells sound, signalling an invasion!
Jov sneaks west.
Alarm bells sound, signalling an invasion!
Pilt leaves west.
Alarm bells sound, signalling an invasion!
Rexx leaves west.
Alarm bells sound, signalling an invasion!
Zukus leaves west.
Alarm bells sound, signalling an invasion!
You follow Laz.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Zukus La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
Rexx On parole, La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Zijr La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A shady looking youth is standing here, eyeing you with a devious glance.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Ghi enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Raum enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Znar enters from the east.
Alarm bells sound, signalling an invasion!
Goli enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aq enters from the east.
Noz sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Obeen sneaks in from the east.
< 765h/697H 138v/140V Pos: standing >
An elite guard suddenly attacks Zijr!
A militia guard suddenly attacks Rexx!
An elite guard suddenly attacks Znar!
A militia guard's face turns pale as Rexx slams his head into his face.
< 765h/697H 138v/140V Pos: standing >
An elite guard suddenly attacks Zijr!
Laz starts casting an offensive spell.
Nib snaps into visibility.
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Nib as he charges into battle.
Nib heroically rescues Zijr.
Ghi stops following Laz.
Ghi now follows Laz.
< 765h/697H 138v/140V Pos: standing >
Zijr sings so badly it makes you hurt all over.
A peasant farmer is mortally wounded, and will die soon, if not aided.
The shady youth is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the shady youth dies in agony.
An elite guard seems to be blinded!
An elite guard shivers slightly.
An elite guard seems to be blinded!
< 765h/697H 138v/140V Pos: standing >
Zijr assists Nib heroically.
< 765h/697H 138v/140V Pos: standing >
You get 3 coins from the corpse of the shady youth.
There were: 1 silver coin, 2 copper coins.
< 765h/697H 138v/140V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of the shady youth is made of flesh and appears to be of average quality.
The corpse of the shady youth has an item value of 1.
It appears to be the corpse of the shady youth.
Nothing.
< 765h/697H 138v/140V Pos: standing >
Znar turns to focus his attack on a militia guard!
< 765h/697H 139v/140V Pos: standing >
Laz completes his spell...
Laz utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
You failed.
< 765h/697H 140v/140V Pos: standing >
You failed.
< 765h/697H 140v/140V Pos: standing >
You failed.
< 765h/697H 140v/140V Pos: standing >
Znar attacks a militia guard. [11 hits]
Zijr attacks an elite guard. [4 hits]
< 765h/697H 140v/140V Pos: standing >
< 765h/697H 140v/140V Pos: standing >
Jov is suddenly surrounded by a red eldritch aura, which quickly dissipates.
< 765h/697H 140v/140V Pos: standing >
An elite guard suddenly appears a bit confused!
Nib snaps into visibility.
An elite guard misses a kick at Nib due to his small size.
An elite guard attacks Nib. [1 hits]
Nib attacks an elite guard. [6 hits]
An elite guard turns to focus his attack on Rexx!
An elite guard attacks Znar. [0 hits]
Rexx snaps into visibility.
Rexx stabs the heart of a militia guard who falls to the ground clutching at the wound.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
< 765h/697H 140v/140V Pos: standing >
Zijr avoids being bashed by an elite guard, who loses his balance and falls.
An elite guard attacks Zijr. [0 hits]
< 765h/697H 140v/140V Pos: standing >
You get a few coins from the corpse of a militia guard.
There were: 1 platinum coin, 11 gold coins.
< 765h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
A peasant farmer melts into a pile of GOO ... he is no more!
A peasant farmer is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a peasant farmer dies in agony.
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of a peasant farmer is made of flesh and appears to be of average quality.
The corpse of a peasant farmer has an item value of 1.
It appears to be the corpse of a peasant farmer.
5 coins
< 765h/697H 140v/140V Pos: standing >
You failed.
Pilt starts casting an offensive spell.
Pilt snaps into visibility.
< 765h/697H 140v/140V Pos: standing >
You failed.
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
Nib heroically rescues Rexx.
< 765h/697H 140v/140V Pos: standing >
You failed.
< 765h/697H 140v/140V Pos: standing >
You get 5 coins from the corpse of a peasant farmer.
There were: 2 silver coins, 3 copper coins.
< 765h/697H 140v/140V Pos: standing >
Zijr attacks an elite guard. [4 hits]
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of a peasant farmer is made of flesh and appears to be of average quality.
The corpse of a peasant farmer has an item value of 1.
It appears to be the corpse of a peasant farmer.
Nothing.
< 765h/697H 140v/140V Pos: standing >
Laz closes the iron.
< 765h/697H 140v/140V Pos: standing >
Zijr sings so badly it makes you hurt all over.
An elite guard seems to be blinded!
An elite guard shivers slightly.
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
An elite guard begins to dry and wilt.
You failed.
< 765h/697H 140v/140V Pos: standing >
You failed.
< 765h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
< 765h/697H 140v/140V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A rabbit who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 765h/697H 140v/140V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A rabbit who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 765h/697H 140v/140V Pos: standing >
Nib attacks an elite guard. [4 hits]
Znar suddenly attacks an elite guard!
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A rabbit who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 765h/697H 140v/140V Pos: standing >
Nib avoids being bashed by an elite guard, who loses his balance and falls.
An elite guard attacks Nib. [0 hits]
An elite guard attacks Nib. [2 hits]
< 765h/697H 140v/140V Pos: standing >
An elite guard attacks Zijr. [0 hits]
Pilt starts casting an offensive spell.
Pilt snaps into visibility.
< 764h/697H 140v/140V Pos: standing >
Zijr attacks an elite guard. [6 hits]
Jov says in orc 'stone'
< 764h/697H 140v/140V Pos: standing >
Noz snaps into visibility.
Noz brings down a blood red sword named 'Death Rider' in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Noz as he charges into battle.
Noz heroically rescues Zijr.
< 764h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
Obeen starts casting an offensive spell called 'bigbys clenched fist'.
Obeen snaps into visibility.
< 764h/697H 140v/140V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
An elite guard seems to be blinded!
An elite guard begins to dry and wilt.
< 764h/697H 140v/140V Pos: standing >
Noz's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon an elite guard!
An elite guard screams in utter terror as he is damned by Noz's God.
Noz attacks an elite guard. [4 hits]
< 764h/697H 140v/140V Pos: standing >
Obeen completes his spell...
Obeen utters the words 'buoblg qrunsoqpze yugh'
Obeen's magic fist punches an elite guard into so much pulp!
An elite guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an elite guard dies in agony.
< 764h/697H 140v/140V Pos: standing >
Jov's skin seems to turn to stone.
You sit down and relax.
Pilt starts casting an offensive spell.
< 764h/697H 140v/140V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
(10th circle) 1 - fly
1 - raise lich
1 - mass embalm
( 9th circle) 3 - energy drain
1 - dimension door
( 8th circle) 1 - detect invisibility
( 7th circle) 4 - protect undead
2 - raise wraith
( 6th circle) 6 - cone of cold
1 - enervation
( 5th circle) 2 - teleport
1 - fireshield
5 - heal undead
( 4th circle) 1 - strength
8 - life leech
( 3rd circle) 2 - animate dead
3 - dispel magic
4 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
9 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: (10th) vampiric trance
7 seconds: ( 8th) negative concussion blast
10 seconds: ( 8th) negative concussion blast
14 seconds: ( 8th) negative concussion blast
17 seconds: ( 8th) negative concussion blast
21 seconds: ( 9th) energy drain
You can memorize no more spells.
You continue your study.
< 764h/697H 140v/140V Pos: sitting >
You start meditating...
< 764h/697H 140v/140V Pos: sitting >
Obeen starts casting an offensive spell called 'bigbys clenched fist'.
< 764h/697H 140v/140V Pos: sitting >
Laz starts casting an offensive spell.
< 764h/697H 140v/140V Pos: sitting >
An awful burning rain continues to fall from the sky.
< 764h/697H 140v/140V Pos: sitting >
Javok's skin seems to turn to stone.
Zijr sings so badly it makes you hurt all over.
Obeen completes his spell...
Obeen loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
An elite guard looks _really_ dumb.
Obeen's fist beats the life out of an elite guard, blood pours from his body!
< 764h/697H 140v/140V Pos: sitting >
Nib snaps into visibility.
An elite guard attacks Nib. [0 hits]
< 764h/697H 140v/140V Pos: sitting >
You have finished memorizing vampiric trance.
Pilt completes his spell...
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
An elite guard attacks Noz. [0 hits]
< 764h/697H 140v/140V Pos: sitting >
A faint hum can be heard from the sphere of wind carried by Laz.
Obeen starts casting an offensive spell called 'bigbys clenched fist'.
< 764h/697H 140v/140V Pos: sitting >
An elite guard suddenly turns green as poison reaches his vital organs.
Znar suddenly attacks an elite guard!
< 764h/697H 140v/140V Pos: sitting >
Laz completes his spell...
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!
Rolsek suddenly attacks an elite guard!
< 764h/697H 140v/140V Pos: sitting >
An awful burning rain continues to fall from the sky.
Obeen completes his spell...
Obeen's fist beats the life out of an elite guard, blood pours from his body!
Noz's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon an elite guard!
An elite guard screams in utter terror as he is damned by Noz's God.
Noz's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon an elite guard!
An elite guard screams in utter terror as he is damned by Noz's God.
Noz attacks an elite guard. [4 hits]
< 764h/697H 140v/140V Pos: sitting >
You have finished memorizing negative concussion blast.
< 764h/697H 140v/140V Pos: sitting >
Pilt starts casting an offensive spell.
< 764h/697H 140v/140V Pos: sitting >
Ghi sits down in a comfortable spot.
< 764h/697H 140v/140V Pos: sitting >
An awful burning rain continues to fall from the sky.
< 764h/697H 140v/140V Pos: sitting >
Obeen starts casting an offensive spell.
< 764h/697H 140v/140V Pos: sitting >
Pilt completes his spell...
An elite guard seems to be blinded!
An elite guard begins to dry and wilt.
< 764h/697H 140v/140V Pos: sitting >
You have finished memorizing negative concussion blast.
You stop meditating.
You get a small pile of coins from the corpse of an elite guard.
There were: 2 platinum coins, 57 gold coins.
< 764h/697H 140v/140V Pos: sitting >
Nib's skin seems to turn to stone.
Obeen completes his spell...
Obeen's magic fist punches an elite guard into so much pulp!
An elite guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are an elite guard's last actions in this world.
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of an elite guard is made of flesh and appears to be of average quality.
The corpse of an elite guard has an item value of 1.
It appears to be the corpse of an elite guard.
a few coins
Jov starts casting an offensive spell.
Nib assists Noz heroically.
< 764h/697H 140v/140V Pos: sitting >
Jov completes his spell...
Jov sends an elite guard reeling with an unholy word.
You get a few coins from the corpse of an elite guard.
There were: 3 platinum coins, 14 gold coins.
Pilt starts casting an offensive spell.
< 764h/697H 140v/140V Pos: sitting >
Noz snaps into visibility.
An elite guard attacks Noz. [0 hits]
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of an elite guard is made of flesh and appears to be of average quality.
The corpse of an elite guard has an item value of 1.
It appears to be the corpse of an elite guard.
Nothing.
Ghi clambers to his feet.
< 764h/697H 140v/140V Pos: sitting >
Obeen starts casting an offensive spell.
< 764h/697H 140v/140V Pos: sitting >
An awful burning rain continues to fall from the sky.
An elite guard melts into a pile of GOO ... he is no more!
An elite guard is dead! R.I.P.
You receive your share of experience.
An elite guard's death cry reverberates in your head as he falls to the ground.
Obeen stops invoking abruptly!
Pilt stops chanting abruptly!
< 764h/697H 140v/140V Pos: sitting >
You get a few coins from the corpse of an elite guard.
There were: 4 platinum coins, 18 gold coins.
< 764h/697H 140v/140V Pos: sitting >
Zijr sings so badly it makes you hurt all over.
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of an elite guard is made of flesh and appears to be of average quality.
The corpse of an elite guard has an item value of 1.
It appears to be the corpse of an elite guard.
Nothing.
< 764h/697H 140v/140V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 764h/697H 140v/140V Pos: standing >
Autosaving...
An awful burning rain continues to fall from the sky.
< 764h/697H 140v/140V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - create dracolich
(10th circle) 1 - fly
1 - raise lich
1 - vampiric trance
1 - mass embalm
( 9th circle) 3 - energy drain
1 - dimension door
( 8th circle) 1 - detect invisibility
2 - negative concussion blast
( 7th circle) 4 - protect undead
2 - raise wraith
( 6th circle) 6 - cone of cold
1 - enervation
( 5th circle) 2 - teleport
1 - fireshield
5 - heal undead
( 4th circle) 1 - strength
8 - life leech
( 3rd circle) 2 - animate dead
3 - dispel magic
4 - embalm
1 - sense follower
( 2nd circle) 9 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
9 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 8th) negative concussion blast
7 seconds: ( 8th) negative concussion blast
10 seconds: ( 9th) energy drain
You can memorize no more spells.
< 763h/697H 140v/140V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Washu.
< 763h/697H 140v/140V Pos: standing >
You are not using it.
< 763h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
the corpse of an elite guard appears to be empty.
< 763h/697H 140v/140V Pos: standing >
You put 1 items into a green linen bag.
< 763h/697H 140v/140V Pos: standing >
Ok.
You put 26 platinum, 187 gold, 5 silver, and 7 copper coins into a green linen bag.
< 763h/697H 140v/140V Pos: standing >
You get a mystical serpent runed grimoire [superior] from a green linen bag.
< 763h/697H 140v/140V Pos: standing >
Your belt is full.
< 763h/697H 140v/140V Pos: standing >
Experience till level: -9163561
< 763h/697H 140v/140V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
[3] The corpse of an elite guard is lying here.
The corpse of a peasant farmer is lying here.
The corpse of a militia guard is lying here.
The corpse of the shady youth is lying here.
Obeen La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Goli's head.
Znar La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
Raum La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Raum's head.
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
*Ghi La Resistance (Drow Elf)(medium) stands in mid-air here.(Gold Aura)
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Zukus La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
*Rexx On parole, La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Jov La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Zijr La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
< 763h/697H 140v/140V Pos: standing >
Zijr sings so badly it makes you hurt all over.
< 763h/697H 140v/140V Pos: standing >
< 763h/697H 140v/140V Pos: standing >
An awful burning rain continues to fall from the sky.
< 763h/697H 140v/140V Pos: standing >
Laz opens the iron.
< 763h/697H 140v/140V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
Kesk who is not far off to your east.
A rabbit who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 763h/697H 140v/140V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
Kesk who is not far off to your east.
A rabbit who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 763h/697H 140v/140V Pos: standing >
Zijr starts casting a spell.
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
Kesk who is not far off to your east.
A rabbit who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 763h/697H 140v/140V Pos: standing >
Laz closes the iron.
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A rabbit who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 763h/697H 140v/140V Pos: standing >
Zijr sings so badly it makes you hurt all over.
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A rabbit who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 763h/697H 140v/140V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A rabbit who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 763h/697H 140v/140V Pos: standing >
Zijr completes his spell...
Zijr utters the words 'wuffaf uwaoz'
A spitting image of Zijr suddenly rises from the ground!
A spitting image of Zijr suddenly rises from the ground!
A spitting image of Zijr suddenly rises from the ground!
A spitting image of Zijr suddenly rises from the ground!
< 763h/697H 140v/140V Pos: standing >
Slay whom?
< 763h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
You can barely see, but you believe that you just witnessed the sandy death of Zijr.
Upon being struck, Zijr disappears into thin air.
Zijr stops following Zijr.
You can barely see, but you believe that you just witnessed the sandy death of Zijr.
Upon being struck, Zijr disappears into thin air.
Zijr stops following Zijr.
You can barely see, but you believe that you just witnessed the sandy death of Zijr.
Upon being struck, Zijr disappears into thin air.
Zijr stops following Zijr.
You can barely see, but you believe that you just witnessed the sandy death of Zijr.
Upon being struck, Zijr disappears into thin air.
Zijr stops following Zijr.
Zijr stops singing abruptly.
< 762h/697H 140v/140V Pos: standing >
Zijr stops using a rough wooden lyre.
< 762h/697H 140v/140V Pos: standing >
Zijr grabs a rough wooden lyre.
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Zijr starts playing a rough wooden lyre and singing aloud.
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
Militia forces muster to bolster the town's defenses against the invaders!!!
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Zijr stops singing abruptly.
< 762h/697H 140v/140V Pos: standing >
Zijr stops using a rough wooden lyre.
< 762h/697H 140v/140V Pos: standing >
Zijr grabs a rough wooden lyre.
< 762h/697H 140v/140V Pos: standing >
Zijr starts playing a rough wooden lyre and singing aloud.
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Slay whom?
< 762h/697H 140v/140V Pos: standing >
Zijr sings so badly it makes you hurt all over.
A Human enters from the west.
Slay whom?
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Human is knocked to the ground by Nib's mighty bash!
Nib dives at a Human skewering him with his holy flamberge of the efreeti.
A Human is dead! R.I.P.
You receive your share of experience.