An elite guard who is a brief walk away to your west.
< 10h/21H 86v/112V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
< 10h/21H 85v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
< 11h/21H 84v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A shady looking mercenary stands here, eyeing you with open contempt.
A woman is standing here, shopping about the town.
A young man in leather armor seems to be patrolling the walls.
< 11h/21H 83v/112V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A militia guard who is close by to your east.
A large rat who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
Kieta who is a brief walk away to your east.
The doctor who is a brief walk away to your west.
< 11h/21H 84v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 11h/21H 83v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 11h/21H 83v/112V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A homeless peasant who is not far off to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A stray cat who is in the distance to your south.
A street sweeper who is in the distance to your south.
A large rat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A shady mercenary who is not far off to your west.
A woman who is not far off to your west.
A militia guard who is not far off to your west.
The doctor who is in the distance to your west.
< 11h/21H 83v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
< 11h/21H 83v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A homeless peasant who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is close by to your east.
A rabbit who is not far off to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A stray cat who is rather far off to your south.
A street sweeper who is rather far off to your south.
< 11h/21H 84v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.
< 11h/21H 84v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small rabbit is here, hopping through the grass.
< 11h/21H 83v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A wooden stall stands here, goods displayed upon its counter.
< 11h/21H 82v/112V Pos: standing >
You quickly scan the area.
An old lady who is close by to your south.
A rabbit who is close by to your west.
A human merchant who is not far off to your west.
A militia guard who is not far off to your west.
< 12h/21H 83v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small rabbit is here, hopping through the grass.
< 12h/21H 82v/112V Pos: standing >
You climb up and ride a rabbit.
< 12h/21H 76v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.
< 12h/21H 76v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
< 12h/21H 76v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
Alarm bells sound, signalling an invasion!
< 12h/21H 77v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A tharnadian thief-hunter watches over the town streets intently.
< 12h/21H 77v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A homeless peasant is here, looking lost and hungry.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 12h/21H 77v/112V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your east.
A militia guard who is close by to your east.
A shady mercenary who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A slutty whore who is in the distance to your south.
A street sweeper who is in the distance to your south.
A stray dog who is not far off to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia archer who is close by above you.
< 12h/21H 78v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
< 12h/21H 78v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/21H 79v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/21H 79v/112V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
A shady mercenary who is a brief walk away to your east.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A militia guard who is not far off to your west.
< 13h/21H 79v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A homeless peasant is here, looking lost and hungry.
< 13h/21H 80v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the walls.
< 13h/21H 80v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/21H 80v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/21H 81v/112V Pos: standing >
A homeless peasant enters from the west.
The Northern Wall Road
Obvious exits: -N -E -W
A shady looking mercenary stands here, eyeing you with open contempt.
< 13h/21H 81v/112V Pos: standing >
The Path of Holy Warriors
Obvious exits: -N -S
< 13h/21H 81v/112V Pos: standing >
Grand Hallway
Obvious exits: -E -S
< 13h/21H 81v/112V Pos: standing >
Grand Hallway
Obvious exits: -N -E -W
< 13h/21H 82v/112V Pos: standing >
Grand Hallway
Obvious exits: -E -S
< 13h/21H 83v/112V Pos: standing >
The Path of Holy Warriors
Obvious exits: -N -S
< 13h/21H 83v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/21H 84v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/21H 84v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 14h/21H 84v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A shady looking mercenary stands here, eyeing you with open contempt.
< 14h/21H 85v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A homeless peasant is here, looking lost and hungry.
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the walls.
< 14h/21H 85v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
< 14h/21H 85v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
< 14h/21H 86v/112V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A large wandering dog is here, growling at you.
< 14h/21H 86v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -N# -S
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 14h/21H 87v/112V Pos: standing >
The gate seems to be closed.
< 14h/21H 88v/112V Pos: standing >
I see no iron here.
< 14h/21H 89v/112V Pos: standing >
The gate seems to be closed.
< 15h/21H 89v/112V Pos: standing >
Ok.
< 15h/21H 91v/112V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 15h/21H 91v/112V Pos: standing >
You dismount a rabbit.
< 15h/21H 92v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 15h/21H 92v/112V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 16h/21H 95v/112V Pos: standing >
A militia guard leaves south.
< 16h/21H 98v/112V Pos: standing >
A stray dog enters from the south.
< 17h/21H 102v/112V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A small rabbit is here, hopping through the grass.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 17h/21H 102v/112V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
< 17h/21H 101v/112V Pos: standing >
You start chanting...
< 18h/21H 104v/112V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a rabbit.
< 18h/21H 106v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
< 18h/21H 105v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 18h/21H 105v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
< 19h/21H 104v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 19h/21H 104v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
< 19h/21H 102v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 19h/21H 103v/112V Pos: standing >
MMM^**^.^
MMMM^***..^
M^**^*.^^.
*******..
*@+**^**
^L+++++
*M+*^*.*
M^******
MMMM^***^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 19h/21H 102v/112V Pos: standing >
MM^**^.^M
MMM^***..^M
M^**^*.^^.M
*******...
*M@**^**.
^L++++++
*M+*^*.**
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 19h/21H 101v/112V Pos: standing >
**^*.
**@**
*M+**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 19h/21H 100v/112V Pos: standing >
*^*.^
**@**
M+**^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 19h/21H 99v/112V Pos: standing >
*****
M+@*^
^L+++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 19h/21H 97v/112V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^L@+++++M
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 19h/21H 96v/112V Pos: standing >
^L+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 19h/21H 96v/112V Pos: standing >
M^**^*.^^
*******..
*M+**^**.
^L++++++
*M@*^*.**
M^******..
MMMM^***^..^
MMMMM*^*..^
MMM^^**..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 19h/21H 95v/112V Pos: standing >
^L+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 19h/21H 95v/112V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^L@++++M+
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 19h/21H 94v/112V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++M+
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of A Town Guardian is lying here.
< 19h/21H 94v/112V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.
< 19h/21H 93v/112V Pos: standing >
You quickly scan the area.
You see nothing.
< 20h/21H 93v/112V Pos: standing >
You sit down and relax.
< 20h/21H 94v/112V Pos: sitting >
< 21h/21H 112v/112V Pos: sitting >
You are currently memorizing the following spells:
12 seconds: ( 1st) magic missile
You can memorize no more spells.
You continue your study.
< 21h/21H 112v/112V Pos: sitting >
You start meditating...
< 21h/21H 112v/112V Pos: sitting >
The town crier shouts in common 'Bars are open all night boys!'
< 21h/21H 112v/112V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
< 21h/21H 112v/112V Pos: sitting >
You clamber to your feet.
< 21h/21H 112v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 21h/21H 111v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a tharnadian thief-hunter is lying here.
< 21h/21H 109v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a homeless peasant is lying here.
< 21h/21H 107v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 21h/21H 107v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
< 21h/21H 106v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
< 21h/21H 105v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 21h/21H 103v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
The corpse of a Githzerai is lying here.
< 21h/21H 101v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 21h/21H 99v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
< 21h/21H 98v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
[3] The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of an elite guard is lying here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 21h/21H 96v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -ND -E -SD -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
[6] The corpse of a Human is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a peasant farmer is lying here.
The corpse of a militia guard is lying here.
The corpse of the shady youth is lying here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian thief-hunter stands in mid-air here, fighting a Drow Elf.
A young cleric is standing here, smiling at you warmly.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting a tharnadian thief-hunter.
A globe of darkness floats near a Drow Elf's head.
Someone suddenly attacks a tharnadian thief-hunter!
A Drow Elf snaps into visibility.
A Drow Elf's fine slash grazes a tharnadian thief-hunter.
Searing bolts of black lightning flow forth from a Drow Elf's icy longsword dubbed 'Rising Frost', causing a tharnadian thief-hunter to scream in pain!
Someone suddenly attacks a Drow Elf!
A dark shroud encases an Orc as he charges into battle.
An Orc's slash grazes a Drow Elf.
< 21h/21H 95v/112V Pos: standing >
A tharnadian thief-hunter enters from the north.
A tharnadian illusionist suddenly attacks someone!
A Drow Elf snaps into visibility.
A tharnadian illusionist's feeble punch grazes a Drow Elf.
< 21h/21H 95v/112V Pos: standing >
You are knocked to the ground by a tharnadian thief-hunter's mighty bash!
A tharnadian thief-hunter dodges your futile attack.
A tharnadian thief-hunter's impressive punch hits you.
You feel your pulse begin to slow and you realize you are mortally wounded...
< -9h/21H 96v/112V Pos: sitting >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.
< -9h/21H 96v/112V Pos: sitting >