The death of [ 1 Warrior] Remdusenough (Human)

in Inside the Eastern City Gates

from the perspective of [ 1 Warrior] Remdusenough (Human)



< 13h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 13h/26H 112v/112V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 13h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 13h/26H 112v/112V Pos: standing >
The snow is coming down faster now.
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 13h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 13h/26H 112v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 14h/26H 112v/112V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 14h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 14h/26H 112v/112V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 14h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 14h/26H 112v/112V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A controller who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 14h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 14h/26H 112v/112V Pos: standing >

< 14h/26H 112v/112V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 14h/26H 112v/112V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 14h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 15h/26H 112v/112V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 15h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 15h/26H 112v/112V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 15h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 15h/26H 112v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 15h/26H 112v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 15h/26H 112v/112V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your east.
A Drow Elf who is not far off to your east.
A Drow Elf who is not far off to your east.
An Orc who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 15h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 15h/26H 112v/112V Pos: standing >
You quickly scan the area.
A Drow Elf who is not far off to your east.
A Drow Elf who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 16h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 16h/26H 112v/112V Pos: standing >
You quickly scan the area.
A Drow Elf who is not far off to your east.
A Drow Elf who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 16h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 16h/26H 112v/112V Pos: standing >
You quickly scan the area.
A Drow Elf who is not far off to your east.
A Drow Elf who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 16h/26H 112v/112V Pos: standing >
Obvious exits:
East- The Grand Tharnadian Way
South- The Great Bazaar
West- The Center of the Great Bazaar

< 16h/26H 112v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 16h/26H 111v/112V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 16h/26H 111v/112V Pos: standing >
Obvious exits:
East- Inside the Eastern City Gates
West- The Great Bazaar

< 16h/26H 111v/112V Pos: standing >
Alarm bells sound, signalling an invasion!

< 17h/26H 111v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -SD -W
The corpse of A tharnadian illusionist is lying here.
The corpse of a Human is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a young cleric is lying here.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
[6] The corpse of a Human is lying here.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting an elite guard.
An elite guard is lying here, fighting a Drow Elf.
An elite guard stands here, fighting a Drow Elf.
An elite guard is lying here.

< 17h/26H 110v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 17h/26H 109v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.

< 17h/26H 107v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 17h/26H 105v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.

< 17h/26H 106v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 17h/26H 105v/112V Pos: standing >
The sky lights up with brilliant lightning flashes!

< 18h/26H 105v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -SD -W
The corpse of A tharnadian illusionist is lying here.
The corpse of a Human is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a young cleric is lying here.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
[6] The corpse of a Human is lying here.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting an elite guard.
An elite guard is lying here, fighting a Drow Elf.
An elite guard stands here, fighting a Drow Elf.
An elite guard is lying here.

< 18h/26H 105v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 18h/26H 104v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -SD -W
The corpse of A tharnadian illusionist is lying here.
The corpse of a Human is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a young cleric is lying here.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
[6] The corpse of a Human is lying here.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting an elite guard.
An elite guard is lying here, fighting a Drow Elf.
An elite guard stands here, fighting a Drow Elf.
An elite guard is lying here.
A Drow Elf starts casting an offensive spell.

< 18h/26H 106v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
A Drow Elf enters from the north.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
A Drow Elf enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Duergar enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
A Goblin enters from the north.
An Ogre enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Kobold enters from the north.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
A Drow Elf sits down in a comfortable spot.

< 18h/26H 107v/112V Pos: standing >
A Drow Elf opens a midnight blue tome with silver bindings and begins studying it intently.

< 18h/26H 107v/112V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'paffue xurhuio'
An elite guard seems to be blinded!
An elite guard begins to dry and wilt.
As a Drow Elf avoids your bash, you topple over and fall to the ground.

< 19h/26H 107v/112V Pos: sitting >
A militia guard enters from the south.
Someone misses an elite guard.
A Drow Elf's weak crush grazes an elite guard.
An elite guard clambers to his feet.
A Drow Elf's weak crush grazes an elite guard.

< 19h/26H 108v/112V Pos: sitting >
An elite guard clambers to his feet.
An elite guard recognizes a Drow Elf, and charges to attack!
An elite guard suddenly attacks a Drow Elf!
A Drow Elf, looking very frustrated, packs up his book.
An elite guard's decent punch wounds a Drow Elf.
An Ogre heroically rescues a Drow Elf.

< 19h/26H 109v/112V Pos: sitting >
A militia guard suddenly attacks a Drow Elf!
A militia guard misses a Drow Elf.
An Ogre's bludgeon seriously wounds an elite guard.
An Ogre's bloodsoaked obsidian column [superior] burns an elite guard with a godly fire!
An Ogre's slash causes an elite guard to grimace in pain.
An Ogre's huge flaming greatsword [superior] burns an elite guard with a godly fire!
An Ogre's impressive bludgeon causes an elite guard to grimace in pain.
An Ogre's bloodsoaked obsidian column [superior] burns an elite guard with a godly fire!
An Ogre ruthlessly bludgeons an elite guard to death.
An elite guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as an elite guard dies in agony.

< 19h/26H 110v/112V Pos: sitting >
An elite guard's crude punch grazes a Drow Elf.
A Drow Elf dodges an elite guard's attack.
An elite guard hits a Drow Elf with a mighty kick to his chest.

< 19h/26H 110v/112V Pos: sitting >
A Kobold gets a few coins from the corpse of an elite guard.

< 19h/26H 110v/112V Pos: sitting >
A Drow Elf clambers to his feet.
A Duergar sits down in a comfortable spot.

< 19h/26H 111v/112V Pos: sitting >
An Orc starts casting an offensive spell.
A Duergar takes out his unholy symbol and begins praying intently.

< 19h/26H 111v/112V Pos: sitting >
A Drow Elf starts casting an offensive spell.

< 19h/26H 112v/112V Pos: sitting >
A Duergar raises his unholy symbol and smiles malevolently.
A Kobold sits down in a comfortable spot.

< 19h/26H 112v/112V Pos: sitting >
Powerful sparks of magic seem to flow out from someone's mask.

< 19h/26H 112v/112V Pos: sitting >
A Goblin plays a song to lift his spirit off the ground.
A militia guard flies through the air, free as a bird!
You fly through the air, free as a bird!
An elite guard flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!

< 20h/26H 112v/112V Pos: sitting >
An Orc completes his spell...
An Orc utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.

< 20h/26H 112v/112V Pos: sitting >
An elite guard's weak punch grazes a Drow Elf.
An elite guard's punch grazes a Drow Elf.
A Drow Elf blocks an elite guard's kick with his arm.

< 20h/26H 112v/112V Pos: sitting >
A Goblin places an astral forged kris [superior] in the back of a militia guard, resulting in some strange noises, a lot of blood and a corpse.
A militia guard is dead! R.I.P.
A look of horror and a silent scream are a militia guard's last actions in this world.
Alarm bells sound, signalling an invasion!

< 20h/26H 112v/112V Pos: sitting >
Someone misses an elite guard.
A Drow Elf's weak crush grazes an elite guard.
A Drow Elf's fine crush grazes an elite guard.

< 20h/26H 112v/112V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf utters the words 'qpaui diesilla'
A writhing bolt of lightning leaves a Drow Elf's hands...
And blasts into a Kobold!
And you die as a flashing light explodes in your face!