The death of [45 Swordsman] Zarkas The Empire (Firbolg)

in Outside the Woodseer Gates

from the perspective of [45 Swordsman] Zarkas The Empire (Firbolg)

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       the helm of the Pit (glowing)
<worn in ear>        a large golden ring
<worn on face>       the mask of Avernus (glowing)
<worn around neck>   an amulet of creation [superior] (humming) [87%]             
<worn on body>       a golden weave vest (glowing)
<worn about body>    the cloak of the demon kings [superior] (glowing)
<worn about waist>   a well crafted spiked sword belt
<worn around wrist>  an elven bracelet of precision of dexterity
<worn around wrist>  a flaming bracer of hellfire [83%]             
<worn on hands>      a pair of silverish githyanki gauntlets
<worn on finger>     a tarnished bronze ring (glowing)
<primary weapon>     a huge flaming greatsword [poor] (glowing) (humming)
<secondary weapon>   a two-handed black minotaur axe [poor] (glowing) [85%]             

A halfling guard who is not far off to your west.
A deer who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.
The halfling warrior who is in the distance to your west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
Morrigu who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
The halfling warrior who is not far off to your west.
A halfling guard who is not far off to your west.
A deer who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
The halfling warrior who is in the distance to your west.

< 1382h/1382H 165v/165V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -East -West
A halfling guard patrols the streets keeping the peace.
A small halfling woman wanders here, humming to herself.
A well-muscled farmer walks through the market to deliver goods.
Alarm bells sound, signalling an invasion!

< 1382h/1382H 165v/165V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1382h/1382H 165v/165V Pos: standing >
A halfling guard leaves east.
You quickly scan the area.
A halfling guard who is close by to your east.
Morrigu who is close by to your east.
A young duck who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
The halfling warrior who is not far off to your west.
A halfling guard who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
The halfling warrior who is in the distance to your west.

< 1382h/1382H 165v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
Morrigu who is close by to your east.
A young duck who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
The halfling warrior who is not far off to your west.
A halfling guard who is not far off to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A young duck who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
The halfling warrior who is not far off to your west.
A halfling guard who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 165v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1382h/1382H 165v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1382h/1382H 165v/165V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -East -West
A small halfling woman wanders here, humming to herself.
A well-muscled farmer walks through the market to deliver goods.

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
Morrigu who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The halfling warrior who is not far off to your west.
A halfling guard who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is rather far off to your west.

< 1382h/1382H 165v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A young duck who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
A halfling guard who is not far off to your west.
Morrigu who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
The halfling warrior who is not far off to your west.
A halfling guard who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
Morrigu who is in the distance to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 165v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -East -West
A small halfling woman wanders here, humming to herself.
A well-muscled farmer walks through the market to deliver goods.

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A fuzzy duckling who is not far off to your west.
A halfling guard who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A deer who is a brief walk away to your west.
A halfling guard who is rather far off to your west.

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A young duck who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
A fuzzy duckling who is not far off to your west.
A halfling guard who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A deer who is a brief walk away to your west.
A halfling guard who is rather far off to your west.

< 1382h/1382H 165v/165V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -East -West
A small halfling woman wanders here, humming to herself.
A well-muscled farmer walks through the market to deliver goods.

< 1382h/1382H 165v/165V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A young duck who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
A fuzzy duckling who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is a brief walk away to your west.
A halfling guard who is rather far off to your west.

< 1382h/1382H 165v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A halfling guard patrols the streets keeping the peace.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
The muscular farmer who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.
A deer who is rather far off to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
The small woman who is close by to your west.
The muscular farmer who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
The small woman who is close by to your west.
The muscular farmer who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.
A deer who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East -West
A well-muscled farmer walks through the market to deliver goods.

< 1382h/1382H 163v/165V Pos: standing >
A young duck enters from the east.

< 1382h/1382H 164v/165V Pos: standing >

< 1382h/1382H 164v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >

< 1382h/1382H 165v/165V Pos: standing >
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
The small woman who is not far off to your west.
A deer who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
A deer who is a brief walk away to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
The small woman who is not far off to your west.
A deer who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
A fuzzy duckling who is not far off to your west.
The small woman who is not far off to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
A fuzzy duckling who is not far off to your west.
The small woman who is not far off to your west.
A deer who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -West -Down
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
A fuzzy duckling who is not far off to your west.
The small woman who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The small woman who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.

< 1382h/1382H 164v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -West -Down
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 1382h/1382H 164v/165V Pos: standing >

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
A fuzzy duckling who is not far off to your west.
The small woman who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
A fuzzy duckling who is not far off to your west.
The small woman who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A deer who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.
A halfling guard who is in the distance to your west.

< 1382h/1382H 164v/165V Pos: standing >

< 1382h/1382H 164v/165V Pos: standing >

< 1382h/1382H 164v/165V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -West -Down
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 1382h/1382H 164v/165V Pos: standing >
You quickly scan the area.
A young duck who is close by to your west.
The muscular farmer who is close by to your west.
The small woman who is not far off to your west.
A deer who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling guard who is rather far off to your west.

< 1382h/1382H 164v/165V Pos: standing >

< 1382h/1382H 164v/165V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1382h/1382H 164v/165V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1382h/1382H 164v/165V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1382h/1382H 164v/165V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1382h/1382H 164v/165V Pos: standing >
You are briefly surrounded by a red aura!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Githyanki's mighty bash!

< 1381h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC:few scratches E: A Githyanki sta EP: excellent >
 The burly guardian suddenly attacks an Orc!
The burly guardian's impressive slash grazes an Orc.
You feel your skill in blindfighting improving.
You miss someone.
Someone parries your futile lunge at him.

< 1381h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC:few scratches E: A Githyanki sta EP: excellent >
 Someone suddenly attacks YOU!
-=[An Orc's slash wounds you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!

< 1367h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC:few scratches E: someone sta EP: excellent >
 A halfling guard suddenly attacks someone!
A halfling guard's slash grazes a Githyanki.
A minotaur mercenary guard suddenly attacks a Githyanki!
A minotaur mercenary guard's decent slash grazes a Githyanki.
A minotaur mercenary guard suddenly attacks a Githyanki!
A minotaur mercenary guard's impressive slash grazes a Githyanki.
As a minotaur mercenary guard strikes a Githyanki, the power of a minotaur mercenary guard's ancestors fill them with RAGE!

< 1367h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC:few scratches E: A Githyanki sta EP: excellent >
 A minotaur mercenary guard suddenly attacks a Githyanki!
A minotaur mercenary guard's powerful slash grazes a Githyanki.

< 1367h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC:few scratches E: A Githyanki sta EP: excellent >
 An Orc avoids being bashed by a halfling guard, who loses his balance and falls.
An Orc's fine crush strikes a halfling guard very hard.
An Orc's fine crush seriously wounds a halfling guard.
An Orc's fine crush enshrouds a halfling guard in a mist of blood.
An Orc starts casting an offensive spell.

< 1367h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC:few scratches E: A Githyanki sta EP: excellent >
 An Orc tries to charm her listeners with her song.
A halfling guard now follows an Orc.
A halfling guard now follows an Orc.
An Orc completes her spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
An Orc's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 1177h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
 The night has begun.

< 1177h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
 A halfling guard stops following someone.
A halfling guard assists the burly guardian heroically.
A halfling guard suddenly attacks someone!
A halfling guard's weak slash grazes an Orc.

< 1177h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
 -=[A Githyanki's fine slash grazes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's impressive slash wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's slash grazes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
-=[A Githyanki's slash wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki's Illesarus, the Sword of Sharpness turns midnight black and spews a torrent of foul evil at you.
The room goes dark!
You are sent reeling by a Githyanki's unholy word.
A Githyanki sends a halfling guard reeling with an unholy word.
A Githyanki sends a minotaur mercenary guard reeling with an unholy word.
A Githyanki sends a minotaur mercenary guard reeling with an unholy word.
A Githyanki sends a minotaur mercenary guard reeling with an unholy word.
A Githyanki sends the burly guardian reeling with an unholy word.
A halfling guard hears a Githyanki's word of power, and nothing more.
A halfling guard is dead! R.I.P.
The last gasps of a halfling guard cause a sickening chill to run up your spine.
A halfling guard stops following an Orc.

< 1074h/1382H 164v/165V Pos: sitting >
< T: Zarkas TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
OUCH!  That really did HURT!

< 857h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 Someone parries someone's lunge at her.
Someone dodges someone's attack.
Someone's weak slash grazes someone.
Someone parries someone's lunge at her.
Someone kicks someone in the stomach, rendering her breathless.

< 857h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 
< 857h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 -=[Someone's impressive slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's powerful slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's powerful slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's powerful slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!

< 693h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 Someone's slash grazes someone.
Someone's powerful slash grazes someone.
Someone's mighty slash wounds someone.
Someone's crude slash grazes someone.
Someone swings something with a broad two-handed arch at someone.
Blood flies everywhere as Illesarus slices without restraint.
Someone gasps as the vorpal sword nearly severs his arm!
Someone's mighty slash wounds someone.
Someone whacks someone in the side with a sound kick.
Someone's mighty slash wounds someone.
Someone parries someone's lunge at him.
Someone's mighty slash wounds someone.
Someone's mighty slash wounds someone.
Someone's face turns pale as someone slams his head into his face.

< 693h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 Someone parries someone's lunge at him.
Someone's powerful slash grazes someone.
Someone parries someone's lunge at him.
Someone parries someone's lunge at him.
Someone tackles someone square in the chest knocking the wind out of him!
You score a CRITICAL HIT!!!!!
Your mighty attack shatters someone's magical protection!
[Damage: 56 ] -=[Your mighty slash strikes someone.]=-
You feel your skill in blindfighting improving.
You miss someone.

< 693h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sit EP: excellent >
 Someone's mighty slash wounds someone.
Someone misses someone.

< 693h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sit EP: excellent >
 Someone completes his spell...
Someone utters the words 'paffue xurhuio'
You begin to dry out and wilt.
OUCH!  That really did HURT!

< 531h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sit EP: excellent >
 Someone completes her spell...
Someone utters the words 'buoblg qrunsoqpze yugh'
Someone's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 338h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sit EP: excellent >
 Someone parries someone's lunge at her.
Someone parries someone's lunge at her.
Someone parries someone's lunge at her.
Someone's slash grazes someone.
-=[Someone's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!

< 311h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sit EP: excellent >
 Someone tries to charm her listeners with her song.
Someone's impressive pierce strikes someone.
Someone parries someone's lunge at him.
Someone's powerful pierce strikes someone.

< 311h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sit EP: excellent >
 -=[Someone's impressive slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's powerful slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's slash strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!

< 153h/1382H 164v/165V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sit EP: excellent >
 Someone completes his spell...
Someone utters the words 'paffue xurhuio'
You begin to dry out and wilt.
Your consciousness begins to fade in and out as your mortality slips away.....

< -8h/1382H 164v/165V Pos: on your ass >

< -8h/1382H 164v/165V Pos: on your ass >