<worn as a badge> a glowing blue crystal [superior]
<worn on eyes> a stylish dragonscale visor
<worn in ear> a tiger's tooth earring [poor]
<worn in ear> a small couatl scale [poor]
<worn on face> a gold-lined mesh fencing mask
<worn around neck> an alligatorskin collar [superior]
<worn around neck> a fine diamond medallion
<worn on body> an exquisite steel chainmail
<worn about body> the masters cloak (glowing)
<worn about waist> a long flowing girth of spidersilk of health (glowing) [87%]
<worn on arms> the armplates of armageddon of agility
<worn around wrist> a masterly-crafted bone bracer
<worn around wrist> a bracelet of flesh hooks
<worn on hands> some gleaming bronze talons from Rift Valley Jungle
<worn on finger> a silver ring encrusted with a black sapphire (humming) [84%]
<primary weapon> a burnt obsidian long sword
<secondary weapon> a shimmering shard of electrum
<worn on legs> some rusty dragonscale greaves
<worn on feet> some shimmering dragonscale shoes from Rift Valley Jungle
Worn Road
Obvious exits: -East -West
Fresh blood covers everything in the area.
[3] The corpse of a village warrior is lying here.
A farming slave stands here working hard.
A village commoner walks by here.
< 317h/405H 102v/123V Pos: standing >
Intersection of Meeting
This is the intersection between the main road of the town and a worn path,
it's made of stone. Most of the towns people use this route for everyday use
since it slices vertically through the middle of town. The stone road helps
reduce the dust in the air. The road is kept up well by the towns people. It
is swept frequently and the weeds on it are pulled.
Obvious exits: -North -East -South -West
< 317h/405H 102v/123V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your north.
A huge olyx who is close by to your north.
A farming slave who is not far off to your north.
A farming slave who is a brief walk away to your north.
A farming slave who is close by to your east.
A village commoner who is close by to your east.
A farming slave who is not far off to your east.
A small child who is not far off to your east.
A shadowy figure who is a brief walk away to your east.
A village commoner who is a brief walk away to your east.
A village commoner who is rather far off to your east.
A shadowy figure who is a brief walk away to your south.
A peasant who is close by to your west.
A Kobold who is close by to your west.
A huge olyx who is close by to your west.
A small child who is close by to your west.
A farmers wife who is close by to your west.
A peasant who is close by to your west.
A small child who is not far off to your west.
A farming slave who is rather far off to your west.
A huge olyx who is rather far off to your west.
A huge olyx who is in the distance to your west.
< 317h/405H 102v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -West
A peasant of the village is here, looking poor.
A Kobold (small) stands in mid-air here.
A huge olyx stands here working in the fields.
A small child stands here looking for their parents.
A farmers wife is here.
A peasant of the village is here, looking poor.
< 318h/405H 103v/123V Pos: standing >
You quickly scan the area.
A farming slave who is not far off to your east.
A village commoner who is not far off to your east.
A farming slave who is a brief walk away to your east.
A small child who is a brief walk away to your east.
A shadowy figure who is rather far off to your east.
A village commoner who is rather far off to your east.
A village commoner who is in the distance to your east.
A small child who is close by to your west.
A farming slave who is a brief walk away to your west.
A farming slave who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A huge olyx who is a brief walk away to your west.
A peasant who is rather far off to your west.
A huge olyx who is rather far off to your west.
A farmers wife who is in the distance to your west.
A farming slave who is in the distance to your west.
< 318h/405H 103v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -North# -East -West
A small child stands here looking for their parents.
< 318h/405H 103v/123V Pos: standing >
< 318h/405H 104v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -South -West
< 318h/405H 105v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -North# -East -West
A small child stands here looking for their parents.
< 319h/405H 104v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -West
A peasant of the village is here, looking poor.
A Kobold (small) stands in mid-air here.
A huge olyx stands here working in the fields.
A small child stands here looking for their parents.
A farmers wife is here.
A peasant of the village is here, looking poor.
< 319h/405H 103v/123V Pos: standing >
You feel your skill in headbutt improving.
[Damage: 74 ] You leave a huge, red swollen lump on a Kobold's temple.
A Kobold is stunned!
< 319h/405H 105v/123V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 320h/405H 108v/123V Pos: standing >
A small child leaves east.
< 320h/405H 110v/123V Pos: standing >
A Kobold looks at you.
< 320h/405H 111v/123V Pos: standing >
A Kobold leaves west.
< 320h/405H 112v/123V Pos: standing >
Backstab who?
< 321h/405H 113v/123V Pos: standing >
Backstab who?
< 321h/405H 114v/123V Pos: standing >
Backstab who?
< 321h/405H 114v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -North# -East -West
A Kobold (small) stands in mid-air here.
A small child stands here looking for their parents.
< 321h/405H 115v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -South -West
< 321h/405H 115v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -West
A farming slave stands here working hard.
A small child stands here looking for their parents.
A huge olyx stands here working in the fields.
< 321h/405H 115v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -North -East -South -West
A farming slave stands here working hard.
A farmers wife is here.
< 321h/405H 114v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -West
A farming slave stands here working hard.
A small child stands here looking for their parents.
A huge olyx stands here working in the fields.
< 321h/405H 113v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -South -West
< 321h/405H 113v/123V Pos: standing >
Slay whom?
< 322h/405H 113v/123V Pos: standing >
A Kobold enters from the east.
< 322h/405H 114v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -North# -East -West
A small child stands here looking for their parents.
< 322h/405H 114v/123V Pos: standing >
Slay whom?
< 322h/405H 114v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -South -West
A Kobold (small) stands in mid-air here.
< 322h/405H 113v/123V Pos: standing >
[Damage: 1 ]
< 322h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 322h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 233h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Someone suddenly attacks YOU!
< 231h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Someone suddenly attacks YOU!
< 231h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: few wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 231h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Someone says 'Prepare to fight me, too!'
Someone suddenly attacks YOU!
< 231h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: few wounds E: A Kobold sta EP: excellent >
[Damage: 1 ] [Damage: 1 ] -=[You attack a Kobold.]=- [2 hits]
< 231h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Someone says 'I must assist my master!'
Someone suddenly attacks YOU!
A farming slave enters from the west.
< 231h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: few wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
-=[the wraith of a huge olyx attacks you.]=- [0 hits]
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
[Damage: 70 ] You leave a huge, red swollen lump on a Kobold's temple.
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[the wraith of a huge olyx attacks you.]=- [0 hits]
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[the wraith of a huge olyx attacks you.]=- [0 hits]
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[a Kobold attacks you.]=- [0 hits]
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[the wraith of a huge olyx attacks you.]=- [0 hits]
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
You score a CRITICAL HIT!!!!!
[Damage: 6 ] [Damage: 1 ] -=[You attack a Kobold.]=- [2 hits]
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[the wraith of a huge olyx attacks you.]=- [0 hits]
< 141h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[the wraith of a huge olyx attacks you.]=- [1 hits]
< 139h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[the wraith of a huge olyx attacks you.]=- [0 hits]
< 139h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
A Kobold gives an order to his followers.
The wraith of a huge olyx starts casting an offensive spell.
The wraith of a huge olyx starts casting an offensive spell.
The wraith of a huge olyx starts casting an offensive spell.
The wraith of a huge olyx starts casting an offensive spell.
< 139h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
-=[a Kobold attacks you.]=- [0 hits]
< 139h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
Hint: The 'who' command can sort players by name, level, race, class or specialization.
< 139h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
The wraith of a huge olyx completes its spell...
The wraith of a huge olyx utters the words 'buoblg qrunsoqpze yugh'
The wraith of a huge olyx's mighty magic fist slams into you!
OUCH! That really did HURT!
The wraith of a huge olyx completes its spell...
The wraith of a huge olyx utters the words 'buoblg qrunsoqpze yugh'
The wraith of a huge olyx's mighty magic fist slams into you!
OUCH! That really did HURT!
You wish that your wounds would stop BLEEDING so much!
[Damage: 1 ] [Damage: 1 ] -=[You attack a Kobold.]=- [2 hits]
< 47h/405H 114v/123V Pos: standing >
< T: Drax TP: sta TC: awful E: A Kobold sta EP: few scratches >
You attempt to flee...
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A farming slave stands here working hard.
A small child stands here looking for their parents.
A huge olyx stands here working in the fields.
You flee westward!
< 47h/405H 103v/123V Pos: standing >
You attempt to flee...
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
A farming slave stands here working hard.
The wraith of a huge olyx stands here. (minion) (casting)
The wraith of a huge olyx stands here. (minion) (casting)
The wraith of a huge olyx stands here. (minion)
The wraith of a huge olyx stands here. (minion)
A Kobold (small) stands in mid-air here.
You flee eastward!
< 47h/405H 94v/123V Pos: standing >
You attempt to flee...
A Grassy Plain
The whole field is flourishing with tall glass. This field is over
hundred feet wide, and filled with foot tall grass that sways in the wind.
This is a relaxing field, with large trees that give shadows to the wondering
animals. The sky is baby blue with some random passing clouds. There is a
small pond that can be seen not far to the east.
Obvious exits: -North -East -West
You flee southward!
< 47h/405H 79v/123V Pos: standing >
You attempt to flee...
A Grassy Plain
The whole field is flourishing with tall glass. This field is over
hundred feet wide, and filled with foot tall grass that sways in the wind.
This is a relaxing field, with large trees that give shadows to the wondering
animals. The sky is baby blue with some random passing clouds. There is a
small pond that can be seen not far to the east.
Obvious exits: -East
Puddles of fresh blood cover the ground.
A farming slave stands here working hard.
A village warrior stands here, patrolling the area.
A small child stands here looking for their parents.
You flee westward!
< 47h/405H 62v/123V Pos: standing >
A Grassy Plain
The whole field is flourishing with tall glass. This field is over
hundred feet wide, and filled with foot tall grass that sways in the wind.
This is a relaxing field, with large trees that give shadows to the wondering
animals. The sky is baby blue with some random passing clouds. There is a
small pond that can be seen not far to the east.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.
< 47h/405H 60v/123V Pos: standing >
A Grassy Plain
The whole field is flourishing with tall glass. This field is over
hundred feet wide, and filled with foot tall grass that sways in the wind.
This is a relaxing field, with large trees that give shadows to the wondering
animals. The sky is baby blue with some random passing clouds. There is a
small pond that can be seen not far to the east.
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
A village warrior stands here, patrolling the area.
< 47h/405H 59v/123V Pos: standing >
A Small Pond
The whole field is flourishing with tall glass. This field is over
hundred feet wide, and filled with foot tall grass that sways in the wind.
This is a relaxing field, with large trees that give shadows to the wondering
animals. The sky is baby blue with some random passing clouds. There is a
small pond here that is a good fishing hole.
Obvious exits: -West
< 47h/405H 57v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/405H 57v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/405H 57v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/405H 58v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/405H 58v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/405H 58v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/405H 58v/123V Pos: standing >
A Grassy Plain
The whole field is flourishing with tall glass. This field is over
hundred feet wide, and filled with foot tall grass that sways in the wind.
This is a relaxing field, with large trees that give shadows to the wondering
animals. The sky is baby blue with some random passing clouds. There is a
small pond that can be seen not far to the east.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
A village warrior stands here, patrolling the area.
< 47h/405H 57v/123V Pos: standing >
Along the Village Wall
The wall is twenty-five feet tall with very smooth stone blocks. It has
green slippery moss that covers each block making it impossible to climb.
This structure protector the village from unwanted visitors. Next to the wall
is a nice grassy path. This is a quiet and rarely used pathway.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A small child stands here looking for their parents.
< 47h/405H 56v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/405H 56v/123V Pos: standing >
Along the Village Wall
The wall is twenty-five feet tall with very smooth stone blocks. It has
green slippery moss that covers each block making it impossible to climb.
This structure protector the village from unwanted visitors. Next to the wall
is a nice grassy path. This is a quiet and rarely used pathway.
Obvious exits: -East -West
< 47h/405H 56v/123V Pos: standing >
Entrance to the Miaeril Village
Just inside the village is the main road of the town, it's made of stone.
Most of the towns people use this route for everyday use since it slices
vertically through the middle of town. The stone road helps reduce the dust
in the air. The road is kept up well by the towns people. It is swept
frequently and the weeds on it are pulled. On either side of here is the
massive stone wall guarding the town. To exit the city take a bare trail
south.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A small child stands here looking for their parents.
< 47h/405H 55v/123V Pos: standing >
Along the Village Wall
The wall is twenty-five feet tall with very smooth stone blocks. It has
green slippery moss that covers each block making it impossible to climb.
This structure protector the village from unwanted visitors. Next to the wall
is a nice grassy path. This is a quiet and rarely used pathway.
Obvious exits: -East -West
< 47h/405H 55v/123V Pos: standing >
Along the Village Wall
The wall is twenty-five feet tall with very smooth stone blocks. It has
green slippery moss that covers each block making it impossible to climb.
This structure protector the village from unwanted visitors. Next to the wall
is a nice grassy path. This is a quiet and rarely used pathway.
Obvious exits: -East -West
< 48h/405H 54v/123V Pos: standing >
Along the Village Wall
The wall is twenty-five feet tall with very smooth stone blocks. It has
green slippery moss that covers each block making it impossible to climb.
This structure protector the village from unwanted visitors. Next to the wall
is a nice grassy path. This is a quiet and rarely used pathway.
Obvious exits: -East -West
Fresh blood covers everything in the area.
(Q)A shadow in the shape of a humanoid can be discerned here.
A peasant of the village is here, looking poor.
A huge olyx stands here working in the fields.
< 48h/405H 53v/123V Pos: standing >
Along the Village Wall
The wall is twenty-five feet tall with very smooth stone blocks. It has
green slippery moss that covers each block making it impossible to climb.
This structure protector the village from unwanted visitors. Next to the wall
is a nice grassy path. This is a quiet and rarely used pathway.
Obvious exits: -North -West
< 48h/405H 53v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 53v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 53v/123V Pos: standing >
Along the Village Wall
The wall is twenty-five feet tall with very smooth stone blocks. It has
green slippery moss that covers each block making it impossible to climb.
This structure protector the village from unwanted visitors. Next to the wall
is a nice grassy path. This is a quiet and rarely used pathway.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A village commoner walks by here.
< 48h/405H 53v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 53v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 54v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 54v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 54v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -North -South -West
< 48h/405H 53v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 54v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 54v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 48h/405H 54v/123V Pos: standing >
Riverside Road
This is a road next to a small river. It is a twelve foot wide dirt road.
The river next to the road has a swift current and big jagged rocks that
create its big rapids. There are groups of fisherman on the side of the road
fishing for samon. On the opposite side of the river is the city of Miaeril.
The sound of the nearby river is very relaxing.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A village commoner walks by here.
A small child stands here looking for their parents.
< 48h/405H 54v/123V Pos: standing >
Riverside Road
This is a road next to a small river. It is a twelve foot wide dirt road.
The river next to the road has a swift current and big jagged rocks that
create its big rapids. There are groups of fisherman on the side of the road
fishing for samon. On the opposite side of the river is the city of Miaeril.
The sound of the nearby river is very relaxing.
Obvious exits: -North -South
< 48h/405H 52v/123V Pos: standing >
Riverside Road
This is a road next to a small river. It is a twelve foot wide dirt road.
The river next to the road has a swift current and big jagged rocks that
create its big rapids. There are groups of fisherman on the side of the road
fishing for samon. On the opposite side of the river is the city of Miaeril.
The sound of the nearby river is very relaxing.
Obvious exits: -North -South
< 49h/405H 51v/123V Pos: standing >
Riverside Road
This is a road next to a small river. It is a twelve foot wide dirt road.
The river next to the road has a swift current and big jagged rocks that
create its big rapids. There are groups of fisherman on the side of the road
fishing for samon. On the opposite side of the river is the city of Miaeril.
The sound of the nearby river is very relaxing.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A village commoner walks by here.
< 49h/405H 49v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -South -West
< 49h/405H 48v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 49h/405H 48v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -East -West
< 49h/405H 47v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -North# -East -West
Fresh blood covers everything in the area.
A village commoner walks by here.
< 49h/405H 45v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -East -West
< 49h/405H 43v/123V Pos: standing >
Main Street
This is the main road of the town, it's made of stone. Most of the towns
people use this route for everyday use since it slices vertically through the
middle of town. The stone road helps reduce the dust in the air. The road is
kept up well by the towns people. It is swept frequently and the weeds on it
are pulled.
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
A village commoner walks by here.
< 49h/405H 42v/123V Pos: standing >
< 49h/405H 44v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A village warrior stands here, patrolling the area.
< 50h/405H 44v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A village warrior stands here, patrolling the area.
A village commoner walks by here.
< 50h/405H 42v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A village commoner walks by here.
A peasant of the village is here, looking poor.
< 50h/405H 41v/123V Pos: standing >
The High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A small child stands here looking for their parents.
< 50h/405H 39v/123V Pos: standing >
A Bend in the High Road
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -East -South
< 50h/405H 37v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/405H 38v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/405H 38v/123V Pos: standing >
The Forest's Edge
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A farming slave stands here working hard.
< 50h/405H 37v/123V Pos: standing >
The Forest's Edge
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A village warrior stands here, patrolling the area.
< 50h/405H 35v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/405H 35v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/405H 36v/123V Pos: standing >
The Forest's Edge
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A village commoner walks by here.
< 50h/405H 34v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/405H 34v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/405H 35v/123V Pos: standing >
The Forest's Edge
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A peasant of the village is here, looking poor.
A farming slave stands here working hard.
< 51h/405H 33v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 51h/405H 34v/123V Pos: standing >
The Forest's Edge
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A village commoner walks by here.
< 51h/405H 33v/123V Pos: standing >
The Forest's Edge
This is a side road of the town. On one side of the trail is a heavy
forest, and the other has the local residences quarters. This road has not
been used as much as the rest of them. Notable by the grass still growing
over the trail. There are many animals in the nearby forest.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A peasant of the village is here, looking poor.
A farming slave stands here working hard.
< 51h/405H 31v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 51h/405H 32v/123V Pos: standing >
Worn Road
The dirt road is a thin side street through town that has been well
traveled. It has green shrubberys that outline the edges of the path. The
distinct smell of cow scat floats in the breeze. A group of flies ravages the
pile of dung. The jagged rocks on the path make it hard to maneuver.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A farmers wife is here.
A huge olyx stands here working in the fields.
A farming slave stands here working hard.
< 51h/405H 31v/123V Pos: standing >
You attempt to hide yourself.
< 51h/405H 32v/123V Pos: standing >
< 51h/405H 33v/123V Pos: standing >
A farmers wife leaves south.
< 52h/405H 35v/123V Pos: standing >
A farming slave leaves west.
< 52h/405H 37v/123V Pos: standing >
A farming slave enters from the east.
< 53h/405H 40v/123V Pos: standing >
A huge olyx leaves south.
< 54h/405H 46v/123V Pos: standing >
< 54h/405H 49v/123V Pos: standing >
Worn Road
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A farming slave stands here working hard.
< 54h/405H 49v/123V Pos: standing >
You get a large medicated bandage from a rugged adventurers satchel.
< 55h/405H 49v/123V Pos: standing >
< 55h/405H 50v/123V Pos: standing >
You attempt to bandage yourself.
< 55h/405H 50v/123V Pos: standing >
A Kobold enters from the north.
< 55h/405H 51v/123V Pos: standing >
A Kobold starts casting an offensive spell.
< 55h/405H 53v/123V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
As a Kobold drains your last bit of energy, you look forward to the peace of the graveyard.
Your drow-made gold circlet was disintegrated by the negative energy!
Your iron ring of lesser physical resistance of constitution was disintegrated by the negative energy!