<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> the diamond crown of Winduin (glowing) [75%]
<worn on eyes> a black duergar eyepatch [82%]
<worn in ear> an orb of metorite of dexterity (glowing)
<worn in ear> a bone pick of agility [72%]
<worn on face> a black leather mask [78%]
<worn around neck> a studded dragonscale neckguard [poor]
<worn around neck> a glowing necklace of power (glowing)
<worn on body> the armor of Hellfire [superior] (glowing) [44%]
<worn about body> the wings of the shadow dragon (glowing)
<worn as quiver> an elven quiver [73%]
<worn about waist> a blood-stained silver belt [75%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic) [89%]
<worn on arms> a pair of frost-rimed cold iron vambraces [poor] (magic)
<worn around wrist> an elven bracelet of precision [superior] (magic)
<worn around wrist> a bracer made from the skin of a yuan-ti (magic)
<worn on hands> some black leather gloves with mithril blades [71%]
<worn on finger> a ring of destruction [poor] (magic) (glowing)
<worn on finger> a ring of the valkyries of damage
<primary weapon> the Soulsword (magic) (humming) [69%]
<secondary weapon> a diorite shard named 'Seeker' [poor] (magic) [78%]
<worn on legs> some flexible leggings of hellfire (magic) (glowing) [21%]
<worn on feet> a pair of shadowseed stone boots of endurance [88%]
MMMMMMMMM
^^^^^^^^^..
^^^.^^.^...
....P@.^...
***......^.
*...^^M^^^^
.^^MMMMMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 47v/176V Pos: standing >
MMMMMMMMM
^^^^^^^^...
^^.^^.^...^
....P@^....
**......^..
...^^M^^^^^
^^MMMMMMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 46v/176V Pos: standing >
MMMMMMMMM
^^^^^^^...^
^.^^.^...^.
....P@....^
*......^..^
..^^M^^^^^^
^MMMMMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 740h/740H 46v/176V Pos: standing >
MMMMMMMM.
^^^^^^...^.
.^^.^...^..
....P@...^.
......^..^.
.^^M^^^^^^^
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 45v/176V Pos: standing >
MMMMMMM..
^^^^^...^..
^^.^...^...
....P@..^..
.....^..^.*
^^M^^^^^^^^
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 44v/176V Pos: standing >
MMMMMM..^
^^^^...^...
^.^...^...^
....P@.^..*
....^..^.**
^M^^^^^^^^^
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 44v/176V Pos: standing >
MMMMM..^M
^^^...^....
.^...^...^*
....P@^..*^
...^..^.***
M^^^^^^^^^*
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
Noz sneaks in from the west.
< 740h/740H 43v/176V Pos: standing >
MMMM..^M.
^^...^....^
^...^...^**
....P@..*^*
..^..^.****
^^^^^^^^^*M
MMMMMMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 740h/740H 42v/176V Pos: standing >
MMMMMM^..
MMMMM..^M.^
^^...^....^
^...^@..^**
.....P..*^*
..^..^.****
^^^^^^^^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 41v/176V Pos: standing >
MMMMM^...
MMMM..^M.^^
^...^....^M
...^P@.^**M
....^..*^*M
.^..^.****M
^^^^^^^*M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
Noz sneaks in from the west.
< 740h/740H 42v/176V Pos: standing >
MMMM^....
MMM..^M.^^M
...^....^MM
..^.P@^**MM
...^..*^*MM
^..^.****M^
^^^^^^*MM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading north.
< 740h/740H 41v/176V Pos: standing >
MMM^....M
MM..^M.^^MM
..^....^MMM
.^..P@**MMM
..^..*^*MM^
..^.****M^*
^^^^^*MM^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 740h/740H 41v/176V Pos: standing >
MMMM^....
MMM..^M.^^M
...^....^MM
..^..@P**MM
...^..*^*MM
^..^.****M^
^^^^^^*MM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 41v/176V Pos: standing >
MMMM^....
MMM..^M.^^M
...^....^MM
..^..@.**MM
...^..*^*MM
^..^.****M^
^^^^^^*MM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
< 740h/740H 45v/176V Pos: standing >
MMMM^....
MMM..^M.^^M
...^....^MM
..^..@.**MM
...^..*^*MM
^..^.****M^
^^^^^^*MM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
< 740h/740H 46v/176V Pos: standing >
MMMMM^...
MMMM..^M.^^
^...^....^M
...^.@P.**M
....^..*^*M
.^..^.****M
^^^^^^^*M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 47v/176V Pos: standing >
MMMMMM^..
MMMMM..^M.^
^^...^....^
^...^@P..**
.....^..*^*
..^..^.****
^^^^^^^^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 46v/176V Pos: standing >
MMMMMM^.
MMMMMM..^M.
^^^...^....
.^...@P...*
......^..*^
...^..^.***
^^^^^^^^^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 740h/740H 45v/176V Pos: standing >
MMMMMM^
MMMMMMM..^M
^^^^...^...
^.^..@P....
.......^..*
....^..^.**
M^^^^^^^^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 45v/176V Pos: standing >
MMMMMM^.
MMMMMM..^M.
^^^...^....
.^..P@....*
......^..*^
...^..^.***
^^^^^^^^^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
There are Drow Elf tracks going west.
< 740h/740H 45v/176V Pos: standing >
MMMMMM^..
MMMMM..^M.^
^^...^....^
^...P@...**
.....^..*^*
..^..^.****
^^^^^^^^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading north.
Noz sneaks in from the west.
< 740h/740H 45v/176V Pos: standing >
MMMMM^...
MMMM..^M.^^
^...^....^M
....P@..**M
....^..*^*M
.^..^.****M
^^^^^^^*M
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
Noz sneaks in from the west.
< 740h/740H 44v/176V Pos: standing >
MMMM^....
MMM..^M.^^M
...^....^MM
....P@.**MM
...^..*^*MM
^..^.****M^
^^^^^^*MM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 43v/176V Pos: standing >
MMM^....M
MM..^M.^^MM
..^....^MMM
....P@**MMM
..^..*^*MM^
..^.****M^*
^^^^^*MM^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
There are some tracks heading west.
There are some tracks heading east.
< 740h/740H 42v/176V Pos: standing >
...^M
.P@*M
..^.M
A Dark Jungle
Obvious exits: -North -East -West
< 740h/740H 43v/176V Pos: standing >
MMMMS^ M
MMM^....MMM
M..^M.^^MMM
.^...@^MMM^
.....**MMM^
.^..*^*MM^^
^.****M^*
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 42v/176V Pos: standing >
MMMMMS^ MM
MMM^....MMM
M..^M@^^MMM
.^...P^MMM^
.....**MMM^
^..*^*MM^
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
< 740h/740H 42v/176V Pos: standing >
MMMMMS^ MM
MMM^.@..MMM
M..^MP^^MMM
.^....^MMM^
....**MMM
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
There are Grey Elf tracks going north.
< 740h/740H 41v/176V Pos: standing >
MMMMM@^ MM
MMM^.P..MMM
M..^M.^^MMM
^....^MMM
A Sandy Myrabolan Beach
Obvious exits: -North -East -South -West
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop yup floats here.
The Sloop Leftover Salmon floats here.
The Sloop The Infernal Rage floats here.
There are Grey Elf tracks going east.
< 740h/740H 42v/176V Pos: standing >
Headbutt whom?
< 740h/740H 56v/176V Pos: standing >
Headbutt whom?
< 740h/740H 57v/176V Pos: standing >
Headbutt whom?
< 740h/740H 61v/176V Pos: standing >
Headbutt whom?
< 740h/740H 62v/176V Pos: standing >
Headbutt whom?
< 740h/740H 63v/176V Pos: standing >
A Well Worn Path
This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West
< 740h/740H 63v/176V Pos: standing >
A Newly Built Road
This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years. As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
A playful squirrel hops down the road here.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
< 740h/740H 62v/176V Pos: standing >
A Newly Built Road
Obvious exits: -East -West
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
A playful squirrel hops down the road here.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
< 740h/740H 65v/176V Pos: standing >
A Newly Built Road
Obvious exits: -East -West
*Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
A playful squirrel hops down the road here.
< 740h/740H 66v/176V Pos: standing >
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South# -West
There are Grey Elf tracks going north.
< 740h/740H 65v/176V Pos: standing >
A Small Rest Area
For those too cheap or too poor to spend the money to rest at
the tavern just off to the west, this resting grounds has been set up,
and designed for the tired traveller or camper. The area has had the
brush cut away, and a large fire pit dug for some comfort, still,
sleeping on the cold hard earth here should be done only as a last
resort of those not wishing for things such as being comfortable.
Obvious exits: -West
A smoldering fire pit has been dug here. (illuminating)
A Myrabolan archer rests here by the fire.
A Myrabolan archer rests here by the fire.
Noz sneaks in from the west.
< 740h/740H 64v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 66v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 67v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 68v/176V Pos: standing >
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South# -West
There are Drow Elf tracks going east.
There are some tracks heading north.
< 740h/740H 68v/176V Pos: standing >
The Myrabolan Dock Road
The road continues north here, towards the ocean and through the
forested country side. The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line. Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
< 740h/740H 67v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
A common resident of the city travels down the road.
A playful squirrel hops down the road here.
There are Orc tracks going north.
There are Grey Elf tracks going north.
< 740h/740H 66v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South
A young Half-Elf wanders the road here.
There are some tracks heading east.
Noz sneaks in from the south.
< 740h/740H 66v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -West
< 740h/740H 65v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The path forks to the north here, but the trail is
much less traveled than the main road. The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East -West
Noz sneaks in from the west.
< 740h/740H 64v/176V Pos: standing >
A Small Trail
This trail is just off from the main road. It is most likely
used by the forest animals that wander around this area. To the north
the ocean can be seen clearly, the main road to the Myrabolan Docks is
just to the south.
Obvious exits: -North -South
A small doe stands on the road here, wary of travellers.
< 740h/740H 65v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 66v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 67v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 69v/176V Pos: standing >
A playful squirrel enters from the north.
The Trail Ends
The small trail towards the ocean seems to end here, with a
large group of rocks that seem to have been piled up by someone not
that long ago. The soil of the road has been replaced by the sand
from a beach and the tall trees of the forest are now quite a
distance to the south.
Obvious exits: -South
< 740h/740H 69v/176V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
A Small Trail
This trail is just off from the main road. It is most likely
used by the forest animals that wander around this area. To the north
the ocean can be seen clearly, the main road to the Myrabolan Docks is
just to the south.
Obvious exits: -North -South
A playful squirrel hops down the road here.
A small doe stands on the road here, wary of travellers.
< 740h/740H 71v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The path forks to the north here, but the trail is
much less traveled than the main road. The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East -West
There are some tracks heading east.
< 740h/740H 73v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The path forks to the north here, but the trail is
much less traveled than the main road. The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -South -West
A young Half-Elf wanders the road here.
< 740h/740H 72v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 73v/176V Pos: standing >
Alas, you cannot go that way. . . .
< 740h/740H 75v/176V Pos: standing >
The Myrabolan Dock Road
The road continues here, but turns to avoid a heavy forest that
must have been to difficult to clear. The Myrabolan Docks are now
quite close, just off to the east a short distance, while the popular
ziggurat palace of the city can be seen rising up a distance in the
west. To the south here a faint trail opens up into the forest,
most likely used more for the animals that inhabit the forest than
travellers along the road.
Obvious exits: -North -East
An elite hunter guard looks to the south intently.(Gold Aura)
< 740h/740H 75v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
There are Grey Elf tracks going east.
< 740h/740H 75v/176V Pos: standing >
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
< 740h/740H 74v/176V Pos: standing >
Before the Myrabolan Docks
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation. The road forks to
the north here, where the gates of the docks lie.
Obvious exits: -North -East -West
< 740h/740H 76v/176V Pos: standing >
The Gates of the Myrabolan Docks
The small docks of Myrabolus are straight north of here, with
only a single pier. The guards stationed here protect the guards from
the unwelcome from entering the road to the south. In case of an
emergency they would sealed the gates here to lock intruders on
the pier. The gate itself is held up by two large white stone pillars.
Obvious exits: -North -South
A small doe stands on the road here, wary of travellers.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
There are Orc tracks going north.
There are some tracks heading north.
Noz sneaks in from the south.
< 740h/740H 78v/176V Pos: standing >
Before the Pier
The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south. Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here. To the east a small structure has been built
for use for the harbour master.
Obvious exits: -North -East# -South
A playful squirrel hops down the road here.
A small doe stands on the road here, wary of travellers.
There are some tracks heading north.
There are some tracks heading north.
< 740h/740H 78v/176V Pos: standing >
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
A Grey Elf (medium) stands, floating here.(Gold Aura)
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
There are some tracks heading north.
There are some tracks heading north.
< 740h/740H 78v/176V Pos: standing >
You snap into visibility.
[Damage: 70 ] You leave a huge, red swollen lump on a Grey Elf's temple.
You are burned as you hit a Grey Elf!
< 737h/740H 80v/176V Pos: standing >
< T: Rexx TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Noz snaps into visibility.
A dark shroud encases Noz as he charges into battle.
A Grey Elf is knocked to the ground by Noz's mighty bash!
< 737h/740H 81v/176V Pos: standing >
< T: Rexx TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Noz misses a Grey Elf.
Noz snaps into visibility.
Noz's crude slash strikes a Grey Elf.
Noz's crude slash strikes a Grey Elf.
Noz's weak slash strikes a Grey Elf.
< 737h/740H 81v/176V Pos: standing >
< T: Rexx TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
< 737h/740H 81v/176V Pos: standing >
< T: Rexx TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
You parry a Grey Elf's lunge at you.
You snap into visibility.
You snap into visibility.
[Damage: 4 ] Your decent slash strikes a Grey Elf.
You are burned as you hit a Grey Elf!
[Damage: 11 ] Your impressive pierce seriously wounds a Grey Elf.
You are burned as you hit a Grey Elf!
[Damage: 5 ] Your decent pierce strikes a Grey Elf very hard.
You are burned as you hit a Grey Elf!
[Damage: 12 ] Your impressive slash enshrouds a Grey Elf in a mist of blood.
You are burned as you hit a Grey Elf!
< 731h/740H 81v/176V Pos: standing >
< T: Rexx TP: sta TC:few scratches E: A Grey Elf sit EP: awful >
Noz snaps into visibility.
Noz's slash seriously wounds a Grey Elf.
Noz's impressive slash hits a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
Noz neatly performs a coup de grace and beheads a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.