<worn in nose> a brass nose ring
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a thin batwing cloak
<worn about waist> a thick leather belt
<worn on belt buckle>a quill
<primary weapon> a stout oaken cudgel
Obvious exits: -E -W
< 13h/26H 159v/170V Pos: standing >
Near a Log Cabin
Obvious exits: -N -E -S
< 14h/26H 159v/170V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 14h/26H 158v/170V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 14h/26H 159v/170V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 14h/26H 159v/170V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 14h/26H 159v/170V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 15h/26H 159v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 15h/26H 161v/170V Pos: standing >
Near a Log Cabin
Obvious exits: -N -E -S
< 15h/26H 160v/170V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 15h/26H 160v/170V Pos: standing >
MMM^^..^.
^MMM^.....*
MMM^^M....*
MMM^^@....*
^MM^^^^^.**
^MMM^..^^**
MMM^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 15h/26H 160v/170V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 16h/26H 161v/170V Pos: standing >
Zone Name: Nax
Warning, some mobs in this zone may be very hazardous for you! Travel with care!
Warning, some mobs in this zone may be very hazardous for you! Travel with care!
< 16h/26H 162v/170V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 18h/26H 170v/170V Pos: standing >
MMM^^..^.
^MMM^M....*
MMM^^.....*
MMM^^@....*
^MM^^^^^.**
^MMM^..^^**
MMM^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 19h/26H 169v/170V Pos: standing >
You quickly scan the area.
A young doe who is not far off to your north.
< 19h/26H 169v/170V Pos: standing >
MMMM^^.^.
^MMM^^..^.*
^MMM^M....*
MMM^^@....*
MMM^^.....*
^MM^^^^^.**
MMM^..^^*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 19h/26H 167v/170V Pos: standing >
^MMM^^^..
^MMMM^^.^.*
^MMM^^..^.*
^MMM^@....*
MMM^^.....*
MMM^^.....*
MM^^^^^.*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A young doe nibbles on a branch.
< 19h/26H 165v/170V Pos: standing >
A young doe is too small for you to ride, find something bigger.
< 20h/26H 169v/170V Pos: standing >
^MMM^....
^^MMM^^^..^
^MMMM^^.^.*
^MMM^@..^.*
^MMM^M....*
MMM^^.....*
MM^^.....
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 20h/26H 168v/170V Pos: standing >
MMM^....^
^MMM^^^..^*
MMMM^^.^.**
MMM^^@.^.**
MMM^M....**
MM^^.....**
M^^.....*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 20h/26H 166v/170V Pos: standing >
^MMM^.^..
^MMM^....^.
^MMM^^^..^*
MMMM^@.^.**
MMM^^..^.**
MMM^M....**
M^^.....*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 164v/170V Pos: standing >
^MMM^^^^.
^^MMM^.^...
^MMM^....^.
^MMM^@^..^*
MMMM^^.^.**
MMM^^..^.**
MM^M....*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 161v/170V Pos: standing >
^^MMM^^^*
^^MMM^^^^..
^^MMM^.^...
^MMM^@...^.
^MMM^^^..^*
MMMM^^.^.**
MM^^..^.*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 21h/26H 160v/170V Pos: standing >
^MMM^^^**
^MMM^^^^..^
^MMM^.^....
MMM^.@..^.*
MMM^^^..^**
MMM^^.^.***
M^^..^.**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 21h/26H 158v/170V Pos: standing >
MMM^^^**^
MMM^^^^..^.
MMM^.^....*
MM^..@.^.**
MM^^^..^***
MM^^.^.****
^^..^.***
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 21h/26H 157v/170V Pos: standing >
MMM^^.***
^MMM^^^**^.
MMM^^^^..^.
MMM^.@....*
MM^....^.**
MM^^^..^***
M^^.^.***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 155v/170V Pos: standing >
.MMM^M.**
^MMM^^.****
^MMM^^^**^.
MMM^^@^..^.
MMM^.^....*
MM^....^.**
M^^^..^**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 152v/170V Pos: standing >
The night has begun.
^MMM^^^.*
^.MMM^M.***
^MMM^^.****
^MMM^@^**^.
MMM^^^^..^.
MMM^.^....*
M^....^.*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 149v/170V Pos: standing >
^^MMM^^^.
M^MMM^^^.**
^.MMM^M.***
^MMM^@.****
^MMM^^^**^.
MMM^^^^..^.
MM^.^....
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 147v/170V Pos: standing >
^^MMM^M^^
M^^MMM^^^.*
M^MMM^^^.**
^.MMM@M.***
^MMM^^.****
^MMM^^^**^.
MM^^^^..^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 145v/170V Pos: standing >
^^^MMM^^^
^^^MMM^M^^.
M^^MMM^^^.*
M^MMM@^^.**
^.MMM^M.***
^MMM^^.****
MMM^^^**^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 143v/170V Pos: standing >
^^MMM^^^.
^^MMM^M^^.*
^^MMM^^^.**
^MMM^@^.***
.MMM^M.****
MMM^^.****.
MM^^^**^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 140v/170V Pos: standing >
^M^MMMM^^
^^^MMM^^^..
^^MMM^M^^.*
^^MMM@^^.**
^MMM^^^.***
.MMM^M.****
MM^^.****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 21h/26H 137v/170V Pos: standing >
The Base of a Mountain
Obvious exits: -N -S
A weather-beaten sign sticks up from the rocks here.
< 22h/26H 134v/170V Pos: standing >
__________________
| |
| |
| Harpy |
| Territory |
| |
__________________
][
][
][
][
][
< 22h/26H 138v/170V Pos: standing >
The Base of a Mountain
Obvious exits: -N -E -S
< 23h/26H 137v/170V Pos: standing >
The Base of a Mountain
Obvious exits: -E -S
< 23h/26H 135v/170V Pos: standing >
The Base of a Mountain
Obvious exits: -E -S -W
< 23h/26H 134v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/26H 135v/170V Pos: standing >
The Start of a Mountain Trail
Obvious exits: -W -U
A hooded merchant stands here, peddling his wares.
< 23h/26H 132v/170V Pos: standing >
< 24h/26H 134v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -S -D
< 24h/26H 131v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S
< 24h/26H 130v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S
< 25h/26H 129v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -E -S -W
< 25h/26H 127v/170V Pos: standing >
A Cliffside Lookout
Obvious exits: -S -W
< 25h/26H 125v/170V Pos: standing >
Zone Name: The Mountain Settlement of the Harpies
Warning, some mobs in this zone may be very hazardous for you! Travel with care!
Warning, some mobs in this zone may be very hazardous for you! Travel with care!
< 25h/26H 127v/170V Pos: standing >
A Cliffside Lookout
Obvious exits: -N -W
An Orc hiker tries to get some sleep after an exhusting trek.
An Orc rests here after a long hike.
< 25h/26H 124v/170V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.
< 26h/26H 127v/170V Pos: standing >
This thing will kill you so fast, it's not EVEN funny!
< 26h/26H 128v/170V Pos: standing >
A Cliffside Lookout
Obvious exits: -N -E
< 26h/26H 126v/170V Pos: standing >
A Cliffside Lookout
Obvious exits: -N -W
An Orc hiker tries to get some sleep after an exhusting trek.
An Orc rests here after a long hike.
< 26h/26H 125v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 26h/26H 127v/170V Pos: standing >
A Cliffside Lookout
Obvious exits: -N -E
< 26h/26H 124v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 26h/26H 124v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -E -S -W
< 26h/26H 122v/170V Pos: standing >
< 26h/26H 123v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -W
A mountain lion slinks through the trails here.
< 26h/26H 121v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -W
< 26h/26H 120v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -W
A mountain lion slinks through the trails here.
< 26h/26H 118v/170V Pos: standing >
You ARE mad!
< 26h/26H 119v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -W
< 26h/26H 118v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -E
< 26h/26H 115v/170V Pos: standing >
< 26h/26H 116v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 26h/26H 117v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S
< 26h/26H 114v/170V Pos: standing >
< 26h/26H 115v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S -W
< 26h/26H 113v/170V Pos: standing >
Someone suddenly attacks YOU!
A rock lizard misses you.
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
Autosaving...
You would need some luck!
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
You dodge a rock lizard's vicious attack.
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
A rock lizard dodges your futile attack.
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
You are using:
<worn in nose> a brass nose ring
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a thin batwing cloak
<worn about waist> a thick leather belt
<worn on belt buckle>a quill
<primary weapon> a stout oaken cudgel
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
A rock lizard misses you.
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
A rock lizard dodges your futile attack.
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
You are carrying: (5/9)
a spellbook
[3] a small bandage
an amber-colored rod
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
You lack the training to use two weapons.
< 26h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: rock sta EP: excellent >
A rock lizard's weak claw wounds you.
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: excellent >
[Damage: 1 ] Your crush strikes a rock lizard.
As you strike a rock lizard, the power of your ancestors fill you with RAGE!
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: small wounds >
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: small wounds >
You dodge a rock lizard's vicious attack.
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: small wounds >
You feel your skill in 1h bludgeon improving.
[Damage: 1 ] Your crush strikes a rock lizard.
As you strike a rock lizard, the power of your ancestors fill you with RAGE!
You feel your skill in 1h bludgeon improving.
[Damage: 1 ] Your weak crush strikes a rock lizard hard.
A rock lizard is stunned!
As you strike a rock lizard, the power of your ancestors fill you with RAGE!
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: pretty hurt >
You dodge a rock lizard's vicious attack.
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: pretty hurt >
[Damage: 1 ] Your weak crush strikes a rock lizard hard.
[Damage: 1 ] Your weak crush strikes a rock lizard hard.
You miss a rock lizard.
[Damage: 1 ] Your crush strikes a rock lizard very hard.
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: bleeding, close to death >
You dodge a rock lizard's vicious attack.
< 25h/26H 113v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: rock sta EP: bleeding, close to death >
[Damage: 2 ] Your decent crush seriously wounds a rock lizard.
A rock lizard is incapacitated and will slowly die, if not aided.
[Damage: 1 ] Your weak crush seriously wounds a rock lizard.
A rock lizard is incapacitated and will slowly die, if not aided.
[Damage: 2 ] Your decent crush enshrouds a rock lizard in a mist of blood.
A rock lizard is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] Your weak crush enshrouds a rock lizard in a mist of blood.
A rock lizard is mortally wounded, and will die soon, if not aided.
< 25h/26H 113v/170V Pos: standing >
<[Damage: 1 ] Your weak crush causes a rock lizard to grimace in pain.
A rock lizard is mortally wounded, and will die soon, if not aided.
As you strike a rock lizard, the power of your ancestors fill you with RAGE!
[Damage: 3 ] You crushed a rock lizard's skull, I'm afraid it's dead.
A rock lizard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a rock lizard's gurgling and choking signals its demise.
< 25h/26H 113v/170V Pos: standing >
< 25h/26H 113v/170V Pos: standing >
the corpse of a rock lizard appears to be empty.
< 25h/26H 113v/170V Pos: standing >
Into what?
< 25h/26H 113v/170V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 16% complete.
You have 19:18 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 10%
You have 5:18 left.
< 25h/26H 113v/170V Pos: standing >
Zone Name: The Mountain Settlement of the Harpies
Warning, some mobs in this zone may be very hazardous for you! Travel with care!
Warning, some mobs in this zone may be very hazardous for you! Travel with care!
< 26h/26H 122v/170V Pos: standing >
< 26h/26H 127v/170V Pos: standing >
< 26h/26H 128v/170V Pos: standing >
< 26h/26H 129v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
The corpse of a rock lizard is lying here.
A mountain lion slinks through the trails here.
< 26h/26H 131v/170V Pos: standing >
A Fork in the Trail
Obvious exits: -N -S -U
< 26h/26H 130v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -U -D
A small mountain goat wanders the hills today.
< 26h/26H 128v/170V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -D
< 26h/26H 126v/170V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the "artifact" command! Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.
A Trail up to the Summit
Obvious exits: -U -D
A small mountain goat wanders the hills today.
< 26h/26H 125v/170V Pos: standing >
Are you mad!?
< 26h/26H 125v/170V Pos: standing >
[Damage: 1 ] Your weak crush wounds a mountain goat.
< 26h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: mountain sta EP: few scratches >
< 26h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: mountain sta EP: few scratches >
< 26h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: mountain sta EP: few scratches >
A mountain goat misses you.
[Damage: 2 ] Your decent crush strikes a mountain goat.
[Damage: 3 ] Your decent crush strikes a mountain goat hard.
< 26h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC:excellent E: mountain sta EP: small wounds >
A mountain goat's weak bite wounds you.
[Damage: 2 ] Your decent crush strikes a mountain goat.
As you strike a mountain goat, the power of your ancestors fill you with RAGE!
< 25h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: mountain sta EP: few wounds >
< 25h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC:few scratches E: mountain sta EP: few wounds >
A mountain goat's fine bite strikes you very hard.
OUCH! That really did HURT!
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
A mountain goat dodges your futile attack.
A mountain goat dodges your futile attack.
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
A mountain goat misses you.
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
A mountain goat dodges your futile attack.
[Damage: 2 ] Your decent crush strikes a mountain goat.
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
A mountain goat misses you.
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
[Damage: 2 ] Your decent crush strikes a mountain goat.
A mountain goat dodges your futile attack.
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
You dodge a mountain goat's vicious attack.
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
You miss a mountain goat.
A mountain goat dodges your futile attack.
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
You rediscover the law of gravity...
...the hard way!
< 20h/26H 128v/170V Pos: standing >
< T: Kad TP: sta TC: small wounds E: mountain sta EP: few wounds >
You land with stunning force!
[Damage: 8 ] The world starts spinning, and your ears are ringing!
That last blow was a bit too much, and you go down.
< 12h/26H 128v/170V Pos: on your ass >
Feeling begins to return... a major headache.
< 12h/26H 128v/170V Pos: on your ass >
Someone suddenly attacks YOU!
An Orc's impressive slash grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your instincts force you into a BloodLust!
< -1h/26H 128v/170V Pos: on your ass >
< T: Kad TP: ass TC: bleeding, close to death E: An Orc sta EP: excellent >
You manage to unsteadily get to your feet.
< 3h/30H 128v/170V Pos: standing >
< T: Kad TP: sta TC: awful E: An Orc sta EP: excellent >
< 3h/30H 128v/170V Pos: standing >
Someone says 'laygh'
< 3h/30H 128v/170V Pos: standing >
< 3h/30H 128v/170V Pos: standing >
Your upper body is disconnected from your legs as an Orc slashes you.
Your light blue scarf was completely destroyed by the massive blow!