The death of [20 Warrior] Herp (Ogre)

in a Well Traveled Path

from the perspective of [20 Warrior] Herp (Ogre)

<worn on head>       a hallowed Cimmerian headband (glowing)
<worn on face>       a static glass veil
<worn around neck>   a tattered dwarfskin collar
<worn around neck>   a tattered dwarfskin collar
<worn on body>       a sparkling bronze ringmail
<worn about body>    a raw leather cloak
<worn about waist>   a belt made from assorted skins
<worn on belt buckle>a rugged adventurers satchel
<held as shield>     a small round wooden shield
<worn around wrist>  some oddly engraved bracers [poor]
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a two-handed sword
<worn on feet>       a pair of raw leather boots

Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 407h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 A traveling adventurer dodges Sslit's attack.

< 407h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit starts casting an offensive spell.

< 407h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 407h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 -=[A traveling adventurer's fine punch strikes you.]=-
-=[A traveling adventurer's punch wounds you.]=-
Sslit starts casting an offensive spell.

< 379h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 379h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 A traveling adventurer dodges Sslit's attack.
[Damage: 19 ] -=[Your powerful slash strikes a traveling adventurer hard.]=-
[Damage: 12 ] -=[Your impressive slash strikes a traveling adventurer.]=-

< 379h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit starts casting an offensive spell.

< 379h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit completes his spell...
Sslit utters the words 'mosailla paieg'
A traveling adventurer cries out as Sslit burns him.
Sslit misses a traveling adventurer.

< 379h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 -=[A traveling adventurer's punch wounds you.]=-
-=[A traveling adventurer's crude punch wounds you.]=-

< 367h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 Sslit starts casting an offensive spell.

< 367h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 You miss a traveling adventurer.
You score a CRITICAL HIT!!!!!
[Damage: 52 ] -=[Your slash causes a traveling adventurer to grimace in pain.]=-

< 367h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 Sslit completes his spell...
Sslit utters the word 'bajroculof'
A huge boulder created by Sslit hits a traveling adventurer causing him to scream out in agony!

< 367h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 A traveling adventurer dodges Sslit's attack.

< 367h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 A peasant commoner leaves south.
Sslit starts casting an offensive spell.

< 367h/731H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 Sslit completes his spell...
Sslit utters the words 'mosailla paieg'
Sslit has burned a traveling adventurer to death.
A traveling adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A traveling adventurer's death cry reverberates in your head as he falls to the ground.

< 367h/731H 127v/127V Pos: standing >
Sslit gets something from the corpse of a traveling adventurer.

< 367h/731H 127v/127V Pos: standing >
Sslit stops using a rugged adventurers satchel.

< 367h/731H 127v/127V Pos: standing >
Sslit puts a small pile of coins into a rugged adventurers satchel.

< 367h/731H 127v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -South -Up
Fresh blood covers everything in the area.
[2] The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
Sslit (Kobold)(small) stands, floating here (Newbie).
A young villager wanders here, singing songs of joy.
Sslit attaches a rugged adventurers satchel to his belt.

< 367h/731H 127v/127V Pos: standing >
Sslit floats up.
You follow Sslit.

Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
Obvious exits: -South# -Down
The corpse of a tiny infant is lying here.
Sslit (Kobold)(small) stands, floating here (Newbie).
A tiny infant has been abandoned here, left to die.

< 367h/731H 125v/127V Pos: standing >
Being the ferocious sort, you charge at the enemy!
[Damage: 11 ] -=[Your impressive slash grievously wounds a tiny infant.]=-
A tiny infant is incapacitated and will slowly die, if not aided.
Sslit opens the door.

< 368h/731H 125v/127V Pos: standing >
<Sslit leaves south.

< 368h/731H 125v/127V Pos: standing >
<
< 368h/731H 125v/127V Pos: standing >
<A tiny infant slumps to the ground.

< 368h/731H 125v/127V Pos: standing >
<
< 368h/731H 125v/127V Pos: standing >
<[Damage: 47 ] Your final slash sends a tiny infant's head bouncing along the ground.
A tiny infant is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a tiny infant's last actions in this world.

< 368h/731H 125v/127V Pos: standing >
Kick who?

< 368h/731H 125v/127V Pos: standing >
Rushdie Inn
Obvious exits: -South -Down
Fresh blood covers everything in the area.
[2] The corpse of a tiny infant is lying here.

< 368h/731H 125v/127V Pos: standing >
A Room of Peace
   This chamber is lit with a pulsating, eerie light that seems to be emanating
from seemingly nowhere.  The walls seem to be made of a strange magical stone
the like of which you have never seen before.  The floor here is smooth and
very soothing to the touch.  This seems to be some sort of place to meditate or
to commune with the dead.  A rather strange looking statue is in the center of
this room, depicting what seems to be a black dragon fighting against a copper
dragon.  This room emits a strong feeling of joy and boundless peace.
Obvious exits: -North
The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
A tiny emerald has been left here.
Sslit (Kobold)(small) sits resting.

< 368h/731H 124v/127V Pos: standing >
You sit down and relax.

< 371h/731H 127v/127V Pos: sitting >
You stop sitting around and lay down.

< 374h/731H 127v/127V Pos: on your ass >
You drift off to sleep.

< 376h/731H 127v/127V Pos: on your ass >
You wake up.

< 380h/731H 127v/127V Pos: on your ass >
You feel sated already.

< 382h/731H 127v/127V Pos: on your ass >
You drift off to sleep.

< 384h/731H 127v/127V Pos: on your ass >
Your blood cools, and you no longer see targets everywhere.

< 310h/647H 127v/127V Pos: on your ass >
You are using:
<worn on head>       Something.
<worn on face>       Something.
<worn around neck>   Something.
<worn around neck>   Something.
<worn on body>       Something.
<worn about body>    Something.
<worn about waist>   Something.
<worn on belt buckle>Something.
<worn around wrist>  Something.
<worn around wrist>  Something.
<worn on hands>      Something.
<primary weapon>     Something.
<secondary weapon>   Something.
<worn on feet>       Something.

< 330h/647H 127v/127V Pos: on your ass >

		Character attributes for Herp

Level: 19   Race: Ogre   Class: Warrior 
Age: 25 yrs / 0 mths  Height: 91 inches Weight: 477 lbs  Size: huge

STR: excellent        AGI: very good         DEX: very good
POW: good             INT: good              WIS: good
CON: very good        CHA: good             LUCK: good

Armor Points: -26  Reduces melee damage taken by 2.6% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 4% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 90% 
Hitroll: better than average	Damroll: average
Alignment: extremely evil

Saving Throws: PAR[slightly better than bad]  FEA[average]
               BRE[average]  SPE[slightly below average]

Load carried: No Sweat

< 333h/647H 127v/127V Pos: on your ass >

< 358h/647H 127v/127V Pos: on your ass >
You wake up.

< 363h/647H 127v/127V Pos: on your ass >
You feel sated already.

< 366h/647H 127v/127V Pos: on your ass >
You drift off to sleep.

< 362h/640H 127v/127V Pos: on your ass >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 363h/640H 127v/127V Pos: on your ass >
In your dreams, or what?

< 363h/640H 127v/127V Pos: on your ass >

< 367h/640H 127v/127V Pos: on your ass >

< 369h/640H 127v/127V Pos: on your ass >

< 418h/640H 127v/127V Pos: on your ass >
You wake up.

< 420h/640H 127v/127V Pos: on your ass >
You eat the slab of beef.

< 421h/640H 127v/127V Pos: on your ass >
You drift off to sleep.

< 432h/647H 127v/127V Pos: on your ass >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the help files for your class to see what's available.

< 441h/647H 127v/127V Pos: on your ass >
Autosaving...

< 466h/647H 127v/127V Pos: on your ass >

< 471h/647H 127v/127V Pos: on your ass >
In your dreams, or what?

< 477h/647H 127v/127V Pos: on your ass >
You wake up.

< 480h/647H 127v/127V Pos: on your ass >
Pardon?

< 482h/647H 127v/127V Pos: on your ass >
A Room of Peace
Obvious exits: -North#
The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
A tiny emerald has been left here.
Sslit (Kobold)(small) stands, floating here (Newbie).

< 482h/647H 127v/127V Pos: on your ass >
A Room of Peace
Obvious exits: -North#
The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
A tiny emerald has been left here.
Sslit (Kobold)(small) stands, floating here (Newbie).

< 488h/647H 127v/127V Pos: on your ass >
You clamber to your feet.

< 489h/647H 127v/127V Pos: standing >
Sslit opens the door.

< 490h/647H 127v/127V Pos: standing >
Sslit leaves north.
You follow Sslit.

Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
Obvious exits: -South -Down
[2] The corpse of a tiny infant is lying here.
Sslit (Kobold)(small) stands, floating here (Newbie).
A tiny infant has been abandoned here, left to die.

< 490h/647H 126v/127V Pos: standing >
Sslit closes the door.

< 492h/647H 126v/127V Pos: standing >
Sslit floats down.
You follow Sslit.

a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
[2] The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
Sslit (Kobold)(small) stands, floating here (Newbie).
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 492h/647H 125v/127V Pos: standing >
You are using:
<worn on head>       a hallowed Cimmerian headband (glowing)
<worn on face>       a static glass veil
<worn around neck>   a tattered dwarfskin collar
<worn around neck>   a tattered dwarfskin collar
<worn on body>       a sparkling bronze ringmail
<worn about body>    a raw leather cloak
<worn about waist>   a belt made from assorted skins
<worn on belt buckle>a rugged adventurers satchel
<worn around wrist>  some oddly engraved bracers [poor]
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a two-handed sword
<secondary weapon>   a two-handed sword
<worn on feet>       a pair of raw leather boots

< 504h/647H 127v/127V Pos: standing >
You stop using a two-handed sword.

< 506h/647H 127v/127V Pos: standing >
You strap a small round wooden shield to your arm.

< 508h/647H 127v/127V Pos: standing >
Slay whom?
Sslit looks at you.

< 511h/647H 127v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -South -Up
[2] The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
Sslit (Kobold)(small) stands, floating here (Newbie).
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 513h/647H 127v/127V Pos: standing >
[Damage:  5 ] -=[Your impressive punch wounds a traveling adventurer.]=-

< 516h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 The night has begun.

< 516h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 Sslit assists you heroically.
Sslit misses a traveling adventurer.

< 516h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 You feel your skill in parry improving.
You dodge a traveling adventurer's vicious attack.
-=[A traveling adventurer's impressive slash wounds you.]=-
A traveling adventurer's kick hits you in your side.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 [Damage: 13 ] -=[Your mighty punch wounds a traveling adventurer.]=-
A traveling adventurer dodges your futile attack.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 A traveling adventurer parries Sslit's lunge at him.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 You stop using a two-handed sword.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 You wield a two-handed sword.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 Sslit starts casting an offensive spell.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP: few scratches >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 A traveling adventurer parries Sslit's lunge at him.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 Sslit looks at you.

< 497h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: small wounds E: dorf sta EP:  small wounds >
 -=[A traveling adventurer's powerful slash strikes you.]=-
-=[A traveling adventurer's powerful slash strikes you.]=-

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 A traveling adventurer dodges your futile attack.
Sslit starts casting an offensive spell.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 A traveling adventurer parries Sslit's lunge at him.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 Sslit starts casting an offensive spell.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit starts casting an offensive spell.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
A traveling adventurer misses you.
A traveling adventurer misses you.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 A traveling adventurer dodges Sslit's attack.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 A traveling adventurer parries your futile lunge at him.
A traveling adventurer dodges your futile attack.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit starts casting an offensive spell.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 A traveling adventurer parries Sslit's lunge at him.
Sslit starts casting an offensive spell.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  few wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 461h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 -=[A traveling adventurer's powerful slash strikes you.]=-
-=[A traveling adventurer's impressive slash wounds you.]=-
A traveling adventurer's kick hits you in your side.

< 424h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit starts casting an offensive spell.

< 424h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 A traveling adventurer parries your futile lunge at him.

< 424h/647H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
You raise a level!
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 458h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit starts casting an offensive spell.

< 458h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit completes his spell...
Sslit utters the words 'waouq wuggurz'
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.
Sslit throws a magic missile at a traveling adventurer, who staggers under the blow.

< 458h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit's weak crush grazes a traveling adventurer.

< 458h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 -=[A traveling adventurer's slash strikes you.]=-
-=[A traveling adventurer's powerful slash wounds you.]=-

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 
		Character attributes for Herp

Level: 20   Race: Ogre   Class: Warrior 
Age: 25 yrs / 0 mths  Height: 91 inches Weight: 477 lbs  Size: huge

  Actual (Base)     Actual (Base)
Str: 230 (100)    Pow:  48 ( 80)
Dex:  57 ( 87)    Int:  56 ( 80)   
Agi:  57 ( 87)    Wis:  65 ( 81)
Con: 172 ( 86)    Cha:  40 ( 80)   Luc:  72 ( 80)
Equipped Items:  14     Carried weight:   44

Armor Points: -80  Reduces melee damage taken by 8.0% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 4% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 90% 
Hitroll: better than average	Damroll: average
Alignment: extremely evil

Saving Throws: PAR[far worse than average]  FEA[average]
               BRE[average]  SPE[slightly below average]

Load carried: No Sweat

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 A traveling adventurer dodges your futile attack.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit starts casting an offensive spell.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 Sslit completes his spell...
Sslit utters the words 'mosailla paieg'
A traveling adventurer cries out as Sslit burns him.
A traveling adventurer parries Sslit's lunge at him.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 A Human completes his spell...
A Human utters the words 'ofzahzf gajr eughjfbaiqz'
A Human points at Sslit.
Sslit's entire body spasms uncontrollably as his soul is viciously attacked by a Human.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 Sslit starts casting an offensive spell.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 Sslit completes his spell...
Sslit utters the words 'mosailla paieg'
A traveling adventurer cries out as Sslit burns him.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 You barely block a traveling adventurer's lunge at you.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 A Human completes his spell...
A Human utters the words 'ofzahzf gajr eughjfbaiqz'
A Human points at Sslit.
With a gasp, Sslit realizes his soul will disturb him no more.
Sslit's shabby alligator skin jerkin shattered in bits as the tortured body spasms and quivers!
Sslit is dead! R.I.P.
The last gasps of Sslit cause a sickening chill to run up your spine.
You stop following Sslit.
Your group has been disbanded.

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 You feel your skill in double attack improving.
A traveling adventurer dodges your futile attack.
[Damage: 21 ] -=[Your powerful slash grievously wounds a traveling adventurer.]=-

< 428h/681H 127v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: dorf sta EP:  awful >
 You parry a traveling adventurer's lunge at you.
A traveling adventurer's kick hits you in your side.
You attempt to flee...
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
The corpse of a wandering merchant is lying here.
A traveling adventurer roams here looking for some excitement.
You flee southward!

< 418h/681H 103v/127V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
Fresh blood splatters cover the area.
The corpse of a Kobold is lying here.
[2] The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
A Human (medium) Magister Equitum of The Empire stands here.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 422h/681H 106v/127V Pos: standing >
A Human suddenly attacks YOU!
A Human misses you.

< 422h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: A Human sta EP: excellent >
 A traveling adventurer suddenly attacks YOU!
-=[A traveling adventurer's powerful slash strikes you.]=-

< 403h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: A Human sta EP: excellent >
 A Human steps back, and your kick misses him.

< 403h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: A Human sta EP: excellent >
 You parry a Human's lunge at you.
You dodge a Human's vicious attack.

< 403h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: A Human sta EP: excellent >
 -=[A traveling adventurer's powerful slash strikes you.]=-
You parry a traveling adventurer's lunge at you.
Someone dodges your futile attack.

< 389h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: A Human sta EP: excellent >
 A faint hum can be heard from the shadowy crown of damnation carried by a Human.

< 389h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: few wounds E: someone sta EP: excellent >
 A Human completes his spell...
A Human utters the words 'abrauztg gpahhzfuio uqzbarr'
A Human points at you.
You reel in pain as a Human's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 237h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 -=[A traveling adventurer's powerful slash strikes you.]=-
-=[A traveling adventurer's mighty slash strikes you hard.]=-
A traveling adventurer's kick hits you in your side.

< 184h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Someone dodges your futile attack.

< 184h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 A Human completes his spell...
A Human utters the words 'abrauztg gpahhzfuio uqzbarr'
A Human points at you.
You reel in pain as a Human's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 8h/681H 107v/127V Pos: standing >
< T: Herp TP: sta TC: awful E: A Human sta EP: excellent >
 Suddenly, you feel extremely sluggish and slow!
You attempt to flee...
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
Fresh blood splatters cover the area.
The corpse of a wandering merchant is lying here.
A traveling adventurer roams here looking for some excitement.
You flee southward!

< 8h/681H 79v/127V Pos: standing >

< 8h/681H 11v/59V Pos: standing >
You attempt to flee...
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Fresh blood covers everything in the area.
[2] The corpse of a young villager is lying here.
The corpse of a village commoner is lying here.
a strange black stone lies here.
A small round shield has been dropped here.
A peasant commoner wanders here with his head held low.
A young villager wanders here, singing songs of joy.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
You flee eastward!

< 8h/681H 0v/59V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
The corpse of a wandering merchant is lying here.
A traveling adventurer roams here looking for some excitement.

< 11h/681H 2v/59V Pos: standing >
Alas, you cannot go that way. . . .

< 11h/681H 2v/59V Pos: standing >
Alas, you cannot go that way. . . .

< 11h/681H 3v/59V Pos: standing >
Alas, you cannot go that way. . . .

< 11h/681H 3v/59V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/681H 3v/59V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of a Kobold is lying here.
[2] The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 12h/681H 2v/59V Pos: standing >
A traveling adventurer suddenly attacks YOU!
-=[A traveling adventurer's slash critically injures you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.

< -4h/681H 3v/59V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -3h/681H 3v/59V Pos: on your ass >