The death of [50 Minstrel] Cerz The Empire (Halfling)

in Ohlin's Oddities

from the perspective of [50 Necrolyte] Ulunn (Kobold)

<worn as a badge>    a boreal ivory badge
<worn on head>       a human-made crystal skullcap from Shairak and Smokeveil Forest
<worn on eyes>       some eyes of charming of charisma
<worn in ear>        a burnt dragonscale stud
<worn in ear>        a sparkling gemstone earring (magic)
<worn on face>       a black death mask [poor] (magic)
<worn around neck>   a amulet of the Blood-eye of endurance
<worn around neck>   a tekan amulet of dragon's blood [poor] (magic)
<worn about body>    a black silken cloak [poor]
<worn on back>       a large leather backpack
<worn on tail>       a cracked leather tail protector
<worn as quiver>     a snakeskin quiver of intelligence (glowing)
<worn about waist>   a rope of golden thread [superior] (magic)
<worn on belt buckle>the skull of Ulunn [86%]             
<attached to belt>   a tome of mysticism (magic) (glowing)
<attached to belt>   a tome of mysticism (magic) (glowing)
<worn on arms>       a finely woven pair of spidersilk sleeves [superior] (magic)
<worn around wrist>  a demonic runed bracer [poor]
<worn around wrist>  a satanic bracelet (magic)
<worn on hands>      some fanged limestone talons from Bugentolen
<worn on finger>     a ring of the Tentabeast [superior] (magic) (glowing)
<worn on finger>     a thick bone ring (magic) (glowing)
<held>               a globe of minotaur nobility [superior] (magic)
<held>               a globe of minotaur nobility of endurance (magic)
<worn on legs>       some tattered leggings [superior]
<worn on feet>       a pair of troll-skin boots of wisdom

Obvious exits: -E -W
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.

< 458h/458H 231v/236V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your west.
A peasant commoner who is close by to your west.
A wandering merchant who is close by to your west.
A wandering merchant who is close by to your west.
A village champion who is close by to your west.
A traveling adventurer who is not far off to your west.
A village warrior who is not far off to your west.
A village warrior who is not far off to your west.
A young villager who is not far off to your west.

< 458h/458H 232v/236V Pos: standing >
A Halfling sneaks east.

< 458h/458H 233v/236V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A village champion wanders here looking to start a fight.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.

< 458h/458H 232v/236V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your east.
A small villager who is close by to your east.
A pudgy commoner who is close by to your east.
A Halfling who is not far off to your east.
A traveling adventurer who is close by to your west.
A village warrior who is close by to your west.
A village warrior who is close by to your west.
A young villager who is close by to your west.
A village commoner who is not far off to your west.

< 458h/458H 232v/236V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A traveling adventurer roams here looking for some excitement.
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
A young villager wanders here, singing songs of joy.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.

< 458h/458H 231v/236V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your east.
A peasant commoner who is close by to your east.
A wandering merchant who is close by to your east.
A wandering merchant who is close by to your east.
A small villager who is not far off to your east.
A pudgy commoner who is not far off to your east.
A Halfling who is a brief walk away to your east.
A small child who is close by to your west.

< 458h/458H 232v/236V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.

< 458h/458H 232v/236V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A tiny infant who is close by to your north.
A small child who is not far off to your north.
A village guardian who is a brief walk away to your north.
A traveling adventurer who is close by to your east.
A village warrior who is close by to your east.
A village warrior who is close by to your east.
A wandering adventurer who is not far off to your east.
A peasant commoner who is not far off to your east.
A wandering merchant who is not far off to your east.
A village champion who is not far off to your east.
A peasant commoner who is a brief walk away to your east.
A muscular villager who is a brief walk away to your east.
A village commoner who is close by to your south.
A drunken villager who is close by to your south.

< 458h/458H 233v/236V Pos: standing >
A small child leaves east.

< 458h/458H 233v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -N -W
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
A drunken villager staggers here searching for more beer.
The lich of a per guardian enters from the north.
The lich of a black minotaur warrior enters from the north.
The wraith of the Half-Drow guardian enters from the north.

< 458h/458H 233v/236V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your north.
A tiny infant who is not far off to your north.
A muscular villager who is a brief walk away to your north.
A small child who is a brief walk away to your north.
A village guardian who is rather far off to your north.
A village guardian who is rather far off to your north.
Ivar Bjornson who is rather far off to your north.
A traveling merchant who is close by to your west.
A pudgy commoner who is close by to your west.
A small villager who is close by to your west.
A small child who is close by to your west.
A pudgy commoner who is a brief walk away to your west.
A wandering merchant who is a brief walk away to your west.
A traveling adventurer who is a brief walk away to your west.

< 458h/458H 234v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.
A small child wanders here in search of his mother.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.

< 458h/458H 233v/236V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your east.
A small child who is close by to your east.
A wandering adventurer who is close by to your west.
A wandering merchant who is not far off to your west.
A traveling adventurer who is not far off to your west.

< 458h/458H 234v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
The corpse of a village warrior is lying here.
A wandering adventurer roams here looking for some excitement.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.

< 458h/458H 233v/236V Pos: standing >
You quickly scan the area.
A small villager who is close by to your east.
A pudgy commoner who is close by to your east.
A small child who is close by to your east.
A village commoner who is not far off to your east.
A small child who is not far off to your east.
A drunken villager who is not far off to your east.
A traveling adventurer who is close by to your west.

< 458h/458H 234v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
[2] The corpse of a village champion is lying here.
A pudgy commoner wanders here looking for something to eat.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.

< 458h/458H 234v/236V Pos: standing >
You quickly scan the area.
A traveling merchant who is not far off to your east.
A small villager who is not far off to your east.
A pudgy commoner who is not far off to your east.
A small villager who is not far off to your east.
A village commoner who is a brief walk away to your east.
A small child who is a brief walk away to your east.

< 458h/458H 234v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A peasant commoner wanders here with his head held low.
A wandering adventurer roams here looking for some excitement.
A drunken villager staggers here searching for more beer.
The lich of a per guardian enters from the north.
The lich of a black minotaur warrior enters from the north.
The wraith of the Half-Drow guardian enters from the north.

< 458h/458H 232v/236V Pos: standing >
You quickly scan the area.
A pudgy commoner who is close by to your north.
A young villager who is close by to your east.
A pudgy commoner who is close by to your east.

< 458h/458H 232v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S -W
A well polished marble totem is on the ground here. (magic)
A young villager wanders here, singing songs of joy.
A pudgy commoner wanders here looking for something to eat.
The lich of a per guardian enters from the west.
The lich of a black minotaur warrior enters from the west.
The wraith of the Half-Drow guardian enters from the west.

< 458h/458H 231v/236V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your south.
A drunken villager who is close by to your south.
A wandering adventurer who is close by to your west.

< 458h/458H 232v/236V Pos: standing >
It's already open!

< 458h/458H 234v/236V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
A rope of golden thread lies here. (magic)
A globe of minotaur nobility lies here. (magic)
A black symbol of vargan lies here. (magic)
A helm of infernal rage lies here. (magic)
A crude sword lies here.
The lich of a shadow dragon stands here. (minion) 
Otsurd Ohlin stands here behind an onyx counter.
The lich of a per guardian enters from the west.
The lich of a black minotaur warrior enters from the west.
The wraith of the Half-Drow guardian enters from the west.

< 458h/458H 232v/236V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 458h/458H 232v/236V Pos: standing >
Pardon?

< 458h/458H 236v/236V Pos: standing >
You get a rope of golden thread [superior].
You get a globe of minotaur nobility [superior].
You get a black symbol of Vargan.
You get the helm of infernal rage.
You get a crude sword.
You got 5 items.

< 458h/458H 236v/236V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
*The wraith of the Half-Drow guardian stands here. (minion) 
The lich of a black minotaur warrior stands here. (minion) 
The lich of a per guardian stands here. (minion) 
The lich of a shadow dragon stands here. (minion) 
Otsurd Ohlin stands here behind an onyx counter.

< 458h/458H 236v/236V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 458h/458H 236v/236V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 458h/458H 236v/236V Pos: standing >
You are carrying: (10/11)
a crude sword
the helm of infernal rage (magic)
a black symbol of Vargan (magic)
a globe of minotaur nobility [superior] (magic)
a rope of golden thread [superior] (magic)
an exquisite shield [superior]
a necklace of obsidian and steel beads [poor] (magic)
a wickedly twisted bastard sword
a concussion hammer [superior] (magic)
a dull grey stone amulet

< 458h/458H 236v/236V Pos: standing >
The shopkeeper says 'This item is rather common, you won't get as much for it.'
The shopkeeper now has the helm of infernal rage.
The shopkeeper gives you 7 platinum, 1 gold, and 4 silver.

< 458h/458H 236v/236V Pos: standing >
The shopkeeper says 'This item is rather common, you won't get as much for it.'
The shopkeeper now has a crude sword.
The shopkeeper gives you 6 gold, and 7 silver.

< 458h/458H 236v/236V Pos: standing >
The shopkeeper says 'This item is rather common, you won't get as much for it.'
The shopkeeper now has a black symbol of Vargan.
The shopkeeper gives you 10 platinum, 5 gold, 7 silver, and 4 copper.

< 458h/458H 236v/236V Pos: standing >
The shopkeeper says 'This item is rather common, you won't get as much for it.'
The shopkeeper now has a rope of golden thread [superior].
The shopkeeper gives you 10 platinum, and 2 copper.

< 458h/458H 236v/236V Pos: standing >
Pardon?

< 458h/458H 236v/236V Pos: standing >
You see nothing here.

< 458h/458H 236v/236V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
*The wraith of the Half-Drow guardian stands here. (minion) 
The lich of a black minotaur warrior stands here. (minion) 
The lich of a per guardian stands here. (minion) 
The lich of a shadow dragon stands here. (minion) 
Otsurd Ohlin stands here behind an onyx counter.

< 458h/458H 236v/236V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 458h/458H 236v/236V Pos: standing >
You stop using a large leather backpack.

< 458h/458H 236v/236V Pos: standing >
Ok.
You put 27 platinum, 12 gold, 18 silver, and 6 copper coins into a large leather backpack.

< 458h/458H 236v/236V Pos: standing >
You don't have anything to put in it.

< 458h/458H 236v/236V Pos: standing >
You strap a large leather backpack on your back.

< 458h/458H 236v/236V Pos: standing >
It's already open!

< 458h/458H 236v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S -W
A well polished marble totem is on the ground here. (magic)
A Halfling (small) Legionary of The Empire stands in mid-air here.
A muscular villager wanders here looking to start a fight.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A pudgy commoner wanders here looking for something to eat.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.
The lich of a shadow dragon enters from the east.

< 458h/458H 235v/236V Pos: standing >
You quickly scan the area.
A drunken villager who is close by to your south.
A peasant commoner who is close by to your west.
A wandering adventurer who is close by to your west.
A drunken villager who is close by to your west.

< 458h/458H 235v/236V Pos: standing >
Ok.
The lich of a shadow dragon starts casting an offensive spell called 'electrical execution'.
The lich of a black minotaur warrior starts casting an offensive spell called 'electrical execution'.
The lich of a per guardian starts casting an offensive spell called 'electrical execution'.

< 458h/458H 235v/236V Pos: standing >
A muscular villager leaves south.
A Halfling sings a song so well you feel your pain and suffering ebbing away.
A Halfling finishes his song.

< 458h/458H 235v/236V Pos: standing >
The lich of a shadow dragon completes its spell...
The lich of a shadow dragon utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a shadow dragon.
The lich of a black minotaur warrior completes its spell...
The lich of a black minotaur warrior utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a black minotaur warrior.
A Halfling starts casting an offensive spell called 'bigbys clenched fist'.

< 458h/458H 235v/236V Pos: standing >
A Halfling parries the lich of a shadow dragon's lunge at him.
The lich of a shadow dragon's punch wounds a Halfling.

< 458h/458H 235v/236V Pos: standing >
The lich of a per guardian completes its spell...
The lich of a per guardian utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a per guardian.

< 458h/458H 235v/236V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'buoblg qrunsoqpze yugh'
A Halfling's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 327h/458H 235v/236V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 The wraith of the Half-Drow guardian suddenly attacks a Halfling!
The wraith of the Half-Drow guardian snaps into visibility.
The wraith of the Half-Drow guardian misses a Halfling.

< 327h/458H 235v/236V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.
A Halfling parries your futile lunge at him.

< 327h/458H 235v/236V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 The lich of a per guardian's decent punch wounds a Halfling.
A Halfling parries the lich of a per guardian's lunge at him.
A Halfling starts playing a plain wooden lyre and singing aloud.

< 327h/458H 235v/236V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling sta EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Halfling.
A Halfling attempts to flee.
A Halfling leaves west.

< 327h/458H 235v/236V Pos: standing >
A traveling merchant leaves south.

< 327h/458H 235v/236V Pos: standing >
Ok.
The wraith of the Half-Drow guardian seems a bit busy at the moment, try later.

< 327h/458H 235v/236V Pos: standing >
You start chanting...

< 327h/458H 236v/236V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 458h/458H 236v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A Halfling (small) Legionary of The Empire stands in mid-air here.
A peasant commoner wanders here with his head held low.
A wandering adventurer roams here looking for some excitement.
A drunken villager staggers here searching for more beer.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.
The lich of a shadow dragon enters from the east.

< 458h/458H 234v/236V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A young villager who is close by to your east.
A pudgy commoner who is close by to your east.

< 458h/458H 234v/236V Pos: standing >
The wraith of the Half-Drow guardian fades from your mortal viewing...
Electrical arcs continue to blacken and pincushion a Halfling.

< 458h/458H 234v/236V Pos: standing >
Ok.
The lich of a shadow dragon starts casting an offensive spell.
The lich of a black minotaur warrior starts casting an offensive spell.
The lich of a per guardian starts casting an offensive spell.

< 458h/458H 234v/236V Pos: standing >
The lich of a black minotaur warrior completes its spell...
The lich of a black minotaur warrior utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a black minotaur warrior.
A Halfling parries the lich of a black minotaur warrior's lunge at him.
A Halfling parries the lich of a black minotaur warrior's lunge at him.
A Halfling starts casting an offensive spell.

< 458h/458H 234v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.

< 458h/458H 234v/236V Pos: standing >
The lich of a shadow dragon completes its spell...
The lich of a shadow dragon utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a shadow dragon.
The lich of a per guardian completes its spell...
The lich of a per guardian utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a per guardian.

< 458h/458H 234v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.

< 458h/458H 234v/236V Pos: standing >
A Halfling parries the lich of a shadow dragon's lunge at him.
The lich of a shadow dragon's decent punch wounds a Halfling.

< 458h/458H 234v/236V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'buoblg qrunsoqpze yugh'
A Halfling's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 332h/458H 234v/236V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Halfling.

< 332h/458H 234v/236V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.

< 332h/458H 234v/236V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 A Halfling attempts to flee.
A Halfling leaves east.

< 332h/458H 234v/236V Pos: standing >
A wandering adventurer leaves east.

< 332h/458H 234v/236V Pos: standing >
Ok.

< 332h/458H 234v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S -W
A well polished marble totem is on the ground here. (magic)
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A pudgy commoner wanders here looking for something to eat.
The lich of a per guardian enters from the west.
The lich of a black minotaur warrior enters from the west.
The wraith of the Half-Drow guardian enters from the west.
The lich of a shadow dragon enters from the west.

< 332h/458H 232v/236V Pos: standing >
The arcs of electricity surrounding a Halfling ground out!
The arcs of electricity surrounding a Halfling ground out!
You quickly scan the area.
A traveling merchant who is close by to your south.
A muscular villager who is close by to your south.
A drunken villager who is close by to your south.
A peasant commoner who is close by to your west.
A drunken villager who is close by to your west.

< 332h/458H 232v/236V Pos: standing >
A muscular villager enters from the south.
Ok.

< 332h/458H 232v/236V Pos: standing >
The arcs of electricity surrounding a Halfling ground out!

< 332h/458H 233v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A peasant commoner wanders here with his head held low.
A drunken villager staggers here searching for more beer.
The lich of a per guardian enters from the east.
The lich of a black minotaur warrior enters from the east.
The wraith of the Half-Drow guardian enters from the east.
The lich of a shadow dragon enters from the east.

< 332h/458H 233v/236V Pos: standing >
You quickly scan the area.
A pudgy commoner who is close by to your north.
A wandering adventurer who is close by to your east.
A young villager who is close by to your east.

< 332h/458H 234v/236V Pos: standing >
Ok.

< 332h/458H 235v/236V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S -W
A well polished marble totem is on the ground here. (magic)
A muscular villager wanders here looking to start a fight.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A pudgy commoner wanders here looking for something to eat.
The lich of a per guardian enters from the west.
The lich of a black minotaur warrior enters from the west.
The wraith of the Half-Drow guardian enters from the west.
The lich of a shadow dragon enters from the west.

< 332h/458H 234v/236V Pos: standing >
You quickly scan the area.
A drunken villager who is close by to your south.
A peasant commoner who is close by to your west.

< 332h/458H 234v/236V Pos: standing >
It's already open!

< 332h/458H 234v/236V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
A Halfling (small) Legionary of The Empire stands in mid-air here.
Otsurd Ohlin stands here behind an onyx counter.
The lich of a per guardian enters from the west.
The lich of a black minotaur warrior enters from the west.
The wraith of the Half-Drow guardian enters from the west.
The lich of a shadow dragon enters from the west.

< 332h/458H 232v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.
There's too much stuff blocking your sight here to scan.

< 332h/458H 232v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.

< 333h/458H 233v/236V Pos: standing >
Ok.
The lich of a shadow dragon starts casting an offensive spell called 'electrical execution'.
The lich of a black minotaur warrior starts casting an offensive spell.
The lich of a per guardian starts casting an offensive spell called 'electrical execution'.

< 333h/458H 235v/236V Pos: standing >
A Halfling sings a song so well you feel your pain and suffering ebbing away.

< 333h/458H 236v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.

< 333h/458H 236v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.

< 333h/458H 236v/236V Pos: standing >
Autosaving...
The lich of a shadow dragon completes its spell...
The lich of a shadow dragon utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a shadow dragon.
The lich of a black minotaur warrior completes its spell...
The lich of a black minotaur warrior utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a black minotaur warrior.
The lich of a per guardian completes its spell...
The lich of a per guardian utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a per guardian.

< 333h/458H 236v/236V Pos: standing >
A Halfling's weak pierce grazes the lich of a shadow dragon.
A Halfling's weak pierce grazes the lich of a shadow dragon.

< 333h/458H 236v/236V Pos: standing >
The lich of a black minotaur warrior's crude punch wounds a Halfling.
The lich of a black minotaur warrior wavers in agony, as the positive energies sent by a Halfling purge his essence!
The lich of a black minotaur warrior suffers from contact with the aura about a Halfling.
The lich of a black minotaur warrior's weak punch wounds a Halfling.
A Halfling's spell flows around the lich of a black minotaur warrior, leaving it unharmed!

< 333h/458H 236v/236V Pos: standing >
A Halfling parries the lich of a per guardian's lunge at him.
A Halfling parries the lich of a per guardian's lunge at him.

< 333h/458H 236v/236V Pos: standing >
The arcs of electricity surrounding a Halfling ground out!

< 333h/458H 236v/236V Pos: standing >
A Halfling parries the lich of a shadow dragon's lunge at him.
A Halfling parries the lich of a shadow dragon's lunge at him.

< 334h/458H 236v/236V Pos: standing >
The arcs of electricity surrounding a Halfling ground out!
The arcs of electricity surrounding a Halfling ground out!

< 334h/458H 236v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.

< 334h/458H 236v/236V Pos: standing >
A Halfling's weak pierce grazes the lich of a shadow dragon.
A Halfling's weak pierce grazes the lich of a shadow dragon.

< 334h/458H 236v/236V Pos: standing >
Ok.
The lich of a shadow dragon starts casting an offensive spell called 'electrical execution'.
The lich of a black minotaur warrior starts casting an offensive spell called 'electrical execution'.
The lich of a per guardian starts casting an offensive spell called 'electrical execution'.

< 334h/458H 236v/236V Pos: standing >
The lich of a shadow dragon completes its spell...
The lich of a shadow dragon utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a shadow dragon.
The lich of a black minotaur warrior completes its spell...
The lich of a black minotaur warrior utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a black minotaur warrior.
The lich of a per guardian completes its spell...
The lich of a per guardian utters the words 'zrzqhfuqar znzjudihuai'
A Halfling is engulfed by a shower of arcing electricity sent by the lich of a per guardian.
The lich of a per guardian's decent punch strikes a Halfling very hard.
A Halfling parries the lich of a per guardian's lunge at him.

< 334h/458H 236v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.

< 334h/458H 236v/236V Pos: standing >
A Halfling parries the lich of a shadow dragon's lunge at him.
The lich of a shadow dragon's punch strikes a Halfling hard.

< 334h/458H 236v/236V Pos: standing >
A Halfling's pierce grazes the lich of a shadow dragon.

< 334h/458H 236v/236V Pos: standing >
Electrical arcs continue to blacken and pincushion a Halfling.
Electrical arcs continue to blacken and pincushion a Halfling.
A Halfling is stunned!
A Halfling's body smokes as him body is consumed by the electric arcs.
A Halfling is dead! R.I.P.
You receive your share of experience.