<floating about head>a mirrored ioun stone[239h 57m 22s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a derroskin admiral's hat of endurance
<worn on eyes> the monocle of damnation of endurance (glowing) [81%]
<worn on face> mask of the future (glowing) [87%]
<worn around neck> a studded dragonscale neckguard [73%]
<worn around neck> an amulet of creation [superior] (magic) (humming) [81%]
<worn about body> a shimmering white cloak [poor] [84%]
<worn as quiver> a snakeskin quiver made by Om (glowing) [55%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[239h 57m 22s]
<worn on arms> the vambraces named "Ebb" (glowing)
<worn on lower arms> a set of jagged blood crystal arm plates (magic) [87%]
<held as shield> the spiked shield of a MaDMaN [82%]
<worn around wrist> a delicate chrome bracelet (magic) [67%]
<worn around wrist> a bracelet of purple mist of precision
<worn on lower wrist>a dracolich-bone bracelet [poor] (magic) (humming) [85%]
<worn on lower wrist>a delicate chrome bracelet (magic)
<worn on hands> the sacred stone claws of Aan [superior] (magic) [81%]
<worn on lower hands>a pair of vampiric dragonscale gauntlets (magic) [88%]
<primary weapon> a scimitar named 'Woundhealer' (magic) [52%]
<secondary weapon> the granite dagger 'BloodFeast' (magic)[239h 57m 22s]
<third weapon> Sunblade, longsword of Justice (magic)[239h 57m 22s]
<worn on legs> a pair of vapor leggings [83%]
Nicram's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
< 1059h/775H 278v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Goblin sit EP: nasty wounds >
A Goblin's skin seems to turn to stone.
Plonus snaps into visibility.
A Goblin snaps into visibility.
< 1059h/775H 278v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Goblin sit EP: few wounds >
Zarkas misses a kick at a Goblin due to his small size.
< 1059h/775H 278v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Goblin sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
Seems that it's too crowded!
A Goblin snaps into visibility.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.
< 1059h/775H 278v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Goblin sit EP: few wounds >
Looking panicked, a Goblin scrambles madly to his feet!
You haven't reoriented yourself yet enough for another bash!
Plonus starts casting an offensive spell.
Plonus snaps into visibility.
< 1058h/775H 278v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Goblin sta EP: few wounds >
Nicram snaps into visibility.
Plonus parries a Goblin's lunge at him.
A Goblin snaps into visibility.
Plonus snaps into visibility.
A Goblin's fine pierce wounds Plonus.
A Goblin's fine pierce wounds Plonus.
Plonus is suddenly at a slight loss for words.
Plonus parries a Goblin's lunge at him.
Plonus parries a Goblin's lunge at him.
Plonus parries a Goblin's lunge at him.
A Goblin's impressive pierce strikes Plonus.
Your sweeping attack fails to drop a Goblin, but you deliver a sound hit.
Seems that it's too crowded!
< 1058h/775H 278v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Goblin sta EP: few wounds >
Nicram completes his spell...
Nicram utters the words 'abrauztg gpahhzfuio uqzbarr'
Nicram points at a Goblin.
A Goblin snaps into visibility.
Nicram's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
< 1058h/775H 278v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Goblin sta EP: nasty wounds >
A Goblin attempts to flee.
A Goblin leaves southeast.
< 1058h/775H 278v/278V Pos: standing >
Plonus stops invoking abruptly!
< 1058h/775H 278v/278V Pos: standing >
Squin clambers to his feet.
< 1057h/775H 278v/278V Pos: standing >
Oof! Nicram bumps into a greyish stone wall...
< 1057h/775H 278v/278V Pos: standing >
Oof! Nicram bumps into a greyish stone wall...
< 1056h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
Oof! Nicram bumps into a greyish stone wall...
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1055h/775H 278v/278V Pos: standing >
The lizardman prince enters from the southeast.
Bash who?
< 1055h/775H 278v/278V Pos: standing >
Bash who?
< 1054h/775H 278v/278V Pos: standing >
The lizardman prince suddenly attacks Plonus!
You bravely step in front of Plonus, shielding him from harm!
The lizardman prince misses you.
< 1054h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sta EP: few wounds >
[Damage: 5 ] Your bash knocks the lizardman prince to the ground!
< 1054h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: few wounds >
Plonus sits down in a comfortable spot.
< 1054h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: few wounds >
Plonus opens an animated spellbook and begins studying it intently.
< 1054h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: few wounds >
Nicram starts casting an offensive spell.
Nicram snaps into visibility.
< 1053h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 9 ] Your slash wounds the lizardman prince.
[Damage: 11 ] Your impressive pierce wounds the lizardman prince.
[Damage: 7 ] Your fine pierce grazes the lizardman prince.
[Damage: 7 ] Your fine slash grazes the lizardman prince.
[Damage: 15 ] Your impressive slash wounds the lizardman prince.
[Damage: 13 ] Your impressive slash wounds the lizardman prince.
You score a CRITICAL HIT!!!!!
[Damage: 33 ] Your slash strikes the lizardman prince.
[Damage: 14 ] Your slash wounds the lizardman prince.
[Damage: 11 ] Your slash wounds the lizardman prince.
[Damage: 4 ] Your decent slash grazes the lizardman prince.
[Damage: 8 ] Your impressive slash wounds the lizardman prince.
You parry the lizardman prince's lunge at you.
< 1075h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: nasty wounds >
Nicram completes his spell...
Nicram utters the words 'abrauztg gpahhzfuio uqzbarr'
Nicram points at the lizardman prince.
Nicram's iceball shatters upon impacting the lizardman prince, rending flesh and sending blood flying.
< 1075h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: nasty wounds >
Krey starts casting a spell.
< 1075h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: nasty wounds >
Nicram starts casting an offensive spell.
< 1074h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: nasty wounds >
Squin suddenly attacks the lizardman prince!
Squin's fine slash strikes the lizardman prince.
< 1074h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: nasty wounds >
Nicram completes his spell...
Nicram utters the words 'abrauztg gpahhzfuio uqzbarr'
Nicram points at the lizardman prince.
Nicram's iceball shatters upon impacting the lizardman prince, rending flesh and sending blood flying.
< 1074h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: nasty wounds >
A faint hum can be heard from the legendary platemail of defense [superior] carried by Nicram.
< 1073h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: nasty wounds >
Krey completes his spell...
Krey utters the word 'yabragzz'
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 11 ] Your slash wounds the lizardman prince.
[Damage: 9 ] Your impressive pierce wounds the lizardman prince.
[Damage: 8 ] Your impressive pierce wounds the lizardman prince.
[Damage: 4 ] Your decent slash grazes the lizardman prince.
You miss the lizardman prince.
[Damage: 14 ] Your impressive slash strikes the lizardman prince.
Org's Sunblade, longsword of Justice explodes in a torrent of pure flame!
[Damage: 128 ] You unleash light in a focused, searing ray at the lizardman prince!
Sunblade, longsword of Justice emits a soft glow.
A warm feeling fills your body!
[Damage: 6 ] Your fine slash wounds the lizardman prince.
[Damage: 7 ] Your fine slash wounds the lizardman prince.
[Damage: 4 ] Your slash wounds the lizardman prince.
[Damage: 9 ] Your impressive slash strikes the lizardman prince.
[Damage: 5 ] Your slash hits the lizardman prince across the leg, resulting in a limp stride.
[Damage: 8 ] Your impressive slash wounds the lizardman prince.
[Damage: 15 ] Your impressive slash strikes the lizardman prince.
You parry the lizardman prince's lunge at you.
You parry the lizardman prince's lunge at you.
< 1094h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: pretty hurt >
Small tendrils of smoke seep out of Squin's mouth behind the mask.
< 1094h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: pretty hurt >
You haven't reoriented yourself yet enough for another bash!
< 1093h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sit EP: pretty hurt >
Squin's slash strikes the lizardman prince.
The lizardman prince clambers to his feet.
Squin's fine slash strikes the lizardman prince.
Squin's decent slash strikes the lizardman prince.
Nicram starts casting a spell.
< 1093h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sta EP: awful >
Plonus closes his book and smiles broadly.
< 1093h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sta EP: awful >
Saving Org.
< 1093h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sta EP: awful >
The Waiting Hall
Obvious exits: -East -South -West -Southwest -Southeast
Shattered bits of ice are scattered about the area.
Fresh blood splatters cover the area.
A greyish stone wall is here to the east. (Illusion) (magic)
A greyish stone wall is here to the southwest. (Illusion) (magic)
A greyish stone wall is here to the south. (Illusion) (magic)
A greyish stone wall is here to the west. (Illusion) (magic)
The corpse of an elite palace guard is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Orc is lying here.
The corpse of a Human is lying here.
The lizardman prince stands in mid-air here, fighting YOU!(Red Aura)
*Plonus Junfu -AnGEr Of The Honoured (Halfling)(small) sits resting.(Gold Aura)
Nicram Magister Equitum of The Empire (Human)(medium) stands here.(holy) (casting) (Gold Aura)
Zarkas Legionary of The Empire (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Squin Legionary of The Empire (Dwarf)(medium) stands in mid-air here, fighting the lizardman prince.(holy)(Gold Aura)
*Krey Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1093h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1092h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sta EP: awful >
Nicram completes his spell...
Nicram utters the word 'zuharuhl'
Plonus looks vitalized.
< 1092h/775H 278v/278V Pos: standing >
< T: Org TP: sta TC:excellent E: lizardman sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 7 ] Your fine slash strikes the lizardman prince.
The lizardman prince parries your futile lunge at him.
[Damage: 4 ] Your decent pierce wounds the lizardman prince.
[Damage: 9 ] Your impressive slash strikes the lizardman prince.
[Damage: 10 ] Your impressive slash strikes the lizardman prince.
[Damage: 4 ] Your decent slash wounds the lizardman prince.
[Damage: 10 ] Your slash strikes the lizardman prince.
[Damage: 10 ] Your impressive slash strikes the lizardman prince.
[Damage: 9 ] Your slash strikes the lizardman prince.
[Damage: 7 ] Your fine slash strikes the lizardman prince.
[Damage: 6 ] Your fine slash strikes the lizardman prince.
[Damage: 10 ] Your impressive slash strikes the lizardman prince.
You deflect the lizardman prince's blow and strike back at him!
[Damage: 12 ] Your slash strikes the lizardman prince hard.
Org's Sunblade, longsword of Justice explodes in a torrent of pure flame!
the lizardman prince seems to be blinded!
[Damage: 132 ] The lizardman prince is struck by your ray of sunlight, and is destroyed instantly!
The lizardman prince is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the lizardman prince dies in agony.
Sunblade, longsword of Justice emits a soft glow.
A warm feeling fills your body!
< 1119h/775H 278v/278V Pos: standing >
Plonus clambers to his feet.
< 1119h/775H 278v/278V Pos: standing >
Nicram sits down in a comfortable spot.
< 1118h/775H 278v/278V Pos: standing >
Nicram stares off into space, entering a meditative trance.
< 1118h/775H 278v/278V Pos: standing >
Pardon?
< 1118h/775H 278v/278V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] carried by Nicram.
Bash who?
< 1118h/775H 278v/278V Pos: standing >
Bash who?
< 1118h/775H 278v/278V Pos: standing >
Bash who?
< 1118h/775H 278v/278V Pos: standing >
Bash who?
< 1117h/775H 278v/278V Pos: standing >
Bash who?
< 1117h/775H 278v/278V Pos: standing >
< 1117h/775H 278v/278V Pos: standing >
You quickly scan the area.
A Duergar who is a brief walk away to your south.
< 1117h/775H 278v/278V Pos: standing >
Bash who?
< 1117h/775H 278v/278V Pos: standing >
Bash who?
< 1117h/775H 278v/278V Pos: standing >
Bash who?
< 1117h/775H 278v/278V Pos: standing >
The red aura around you flashes blue and is gone.
Bash who?
< 1116h/775H 278v/278V Pos: standing >
Hint: Things in your inventory weighing you down? Wearing or holding your containers may ease the load.
You quickly scan the area.
You see nothing.
< 1116h/775H 278v/278V Pos: standing >
Bash who?
< 1116h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1116h/775H 278v/278V Pos: standing >
Bash who?
Plonus nods.
< 1116h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1116h/775H 278v/278V Pos: standing >
Bash who?
< 1116h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1116h/775H 278v/278V Pos: standing >
Bash who?
< 1116h/775H 278v/278V Pos: standing >
Nicram snaps out of his meditative trance, smiling placidly.
You quickly scan the area.
You see nothing.
Nicram clambers to his feet.
< 1115h/775H 278v/278V Pos: standing >
Bash who?
< 1115h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1115h/775H 278v/278V Pos: standing >
Bash who?
< 1115h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1115h/775H 278v/278V Pos: standing >
Bash who?
< 1115h/775H 278v/278V Pos: standing >
You quickly scan the area.
A Duergar who is a brief walk away to your south.
< 1115h/775H 278v/278V Pos: standing >
Bash who?
< 1115h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1114h/775H 278v/278V Pos: standing >
Bash who?
< 1114h/775H 278v/278V Pos: standing >
You quickly scan the area.
A Duergar who is a brief walk away to your south.
< 1114h/775H 278v/278V Pos: standing >
You quickly scan the area.
A Duergar who is a brief walk away to your south.
< 1114h/775H 278v/278V Pos: standing >
Bash who?
< 1114h/775H 278v/278V Pos: standing >
You quickly scan the area.
A Duergar who is rather far off to your south.
< 1114h/775H 278v/278V Pos: standing >
Bash who?
< 1114h/775H 278v/278V Pos: standing >
You quickly scan the area.
A Duergar who is rather far off to your south.
< 1114h/775H 278v/278V Pos: standing >
Bash who?
Oof! Nicram bumps into a greyish stone wall...
< 1113h/775H 278v/278V Pos: standing >
You quickly scan the area.
A Duergar who is rather far off to your south.
< 1113h/775H 278v/278V Pos: standing >
Bash who?
< 1113h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1113h/775H 278v/278V Pos: standing >
Bash who?
< 1113h/775H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
< 1113h/775H 278v/278V Pos: standing >
Bash who?
< 1113h/775H 278v/278V Pos: standing >
Krey starts casting an offensive spell.
Krey snaps into visibility.
Oof! Nicram bumps into a greyish stone wall...
< 1112h/775H 278v/278V Pos: standing >
< 1112h/775H 278v/278V Pos: standing >
Krey completes his spell...
Krey utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
< 1112h/775H 278v/278V Pos: standing >
Bash who?
< 1111h/775H 278v/278V Pos: standing >
Bash who?
Krey leaves south.
You follow Nicram.
The Waiting Hall
This huge hall is reserved for the guests who have come to the Palace to
give their offerings and propositions for alliances. Some chairs are set in
the middle of the hall. The walls, floor and ceiling are of an unknown metallic
material, the brightest white, almost blindingly stark. Huge pillars rise up to
the vaulted ceiling and torch light glimmers off the marble floor here. A solid
gold columns reach the twelve foot ceiling of this vast chamber. Golden tiles
etched with platinum cover the floors, and weapons of all types are mounted on
the walls. Large tapestries line the walls and huge statues of various make and
appearance are spread about. The ceiling above supports huge cendelabras, which
light the room.
Obvious exits: -North -East -South -West -Northwest -Southwest -Northeast -Southeast
Krey Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands here.(holy)(Gold Aura)
Zarkas enters from the north.
Plonus enters from the north.
Squin enters from the north.
< 1110h/775H 276v/278V Pos: standing >
Bash who?
< 1110h/775H 276v/278V Pos: standing >
Bash who?
< 1110h/775H 276v/278V Pos: standing >
Bash who?
< 1110h/775H 276v/278V Pos: standing >
Bash who?
< 1110h/775H 276v/278V Pos: standing >
Bash who?
< 1110h/775H 276v/278V Pos: standing >
Bash who?
< 1110h/775H 276v/278V Pos: standing >
Bash who?
Krey leaves south.
You follow Nicram.
The Waiting Hall
This huge hall is reserved for the guests who have come to the Palace to
give their offerings and propositions for alliances. Some chairs are set in
the middle of the hall. The walls, floor and ceiling are of an unknown metallic
material, the brightest white, almost blindingly stark. Huge pillars rise up to
the vaulted ceiling and torch light glimmers off the marble floor here. A solid
gold columns reach the twelve foot ceiling of this vast chamber. Golden tiles
etched with platinum cover the floors, and weapons of all types are mounted on
the walls. Large tapestries line the walls and huge statues of various make and
appearance are spread about. The ceiling above supports huge cendelabras, which
light the room.
Obvious exits: -North -East -South -West -Northwest -Southwest -Northeast -Southeast
Krey Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands here.(holy)(Gold Aura)
Zarkas enters from the north.
Plonus enters from the north.
Squin enters from the north.
< 1110h/775H 274v/278V Pos: standing >
Bash who?
< 1110h/775H 274v/278V Pos: standing >
Bash who?
< 1109h/775H 275v/278V Pos: standing >
Bash who?
< 1109h/775H 276v/278V Pos: standing >
Bash who?
< 1109h/775H 277v/278V Pos: standing >
Bash who?
< 1109h/775H 278v/278V Pos: standing >
Bash who?
Krey leaves south.
You follow Nicram.
The Waiting Hall
This huge hall is reserved for the guests who have come to the Palace to
give their offerings and propositions for alliances. Some chairs are set in
the middle of the hall. The walls, floor and ceiling are of an unknown metallic
material, the brightest white, almost blindingly stark. Huge pillars rise up to
the vaulted ceiling and torch light glimmers off the marble floor here. A solid
gold columns reach the twelve foot ceiling of this vast chamber. Golden tiles
etched with platinum cover the floors, and weapons of all types are mounted on
the walls. Large tapestries line the walls and huge statues of various make and
appearance are spread about. The ceiling above supports huge cendelabras, which
light the room.
Obvious exits: -North -East -South -West -Northwest -Southwest -Northeast -Southeast
Krey Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands here.(holy)(Gold Aura)
Zarkas enters from the north.
Plonus enters from the north.
Squin enters from the north.
< 1109h/775H 276v/278V Pos: standing >
Bash who?
< 1109h/775H 276v/278V Pos: standing >
Bash who?
< 1109h/775H 276v/278V Pos: standing >
Bash who?
< 1109h/775H 276v/278V Pos: standing >
Bash who?
< 1108h/775H 276v/278V Pos: standing >
Bash who?
< 1108h/775H 276v/278V Pos: standing >
Bash who?
< 1108h/775H 276v/278V Pos: standing >
Bash who?
< 1108h/775H 276v/278V Pos: standing >
Plonus snaps into visibility.
Plonus places the dagger of Wind in the back of a Duergar, resulting in some strange noises and some blood.
< 1108h/775H 276v/278V Pos: standing >
Plonus snaps into visibility.
Plonus's weak pierce grazes a Duergar.
Plonus's decent pierce wounds a Duergar.
Plonus misses a Duergar.
Bash who?
< 1108h/775H 276v/278V Pos: standing >
Bash who?
A Duergar is knocked to the ground by Squin's mighty bash!
Krey leaves southeast.
You follow Nicram.
The Waiting Hall
This huge hall is reserved for the guests who have come to the Palace to
give their offerings and propositions for alliances. Some chairs are set in
the middle of the hall. The walls, floor and ceiling are of an unknown metallic
material, the brightest white, almost blindingly stark. Huge pillars rise up to
the vaulted ceiling and torch light glimmers off the marble floor here. A solid
gold columns reach the twelve foot ceiling of this vast chamber. Golden tiles
etched with platinum cover the floors, and weapons of all types are mounted on
the walls. Large tapestries line the walls and huge statues of various make and
appearance are spread about. The ceiling above supports huge cendelabras, which
light the room.
Obvious exits: -North -East -West -Northwest -Northeast
A large electrum sign demands your attention. (illuminating)
Krey Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands here.(holy)(Gold Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
The librarian holds two books within the depths of his robe.(Red Aura)
Zarkas enters from the northwest.
< 1108h/775H 274v/278V Pos: standing >
Slay whom?
< 1107h/775H 278v/278V Pos: standing >
Slay whom?
< 1107h/775H 278v/278V Pos: standing >
Krey leaves northwest.
You follow Nicram.
The Waiting Hall
This huge hall is reserved for the guests who have come to the Palace to
give their offerings and propositions for alliances. Some chairs are set in
the middle of the hall. The walls, floor and ceiling are of an unknown metallic
material, the brightest white, almost blindingly stark. Huge pillars rise up to
the vaulted ceiling and torch light glimmers off the marble floor here. A solid
gold columns reach the twelve foot ceiling of this vast chamber. Golden tiles
etched with platinum cover the floors, and weapons of all types are mounted on
the walls. Large tapestries line the walls and huge statues of various make and
appearance are spread about. The ceiling above supports huge cendelabras, which
light the room.
Obvious exits: -North -East -South -West -Northwest -Southwest -Northeast -Southeast
Krey Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands here.(holy)(Gold Aura)
A Duergar (medium) La Resistance sits in mid-air here, fighting Plonus.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
Squin Legionary of The Empire (Dwarf)(medium) stands in mid-air here, fighting a Duergar.(holy)(Gold Aura)
*Plonus Junfu -AnGEr Of The Honoured (Halfling)(small) stands in mid-air here, fighting a Duergar.(Gold Aura)
Zarkas enters from the southeast.
< 1107h/775H 276v/278V Pos: standing >
Squin's fine slash strikes a Duergar.
Squin's slash strikes a Duergar.
Squin's fine slash strikes a Duergar.
[Damage: 14 ] Your impressive slash strikes a Duergar.
Krey leaves northwest.
Zarkas leaves northwest.
< 1115h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
Plonus misses a Duergar.
Plonus misses a Duergar.
Plonus misses a Duergar.
Plonus misses a Duergar.
Plonus snaps into visibility.
< 1115h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
Krey enters from the northwest.
Zarkas enters from the northwest.
< 1114h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
Plonus starts casting an offensive spell.
Plonus snaps into visibility.
< 1114h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
Zarkas suddenly attacks a Duergar!
Zarkas's powerful slash strikes a Duergar hard.
Zarkas's Illesarus, Sword of Sharpness burns a Duergar with a godly fire!
< 1114h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
Plonus snaps into visibility.
A Duergar's impressive bludgeon wounds Plonus.
A Duergar's rod of Dispator summons the power of hellfire at Plonus.
A Duergar calls down a roaring flamestrike at Plonus who starts to melt!
A Duergar smirks as his fireball explodes into the face of Plonus.
A Duergar smirks as his fireball explodes into the face of Plonus.
A Duergar smirks as his fireball explodes into the face of Plonus.
A Duergar calls down a roaring flamestrike at Plonus who starts to melt!
Plonus parries a Duergar's lunge at him.
Plonus parries a Duergar's lunge at him.
< 1114h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC: few wounds E: A Duergar sit EP: pretty hurt >
Plonus snaps into visibility.
Plonus completes his spell...
Plonus utters the words 'buoblg qrunsoqpze yugh'
Plonus's fist beats the life out of a Duergar, blood pours from his body!
< 1113h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC: few wounds E: A Duergar sit EP: awful >
Plonus snaps into visibility.
Plonus's fine pierce strikes a Duergar.
Plonus's pierce strikes a Duergar.
Plonus misses a Duergar.
Krey starts casting an offensive spell.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.
< 1113h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC: few wounds E: A Duergar sit EP: awful >
Plonus starts casting an offensive spell.
Plonus snaps into visibility.
< 1113h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC: few wounds E: A Duergar sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your impressive slash strikes a Duergar hard.
[Damage: 1 ] A Duergar is so overcome with bloodlust, your pierce barely grazes him!
[Damage: 16 ] Your powerful pierce strikes a Duergar hard.
[Damage: 1 ] A Duergar is so overcome with bloodlust, your slash barely grazes him!
[Damage: 16 ] Your powerful slash strikes a Duergar very hard.
[Damage: 12 ] Your impressive slash strikes a Duergar hard.
[Damage: 14 ] Your impressive slash strikes a Duergar very hard.
[Damage: 1 ] A Duergar is so overcome with bloodlust, your slash barely grazes him!
[Damage: 14 ] Your impressive slash strikes a Duergar very hard.
[Damage: 7 ] Your slash strikes a Duergar hard.
[Damage: 13 ] Your impressive slash seriously wounds a Duergar.
You miss a Duergar.
Squin's decent slash strikes a Duergar very hard.
Squin's fine slash enshrouds a Duergar in a mist of blood.
Squin's slash enshrouds a Duergar in a mist of blood.
< 1136h/775H 276v/278V Pos: standing >
< T: Plonus TP: sta TC: few wounds E: A Duergar sit EP: awful >
Krey completes his spell...
Krey utters the words 'zrzqhfuqar znzjudihuai'
A Duergar twitches and jerks violently to death from Krey's shower of arcing electricity!
A Duergar's misty green leg plates of power exploded spreading charges of electrical energy!
A Duergar's pair of shadowsteel boots exploded spreading charges of electrical energy!
A Duergar's badge of the force commander's elite guard [poor] exploded spreading charges of electrical energy!
A Duergar is dead! R.I.P.
You receive your share of experience.