The death of [50 Necrolyte] Ameth La Resistance (Kobold)

in A Short Passageway

from the perspective of [50 Magician] Ishta The Empire (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the mystical cranial defender (magic) (glowing)
<worn on eyes>       a foggy visor
<worn in ear>        a gloomwing feather (magic) [88%]             
<worn in ear>        a troglodyte earring [superior]
<worn on face>       a mask of hades [poor] (magic) (glowing)
<worn around neck>   a patched dragonscale medallion from Rift Valley Jungle
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    a cloak of swirling mist [86%]             
<worn as quiver>     an elven quiver [73%]             
<worn about waist>   the woven entrails of an unfortunate soul
<worn on belt buckle>a tome of sorcery [80%]             
<attached to belt>   a tome of mysticism (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a legendary platinum heater shield
<worn around wrist>  a dark silver bracelet from Kvark's Great Connector
<worn around wrist>  a bracelet of finger bones [superior] [86%]             
<worn on hands>      a pair of delicate spider silk gloves (magic) [54%]             
<worn on finger>     a ring of citizenship [superior] (magic)
<worn on finger>     a humming gem band from The Shaughin Settlement
<primary weapon>     a soul sceptre [superior] (magic) (glowing)
<worn on legs>       a pair of aboleth leggings (magic)
<worn on feet>       a pair of shadowseed stone boots of endurance

 M     MMM      
                
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 152v/155V Pos: standing >
 
   ....M        
  M....M        
 MM...,M        
 M,,MM,,MMM     
 ,,MMMM@,,MM    
 ,MM    M,MM    
 MM     MMM     
                
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -W

< 474h/474H 152v/155V Pos: standing >
The cavern wall is too steep to climb!

< 474h/474H 153v/155V Pos: standing >
 
   M,.MM        
   ....M        
  M....M        
 MM...,M        
 M,,MM,@MMM     
 ,,MMMM,,,MM    
 ,MM    M,MM    
  M     MMM     
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 153v/155V Pos: standing >
 
   MM,.MM       
    ....M       
   M....M       
  MM...,M       
 MM,,MM@,MMM    
 M,,MMMM,,,MM   
 ,,MM    M,MM   
  MM     MMM    
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 151v/155V Pos: standing >
 
   M,,MMM       
   MM,.MM       
    ....M       
   M....M       
  MM...@M       
 MM,,MM,,MMM    
 M,,MMMM,,,MM   
  ,MM    M,MM   
   M     MMM    
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 149v/155V Pos: standing >
 
   MM,,MMM      
    MM,.MM      
     ....M      
    M....M      
   MM..@,M      
  MM,,MM,,MMM   
 MM,,MMMM,,,MM  
  ,,MM    M,M   
   MM     MM    
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 474h/474H 148v/155V Pos: standing >
 
   MMM,,MMM     
     MM,.MM     
      ....M     
     M....M     
    MM.@.,M     
   MM,,MM,,MMM  
 MMM,,MMMM,,,M  
  ,,,MM    M,   
   MMM     M    
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 474h/474H 147v/155V Pos: standing >
 
    MMM,,MMM    
      MM,.MM    
       ....M    
      M....M    
     MM@..,M    
    MM,,MM,,MM  
  MMM,,MMMM,,,  
  ,,,,MM    M   
   MMMM         
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 474h/474H 147v/155V Pos: standing >
The cavern wall is too steep to climb!

< 474h/474H 148v/155V Pos: standing >
 
      MM,.MM    
       ....M    
      M....M    
     MM...,M    
    MM,@MM,,MM  
  MMM,,MMMM,,,  
 ,,,,,MM    M,  
  ,MMMM     M   
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 148v/155V Pos: standing >
 
       MM,.M    
        ....M   
       M....M   
      MM...,M   
     MM@,MM,,M  
   MMM,,MMMM,,  
 M,,,,,MM    M  
  ,,MMMM        
   M            
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 147v/155V Pos: standing >
 
        ....    
       M....M   
      MM...,M   
     MM,,MM,,M  
   MMM,@MMMM,,  
 M,,,,,MM    M  
 M,,MMMM     M  
  ,M            
   M            
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 147v/155V Pos: standing >
 
         ...    
        M....   
       MM...,M  
      MM,,MM,,  
    MMM@,MMMM,  
  M,,,,,MM      
  M,,MMMM       
  M,M           
   ,M           
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 146v/155V Pos: standing >
 
        M...    
       MM...,   
      MM,,MM,,  
    MMM,,MMMM,  
  M,,,,@MM      
  M,,MMMM       
  M,M           
  M,M           
   MM           
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 146v/155V Pos: standing >
 
         M..    
        MM...   
       MM,,MM,  
     MMM,,MMMM  
   M,,,@,MM     
   M,,MMMM      
   M,M          
   M,M          
   MMM          
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 145v/155V Pos: standing >
 
          M.    
         MM..   
        MM,,MM  
      MMM,,MMM  
    M,,@,,MM    
    M,,MMMM     
    M,M         
    M,M         
    MMM         
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 145v/155V Pos: standing >
 
           M    
          MM.   
         MM,,M  
       MMM,,MM  
     M,@,,,MM   
     M,,MMMM    
     M,M        
     M,M        
     MMM        
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 144v/155V Pos: standing >
 
                
           MM   
          MM,,  
        MMM,,M  
      M@,,,,MM  
      M,,MMMM   
      M,M       
      M,M       
      MMM       
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -E -S -W

< 474h/474H 144v/155V Pos: standing >
The cavern wall is too steep to climb!

< 474h/474H 145v/155V Pos: standing >
The cavern wall is too steep to climb!

< 474h/474H 147v/155V Pos: standing >
 
           M    
          MM,   
        MMM,,M  
      M,,,,,MM  
      M@,MMMM   
      M,M       
      M,M       
      MMM       
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 146v/155V Pos: standing >
 
          MM    
        MMM,,   
      M,,,,,MM  
      M,,MMMM   
      M@M       
      M,M       
      MMM       
                
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W

< 474h/474H 145v/155V Pos: standing >
 
        MMM,    
      M,,,,,M   
      M,,MMMM   
      M,M       
      M@M       
      MMM       
                
                
                
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W -U

< 474h/474H 145v/155V Pos: standing >
The cavern wall is too steep to climb!

< 474h/474H 146v/155V Pos: standing >
The cavern wall is too steep to climb!

< 474h/474H 148v/155V Pos: standing >
A Dead-End
Obvious exits: -W -D
A large mushroom grows here.

< 474h/474H 147v/155V Pos: standing >
You quickly scan the area.
A phycomid who is close by to your west.
A gray mold who is not far off to your west.

< 474h/474H 149v/155V Pos: standing >
A Dead-End
Obvious exits: -E -W
A large mushroom grows here.
An algae-like phycomid grows on the wall here.

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A gray mold who is close by to your west.

< 474h/474H 153v/155V Pos: standing >
A Dry Streambed
Obvious exits: -N -E
A fuzzy gray mold grows on the ground.

< 474h/474H 151v/155V Pos: standing >
You quickly scan the area.
An elder myconid who is close by to your north.
A yellow mold who is close by to your north.
A myconid who is a brief walk away to your north.
A crimson death mist who is rather far off to your north.
A phycomid who is close by to your east.

< 474h/474H 151v/155V Pos: standing >
A Dry Streambed
Obvious exits: -N -S
An elder myconid stands here, deep in concentration.
A yellow furry mold grows here.

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A myconid who is not far off to your north.
A crimson death mist who is a brief walk away to your north.
A gray mold who is close by to your south.

< 474h/474H 153v/155V Pos: standing >
A Fungi Garden
Obvious exits: -N -E -S -W

< 474h/474H 151v/155V Pos: standing >
You quickly scan the area.
A myconid who is close by to your north.
A crimson death mist who is not far off to your north.
A green slime who is close by to your east.
A gas spore who is not far off to your east.
A brown mold who is not far off to your east.
An elder myconid who is close by to your south.
A gray mold who is not far off to your south.
The skeleton of a beheaded adventurer who is close by to your west.
The zombie of a dead adventurer who is close by to your west.
The myconid king who is close by to your west.

< 474h/474H 153v/155V Pos: standing >
A Fungi Garden
Obvious exits: -N -S -W
A myconid wanders here looking for fungi.

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A crimson death mist who is close by to your north.
An elder myconid who is not far off to your south.
A yellow mold who is not far off to your south.
A gray mold who is a brief walk away to your south.
A night hunter who is not far off to your west.
A myconid who is not far off to your west.

< 474h/474H 153v/155V Pos: standing >
A Fungi Garden
Obvious exits: -E -S -W
A strange looking mist floats in the air, looking rather dangerous.

< 474h/474H 151v/155V Pos: standing >
You quickly scan the area.
A violet fungi who is a brief walk away to your east.
A myconid who is close by to your south.
An elder myconid who is a brief walk away to your south.
A yellow mold who is a brief walk away to your south.
A gray mold who is rather far off to your south.
A large spider who is close by to your west.
A myconid who is close by to your west.
A gas spore who is not far off to your west.
A myconid who is not far off to your west.

< 474h/474H 151v/155V Pos: standing >
A Roughly Circular Cave
Obvious exits: -N -E -W

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A centipede who is close by to your north.
A deep mold who is close by to your north.
A violet fungi who is not far off to your east.
A crimson death mist who is close by to your west.
A large spider who is not far off to your west.
A myconid who is not far off to your west.
A gas spore who is a brief walk away to your west.
A myconid who is a brief walk away to your west.

< 474h/474H 153v/155V Pos: standing >
A Roughly Circular Cave
Obvious exits: -N -E -W

< 474h/474H 151v/155V Pos: standing >
You quickly scan the area.
A large spider who is not far off to your north.
A Kobold who is a brief walk away to your north.
A violet fungi who is close by to your east.
A crimson death mist who is not far off to your west.
A large spider who is a brief walk away to your west.
A myconid who is a brief walk away to your west.
A gas spore who is rather far off to your west.
A myconid who is rather far off to your west.

< 474h/474H 151v/155V Pos: standing >
A Roughly Circular Cave
Obvious exits: -N -E -W

< 474h/474H 153v/155V Pos: standing >
A Kobold sneaks in from the east.

< 474h/474H 153v/155V Pos: standing >
A Kobold sneaks west.

< 474h/474H 153v/155V Pos: standing >
You are not riding anything!

< 474h/474H 153v/155V Pos: standing >
A Roughly Circular Cave
Obvious exits: -N -E -W

< 474h/474H 153v/155V Pos: standing >

		Score information for Ishta

Level: 50   Race: Githzerai   Class: Illusionist / Magician Sex: Male
Hit points: 474(474)  Moves: 153(155)
Coins carried:   32 platinum     7 gold     5 silver     7 copper
Coins in bank:  132 platinum   240 gold     0 silver     0 copper
Playing time: 4 days / 21 hours/ 32 minutes
Received data: 1.1630 MB this session.
Send data:     0.0047 MB this session.
Compression ratio: none
Title: Legionary of The Empire
Status:  Standing.
Epic points(total): 1444(2314)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +2.63   Deaths:   9
In the illusion of: a clansdwarf (fair)
Detecting:       Illusions Invisible Evil Magic Life
Protected from:  Evil Good Fire
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.90 
Leaderboard Points:  803 

Active Spells:
--------------
stone skin (less than a minute remaining)
accelerated healing (29 minutes)
improved invisibility (12 minutes)
phantom armor (2 minutes)
rested bonus (53 minutes)
fly (87 minutes)
detect illusion (37 minutes)


< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A centipede who is close by to your north.
A deep mold who is close by to your north.
A violet fungi who is not far off to your east.
A crimson death mist who is close by to your west.
A large spider who is not far off to your west.
A myconid who is not far off to your west.
A myconid who is a brief walk away to your west.

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A centipede who is close by to your north.
A deep mold who is close by to your north.
A violet fungi who is not far off to your east.
A crimson death mist who is close by to your west.
A large spider who is not far off to your west.
A myconid who is not far off to your west.
A gas spore who is a brief walk away to your west.
A myconid who is a brief walk away to your west.

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A centipede who is close by to your north.
A deep mold who is close by to your north.
A violet fungi who is not far off to your east.
A crimson death mist who is close by to your west.
A large spider who is not far off to your west.
A myconid who is not far off to your west.
A gas spore who is a brief walk away to your west.
A myconid who is a brief walk away to your west.

< 474h/474H 153v/155V Pos: standing >
A Fungi Garden
Obvious exits: -E -S -W
A strange looking mist floats in the air, looking rather dangerous.

< 474h/474H 151v/155V Pos: standing >
You quickly scan the area.
A violet fungi who is a brief walk away to your east.
A myconid who is close by to your south.
An elder myconid who is a brief walk away to your south.
A yellow mold who is a brief walk away to your south.
A gray mold who is rather far off to your south.
A large spider who is close by to your west.
A myconid who is close by to your west.
A myconid who is not far off to your west.

< 474h/474H 151v/155V Pos: standing >
A Fungi Garden
Obvious exits: -E -S -W
A large black spider crawls around here.
A myconid wanders here looking for fungi.

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A crimson death mist who is close by to your east.
A violet fungi who is rather far off to your east.
The skeleton of a beheaded adventurer who is not far off to your south.
The zombie of a dead adventurer who is not far off to your south.
The myconid king who is not far off to your south.
A myconid who is close by to your west.

< 474h/474H 153v/155V Pos: standing >
You start chanting...

< 474h/474H 153v/155V Pos: standing >
Casting: clone form **

< 474h/474H 153v/155V Pos: standing >
Casting: clone form *

< 474h/474H 153v/155V Pos: standing >
Casting: clone form 

< 474h/474H 153v/155V Pos: standing >
You complete your spell...
You blur and take on the form of a myconid!

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A crimson death mist who is close by to your east.
An air sylph who is not far off to your east.
A LARGE air elemental who is not far off to your east.
A LARGE air elemental who is not far off to your east.
A Drow Elf who is not far off to your east.
A violet fungi who is rather far off to your east.
A night hunter who is close by to your south.
The skeleton of a beheaded adventurer who is not far off to your south.
The zombie of a dead adventurer who is not far off to your south.
The myconid king who is not far off to your south.
A myconid who is close by to your west.

< 474h/474H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 474h/474H 153v/155V Pos: standing >
You quickly scan the area.
A crimson death mist who is close by to your east.
A violet fungi who is rather far off to your east.
A night hunter who is close by to your south.
The skeleton of a beheaded adventurer who is not far off to your south.
The zombie of a dead adventurer who is not far off to your south.
The myconid king who is not far off to your south.
A myconid who is close by to your west.

< 474h/474H 153v/155V Pos: standing >
A Fungi Garden
Obvious exits: -N -E -S
A myconid wanders here looking for fungi.

< 474h/474H 151v/155V Pos: standing >
A Short Passageway
Obvious exits: -N -S
A violet fungi grows on the floor here.
You sense a lifeform nearby.
A gas spore floats by here.

< 474h/474H 149v/155V Pos: standing >
Oof!  It seems that a gas spore is in your way.
You can't leave that way.

< 474h/474H 150v/155V Pos: standing >
Oof!  It seems that a gas spore is in your way.
You can't leave that way.

< 474h/474H 154v/155V Pos: standing >
You drop to your belly.

< 474h/474H 155v/155V Pos: on your ass >
Ummph! You slither past a gas spore.
You can't leave that way.

< 474h/474H 155v/155V Pos: on your ass >
Oof!  It seems that someone is in your way.
Hey!  a Kobold was hiding here!
You can't leave that way.

< 474h/474H 155v/155V Pos: on your ass >
Oof!  It seems that a Kobold is in your way.
You can't leave that way.

< 474h/474H 155v/155V Pos: on your ass >
You clamber to your feet.

< 474h/474H 155v/155V Pos: standing >
You drop to your belly.

< 474h/474H 155v/155V Pos: on your ass >
Oof!  It seems that a Kobold is in your way.
You can't leave that way.

< 474h/474H 155v/155V Pos: on your ass >
Oof!  It seems that a Kobold is in your way.
You can't leave that way.

< 474h/474H 155v/155V Pos: on your ass >
You clamber to your feet.

< 474h/474H 155v/155V Pos: standing >
You start chanting...
You snap into visibility.

< 474h/474H 155v/155V Pos: standing >
Casting: hammer 

< 474h/474H 155v/155V Pos: standing >
You complete your spell...
[Damage: 118 ] Your massive hammer causes a Kobold to double over in pain!

< 474h/474H 155v/155V Pos: standing >
You start chanting...

< 474h/474H 155v/155V Pos: standing >
Casting: hammer 

< 474h/474H 155v/155V Pos: standing >
You complete your spell...
[Damage: 110 ] Your illusional hammer smashes into a Kobold's body, killing him instantly!
A Kobold is dead! R.I.P.
You receive your share of experience.