<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> a foggy visor of regeneration [87%]
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a strip of Tiamat's flesh (magic) (glowing) [31%]
<worn on face> a white hot mask of living flame [superior] (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> some kharma mind beads (magic)
<worn on body> A mystical robe of flame and ash [superior] (magic) (glowing)
<worn about body> a cloak of raw dracolizard hide [superior] (magic)
<worn on back> a flayed illithid-hide backpack [81%]
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> the woven entrails of an unfortunate soul [poor] [75%]
<worn on belt buckle>a gleaming adamantium belt buckle from Verspin
<worn on arms> some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield> a chimaera scale
<worn around wrist> a bracelet of influence [superior] (magic)
<worn around wrist> a blackened bluestone bracer (glowing) [65%]
<worn on hands> some exquisite dragonscale gauntlets [79%]
<worn on finger> a ring of twisted gray mist of constitution
<worn on finger> a ring of wisdom
<primary weapon> a high quality mining pick [43%]
<worn on legs> a pleated red and blue kilt [superior]
<worn on feet> a pair of clawed demon-hide moccasins [86%]
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A poor commoner stands here, trying to earn a living.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
Tiu enters from the south.
< 894h/894H 171v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
Kroth sneaks east.
Nib sneaks east.
Znar sneaks east.
You follow Laz.
A Bend in a Rutted Cobblestone Street
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -West
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A poor female commoner stands here, trying to find the money for food.
Tiu enters from the west.
< 894h/894H 170v/173V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
< 894h/894H 171v/173V Pos: standing >
Lurt leaves east.
Kroth sneaks east.
Nib sneaks east.
You follow Laz.
A Dark and Smelly Alley Way
Leading off from the cobblestone road of south-western
Ceothia, this dark and smelly alley does not receive
much light, or wind. The smell of rotting rubbish and
other refuse is quite over powering. The buildings the
alley hugs, all but block any light from this dark place,
and what little light that does enter is swallowed up in
the refuse littering the ground.
Obvious exits: -East -South -West
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
Tiu enters from the west.
< 894h/894H 172v/173V Pos: standing >
Laz sneaks west.
Lurt leaves west.
Kroth sneaks west.
Znar sneaks west.
You follow Laz.
A Bend in a Rutted Cobblestone Street
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -West
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A poor female commoner stands here, trying to find the money for food.
Tiu enters from the east.
< 894h/894H 171v/173V Pos: standing >
Lurt leaves north.
Kroth sneaks north.
Znar sneaks north.
You follow Laz.
A Rutted Cobblestone Street in Western Ceothia
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -South
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A poor female commoner stands here, trying to find the money for food.
A well dressed young girl stands here, trying to ignore the urges to play.
A poor female commoner stands here, trying to find the money for food.
Tiu enters from the south.
< 894h/894H 170v/173V Pos: standing >
Laz sneaks north.
Lurt leaves north.
Kroth sneaks north.
Nib sneaks north.
Znar sneaks north.
You follow Laz.
A Rutted Cobblestone Street in Western Ceothia
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -South
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
Tiu enters from the south.
< 894h/894H 169v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
You follow Laz.
A Simple Dwelling
This simple dwelling has been designed around being
practical. A small curtained area contains the bed and
washstand, whilst a table and chairs sit in the middle
of the room. A small stove provides heat to the
dwelling as well as a place to cook meals. The low
ceiling provides cover from the elements, whilst the
wooden floor has been worn smooth from use. A wooden
door leads out of the dwelling, opening up into the
south-western part of Ceothia.
Obvious exits: -West
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A poor commoner stands here, trying to earn a living.
Tiu enters from the west.
< 894h/894H 171v/173V Pos: standing >
Laz sneaks west.
Lurt leaves west.
Kroth sneaks west.
Nib sneaks west.
You follow Laz.
A Rutted Cobblestone Street in Western Ceothia
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -South
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
Tiu enters from the east.
< 894h/894H 172v/173V Pos: standing >
Lurt leaves north.
Nib sneaks north.
Znar sneaks north.
You follow Laz.
A Rutted Cobblestone Street in Western Ceothia
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -South
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A poor commoner stands here, trying to earn a living.
Tiu enters from the south.
< 894h/894H 171v/173V Pos: standing >
Lurt leaves north.
Kroth sneaks north.
Nib sneaks north.
Znar sneaks north.
You follow Laz.
A Rutted Cobblestone Street in Western Ceothia
This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them. Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -South
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
Tiu enters from the south.
< 894h/894H 170v/173V Pos: standing >
< 894h/894H 170v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
Kroth sneaks east.
Znar sneaks east.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -East -West
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
Tiu enters from the west.
< 894h/894H 172v/173V Pos: standing >
A dirty young boy enters from the east.
< 894h/894H 172v/173V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Znar.
< 894h/894H 172v/173V Pos: standing >
Lurt leaves east.
Kroth sneaks east.
Nib sneaks east.
Znar sneaks east.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -East -West
The corpse of a Ceothian guard is lying here.
[3] The corpse of a poor female commoner is lying here.
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A wealthy young woman stands here, content to display her fineries.
A poor commoner stands here, trying to earn a living.
Tiu enters from the west.
< 894h/894H 171v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
Kroth sneaks east.
Nib sneaks east.
Znar sneaks east.
You follow Laz.
A Split in a Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A poor commoner stands here, trying to earn a living.
A wealthy young man stands here, carefully planning his next venture.
Tiu enters from the west.
< 894h/894H 172v/173V Pos: standing >
Laz sneaks south.
Lurt leaves south.
Kroth sneaks south.
Nib sneaks south.
Znar sneaks south.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South -West
The corpse of a wealthy man is lying here.
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A well dressed young boy stands here, trying to play out of sight.
A poor female commoner stands here, trying to find the money for food.
Tiu enters from the north.
< 894h/894H 171v/173V Pos: standing >
It appears to be the corpse of a wealthy man.
Nothing.
< 894h/894H 173v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
Kroth sneaks east.
Nib sneaks east.
Znar sneaks east.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a wealthy woman is lying here.
The corpse of a wealthy man is lying here.
The corpse of a poor female commoner is lying here.
The corpse of a wealthy man is lying here.
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A dirty young girl stands here, trying to immitate passers-by.
Tiu enters from the west.
< 894h/894H 172v/173V Pos: standing >
< 894h/894H 172v/173V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Laz.
You quickly scan the area.
A well dressed young boy who is close by to your east.
A local farmer who is close by to your east.
The lich of a Ceothian guard who is not far off to your east.
A Dwarf who is not far off to your east.
A Halfling who is not far off to your east.
The lich of a sleeping guest who is not far off to your east.
The lich of a sleeping guest who is not far off to your east.
The wraith of a young barmaid who is not far off to your east.
A Dwarf who is not far off to your east.
A Barbarian who is not far off to your east.
A Dwarf who is not far off to your east.
A Githzerai who is not far off to your east.
A dirty young boy who is not far off to your east.
A dirty young girl who is not far off to your east.
A well dressed young boy who is close by to your west.
A poor female commoner who is close by to your west.
A poor male commoner who is not far off to your west.
< 894h/894H 172v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
Kroth sneaks east.
Nib sneaks east.
Znar sneaks east.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a poor female commoner is lying here.
The corpse of a poor male commoner is lying here.
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A well dressed young boy stands here, trying to play out of sight.
A local farmer stands here, wandering around the town with awe.
Tiu enters from the west.
< 894h/894H 171v/173V Pos: standing >
< 894h/894H 171v/173V Pos: standing >
A dirty young boy enters from the east.
< 894h/894H 172v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
Kroth sneaks east.
Nib sneaks east.
Znar sneaks east.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West
The corpse of a Ceothian guard is lying here.
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
The lich of a Ceothian guard stands here. (minion) (Red Aura)
A Dwarf (medium) stands here.
A Halfling (small) stands in mid-air here.
The lich of a sleeping guest stands here. (minion) (Red Aura)
The lich of a sleeping guest stands here. (minion) (Red Aura)
*The wraith of a young barmaid stands here. (minion) (Red Aura)
A Dwarf (medium) stands in mid-air here.
A Barbarian (large) stands, floating here.
A Dwarf (medium) stands here.
A Githzerai (medium) Duifu - AnGEr Of The Honoured stands in mid-air here.(Red Aura)
A dirty young girl stands here, trying to immitate passers-by.
Tiu enters from the west.
< 894h/894H 172v/173V Pos: standing >
Tiu snaps into visibility.
A Barbarian is knocked to the ground by Tiu's mighty bash!
A Githzerai leaves west.
A Dwarf leaves west.
A Dwarf leaves west.
The wraith of a young barmaid leaves west.
The lich of a sleeping guest leaves west.
The lich of a sleeping guest leaves west.
A Halfling leaves west.
A Dwarf leaves west.
The lich of a Ceothian guard leaves west.
< 894h/894H 172v/173V Pos: standing >
You failed.
Lurt leaves west.
Kroth sneaks west.
Znar sneaks west.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a poor female commoner is lying here.
The corpse of a poor male commoner is lying here.
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
A dirty young boy stands here, staring at the passers-by in awe.
A well dressed young boy stands here, trying to play out of sight.
A local farmer stands here, wandering around the town with awe.
< 894h/894H 171v/173V Pos: standing >
Laz sneaks east.
Lurt leaves east.
Nib sneaks east.
You follow Laz.
A Bluestone Street Called Cyraes Way
The main street in Ceothia, Cyraes Way, links the
north of the town the south. Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town. Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -North -South -West
The corpse of a Ceothian guard is lying here.
Znar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Kroth (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kroth's head.
Lurt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
*Tiu (Minotaur)(huge) stands in mid-air here, fighting a Barbarian.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
A Barbarian (large) sits, floating here, fighting Tiu.
A dirty young girl stands here, trying to immitate passers-by.
< 894h/894H 172v/173V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kroth.
< 894h/894H 172v/173V Pos: standing >
Tiu snaps into visibility.
Tiu's slash strikes a Barbarian very hard.
Tiu's impressive slash strikes a Barbarian.
Tiu's impressive slash strikes a Barbarian.
Tiu's fine slash strikes a Barbarian.
As Tiu strikes a Barbarian, the power of Tiu's ancestors fill them with RAGE!
Tiu's impressive slash strikes a Barbarian hard.
< 894h/894H 172v/173V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 894h/894H 172v/173V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Laz.
< 894h/894H 172v/173V Pos: standing >
Laz starts casting an offensive spell.
< 894h/894H 172v/173V Pos: standing >
You start chanting...
You snap into visibility.
< 894h/894H 172v/173V Pos: standing >
Casting: comet
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Barbarian seems to be blinded!
A Barbarian begins to dry and wilt.
Tiu blocks a Barbarian's lunge at him.
Tiu snaps into visibility.
Kroth starts casting an offensive spell.
< 894h/894H 172v/173V Pos: standing >
You complete your spell...
[Damage: 131 ] Your comet blasts a Barbarian into oblivion.
A Barbarian's pair of tight black sleeves was completely destroyed by the massive blow!
A Barbarian's the eye of the ogre of agility was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The last gasps of a Barbarian cause a sickening chill to run up your spine.
A Barbarian stops following a Githzerai.
Kroth stops invoking abruptly!
A Githzerai enters from the west.
A Dwarf enters from the west.
A Dwarf enters from the west.
The wraith of a young barmaid enters from the west.
The lich of a sleeping guest enters from the west.
The lich of a sleeping guest enters from the west.
A Halfling enters from the west.
A Dwarf enters from the west.
The lich of a Ceothian guard enters from the west.
< 894h/894H 172v/173V Pos: standing >
Lurt gets a silver tooth earring from the corpse of Drizit.
Lurt gets a mithril and gold earring [superior] from the corpse of Drizit.
Lurt gets a tight facemask of human flesh from the corpse of Drizit.
Lurt gets an accursed obsidian dagger from the corpse of Drizit.
Lurt gets a bracelet of woven wolverinehide from the corpse of Drizit.
Lurt gets a polished adamantite bracelet from the corpse of Drizit.
Lurt gets a belt encrusted with black sapphires [poor] from the corpse of Drizit.
Lurt gets the cloak of the manta ray from the corpse of Drizit.
Lurt gets a pair of tight black gloves from the corpse of Drizit.
Lurt gets a pair of tight black slippers from the corpse of Drizit.
Lurt gets a bunch of stuff from the corpse of Drizit.
< 894h/894H 172v/173V Pos: standing >
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Halfling is knocked to the ground by Nib's mighty bash!
< 894h/894H 173v/173V Pos: standing >
Nib anticipates a Halfling's attack and masterfully parries the incoming blow.
Nib deflects a Halfling's blow and strikes back at him!
Nib snaps into visibility.
Nib's fine slash strikes a Halfling.
Znar suddenly attacks a Githzerai!
Znar's fine slash wounds a Githzerai.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Githzerai to scream in pain!
< 894h/894H 173v/173V Pos: standing >
The lich of a Ceothian guard suddenly attacks Znar!
The lich of a Ceothian guard's feeble punch grazes Znar.
Kroth starts casting an offensive spell.
< 894h/894H 173v/173V Pos: standing >
The wraith of a young barmaid suddenly attacks Znar!
The wraith of a young barmaid snaps into visibility.
The wraith of a young barmaid's feeble punch grazes Znar.
< 894h/894H 173v/173V Pos: standing >
Tiu charges through the room and crashes into a Dwarf knocking her to the ground!
Tiu snaps into visibility.
Tiu charges wildly into a Dwarf!
You start chanting...
You snap into visibility.
< 894h/894H 173v/173V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves west.
A Dwarf leaves west.
A Dwarf leaves west.
The lich of a sleeping guest leaves west.
The lich of a sleeping guest leaves west.
< 894h/894H 173v/173V Pos: standing >
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Dwarf.
Kroth's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
Tiu blocks a Dwarf's lunge at him.
Tiu snaps into visibility.
< 894h/894H 173v/173V Pos: standing >
Nib snaps into visibility.
Nib's powerful slash strikes a Halfling very hard.
Nib's powerful slash seriously wounds a Halfling.
Nib's impressive slash strikes a Halfling very hard.
Nib's powerful slash seriously wounds a Halfling.
Nib's fine slash strikes a Halfling very hard.
Nib's fine slash seriously wounds a Halfling.
< 894h/894H 173v/173V Pos: standing >
Tiu snaps into visibility.
Tiu's impressive slash enshrouds a Dwarf in a mist of blood.
Tiu's impressive slash grievously wounds a Dwarf.
Tiu neatly performs a coup de grace and beheads a Dwarf.
A Dwarf's skin-wrapped iron necklace was completely destroyed by the massive blow!
A Dwarf's eyepatch of Dagon [superior] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Dwarf's last actions in this world.
A Dwarf stops following a Githzerai.
You abort your prayer before it's done!
< 894h/894H 173v/173V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
< 894h/894H 173v/173V Pos: standing >
Nib anticipates a Halfling's attack and masterfully parries the incoming blow.
Nib parries a Halfling's lunge at him.
Nib snaps into visibility.
< 894h/894H 173v/173V Pos: standing >
A well dressed young boy enters from the west.
Znar parries the lich of a Ceothian guard's lunge at him.
Znar parries the lich of a Ceothian guard's lunge at him.
< 894h/894H 173v/173V Pos: standing >
Znar dodges the wraith of a young barmaid's attack.
< 894h/894H 173v/173V Pos: standing >
Lurt leaves west.
You failed.
< 894h/894H 173v/173V Pos: standing >
You failed.
< 894h/894H 173v/173V Pos: standing >
Lurt enters from the west.
< 894h/894H 173v/173V Pos: standing >
Nib snaps into visibility.
Nib's slash causes a Halfling to grimace in pain.
Nib's impressive slash causes a Halfling to grimace in pain.
Nib's slash causes a Halfling to grimace in pain.
A Halfling is slashed into two by a master stroke performed by Nib.
A Halfling's tiger's tooth earring [superior] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.