<floating about head>a dark ioun stone[239h 20m 46s]
<worn as a badge> an emblem of Shanatar royalty (magic) [73%]
<worn on head> the crown of shadows of agility (magic) (humming) [87%]
<worn on eyes> a soulstone visor (magic)
<worn in ear> a flaming earring [74%]
<worn in ear> a dragon bone earring
<worn on face> the mask of hatred [superior]
<worn around neck> a silver brooch of regeneration (glowing)
<worn around neck> a scarf of enhanced stealth [poor] (magic) [84%]
<worn on body> Lobos' leather coat [poor] (magic) [88%]
<worn about body> the shadow wings of evernight [superior] (magic)
<worn as quiver> a quiver smeared with blood [85%]
<worn about waist> the threads of astral projection [poor] (glowing) [87%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms> some barbed sleeves oozing slime of agility (magic)
<worn around wrist> the bangle of the Dreamer [poor] (magic)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming) [85%]
<worn on hands> some massive studded mithril fists of precision (magic) [81%]
<worn on finger> the spiked ring of bloody retribution [poor] (magic)
<worn on finger> a ring of tortured souls (magic)
<primary weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[239h 20m 46s]
<secondary weapon> a dragon tooth trident [superior] (magic) [87%]
<worn on legs> some misty green leg plates [superior]
<worn on feet> a pair of black, buffalo hide shoes [poor]
.************
.************
.M....@......
******P******
******.******
*****.*****
****.****
A Path Carved Through the Forest by Animals
Obvious exits: -N -EB -SB -WB
Bryken enters from the south.
< 999h/999H 244v/288V Pos: standing >
*..******
.*.********
*.***********
*.***********
^.M...@P.....
*******.*****
*******.*****
******.****
*****.***
A Path Carved Through the Forest by Animals
Obvious exits: -N -EB -S -WB
There are Human tracks going west.
Bryken enters from the east.
< 999h/999H 243v/288V Pos: standing >
.*..*****
*.*.*******
.*.**********
.*.**********
.^.M..@P.....
.*******.****
.*******.****
*******.***
******.**
A Path Carved Through the Forest by Animals
Obvious exits: -N -EB -S -WB
There are some tracks heading west.
Bryken enters from the east.
< 999h/999H 242v/288V Pos: standing >
*.*..****
.*.*.******
.*.*********
.*.*********
.^.M.@P.....
.*******.***
.*******.***
M*******.**
*******.*
A Path Carved Through the Forest by Animals
Obvious exits: -N -EB -S -WB
There are Human tracks going west.
Bryken enters from the east.
< 999h/999H 241v/288V Pos: standing >
*****
.M.P...
.**@*..
*****..
****.
The Great Sylvan Woods of Mielikki
Obvious exits: -NB -E -S -W
Bryken enters from the north.
< 999h/999H 240v/288V Pos: standing >
.****
^.M....
..*@P*.
******.
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -NB -E -S -W
Bryken enters from the east.
< 999h/999H 239v/288V Pos: standing >
*.***
.^.M...
...@P.*
.******
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -NB -E -S -W
Bryken enters from the east.
< 999h/999H 239v/288V Pos: standing >
.*.**
.^.M..
..@P..
.*****
M****
The Great Sylvan Woods of Mielikki
Obvious exits: -NB -E -S -W
There are some tracks heading west.
Bryken enters from the east.
Bryken gets a slab of beef from his bottomless bag of the shield dwarves.
< 999h/999H 238v/288V Pos: standing >
.*.*
.^.M.
.@P..
.****
M***
The Great Sylvan Woods of Mielikki
Obvious exits: -E -S -WB
There are some tracks heading west.
Bryken enters from the east.
< 999h/999H 239v/288V Pos: standing >
. .*.*.
... .*.***
**.. .*.****
**.. .^.M...
**.. @******
**.. .******
*... M******
.. .*****
. .****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -E -SB -WB
There are some tracks heading west.
Bryken enters from the east.
< 999h/999H 238v/288V Pos: standing >
.. .*.*
*... .*.**
***.. .*.***
***.. .^.M..
***.. @P*****
***.. .*****
**... M*****
*.. .****
.. .***
On the River Moria
Obvious exits: -NB -EB -SB -WB
Bryken enters from the east.
< 999h/999H 239v/288V Pos: standing >
*.. .*.
**... .*.*
****.. .*.**
****.. .^.M.
****..@P.****
****.. .****
***... M****
**.. .***
*.. .**
On the River Moria
Obvious exits: -NB -EB -SB -WB
Bryken enters from the east.
< 999h/999H 238v/288V Pos: standing >
**.. .*
***... .*.
*****.. .*.*
*****.. .^.M
*****.@P .***
.****.. .***
.***... M***
***.. .**
**.. .*
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -WB
There are some tracks heading west.
Bryken enters from the east.
< 999h/999H 237v/288V Pos: standing >
***.. .
****... .*
.*****.. .*.
.*****.. .^.
^*****@P .**
^.****.. .**
..***... M**
^***.. .*
***.. .
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -W
There are Human tracks going west.
Bryken enters from the east.
< 999h/999H 235v/288V Pos: standing >
***..
****..
...@P.
***M..
**...
The Magnificent Woodlands of Evermeet
Obvious exits: -N -EB -S -W
Bryken enters from the east.
< 999h/999H 236v/288V Pos: standing >
****.
*****..
...@P..
.***M..
***..
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
There are some tracks heading west.
Bryken enters from the east.
< 999h/999H 235v/288V Pos: standing >
*****
.*****.
...@P..
^.***M.
.***.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
There are Human tracks going west.
Bryken enters from the east.
< 999h/999H 236v/288V Pos: standing >
.****
..*****
...@P..
^^.***M
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
There are some tracks heading west.
Bryken enters from the east.
< 999h/999H 235v/288V Pos: standing >
M.***
M..****
...@P..
^^^.***
...**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -SB -WB
There are Human tracks going west.
Bryken enters from the east.
< 999h/999H 234v/288V Pos: standing >
Pardon?
< 999h/999H 238v/288V Pos: standing >
Backstab who?
< 999h/999H 243v/288V Pos: standing >
^...*****
MM....****.
MMM.^M.*****.
^MM.M..*****.
^MMP..@*****.
^MMM^^^.****.
.^MM^...***..
^MM^^.^***.
MMM^.^***
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -E -SB -WB
There are Human tracks going west.
Bryken enters from the east.
< 999h/999H 242v/288V Pos: standing >
M^...****
MMM....****
^MMM.^M.*****
.^MM.M..*****
.^MMP.@P*****
^^MMM^^^.****
..^MM^...***.
.^MM^^.^***
^MMM^.^**
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -EB -SB -WB
There are Human tracks going north.
Bryken enters from the east.
< 999h/999H 241v/288V Pos: standing >
A Human enters from the west.
< 999h/999H 242v/288V Pos: standing >
A Human leaves south.
< 999h/999H 243v/288V Pos: standing >
MM^...***
^MMM....***
.^MMM.^M.****
..^MM.M..****
^.^MM.@P.****
.^^MMM^.^.***
...^MM^P..***
^.^MM^^.^**
.^MMM^.^*
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -WB
Bryken enters from the east.
< 999h/999H 242v/288V Pos: standing >
MMM^...**
^^MMM....**
..^MMM.^M.***
^..^MM.M..***
.^.^MM@P..***
..^^MMM^.^.**
*...^MM^...**
^^.^MM^P.^*
..^MMM^.^
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -EB -SB -WB
There are some tracks heading east.
Bryken enters from the east.
< 999h/999H 241v/288V Pos: standing >
MM^...***
^MMM....***
.^MMM.^M.****
..^MM.M..****
^.^MMP@..****
.^^MMM^.^.***
...^MM^...***
^.^MM^..^**
.^MMMP.^*
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -WB
There are some tracks heading west.
There are some tracks heading west.
Bryken enters from the west.
< 999h/999H 241v/288V Pos: standing >
MMM....**
^MMM.^M.***
..^MM.M..****
^.^MM.P..****
.^^MMM@.^.***
...^MM^...***
^^.^MM^..^***
..^MMMP.^**
^^MMM^..*
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -EB -SB -WB
Bryken enters from the north.
< 999h/999H 240v/288V Pos: standing >
MMM.^M.**
.^MM.M..***
^.^MM....****
.^^MMMP.^.***
...^MM@...***
^^.^MM^..^***
...^MMMP.^***
.^^MMM^..**
...MM^^.*
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -EB -SB -WB
Bryken enters from the north.
< 999h/999H 238v/288V Pos: standing >
^MM.M..**
.^MM....***
.^^MMM..^.***
...^MMP...***
^^.^MM@..^***
...^MMMP.^***
..^^^MM^..***
...MMM^^.**
^.^MM^.^*
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -EB -SB -WB
Bryken enters from the north.
< 999h/999H 237v/288V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 999h/999H 238v/288V Pos: standing >
MM.M..***
^MM....****
^^MMM..^.****
..^MM....***.
^.^MMP@.^***.
..^MMM..P***.
.^^^MM^..***.
..MMM^^.***
.^MM^.^**
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -EB -SB -WB
There are some tracks heading south.
Bryken enters from the west.
< 999h/999H 238v/288V Pos: standing >
MM....***
^MMM..^.***
..^MM....***.
^.^MM.P.^***.
..^MMM@..***.
.^^^MM^..***.
...MMM^^.***.
^.^MM^.^***
..^M^.^**
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -EB -SB -WB
Bryken enters from the north.
< 999h/999H 236v/288V Pos: standing >
M....****
MMM..^.****
.^MM....***..
.^MM...^***..
.^MMMP@.***..
^^^MM^..***..
..MMM^^.***.
.^MM^.^***.
.^M^.^***
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -WB
There are Human tracks going east.
Bryken enters from the west.
< 999h/999H 236v/288V Pos: standing >
....*****
MM..^.****.
^MM....***...
^MM...^***..
^MMM.P@***..
^^MM^..***..
.MMM^^.***. M
^MM^.^***.
^M^.^***.
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -NB -E -SB -WB
There are Human tracks going east.
Bryken enters from the west.
< 999h/999H 235v/288V Pos: standing >
..***
..^***.
..P@.P.
^..***.
^.***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -WB
There are some tracks heading east.
Bryken enters from the west.
< 999h/999H 234v/288V Pos: standing >
.***.
.^***..
..P@P..
..***..
.***.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
There are some tracks heading east.
Bryken enters from the west.
< 999h/999H 233v/288V Pos: standing >
***..
^***..
..P@..
.***..
***.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -EB -S -W
A Human (medium) stands, floating here.
There are Troll tracks going east.
Bryken enters from the west.
Bryken charges through the room and crashes into a Human knocking him to the ground!
Bryken charges wildly into a Human!
< 999h/999H 231v/288V Pos: standing >
A Human suddenly appears a bit confused!
A Human misses Bryken.
*****..
^.****.. .
...***... .*
^.^***.. M*
^..***@. .*
^..***.. ..*
^^.***. M ..*
.^***. ..
^***. .
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -W
< 999h/999H 230v/288V Pos: standing >
****.. .
.****.. .*
..***... .**
.^***.. M**
..***.@ .**
..***.. ..**
^.***. M ..**
^***. ..*
***. ..
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -WB
< 999h/999H 229v/288V Pos: standing >
*****..
^.****.. .
...***... .*
^.^***.. M*
^..***@. .*
^..***.. ..*
^^.***. M ..*
.^***. ..
^***. .
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -NB -EB -SB -W
There are Troll tracks going east.
< 999h/999H 229v/288V Pos: standing >
***..
^***..
...@..
.***..
***.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -EB -S -W
Bryken La Resistance (Minotaur)(huge) stands in mid-air here, fighting a Human.
A Human (medium) is lying, floating here, fighting Bryken.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
< 999h/999H 227v/288V Pos: standing >
You snap into visibility.
[Damage: 57 ] A Human makes a strange sound as you place a dragon tooth trident [superior] in his back.
< 999h/999H 232v/288V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human ass EP: small wounds >
You snap into visibility.
[Damage: 13 ] Your fine slash strikes a Human.
[Damage: 21 ] Your impressive pierce strikes a Human.
A Human just barely gets his shield up to block your attack.
[Damage: 12 ] Your fine slash strikes a Human.
[Damage: 27 ] Your impressive slash strikes a Human hard.
[Damage: 9 ] Your fine slash wounds a Human.
Bryken's fine bludgeon strikes a Human.
Bryken's impressive whip strikes a Human hard.
Bryken's impressive bludgeon strikes a Human hard.
Bryken's bludgeon strikes a Human.
Bryken's fine bludgeon strikes a Human.
< 999h/999H 232v/288V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human ass EP: nasty wounds >
A Human misses Bryken.
< 999h/999H 232v/288V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human ass EP: nasty wounds >
Bryken's bludgeon strikes a Human.
Bryken's whip strikes a Human.
Bryken's fine bludgeon strikes a Human.
Bryken's powerful bludgeon seriously wounds a Human.
< 999h/999H 232v/288V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human ass EP: pretty hurt >
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 55 ] Your slash enshrouds a Human in a mist of blood.
[Damage: 12 ] Your fine pierce strikes a Human very hard.
[Damage: 24 ] Your impressive pierce enshrouds a Human in a mist of blood.
[Damage: 7 ] Your decent slash strikes a Human very hard.
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a Human!
[Damage: 87 ] Blood red energy travels into your hand and up your arm, seeping into your veins!
A Human is stunned!
[Damage: 21 ] Your final slash sends a Human's head bouncing along the ground.
A Human is dead! R.I.P.
You receive your share of experience.