<worn in ear> a shiny golden earring of the ancients [poor]
<worn in ear> a brutal crystal stud
<worn on face> a mask of the dragonkin
<worn on body> a long robe of starbursts (glowing)
<worn about body> a long fur
<worn on back> a large leather backpack
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a masterly-crafted crystal belt buckle
<worn on arms> some moss and fungus-covered sleeves
<worn around wrist> an engraved bracelet of jade (glowing)
<worn around wrist> an engraved bracelet of jade (glowing)
<worn on hands> some beautiful limestone gloves from The Town of Moregeeth
<worn on finger> a small metallic ring
<worn on finger> a beautiful dragonscale signet
<primary weapon> a red sphere
<held> the boots of stomping
<worn on legs> some silver leg plates
< 262h/262H 119v/119V Pos: standing >
Score information for Behz
Level: 33 Race: Kobold Class: Sorcerer / Wizard Sex: Male
Hit points: 262(262) Moves: 119(119)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 265 platinum 898 gold 0 silver 0 copper
Playing time: 1 days / 9 hours/ 27 minutes
Received data: 0.0015 MB this session.
Send data: 0.0000 MB this session.
Compression ratio: 53%
53%
Status: Standing.
Epic points(total): 8(8)
Epic Bonus: Experience Bonus (0.06%)
Frags: +0.00 Deaths: 4
Detecting: Invisible Good
Enchantments: Ultravision Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 329
Active Spells:
--------------
detect invisibility (13 minutes)
agility (21 minutes)
levitate (21 minutes)
strength (21 minutes)
spirit armor (19 minutes)
Auctions Disabled (less than a minute remaining)
< 262h/262H 119v/119V Pos: standing >
Ok.
< 262h/262H 119v/119V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by below you.
A traveling adventurer who is close by below you.
A wandering adventurer who is close by below you.
< 262h/262H 119v/119V Pos: standing >
A Room of Peace
Obvious exits: -N
< 262h/262H 118v/119V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
Some padded leather armor is on the ground here gathering dust.
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 262h/262H 117v/119V Pos: standing >
Ok.
< 262h/262H 118v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
An unearthly cured leather cap lies here on the ground.
Some padded leather armor is on the ground here gathering dust.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 262h/262H 118v/119V Pos: standing >
You quickly scan the area.
A tiny infant who is close by above you.
< 262h/262H 118v/119V Pos: standing >
The day has begun.
< 262h/262H 118v/119V Pos: standing >
You get an unearthly cured leather cap.
< 262h/262H 118v/119V Pos: standing >
A wandering adventurer leaves south.
< 262h/262H 119v/119V Pos: standing >
You get some soft leather boots [poor].
You get a buckler.
You get a hand axe.
You get some padded leather armor.
You got 4 items.
< 262h/262H 119v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
< 262h/262H 119v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
[2] A pair of simple looking boots is on the ground here.
[2] A hand axe is on the ground here collecting dust.
A buckler is on the ground here gathering dust and dirt.
Some padded leather armor is on the ground here gathering dust.
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 262h/262H 117v/119V Pos: standing >
You get some soft leather boots [superior].
You get some soft leather boots [superior].
You get a hand axe.
You get a hand axe.
You can't carry anything more.
You got 4 items.
< 262h/262H 117v/119V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A traveling adventurer who is close by to your north.
A pudgy commoner who is close by to your east.
A peasant commoner who is close by to your east.
A traveling adventurer who is close by to your east.
A traveling merchant who is close by to your east.
A peasant commoner who is close by to your east.
A traveling merchant who is not far off to your east.
A young villager who is not far off to your east.
A wandering adventurer who is not far off to your east.
< 262h/262H 118v/119V Pos: standing >
You drop a hand axe.
< 262h/262H 119v/119V Pos: standing >
A peasant commoner enters from the east.
You stop using a large leather backpack.
< 262h/262H 119v/119V Pos: standing >
You put 4 items into a large leather backpack.
< 262h/262H 119v/119V Pos: standing >
You get a hand axe.
You get a buckler.
You get some padded leather armor.
You got 3 items.
< 262h/262H 119v/119V Pos: standing >
A traveling adventurer enters from the east.
< 262h/262H 119v/119V Pos: standing >
< 262h/262H 119v/119V Pos: standing >
You strap a large leather backpack on your back.
< 262h/262H 119v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 262h/262H 119v/119V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A traveling adventurer who is close by to your north.
A pudgy commoner who is close by to your east.
A traveling merchant who is close by to your east.
A muscular villager who is not far off to your east.
A traveling merchant who is not far off to your east.
A young villager who is not far off to your east.
A young villager who is not far off to your east.
A wandering adventurer who is not far off to your east.
A village commoner who is not far off to your east.
< 262h/262H 119v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
< 262h/262H 116v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A pair of simple looking boots is on the ground here.
A hand axe is on the ground here collecting dust.
Some padded leather armor is on the ground here gathering dust.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 262h/262H 113v/119V Pos: standing >
You get some soft leather boots [superior].
You get a hand axe.
You can't carry anything more.
You got 2 items.
< 262h/262H 115v/119V Pos: standing >
A traveling merchant enters from the west.
< 262h/262H 116v/119V Pos: standing >
A village commoner leaves north.
< 262h/262H 117v/119V Pos: standing >
You are carrying: (11/11)
some soft leather boots [superior]
a buckler
[2] some padded leather armor
an unearthly cured leather cap
[6] a hand axe
< 262h/262H 117v/119V Pos: standing >
A peasant commoner enters from the west.
You do not have that item.
< 262h/262H 119v/119V Pos: standing >
A young villager leaves west.
< 262h/262H 119v/119V Pos: standing >
A wandering merchant enters from the north.
< 262h/262H 119v/119V Pos: standing >
A traveling merchant enters from the north.
< 262h/262H 119v/119V Pos: standing >
You drop an unearthly cured leather cap.
< 262h/262H 119v/119V Pos: standing >
You start chanting...
< 262h/262H 119v/119V Pos: standing >
You complete your spell...
A large leather backpack suddenly appears.
< 262h/262H 119v/119V Pos: standing >
A wandering merchant enters from the north.
< 262h/262H 119v/119V Pos: standing >
You get a large leather backpack.
< 262h/262H 119v/119V Pos: standing >
You can't carry anything more.
< 262h/262H 119v/119V Pos: standing >
You put 10 items into a large leather backpack.
< 262h/262H 119v/119V Pos: standing >
A traveling merchant leaves west.
< 262h/262H 119v/119V Pos: standing >
You get an unearthly cured leather cap.
You get some padded leather armor.
You got 2 items.
< 262h/262H 119v/119V Pos: standing >
You put 2 items into a large leather backpack.
< 262h/262H 119v/119V Pos: standing >
You are carrying: (1/11)
a large leather backpack
< 262h/262H 119v/119V Pos: standing >
A village commoner enters from the north.
< 262h/262H 119v/119V Pos: standing >
an unearthly cured leather cap
[6] a hand axe
[3] some padded leather armor
a buckler
some soft leather boots [superior]
< 262h/262H 119v/119V Pos: standing >
You do not see a bp here.
< 262h/262H 119v/119V Pos: standing >
Pardon?
< 262h/262H 119v/119V Pos: standing >
A traveling merchant leaves west.
< 262h/262H 119v/119V Pos: standing >
You are using:
<worn on head> a red helm [superior]
<worn on eyes> a bugbear-skin eyepatch [superior]
<worn in ear> a shiny golden earring of the ancients [poor]
<worn in ear> a brutal crystal stud
<worn on face> a mask of the dragonkin
<worn around neck> a necklace of dwarf eyes
<worn around neck> a spiked ivory gorget
<worn on body> a long robe of starbursts (glowing)
<worn about body> a long fur
<worn on back> a large leather backpack
<worn about waist> a legendary limestone girth
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a masterly-crafted crystal belt buckle
<worn on arms> some moss and fungus-covered sleeves
<worn around wrist> an engraved bracelet of jade (glowing)
<worn around wrist> an engraved bracelet of jade (glowing)
<worn on hands> some beautiful limestone gloves from The Town of Moregeeth
<worn on finger> a small metallic ring
<worn on finger> a beautiful dragonscale signet
<primary weapon> a red sphere
<held> the boots of stomping
<worn on legs> some silver leg plates
<worn on feet> some soft leather boots [poor]
< 262h/262H 119v/119V Pos: standing >
You are carrying: (1/11)
a large leather backpack
< 262h/262H 119v/119V Pos: standing >
A wandering merchant leaves west.
< 262h/262H 119v/119V Pos: standing >
an unearthly cured leather cap
[6] a hand axe
[3] some padded leather armor
a buckler
some soft leather boots [superior]
< 262h/262H 119v/119V Pos: standing >
A Thri-Kreen enters from the north.
< 262h/262H 119v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A Thri-Kreen (medium) Junfu -AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 262h/262H 119v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
< 262h/262H 116v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 262h/262H 113v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 262h/262H 113v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 262h/262H 113v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
< 262h/262H 111v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 262h/262H 111v/119V Pos: standing >
A Thri-Kreen enters from the south.
< 262h/262H 111v/119V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
Some padded leather armor is on the ground here gathering dust.
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 262h/262H 110v/119V Pos: standing >
A Thri-Kreen enters from below.
< 262h/262H 110v/119V Pos: standing >
You are knocked to the ground by a Thri-Kreen's mighty bash!
< 255h/262H 110v/119V Pos: sitting >
< T: Behz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen parries your futile lunge at him.
< 255h/262H 111v/119V Pos: sitting >
< T: Behz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen parries your futile lunge at him.
< 255h/262H 111v/119V Pos: sitting >
< T: Behz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen's powerful slash strikes you hard.
A Thri-Kreen's fine slash wounds you.
A Thri-Kreen's slash strikes you hard.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's powerful slash strikes you very hard.
A Thri-Kreen's slash strikes you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's impressive slash strikes you hard.
A Thri-Kreen's impressive slash strikes you very hard.
A Thri-Kreen's powerful slash seriously wounds you.
OUCH! That really did HURT!
A Thri-Kreen's impressive slash seriously wounds you.
< 61h/262H 111v/119V Pos: sitting >
< T: Behz TP: sit TC:pretty hurt E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen parries your futile lunge at him.
< 61h/262H 111v/119V Pos: sitting >
< T: Behz TP: sit TC:pretty hurt E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen's slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
A Thri-Kreen's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's powerful slash critically injures you.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.