<worn as a badge> a sergeant's badge of the Hammerhelm militia of the Illithid [poor] made by Rukkus [87%]
<worn on head> a ram horned helm of demonic allegiance of agility (magic) (humming)
<worn on eyes> a hydra-scale gorget [46%]
<worn in ear> an earring of congealed blood of strength
<worn in ear> a wad of spawn goo (magic) (humming)
<worn on face> a skull-faced warmask lined with feathers
<worn around neck> a collar of razor-sharp mithril blades [superior] (magic) (glowing)
<worn around neck> an amulet of creation (magic) (humming) [86%]
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> the silvery mantle of giants power
<worn as quiver> the frost giant's axe (magic)
<worn about waist> a belt of iron solidarity (magic)[200h 27m 40s]
<worn on arms> the vambraces of the vampire lords (magic) (humming) [88%]
<worn around wrist> a bowman's adamantium wristband (magic)
<worn around wrist> a bracer of might of precision (magic)
<worn on hands> a pair of pale, misty gloves [76%]
<worn on finger> some mithril ringlets (magic)
<worn on finger> an obsidian circle [superior] (magic)
<primary weapon> the stiletto of vanquishing (magic)
<secondary weapon> a wicked black dagger named 'Sanguine Blessing' [poor] (magic) [88%]
<worn on legs> some flexible leggings of hellfire (magic) (glowing) [87%]
<worn on feet> the boots of the war giant Torg (magic) (humming)
The odor of life is great and grand here. The hauntingly beautiful songs of
birds are carried by the majestic wind. The sounds of villagers moving aroud
also invades the purity of the air. The ground here is a very hard packed
dirt. The path shows signs that it is rather well traveled with broken twigs,
crushed leaves, and faded footprints adorning the ground.
Obvious exits: -North -East -West
The corpse of a wandering merchant is lying here.
A village champion wanders here looking to start a fight.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
There are some tracks heading west.
There are some tracks heading west.
< 607h/607H 158v/282V Pos: standing >
A wandering merchant leaves east.
You quickly scan the area.
A drunken villager who is close by to your east.
A drunken villager who is close by to your east.
A village warrior who is close by to your west.
A village champion who is close by to your west.
A small villager who is close by to your west.
A traveling adventurer who is not far off to your west.
< 607h/607H 158v/282V Pos: standing >
A Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The songs fill this
place with a potent feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -East -West
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
< 607h/607H 159v/282V Pos: standing >
A Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path is rather well traveled. Majestic songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -South
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
< 607h/607H 159v/282V Pos: standing >
Backstab who?
< 607h/607H 160v/282V Pos: standing >
A Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
East.
Obvious exits: -North -East
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
< 607h/607H 160v/282V Pos: standing >
You quickly scan the area.
A village warrior who is close by to your north.
A wandering merchant who is close by to your north.
A traveling adventurer who is close by to your north.
A small child who is close by to your east.
A muscular villager who is close by to your east.
A village commoner who is close by to your east.
< 607h/607H 161v/282V Pos: standing >
A Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
tiny stones, small pebbles, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East# -South -West
A Halfling (small) Legionary of The Empire sits resting.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 607h/607H 161v/282V Pos: standing >
The door seems to be closed.
< 607h/607H 161v/282V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your west.
A small child who is close by to your west.
A drunken villager who is close by to your west.
< 607h/607H 162v/282V Pos: standing >
You attempt to stab a Halfling in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage: 1 ] A Halfling makes a strange sound as you place the stiletto of vanquishing in his back.
[Damage: 16 ] Your impressive pierce strikes a Halfling.
< 607h/607H 164v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sit EP: few scratches >
A Halfling clambers to his feet.
< 607h/607H 164v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: few scratches >
A Halfling sings a song so well you feel your pain and suffering ebbing away.
< 607h/607H 164v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: few scratches >
You attempt to flee...
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
You flee southward!
< 607h/607H 151v/282V Pos: standing >
A Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
tiny stones, small pebbles, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East# -South -West
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A Halfling attempts to flee.
A Halfling leaves south.
< 607h/607H 150v/282V Pos: standing >
A small child leaves south.
Backstab who?
< 607h/607H 151v/282V Pos: standing >
< 607h/607H 152v/282V Pos: standing >
Backstab who?
< 607h/607H 154v/282V Pos: standing >
Backstab who?
< 607h/607H 155v/282V Pos: standing >
Backstab who?
< 607h/607H 156v/282V Pos: standing >
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 155v/282V Pos: standing >
Backstab who?
< 607h/607H 155v/282V Pos: standing >
A Halfling enters from the west.
< 607h/607H 157v/282V Pos: standing >
The Tavern of Oystein Eithun
This is a rather well furnished tavern. The tables and chairs are made of a
gleaming dark wood, and have been skillfully crafted. Several paintings hang
behind the bar, depicting images of battles and wars. An exquisitely detailed
tapestry hangs on the northern wall, picturing the northern hordes riding into
a glorious battle against some unknown foe.
This area seems to be devoid of magic!
Obvious exits: -East
[9] A spiked suit of splint mail is on the ground here.
(Q)Oystein Eithun, The great warrior stands here looking for a fight.(Gold Aura)
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
(Q)Forvos, The town drunk staggers about here looking for more booze.(Gold Aura)
< 607h/607H 156v/282V Pos: standing >
Backstab who?
< 607h/607H 157v/282V Pos: standing >
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
There are some tracks heading east.
A Halfling stops using a small wooden drum.
< 607h/607H 157v/282V Pos: standing >
You snap into visibility.
[Damage: 12 ] Your impressive pierce wounds a Halfling.
[Damage: 7 ] Your fine pierce wounds a Halfling.
A Halfling grabs a small wooden drum.
< 607h/607H 158v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: few scratches >
A Halfling starts playing a small wooden drum and singing aloud.
< 607h/607H 158v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: few scratches >
You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.
< 607h/607H 158v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: few scratches >
You snap into visibility.
[Damage: 7 ] Your fine pierce wounds a Halfling.
[Damage: 14 ] Your pierce strikes a Halfling.
[Damage: 15 ] Your pierce strikes a Halfling.
Sorry, you aren't allowed to do that in combat.
< 607h/607H 158v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 607h/607H 158v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: small wounds >
A Halfling starts casting an offensive spell.
< 607h/607H 158v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: small wounds >
You attempt to flee...
A Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
tiny stones, small pebbles, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East# -South -West
A village commoner wanders here in search of something to do.(Gold Aura)
There are some tracks heading south.
There are Duergar tracks going east.
You flee northward!
< 607h/607H 144v/282V Pos: standing >
Backstab who?
< 607h/607H 144v/282V Pos: standing >
< 607h/607H 144v/282V Pos: standing >
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 142v/282V Pos: standing >
You snap into visibility.
[Damage: 104 ] A Halfling makes a strange sound as you place the stiletto of vanquishing in his back.
[Damage: 16 ] Your impressive pierce strikes a Halfling.
< 607h/607H 142v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: few wounds >
A Halfling starts casting an offensive spell.
< 607h/607H 142v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: few wounds >
You attempt to flee...
The Tavern of Oystein Eithun
This is a rather well furnished tavern. The tables and chairs are made of a
gleaming dark wood, and have been skillfully crafted. Several paintings hang
behind the bar, depicting images of battles and wars. An exquisitely detailed
tapestry hangs on the northern wall, picturing the northern hordes riding into
a glorious battle against some unknown foe.
This area seems to be devoid of magic!
Obvious exits: -East
[9] A spiked suit of splint mail is on the ground here.
(Q)Oystein Eithun, The great warrior stands here looking for a fight.(Gold Aura)
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
(Q)Forvos, The town drunk staggers about here looking for more booze.(Gold Aura)
You flee westward!
< 607h/607H 128v/282V Pos: standing >
< 607h/607H 128v/282V Pos: standing >
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 127v/282V Pos: standing >
With every beat of a Halfling's drum, the air seems to ripple a bit.
You snap into visibility.
[Damage: 104 ] A Halfling makes a strange sound as you place the stiletto of vanquishing in his back.
[Damage: 12 ] Your impressive pierce strikes a Halfling.
< 607h/607H 127v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
A Halfling misses you.
You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You snap into visibility.
< 607h/607H 127v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
You attempt to flee...
The Tavern of Oystein Eithun
This is a rather well furnished tavern. The tables and chairs are made of a
gleaming dark wood, and have been skillfully crafted. Several paintings hang
behind the bar, depicting images of battles and wars. An exquisitely detailed
tapestry hangs on the northern wall, picturing the northern hordes riding into
a glorious battle against some unknown foe.
This area seems to be devoid of magic!
Obvious exits: -East
[9] A spiked suit of splint mail is on the ground here.
(Q)Oystein Eithun, The great warrior stands here looking for a fight.(Gold Aura)
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunk villager staggers here trying to get more ale.(Gold Aura)
A drunk villager staggers here trying to get more beer.(Gold Aura)
(Q)Forvos, The town drunk staggers about here looking for more booze.(Gold Aura)
You flee westward!
< 607h/607H 116v/282V Pos: standing >
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A small child wanders here in search of his mother.(Gold Aura)
There are some tracks heading east.
< 607h/607H 115v/282V Pos: standing >
Backstab who?
< 607h/607H 115v/282V Pos: standing >
A Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
tiny stones, small pebbles, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East# -South -West
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 607h/607H 114v/282V Pos: standing >
You snap into visibility.
[Damage: 101 ] A Halfling makes a strange sound as you place the stiletto of vanquishing in his back.
You miss a Halfling.
< 607h/607H 115v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: awful >
A Halfling dodges your futile attack.
A Halfling parries your futile lunge at him.
You snap into visibility.
< 607h/607H 116v/282V Pos: standing >
< T: Yzari TP: sta TC:excellent E: A Halfling sta EP: awful >
A Halfling attempts to flee.
A Halfling leaves south.
< 607h/607H 116v/282V Pos: standing >
A young villager enters from the west.
Alas, you cannot go that way. . . .
< 607h/607H 116v/282V Pos: standing >
Backstab who?
< 607h/607H 116v/282V Pos: standing >
Backstab who?
< 607h/607H 116v/282V Pos: standing >
Backstab who?
< 607h/607H 116v/282V Pos: standing >
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 114v/282V Pos: standing >
Backstab who?
< 607h/607H 115v/282V Pos: standing >
Backstab who?
< 607h/607H 117v/282V Pos: standing >
Backstab who?
< 607h/607H 117v/282V Pos: standing >
Backstab who?
< 607h/607H 118v/282V Pos: standing >
A village commoner enters from the north.
< 607h/607H 119v/282V Pos: standing >
Backstab who?
< 607h/607H 119v/282V Pos: standing >
Backstab who?
< 607h/607H 120v/282V Pos: standing >
< 607h/607H 121v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 122v/282V Pos: standing >
Backstab who?
< 607h/607H 122v/282V Pos: standing >
A muscular villager enters from the north.
Backstab who?
< 607h/607H 123v/282V Pos: standing >
Backstab who?
< 607h/607H 124v/282V Pos: standing >
Backstab who?
< 607h/607H 125v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 126v/282V Pos: standing >
Backstab who?
< 607h/607H 128v/282V Pos: standing >
Backstab who?
< 607h/607H 128v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 129v/282V Pos: standing >
With every beat of someone's drum, the air seems to ripple a bit.
< 607h/607H 130v/282V Pos: standing >
Backstab who?
< 607h/607H 131v/282V Pos: standing >
Backstab who?
< 607h/607H 132v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 137v/282V Pos: standing >
Backstab who?
< 607h/607H 138v/282V Pos: standing >
Backstab who?
< 607h/607H 139v/282V Pos: standing >
Backstab who?
< 607h/607H 140v/282V Pos: standing >
Backstab who?
< 607h/607H 142v/282V Pos: standing >
With every beat of someone's drum, the air seems to ripple a bit.
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 146v/282V Pos: standing >
Backstab who?
< 607h/607H 147v/282V Pos: standing >
Backstab who?
< 607h/607H 148v/282V Pos: standing >
Backstab who?
< 607h/607H 149v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 151v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 152v/282V Pos: standing >
Backstab who?
< 607h/607H 153v/282V Pos: standing >
Backstab who?
< 607h/607H 154v/282V Pos: standing >
Backstab who?
< 607h/607H 155v/282V Pos: standing >
Backstab who?
< 607h/607H 156v/282V Pos: standing >
Backstab who?
< 607h/607H 158v/282V Pos: standing >
Backstab who?
< 607h/607H 158v/282V Pos: standing >
Backstab who?
< 607h/607H 160v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 161v/282V Pos: standing >
Backstab who?
< 607h/607H 161v/282V Pos: standing >
With every beat of someone's drum, the air seems to ripple a bit.
< 607h/607H 162v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 163v/282V Pos: standing >
Backstab who?
< 607h/607H 165v/282V Pos: standing >
You don't find anything you didn't see before.
< 607h/607H 167v/282V Pos: standing >
With every beat of someone's drum, the air seems to ripple a bit.
< 607h/607H 178v/282V Pos: standing >
< 607h/607H 179v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 180v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 182v/282V Pos: standing >
Backstab who?
< 607h/607H 183v/282V Pos: standing >
You don't find anything you didn't see before.
< 607h/607H 185v/282V Pos: standing >
< 607h/607H 186v/282V Pos: standing >
With every beat of someone's drum, the air seems to ripple a bit.
< 607h/607H 194v/282V Pos: standing >
< 607h/607H 197v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 198v/282V Pos: standing >
Backstab who?
< 607h/607H 199v/282V Pos: standing >
A village commoner leaves north.
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 199v/282V Pos: standing >
< 607h/607H 200v/282V Pos: standing >
Backstab who?
< 607h/607H 201v/282V Pos: standing >
Backstab who?
< 607h/607H 202v/282V Pos: standing >
Backstab who?
< 607h/607H 202v/282V Pos: standing >
Backstab who?
< 607h/607H 204v/282V Pos: standing >
Backstab who?
< 607h/607H 204v/282V Pos: standing >
Backstab who?
< 607h/607H 206v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 207v/282V Pos: standing >
You don't find anything you didn't see before.
< 607h/607H 209v/282V Pos: standing >
With every beat of someone's drum, the air seems to ripple a bit.
< 607h/607H 210v/282V Pos: standing >
< 607h/607H 216v/282V Pos: standing >
< 607h/607H 221v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.(Gold Aura)
You sense a lifeform nearby.
A small child wanders here in search of his mother.(Gold Aura)
< 607h/607H 222v/282V Pos: standing >
Backstab who?
< 607h/607H 223v/282V Pos: standing >
Backstab who?
< 607h/607H 224v/282V Pos: standing >
You don't find anything you didn't see before.
< 607h/607H 225v/282V Pos: standing >
With every beat of someone's drum, the air seems to ripple a bit.
< 607h/607H 226v/282V Pos: standing >
< 607h/607H 231v/282V Pos: standing >
A Halfling leaves east.
< 607h/607H 234v/282V Pos: standing >
< 607h/607H 237v/282V Pos: standing >
Backstab who?
< 607h/607H 239v/282V Pos: standing >
Pardon?
< 607h/607H 240v/282V Pos: standing >
A Well Traveled Path
Hard packed dirt makes up the ground here. Charred leaves, snapped twigs,
tiny stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sounds fill this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -South -West
Fresh blood covers everything in the area.
< 607h/607H 238v/282V Pos: standing >
Backstab who?
< 607h/607H 239v/282V Pos: standing >
Alas, you cannot go that way. . . .
< 607h/607H 241v/282V Pos: standing >
Backstab who?
< 607h/607H 241v/282V Pos: standing >
A Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with majestic peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -North -Down
Fresh blood splatters cover the area.
< 607h/607H 240v/282V Pos: standing >
Backstab who?
< 607h/607H 241v/282V Pos: standing >
Inside a Dark Burrow
This burrow is very dark and damp, the walls are a dark brownish color and
the ceiling to match. Many footprints are evident on the ground here, it looks
like many creatures dwell in this dark place. Sounds of movement can be heard
coming from the south.
This area seems to be devoid of magic!
Obvious exits: -South -Up
A few drops of fresh blood are scattered around the area.
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
A jade bunny is here looking for something to eat.(Gold Aura)
A rather odd looking hare hops about here in search of something.(Gold Aura)
A jade bunny is here looking for something to eat.(Gold Aura)
A female bunny is here looking for something to mate with.(Gold Aura)
< 607h/607H 241v/282V Pos: standing >
You snap into visibility.
[Damage: 102 ] A Halfling makes a strange sound but is suddenly very silent as you place the stiletto of vanquishing in his back.
A Halfling's brutal electrum vambraces was completely destroyed by the massive blow!
A Halfling's scarlet silk sash was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.