<worn as a badge> the insignia of swirling feathers and flowing water
<worn on horns> a pair of horns embossed with a red dragon [poor] (magic) (glowing) [75%]
<worn on eyes> the eye of the ogre [poor] (magic) (glowing) (humming) [81%]
<worn in ear> a dangling dematite earring [superior]
<worn in ear> an emerald nose ring (magic)
<worn on face> a magenta mask [65%]
<worn in nose> a blood stained nose ring [superior] [41%]
<worn around neck> the necklace of Will Force [superior]
<worn around neck> a tribal necklace of royal authority (glowing) [70%]
<worn on body> the bluestone platemail of the Dragon Past [superior] (magic)
<worn about body> a pitch-black bodycloak (magic) [64%]
<worn on tail> some mithril ringlets of endurance (magic)
<worn about waist> an array of flesh hooks and chains
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> the writhing serpent of miracles of endurance
<worn around wrist> the power infused bracelet of dark-mithril made by Rukkus
<worn on hands> a pair of skeletal gauntlets [superior] [72%]
<worn on finger> a ring of the weretor (magic) (glowing)
<worn on finger> a ring of the beholder [poor]
<primary weapon> a massive spiked demon mace of the tanar'ri (magic) (humming) [81%]
<secondary weapon> a flaming whip of the balor lord (magic) (glowing)
<worn on legs> a pair of leggings of clan crunch head (magic) (glowing) [88%]
< 1463h/1463H 259v/263V Pos: standing >
Javok sneaks east.
Zij leaves east.
You follow Javok.
M.^.M
.^M.^M
^^^...M M
^..^.M
...^..@ .
..... **
^... ***
M. *****
*****
The Greater Kilfray River
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 259v/263V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northeast...
Zij leaves east.
You follow Javok.
.^.M
^M.^M
^^...M M
..^.M D
..^.. @ .
.... **
... ***
. *****
******
The Greater Kilfray River
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 259v/263V Pos: standing >
Zij leaves east.
You follow Javok.
^.M
M.^M M
^...M M
.^.M DM
.^.. @.
... **
.. ***
*****
*******
The Greater Kilfray River
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 259v/263V Pos: standing >
Zij leaves east.
You follow Javok.
.M .
.^M M
...M M
^.M DM
^.. @
.. **
. ***
*****
********
A Small Patch of Grassland
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 259v/263V Pos: standing >
Zij leaves north.
You follow Javok.
^^M .
^.M ..
M.^M M
...M M
^.M @ DM
^.. .
.. **
***
*****
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 261v/263V Pos: standing >
Zij leaves north.
You follow Javok.
.^M *
.^^M .*
.^.M ..
M.^M M
...M M@
^.M DM
^.. .
. **
***
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 259v/263V Pos: standing >
Zij leaves east.
You follow Javok.
^M **
^^M .*.
^.M ..
.^M M
..M M @
.M DM
.. .
**
***
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Javok sneaks north.
Zij leaves north.
You follow Javok.
MMM **
.^M **.
.^^M .*.
^.M ..
.^M @ M
..M M
.M DM
. .
**
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Javok sneaks north.
Zij leaves north.
You follow Javok.
^MM ..
.MMM **M
^.^M **.
.^^M .*.
^.M @ ..
.^M M
..M M
M DM
.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Javok sneaks north.
Zij leaves north.
You follow Javok.
^MM .
^^MM ..
^.MMM **M
^.^M **.
.^^M @ .*.
^.M ..
.^M M
.M M
DM
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Javok sneaks north.
Zij leaves north.
You follow Javok.
.MMM
^^MM .
^^^MM ..
^.MMM **M
^.^M @ **.
.^^M .*.
^.M ..
^M M
M M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Zij leaves north.
You follow Javok.
^MMM
..MMM
.^^MM .
^^^MM ..
^.MMM @ **M
^.^M **.
.^^M .*.
.M ..
M M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Javok sneaks north.
Zij leaves north.
You follow Javok.
^MMMM
^^MMM
M..MMM
.^^MM .
^^^MM @ ..
^.MMM **M
^.^M **.
^^M .*.
M ..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Zij plays a song to lift his spirit off the ground.
Javok sneaks east.
Zij leaves east.
You follow Javok.
MMMM
^MMM
..MMM
^^MM .
^^MM @ ..
.MMM **M
.^M **.
^M .*.
..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 258v/263V Pos: standing >
Javok sneaks east.
Zij leaves east.
You follow Javok.
MMM
MMM
.MMM
^MM .
^MM @..
MMM **M
^M **.
M .*.
..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 258v/263V Pos: standing >
You quickly scan the area.
You see nothing.
Zij leaves east.
You follow Javok.
MM
MM
MMM
MM .
MM @.
MM **M
M **.
.*.
.. M
A Small Island on Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 258v/263V Pos: standing >
Zij leaves east.
You follow Javok.
M
M
MM *
M . *
M .@
M **M
**.
.*.
.. M
A Small Island on Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 258v/263V Pos: standing >
Zij leaves east.
You follow Javok.
*
M **
. **
..@ *
**M *
**.
.*.
.. M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 258v/263V Pos: standing >
Javok sneaks east.
Zij leaves east.
You follow Javok.
*
*^
**.
. **.
.. @ **
**M **
**. *
.*.
.. M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 261v/263V Pos: standing >
You don't see them here.
Javok sneaks east.
Zij leaves east.
You follow Javok.
**
*^.
**..
. **..
.. @ **.
**M **.
**. *.
.*. *
.. M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 259v/263V Pos: standing >
Javok sneaks east.
Zij leaves east.
You follow Javok.
**.
*^..
**...
. **...
.. @ **..
**M **..
**. *..
.*. *.
. M .
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Zij leaves east.
You follow Javok.
**..
*^...
**....
. **...^
.. @ **...
**M **...
**. *...
*. *..
M ..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
You don't see them here.
Zij leaves east.
You follow Javok.
**...
*^....
**.....
. **...^.
. @**....
*M **....
*. *....
. *...
M ...
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Javok sneaks east.
Zij leaves east.
You follow Javok.
**..
@*.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
You don't see them here.
Zij leaves north.
You follow Javok.
**..
*@..
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
Zij leaves north.
You follow Javok.
P^..
*@..
**..
The Forest of Mistywood
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
You don't see them here.
Zij leaves east.
You follow Javok.
***.....
***......
**.......
*^.......
**@......
**...^...
**......
**.....
*....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 257v/263V Pos: standing >
You don't see them here.
Javok sneaks west.
Zij leaves west.
You follow Javok.
P^..
*@..
**..
The Forest of Mistywood
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 260v/263V Pos: standing >
Zij leaves west.
You follow Javok.
P^.
@*.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
< 1463h/1463H 260v/263V Pos: standing >
Zij leaves north.
You follow Javok.
**.
@^.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
Zij (Orc)(medium) stands in mid-air here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A Human (medium) sits atop a rabbit.
< 1463h/1463H 260v/263V Pos: standing >
You charge wildly into a Human!
[Damage: 29 ] Your charge impales a Human.
A Human quickly slides off a rabbit's back.
< 1474h/1463H 232v/263V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sta EP: awful >
[Damage: 7 ] -=[Your decent bludgeon enshrouds a Human in a mist of blood.]=-
[Damage: 22 ] Your whip opens a fatal wound and a Human falls to the ground dead.
A Human is dead! R.I.P.
You receive your share of experience.