<worn on head> an enormous steel warhelm
<worn on eyes> a moonstone visor
<worn in ear> a tiny amethyst earring
<worn on face> a dull copper mask
<worn around neck> a necklace of dancing shadows
<worn on body> a suit of adamantite chain mail
<worn about body> a small leather backpack
<worn around wrist> a spiked electrum bracer
<worn around wrist> an exquisite dragonscale bracelet
<worn on hands> a pair of large claws
<worn on finger> a ring of blood
<worn on finger> a blue ring of crystal ice
<primary weapon> a well-balanced orcish longsword [poor]
<secondary weapon> a bloody dagger
<worn on legs> some fine chain leggings
<worn on feet> a pair of silk boots
< 428h/428H 118v/119V Pos: standing >
Rushdie Inn
Obvious exits: -South# -Down
A tiny infant has been abandoned here, left to die.
< 428h/428H 119v/119V Pos: standing >
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
< 428h/428H 118v/119V Pos: standing >
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
< 428h/428H 116v/119V Pos: standing >
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
< 428h/428H 116v/119V Pos: standing >
A wandering merchant leaves east.
< 428h/428H 117v/119V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your east.
A wandering merchant who is close by to your east.
A traveling merchant who is close by to your west.
A small villager who is close by to your west.
A small villager who is close by to your west.
< 428h/428H 118v/119V Pos: standing >
a Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
West.
Obvious exits: -North -West
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
< 428h/428H 117v/119V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.
A wandering adventurer who is close by to your north.
A wandering merchant who is not far off to your north.
A wandering adventurer who is not far off to your north.
A traveling adventurer who is not far off to your north.
A deadly looking wolf who is in the distance to your north.
A mistgrave hare who is in the distance to your north.
A small sparrow who is in the distance to your north.
A wandering adventurer who is close by to your west.
A traveling merchant who is close by to your west.
A village commoner who is close by to your west.
A traveling merchant who is close by to your west.
A traveling merchant who is not far off to your west.
A muscular villager who is not far off to your west.
A small villager who is not far off to your west.
< 428h/428H 117v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 428h/428H 117v/119V Pos: standing >
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A traveling merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
< 428h/428H 115v/119V Pos: standing >
A muscular villager leaves east.
< 428h/428H 115v/119V Pos: standing >
A traveling merchant leaves east.
< 428h/428H 116v/119V Pos: standing >
[Damage: 19 ] A wandering adventurer makes a strange sound as you place a bloody dagger in his back.
< 428h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:excellent E: dorf sta EP: few scratches >
You suddenly see a wandering adventurer's foot in your chest.
A wandering adventurer attacks you. [1 hits]
[Damage: 8 ] You score a CRITICAL HIT!!!!!
[Damage: 20 ] [Damage: 5 ] You attack a wandering adventurer. [3 hits]
< 405h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few scratches >
[Damage: 73 ] You leave a huge, red swollen lump on a wandering adventurer's temple.
< 405h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: small wounds >
[Damage: 4 ] [Damage: 2 ] You score a CRITICAL HIT!!!!!
[Damage: 20 ] You attack a wandering adventurer. [3 hits]
< 405h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
A wandering adventurer attacks you. [0 hits]
< 405h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
A traveling merchant leaves west.
A small villager enters from the west.
< 405h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
[Damage: 3 ] [Damage: 5 ] [Damage: 10 ] You attack a wandering adventurer. [3 hits]
< 405h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
A wandering adventurer attacks you. [2 hits]
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
This creature stands a little under five feet tall. He has a very stocky
build and is rather fat. His arms are the size of a small baby and have many
signs of past battles evident on them. He has pale ocean blue eyes that have a
look of cold apathy. His hair is a dirty looking raven black and runs past his
shoulders.
A wandering adventurer appears to be Dwarf and has quite a few wounds.
He's medium in size.
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
[Damage: 6 ] [Damage: 7 ] [Damage: 9 ] You attack a wandering adventurer. [3 hits]
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
As a wandering adventurer attempts to attack you, you intercept the attack with your hands and twist a wandering adventurer's arm!
A wandering adventurer attacks you. [0 hits]
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
The sun starts to set in the south.
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
A peasant commoner enters from the west.
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
[Damage: 71 ] You leave a huge, red swollen lump on a wandering adventurer's temple.
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: few wounds >
[Damage: 4 ] [Damage: 8 ] You attack a wandering adventurer. [2 hits]
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: nasty wounds >
A traveling merchant enters from the east.
A wandering adventurer attacks you. [0 hits]
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: nasty wounds >
[Damage: 11 ] [Damage: 3 ] [Damage: 8 ] You attack a wandering adventurer. [3 hits]
< 388h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: nasty wounds >
A wandering adventurer's kick parts your hair but does little else.
A wandering adventurer attacks you. [1 hits]
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
[Damage: 9 ] [Damage: 2 ] [Damage: 5 ] You attack a wandering adventurer. [3 hits]
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
You're still spinning in circles from your last headbutt.
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
A wandering adventurer attacks you. [0 hits]
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
[Damage: 73 ] You leave a huge, red swollen lump on a wandering adventurer's temple.
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
A village commoner leaves west.
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
[Damage: 6 ] You attack a wandering adventurer. [1 hits]
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
A wandering adventurer attacks you. [0 hits]
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
A small villager enters from the west.
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
[Damage: 8 ] [Damage: 3 ] [Damage: 6 ] You attack a wandering adventurer. [3 hits]
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
You're still spinning in circles from your last headbutt.
< 381h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
You suddenly see a wandering adventurer's foot in your chest.
A wandering adventurer attacks you. [0 hits]
< 373h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
[Damage: 7 ] You score a CRITICAL HIT!!!!!
[Damage: 21 ] [Damage: 11 ] You attack a wandering adventurer. [3 hits]
< 373h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
You're still spinning in circles from your last headbutt.
< 373h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
A wandering adventurer attacks you. [0 hits]
< 373h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
[Damage: 70 ] You leave a huge, red swollen lump on a wandering adventurer's temple.
< 373h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
[Damage: 11 ] [Damage: 9 ] [Damage: 3 ] You attack a wandering adventurer. [3 hits]
< 373h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
A wandering adventurer attacks you. [0 hits]
< 373h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
[Damage: 4 ] A wandering adventurer is stunned!
[Damage: 4 ] A wandering adventurer is incapacitated and will slowly die, if not aided.
A wandering adventurer slumps to the ground.
[Damage: 13 ] You beautifully slash a wandering adventurer into two parts - both dead.
A wandering adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a wandering adventurer's last actions in this world.
< 373h/428H 119v/119V Pos: standing >
A wandering adventurer enters from the east.
< 373h/428H 119v/119V Pos: standing >
You get a few coins from the corpse of a wandering adventurer.
There were: 2 platinum coins, 12 gold coins.
< 373h/428H 119v/119V Pos: standing >
A traveling merchant enters from the west.
< 374h/428H 119v/119V Pos: standing >
This creature stands a little under five feet tall. He has a very stocky
build and is rather fat. His arms are the size of a small baby and have many
signs of past battles evident on them. He has pale ocean blue eyes that have a
look of cold apathy. His hair is a dirty looking raven black and runs past his
shoulders.
A wandering adventurer appears to be Dwarf and is in excellent condition.
He's medium in size.
< 375h/428H 119v/119V Pos: standing >
A muscular villager enters from the west.
< 376h/428H 119v/119V Pos: standing >
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 377h/428H 117v/119V Pos: standing >
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A traveling merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 378h/428H 115v/119V Pos: standing >
A traveling merchant leaves south.
< 379h/428H 116v/119V Pos: standing >
Rushdie Inn
Well polished wood panels line the walls here, and a large fire burns in the
fireplace. Several tables and chairs dot the room. The eerie effect of the
shadows on the wall plays tricks on your eyes. A scent of ale and fried bunny
permeates the air here. The room narrows to the south, where a door can be
seen.
Obvious exits: -South# -Down
A tiny infant has been abandoned here, left to die.
< 379h/428H 116v/119V Pos: standing >
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path has been traveled quite often. Songs of birds fill this
place with unbridled peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 380h/428H 117v/119V Pos: standing >
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 381h/428H 115v/119V Pos: standing >
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of a wandering adventurer is lying here.
A muscular villager wanders here looking to start a fight.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A small villager wanders here looking for something to do.
< 381h/428H 115v/119V Pos: standing >
This creature stands a little under five feet tall. He has a very stocky
build and is rather fat. His arms are the size of a small baby and have many
signs of past battles evident on them. He has pale ocean blue eyes that have a
look of cold apathy. His hair is a dirty looking raven black and runs past his
shoulders.
A wandering adventurer appears to be Dwarf and is in excellent condition.
He's medium in size.
< 384h/428H 119v/119V Pos: standing >
a Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
West.
Obvious exits: -North -West
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
< 385h/428H 117v/119V Pos: standing >
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
A young villager wanders here, singing songs of joy.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
< 386h/428H 115v/119V Pos: standing >
A traveling adventurer enters from the north.
< 386h/428H 115v/119V Pos: standing >
This creature stands a little under five feet tall. He has a very stocky
build and is rather wide. His arms are the size of a tiny infant and have many
signs of past battles evident on them. He has pale empty blue eyes that have a
look of cold apathy. His hair is a dirty looking raven black and runs past his
shoulders and onto his bulky back.
A traveling adventurer appears to be Dwarf and is in excellent condition.
He's medium in size.
<worn on body> some spiked splint mail
<held as shield> a buckler
<primary weapon> a hand axe
<worn on feet> some soft leather boots [poor]
< 387h/428H 116v/119V Pos: standing >
A young villager leaves north.
< 388h/428H 118v/119V Pos: standing >
< 389h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC:few scratches E: dorf sta EP: excellent >
You suddenly see a traveling adventurer's foot in your chest.
A traveling adventurer attacks you. [0 hits]
< 383h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: excellent >
[Damage: 80 ] You leave a huge, red swollen lump on a traveling adventurer's temple.
< 383h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
A peasant commoner enters from the north.
< 383h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
[Damage: 8 ] You attack a traveling adventurer. [1 hits]
< 383h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
A traveling adventurer attacks you. [0 hits]
< 383h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
A young villager leaves south.
< 383h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
[Damage: 8 ] You attack a traveling adventurer. [1 hits]
< 383h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
A traveling adventurer attacks you. [1 hits]
< 370h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
You're still spinning in circles from your last headbutt.
< 370h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
You attack a traveling adventurer. [0 hits]
< 370h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
You suddenly see a traveling adventurer's foot in your chest.
A traveling adventurer attacks you. [1 hits]
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
[Damage: 82 ] You leave a huge, red swollen lump on a traveling adventurer's temple.
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
Shadows stretch across the land as the sun limps towards the horizon.
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
[Damage: 2 ] You attack a traveling adventurer. [1 hits]
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
A traveling adventurer attacks you. [0 hits]
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
A wandering adventurer enters from the north.
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
[Damage: 5 ] You attack a traveling adventurer. [1 hits]
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
A traveling adventurer attacks you. [0 hits]
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
You're still spinning in circles from your last headbutt.
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
You attack a traveling adventurer. [0 hits]
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few wounds >
[Damage: 85 ] You leave a huge, red swollen lump on a traveling adventurer's temple.
< 350h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
A traveling adventurer attacks you. [1 hits]
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
[Damage: 7 ] You attack a traveling adventurer. [1 hits]
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
A traveling adventurer's kick parts your hair but does little else.
A traveling adventurer attacks you. [0 hits]
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
A wandering merchant enters from the south.
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
A wandering adventurer leaves north.
[Damage: 8 ] You score a CRITICAL HIT!!!!!
[Damage: 20 ] You attack a traveling adventurer. [2 hits]
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
A traveling adventurer attacks you. [0 hits]
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
You're still spinning in circles from your last headbutt.
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
[Damage: 8 ] You attack a traveling adventurer. [1 hits]
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
[Damage: 78 ] You leave a huge, red swollen lump on a traveling adventurer's temple.
A traveling adventurer is stunned!
< 338h/428H 119v/119V Pos: standing >
<[Damage: 10 ] You attack a traveling adventurer. [1 hits]
< 338h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
You suddenly see a traveling adventurer's foot in your chest.
A traveling adventurer attacks you. [0 hits]
< 331h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
You attack a traveling adventurer. [0 hits]
< 331h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
You're still spinning in circles from your last headbutt.
< 331h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
A traveling adventurer attacks you. [1 hits]
< 325h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
You're still spinning in circles from your last headbutt.
< 325h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
[Damage: 9 ] You attack a traveling adventurer. [1 hits]
< 325h/428H 119v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: awful >
[Damage: 81 ] You split a traveling adventurer's skull wide open, causing immediate death!
A traveling adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A traveling adventurer's death cry reverberates in your head as he falls to the ground.
< 325h/428H 119v/119V Pos: standing >
You get a hand axe from the corpse of a traveling adventurer.
You get a buckler from the corpse of a traveling adventurer.
You get some soft leather boots [poor] from the corpse of a traveling adventurer.
You get some spiked splint mail from the corpse of a traveling adventurer.
You get a few coins from the corpse of a traveling adventurer.
There were: 1 platinum coin, 11 gold coins.
You get a rare piece of magical silver from the corpse of a traveling adventurer.
< 325h/428H 119v/119V Pos: standing >
A young villager enters from the north.
< 325h/428H 119v/119V Pos: standing >
You stop using a small leather backpack.
< 329h/428H 119v/119V Pos: standing >
Ok.
You put 22 platinum, 30 gold, 3 silver, and 1 copper coins into a small leather backpack.
< 329h/428H 119v/119V Pos: standing >
You put 3 items into a small leather backpack.
< 329h/428H 119v/119V Pos: standing >
You wear a small leather backpack about your body.
< 329h/428H 119v/119V Pos: standing >
You are almost ready to attain your next level!
< 330h/428H 119v/119V Pos: standing >
A wandering merchant enters from the north.
< 331h/428H 119v/119V Pos: standing >
a Well Traveled Path
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of a traveling adventurer is lying here.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
< 333h/428H 119v/119V Pos: standing >
This creature stands a little under five feet tall. He has a very stocky
build and is rather wide. His arms are the size of a tiny infant and have many
signs of past battles evident on them. He has pale empty blue eyes that have a
look of cold apathy. His hair is a dirty looking raven black and runs past his
shoulders and onto his bulky back.
A traveling adventurer appears to be Dwarf and is in excellent condition.
He's medium in size.
< 336h/428H 119v/119V Pos: standing >
a Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A wandering adventurer roams here looking for some excitement.
< 337h/428H 116v/119V Pos: standing >
This creature stands a little under five feet tall. He has a very stocky
build and is rather fat. His arms are the size of a small baby and have many
signs of past battles evident on them. He has pale ocean blue eyes that have a
look of cold apathy. His hair is a dirty looking raven black and runs past his
shoulders.
A wandering adventurer appears to be Dwarf and is in excellent condition.
He's medium in size.
<worn on body> some spiked ringmail
<held as shield> a buckler
<primary weapon> a hand axe
<worn on feet> some soft leather boots [poor]
< 338h/428H 116v/119V Pos: standing >
[Damage: 23 ] A wandering adventurer makes a strange sound as you place a bloody dagger in his back.
< 341h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few scratches >
You suddenly see a wandering adventurer's foot in your chest.
A wandering adventurer attacks you. [1 hits]
< 323h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: few scratches >
[Damage: 89 ] You leave a huge, red swollen lump on a wandering adventurer's temple.
< 323h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
A wandering merchant enters from the south.
< 323h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
[Damage: 12 ] You attack a wandering adventurer. [1 hits]
< 323h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: small wounds E: dorf sta EP: small wounds >
As a wandering adventurer attempts to attack you, you intercept the attack with your hands and twist a wandering adventurer's arm!
A wandering adventurer attacks you. [1 hits]
< 317h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: small wounds >
[Damage: 8 ] [Damage: 7 ] You attack a wandering adventurer. [2 hits]
< 317h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
A wandering adventurer attacks you. [1 hits]
< 303h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
You attack a wandering adventurer. [0 hits]
< 303h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
[Damage: 88 ] You leave a huge, red swollen lump on a wandering adventurer's temple.
< 303h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
A wandering adventurer attacks you. [1 hits]
< 267h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
The sun vanishes behind the southern horizon.
< 267h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
[Damage: 10 ] You attack a wandering adventurer. [1 hits]
< 267h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
A wandering adventurer's kick parts your hair but does little else.
A wandering adventurer attacks you. [1 hits]
< 256h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
[Damage: 11 ] [Damage: 3 ] You attack a wandering adventurer. [2 hits]
< 256h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
A wandering adventurer attacks you. [1 hits]
You're still spinning in circles from your last headbutt.
< 243h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
You attack a wandering adventurer. [0 hits]
< 243h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
You're still spinning in circles from your last headbutt.
< 243h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: few wounds E: dorf sta EP: few wounds >
Out of nowhere, an orog berserker stabs you in the back.
OUCH! That really did HURT!
< 160h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: nasty wounds E: an orog berserker sta EP: excellent >
[Damage: 67 ] You leave a huge, red swollen lump on an orog berserker's temple.
You are burned as you hit an orog berserker!
< 156h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: nasty wounds E: an orog berserker sta EP: small wounds >
You deflect a wandering adventurer's blow and strike back at him!
A wandering adventurer attacks you. [0 hits]
< 156h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: nasty wounds E: an orog berserker sta EP: small wounds >
[Damage: 8 ] A Dwarf's disguise falls apart!
You are burned as you hit a Dwarf!
You attack a Dwarf. [1 hits]
< 154h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: nasty wounds E: A Dwarf sta EP: small wounds >
As a Dwarf attempts to attack you, you intercept the attack with your hands and twist a Dwarf's arm!
A Dwarf attacks you. [0 hits]
< 154h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: nasty wounds E: A Dwarf sta EP: small wounds >
You suddenly see a wandering adventurer's foot in your chest.
A wandering adventurer attacks you. [0 hits]
< 145h/428H 116v/119V Pos: standing >
< T: Golis TP: sta TC: nasty wounds E: A Dwarf sta EP: small wounds >
A Dwarf attempts to flee.
A Dwarf leaves north.
< 145h/428H 116v/119V Pos: standing >
A Dwarf enters from the north.
< 145h/428H 116v/119V Pos: standing >
Out of nowhere, a Dwarf stabs you in the back.
YIKES! Another hit like that, and you've had it!!
Out of nowhere, a Dwarf stabs you in the back, RIP...
Your pair of beetle-shell sleeves was completely destroyed by the massive blow!
Your shiny golden earring of the ancients [superior] was completely destroyed by the massive blow!