<floating about head>a LARGE green ioun stone[226h 51m 6s]
<worn as a badge> the emblem of charming of magical protection [superior] made by Rukkus
<worn on head> the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic) [81%]
<worn in ear> a lightning earring [poor]
<worn on face> the terrifying visage of the great wraith Dranum (magic)[226h 51m 6s]
<worn around neck> a magical dragonscale charm from The Great Shaboath [82%]
<worn around neck> a decent dragonscale charm from Ugta [68%]
<worn on body> a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body> a despair cloak of Vadatorn [poor] [68%]
<worn as quiver> a quiver smeared with blood [50%]
<worn about waist> the woven entrails of an unfortunate soul [superior] [56%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt> blood of the Mahweeistardala (magic) (glowing)
<attached to belt> blood of the Mahweeistardala (magic) (glowing)
<worn on arms> some sleeves bearing the seal of Verethorn [67%]
<worn around wrist> the bangle of the Dreamer (magic) [87%]
<worn around wrist> a delicate chrome bracelet (magic) [88%]
<worn on hands> a pair of pale, misty gloves[226h 51m 6s]
<worn on finger> a well-crafted dragonscale ring [66%]
<worn on finger> a ring of regeneration [poor] (magic) (glowing)
<primary weapon> the granite dagger 'BloodFeast' (magic)[226h 51m 6s]
<secondary weapon> Silence, the dagger of anguish [superior] (magic) [86%]
<worn on legs> some mithril-plated gnomish leg enhancers of agility (humming) [86%]
<worn on feet> Krindor's Boots of the Night[226h 51m 6s]
MM^*....^..
M^*M.....
MM^*.^..
A Dark Forest with Tall Evergreens
Obvious exits: -E -S -W
< 835h/835H 168v/186V Pos: standing >
MM*^*..^M
MM^^M*..^M.
MMM^**.^M^^.
MMMM^**M^M.^.
MM^^@*^M^..
MM^^..M...
MM^*....^.
M^*M....
MM^*.^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A small halfling man wanders around the area.
< 835h/835H 167v/186V Pos: standing >
M^***^..^
MMM*^*..^M^
MMM^^M*..^M..
MMM^**.^M^^.
MMMM^*@M^M.^.
MM^^.*^M^..
MM^^..M...
MM^*....^
M^*M...
A Dark Forest with Tall Evergreens
Obvious exits: -N -S -W
< 835h/835H 167v/186V Pos: standing >
^******..
MM^***^..^M
MMMM*^*..^M^.
MMM^^M*..^M..
MMM^*@.^M^^.
MMMM^*.M^M.^.
MM^^.*^M^..
MM^^..M..
MM^*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 166v/186V Pos: standing >
*MM*^*.**
M^******...
MMM^***^..^MM
MMMM*^*..^M^.
MMM^^M@..^M..
MMM^*..^M^^.
MMMM^*.M^M.^.
MM^^.*^M^.
MM^^..M.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 165v/186V Pos: standing >
*M+*^*.**
M^******...
MMM^***^..^MM
MMMM*^*..^M^.
MMM^^M@..^M..
MMM^*..^M^^.
MMMM^*.M^M.^.
MM^^.*^M^.
MM^^..M.
^M++++++
*M+*^*.***
M^******...M
MMM^***^..^MM
MMMM*^@..^M^.
MMM^^M...^M..
MMM^*..^M^^.
MMM^*.M^M.^
MM^^.*^M^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 166v/186V Pos: standing >
*M+**^M*.
^M+++++++
*M+*^*.****
M^******...M
MMM^**@^..^MM
MMMM*^...^M^.
MMM^^M...^M..
MMM^*..^M^^
MM^*.M^M.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 165v/186V Pos: standing >
******...
*M+**^M*.M
^M++++++++
*M+*^*.****
M^***@**...M
MMM^**.^..^MM
MMMM*^...^M^.
MM^^M...^M.
MM^*..^M^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 165v/186V Pos: standing >
*******..
*M+**^M*.
^M+++++++
*M+*^*.***
M^**@***...
MMMM^**.^..^M
MMMMM*^...^M^
MMM^^M...^M
MMM^*..^M
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 166v/186V Pos: standing >
*******.
*M+**^M*
^M++++++
*M+*^*.**
M^*@.***..
MMMM^**.^..^
MMMMMM*^...^M
MMMM^^M...^
MMM^*..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 166v/186V Pos: standing >
*******
*M+**^M
^M+++++
*M+*^*.*
M^@*.***.
MMMM^**.^..
MMMMMMM*^...^
MMMMM^^M...
MMM^**.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 835h/835H 166v/186V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your north.
A Town Guardian who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A tharnadian illusionist who is not far off to your north.
A controller who is not far off to your north.
An elite guard who is not far off to your north.
< 835h/835H 167v/186V Pos: standing >
*******
*M+**^M
^MM++++
*M+*^*.*
M^@*.***.
MMMM^**.^..
MMMMMMM*^...^
MMMMM^^M...
MMM^**.
< 835h/835H 168v/186V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A tharnadian illusionist who is not far off to your north.
< 835h/835H 170v/186V Pos: standing >
*******
*M+**^*
^MM+++
*@+*^*.
M^******
MMMM^***^.
MMMMM*^*.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 835h/835H 173v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 835h/835H 173v/186V Pos: standing >
You slide into the shadows quickly...
< 835h/835H 175v/186V Pos: standing >
Ok.
< 835h/835H 179v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 835h/835H 179v/186V Pos: standing >
Ok.
< 835h/835H 180v/186V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You snap into visibility.
Your improved dexterity grants you an additional attack!
[Damage: 15 ] [Damage: 8 ] [Damage: 13 ] [Damage: 11 ] [Damage: 15 ] -=[You attack a tharnadian thief-hunter.]=- [5 hits]
-=[a tharnadian thief-hunter attacks you.]=- [0 hits]
< 835h/835H 182v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: thief ass EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 835h/835H 182v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: thief ass EP: few scratches >
The town crier shouts 'Bars are open all night boys!'
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
-=[a tharnadian thief-hunter attacks you.]=- [0 hits]
Sorry, you aren't allowed to do that in combat.
< 835h/835H 182v/186V Pos: standing >
< T: Cerif TP: sta TC:excellent E: thief ass EP: few scratches >
An elite guard assists a tharnadian thief-hunter heroically.
You dodge a bash from an elite guard, who loses his balance and falls.
-=[an elite guard attacks you.]=- [0 hits]
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
You flee westward!
< 835h/835H 172v/186V Pos: standing >
Alas, you cannot go that way. . . .
< 835h/835H 177v/186V Pos: standing >
You slide into the shadows quickly...
< 835h/835H 181v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
< 835h/835H 185v/186V Pos: standing >
< 835h/835H 185v/186V Pos: standing >
You slide into the shadows quickly...
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
< 835h/835H 185v/186V Pos: standing >
Score information for Cerif
Level: 56 Race: Goblin Class: Rogue / Assassin Sex: Male
Hit points: 835(835) Moves: 185(186)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 19948 platinum 35348 gold 119 silver 94 copper
Playing time: 8 days / 14 hours/ 28 minutes
Received data: 0.0199 MB this session.
Send data: 0.0002 MB this session.
Compression ratio: 80%
Title: La Resistance
Status: Standing.
Negative Shielded
Epic points(total): 1259(30964) Current task: find runestone of Myrloch Vale
Epic Bonus: Health Regen Bonus (24.84%)
Frags: +18.62 Deaths: 47
Disguised as: a half-elf guard (Excellent)
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 11 Spell Pulse: 0.70
Leaderboard Points: 2798
Active Spells:
--------------
roar of heroes (5 minutes)
stone skin (4 minutes)
spirit armor (28 minutes)
vitality (7 minutes)
lionrage (11 minutes)
barkskin (10 minutes)
hawkvision (10 minutes)
strength (19 minutes)
dexterity (19 minutes)
elephantstrength (14 minutes)
accelerated healing (23 minutes)
< 835h/835H 185v/186V Pos: standing >
Someone appears to be Half-Elf and is in excellent condition.
He's small in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by a putrid aura!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
< 835h/835H 185v/186V Pos: standing >
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
< 835h/835H 185v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 835h/835H 184v/186V Pos: standing >
The southern gates lie to the east.
You extend your sights eastward.
Inside the Southern City Gates
Obvious exits: -E -S# -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 835h/835H 184v/186V Pos: standing >
You slide into the shadows quickly...
< 835h/835H 185v/186V Pos: standing >
< 835h/835H 186v/186V Pos: standing >
< 835h/835H 186v/186V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A stray cat who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 835h/835H 186v/186V Pos: standing >
Someone appears to be Half-Elf and is in excellent condition.
He's small in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by a putrid aura!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
< 835h/835H 186v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
There are Goblin tracks going north.
< 835h/835H 185v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 835h/835H 184v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 835h/835H 183v/186V Pos: standing >
You slide into the shadows quickly...
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
A large rat who is a brief walk away to your north.
A human merchant who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 835h/835H 186v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
< 835h/835H 185v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are some tracks heading west.
< 835h/835H 184v/186V Pos: standing >
You slide into the shadows quickly...
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your west.
A militia guard who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 835h/835H 186v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A steel dagger has been tossed aside here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 835h/835H 185v/186V Pos: standing >
You slide into the shadows quickly...
< 835h/835H 185v/186V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 835h/835H 185v/186V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 835h/835H 185v/186V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Grey Elf (medium) Duifu - AnGEr Of The Honoured stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 835h/835H 185v/186V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Grey Elf (medium) Duifu - AnGEr Of The Honoured stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 824h/824H 184v/186V Pos: standing >
You snap into visibility.
[Damage: 112 ] A Grey Elf makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
[Damage: 112 ] A Grey Elf makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 47 ] A Grey Elf makes a strange sound but is suddenly very silent as you place Silence, the dagger of anguish [superior] in his back.
A Grey Elf's elven priestess sash [poor] was completely destroyed by the massive blow!
A Grey Elf's insignia of swirling feathers and flowing water was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.