The death of [37 Cenobite] Athra The Empire (Human)

in On the Bridge of the Caravel Evol Intent

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[239h 40m 19s]
<worn as a badge>    the emblem of charming of damage
<worn on head>       the eladrin-bone crown of the obyriths [poor] (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a lightning earring [poor]
<worn in ear>        a tiny lightning enshrouded black earring [superior] [81%]             
<worn on face>       the terrifying visage of the great wraith Dranum[239h 40m 19s]
<worn around neck>   a magical dragonscale charm from The Great Shaboath [82%]             
<worn around neck>   a decent dragonscale charm from Ugta [68%]             
<worn on body>       a mithril-plated gnomish mobility suit (humming)
<worn about body>    a cloak of rhemoraz scales [poor] [82%]             
<worn as quiver>     the quiver of holding
<worn about waist>   the woven entrails of an unfortunate soul of regeneration [56%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (humming)
<attached to belt>   blood of the Mahweeistardala (glowing)
<attached to belt>   blood of the Mahweeistardala (glowing)
<worn on arms>       the sleeves of Arkan'non of agility (invis)
<worn around wrist>  a delicate chrome bracelet [88%]             
<worn around wrist>  the bangle of the Dreamer [80%]             
<worn on hands>      a pair of pale, misty gloves[239h 40m 19s]
<worn on finger>     an obsidian circle [poor]
<worn on finger>     a ring of regeneration of regeneration (glowing)
<primary weapon>     the stiletto of vanquishing [superior]
<secondary weapon>   the dagger of Wind[239h 40m 19s]
<worn on legs>       some mithril-plated gnomish leg enhancers of agility (humming) [86%]             
<worn on feet>       Krindor's Boots of the Night[239h 40m 19s]

Laz La Resistance (Orc)(medium) stands in mid-air here.

< 627h/627H 254v/256V Pos: standing >
You now follow Laz.

< 627h/627H 256v/256V Pos: standing >

		Score information for Cerif

Level: 56   Race: Goblin   Class: Rogue / Assassin Sex: Male
Hit points: 627(627)  Moves: 256(256)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 19948 platinum  35195 gold     0 silver     0 copper
Playing time: 8 days / 21 hours/ 28 minutes
Received data: 0.0717 MB this session.
Send data:     0.0019 MB this session.
Compression ratio: 85%
Title: La Resistance
Status:  Standing.
         Negative Shielded
Epic points(total): 1536(32241) Current task: find runestone of Fort Boyard
Epic Bonus: Health Regen Bonus (75.92%)
Frags:   +20.12   Deaths:   50
Consenting: Laz
Detecting:       Invisible Life
Protected from:  All but High Circle Spells
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking
Stat Pool timeout: 1:53:28
Bartender Quests Remaining: 2
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points: 2965 

Active Spells:
--------------
lionrage (18 minutes)
hawkvision (17 minutes)
elephantstrength (38 minutes)
roar of heroes (2 minutes)
stone skin (less than a minute remaining)


< 627h/627H 256v/256V Pos: standing >
You attempt to give consent...

< 627h/627H 256v/256V Pos: standing >

< 627h/627H 256v/256V Pos: standing >
Laz starts casting a spell.

< 627h/627H 256v/256V Pos: standing >
You are using:
<floating about head>a LARGE green ioun stone[239h 41m 12s]
<worn as a badge>    the emblem of charming of damage
<worn on head>       the eladrin-bone crown of the obyriths [poor] (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a lightning earring [poor]
<worn in ear>        a tiny lightning enshrouded black earring [superior] [81%]             
<worn on face>       the terrifying visage of the great wraith Dranum[239h 41m 12s]
<worn around neck>   a magical dragonscale charm from The Great Shaboath [82%]             
<worn around neck>   a decent dragonscale charm from Ugta [68%]             
<worn on body>       a mithril-plated gnomish mobility suit (humming)
<worn about body>    a cloak of rhemoraz scales [poor] [82%]             
<worn as quiver>     the quiver of holding
<worn about waist>   the woven entrails of an unfortunate soul of regeneration [56%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (humming)
<attached to belt>   blood of the Mahweeistardala (glowing)
<attached to belt>   blood of the Mahweeistardala (glowing)
<worn on arms>       the sleeves of Arkan'non of agility (invis)
<worn around wrist>  a delicate chrome bracelet [88%]             
<worn around wrist>  the bangle of the Dreamer [80%]             
<worn on hands>      a pair of pale, misty gloves[239h 41m 12s]
<worn on finger>     an obsidian circle [poor]
<worn on finger>     a ring of regeneration of regeneration (glowing)
<primary weapon>     the stiletto of vanquishing [superior]
<secondary weapon>   the dagger of Wind[239h 41m 12s]
<worn on legs>       some mithril-plated gnomish leg enhancers of agility (humming) [86%]             
<worn on feet>       Krindor's Boots of the Night[239h 41m 12s]

< 627h/627H 256v/256V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
You feel vitalized.

< 627h/627H 256v/256V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.

< 851h/851H 256v/256V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.

< 851h/851H 256v/256V Pos: standing >
On the Passenger Dock
Obvious exits: -N -E -S -W
The Ketch Le Boat floats here.
The Sloop weee floats here.
The Ketch tinydancer floats here.
An elven passenger ship prepares to set sail.
Laz La Resistance (Orc)(medium) stands in mid-air here.
You are now a member of Laz's group.

< 851h/851H 256v/256V Pos: standing >

< 851h/851H 256v/256V Pos: standing >

		Character attributes for Cerif

Level: 56   Race: Goblin   Class: Rogue / Assassin 
Age: 25 yrs / 10 mths  Height: 42 inches Weight: 57 lbs  Size: small

  Actual (Base)     Actual (Base)
Str: 119 (119)    Pow:  72 ( 84)
Dex: 159 (117)    Int:  91 ( 82)   
Agi: 145 (126)    Wis:  86 ( 81)
Con: 111 (111)    Cha:  83 ( 92)   Luc:  88 ( 80)
Equipped Items:  26     Carried weight:   43

Armor Points: -335  Reduces melee damage taken by 33.5% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 44   Damroll: 56
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-61]  FEA[24]
               BRE[-7]  SPE[23]

Load carried: Not a problem

< 851h/851H 256v/256V Pos: standing >

< 851h/851H 256v/256V Pos: standing >
You see nothing special about him.
Laz appears to be Orc and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with malevolent power!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!

<floating about head>a mirrored ioun stone
<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] [84%]             
<worn on head>       the shadowy crown of damnation [87%]             
<worn on eyes>       the eyepatch of immortality (glowing)
<worn in ear>        a wispy astral-twined mindstone ring
<worn in ear>        the earring of a MaDMaN
<worn on face>       the mask of death [poor]
<worn around neck>   a holy symbol of the Ravenkind (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of greater wisdom
<worn on body>       the breastplate of preservation of regeneration
<worn about body>    the living oceanic cloak (glowing) [65%]             
<worn as quiver>     the quiver of holding of greater agility
<worn about waist>   a belt of body parts [superior]
<worn on belt buckle>the tome of Strahd (glowing) [44%]             
<attached to belt>   a potion of bubbling goo (glowing)
<attached to belt>   a potion of bubbling goo (glowing) [84%]             
<worn on arms>       sleeves of gold dragonskin
<held as shield>     'Einjar' the titan shield of purity (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks [61%]             
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     a ring called 'Soulcatcher' [89%]             
<worn on finger>     a ring called 'Soulcatcher' (invis) [73%]             
<primary weapon>     the holy mace of the efreeti (glowing)
<worn on legs>       some leggings of red flames [superior]
<worn on feet>       the boots of speed [superior]

You attempt to peek at the inventory:
Tsunami, the trident of storms
a dusty glass ampoule

< 851h/851H 256v/256V Pos: standing >
You feel like a potion could do you good once again.

< 851h/851H 256v/256V Pos: standing >
Laz's skin seems to turn to stone.

< 851h/851H 256v/256V Pos: standing >

< 851h/851H 256v/256V Pos: standing >

< 851h/851H 256v/256V Pos: standing >

		Score information for Cerif

Level: 56   Race: Goblin   Class: Rogue / Assassin Sex: Male
Hit points: 851(851)  Moves: 256(256)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 19948 platinum  35195 gold     0 silver     0 copper
Playing time: 8 days / 21 hours/ 29 minutes
Received data: 0.0754 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 85%
Title: La Resistance
Group Leader: Laz
Status:  Standing.
         Negative Shielded
Epic points(total): 1536(32241) Current task: find runestone of Fort Boyard
Epic Bonus: Health Regen Bonus (75.92%)
Frags:   +20.12   Deaths:   50
Consenting: Laz
Detecting:       Invisible Life
Protected from:  All but High Circle Spells
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking
Stat Pool timeout: 1:53:13
Bartender Quests Remaining: 2
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points: 2965 

Active Spells:
--------------
vitality (13 minutes)
lionrage (17 minutes)
hawkvision (16 minutes)
elephantstrength (37 minutes)
roar of heroes (less than a minute remaining)
stone skin (less than a minute remaining)


< 851h/851H 256v/256V Pos: standing >
You follow Laz.


<map>
Zone: The Desert City of Venan'Trut.
Room: On the Passenger Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Passenger Dock
</map>
On the Passenger Dock
Obvious exits: -N -E -S -W
Laz La Resistance (Orc)(medium) stands in mid-air here.
There are Goblin tracks going west.

< 851h/851H 255v/256V Pos: standing >
Laz sneaks west.
You follow Laz.


<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -E -S
Laz La Resistance (Orc)(medium) stands in mid-air here.

< 851h/851H 254v/256V Pos: standing >
You follow Laz.


<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -S -W
Laz La Resistance (Orc)(medium) stands in mid-air here.
A seagull squabbles.
A drunk sailor stands here.

< 851h/851H 253v/256V Pos: standing >
You get a vial of storm poison from a bottomless bag of the illithids.

< 851h/851H 254v/256V Pos: standing >
You follow Laz.


<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -E
Laz La Resistance (Orc)(medium) stands in mid-air here.

< 851h/851H 255v/256V Pos: standing >

< 851h/851H 255v/256V Pos: standing >
Ok.

< 851h/851H 255v/256V Pos: standing >
You follow Laz.


<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
Laz La Resistance (Orc)(medium) stands in mid-air here.

< 851h/851H 254v/256V Pos: standing >

< 851h/851H 255v/256V Pos: standing >
You get a small vial full of green sludge from a bottomless bag of the illithids.

< 851h/851H 256v/256V Pos: standing >
As you quaff a small vial full of green sludge, the vial disappears in a bright flash of light!
Your skin gains the texture and toughness of bark.

< 851h/851H 256v/256V Pos: standing >
Laz sneaks west.

< 851h/851H 256v/256V Pos: standing >

< 851h/851H 256v/256V Pos: standing >
Looks like an exit.
You extend your sights eastward.
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Laz floats here.
The Corvette *-* Good Will *-* floats here.
The Clipper Paladin floats here.
The Yacht +-+ Good Will +-+ floats here.
The Galleon Ubaten floats here.
The Sloop Moanda floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
There are Orc tracks going east.
There are Goblin tracks going east.

< 851h/851H 256v/256V Pos: standing >
Looks like an exit.
You extend your sights eastward.
On the Merchant Dock
Obvious exits: -N -E -W
The Galleon Laz floats here.
The Corvette *-* Good Will *-* floats here.
The Clipper Paladin floats here.
The Yacht +-+ Good Will +-+ floats here.
The Galleon Ubaten floats here.
The Sloop Moanda floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
There are some tracks heading east.

< 851h/851H 256v/256V Pos: standing >
You slide into the shadows quickly...

< 851h/851H 256v/256V Pos: standing >
You quickly scan the area.
A pelican who is rather far off to your north.
Fugly who is close by to your east.

< 851h/851H 256v/256V Pos: standing >
You quickly scan the area.
A pelican who is rather far off to your north.
Fugly who is close by to your east.

< 851h/851H 256v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -E
There are some tracks heading east.

< 851h/851H 255v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -S -W
A seagull squabbles.
A drunk sailor stands here.
There are some tracks heading south.

< 851h/851H 254v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -E -S

< 851h/851H 253v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -S

< 851h/851H 253v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -E -S -W#
A small post has some words scribbled on it.

< 851h/851H 253v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/851H 255v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Military Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Military Dock
</map>
On the Military Dock
Obvious exits: -E -S -W
A pelican squaks loudly.
There are Goblin tracks going east.

< 851h/851H 255v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Military Dock
</map>
On the Military Dock
Obvious exits: -E -S -W
A galleon of war is docked here.

< 851h/851H 254v/256V Pos: standing >

< 851h/851H 254v/256V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Bay of Venan'Trut
Obvious exits: -S -W

< 851h/851H 256v/256V Pos: standing >
You slide into the shadows quickly...

< 851h/851H 256v/256V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Bay of Venan'Trut
Obvious exits: -S -W

< 851h/851H 256v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Military Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Military Dock
</map>
On the Military Dock
Obvious exits: -E -S -W
A pelican squaks loudly.
There are some tracks heading east.
There are Goblin tracks going east.

< 851h/851H 255v/256V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 851h/851H 255v/256V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 851h/851H 255v/256V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 851h/851H 256v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -E -S -W#
A small post has some words scribbled on it.

< 851h/851H 255v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -S
There are some tracks heading north.

< 851h/851H 254v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -E -S
A seagull squabbles.

< 851h/851H 253v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -S -W
A drunk sailor stands here.
There are some tracks heading south.

< 851h/851H 253v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
Obvious exits: -N -E
There are some tracks heading east.

< 851h/851H 253v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/851H 255v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/851H 256v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
There are some tracks heading west.

< 851h/851H 255v/256V Pos: standing >
You slide into the shadows quickly...

< 851h/851H 255v/256V Pos: standing >
Looks like an exit.
You extend your sights eastward.
On the Merchant Dock
Obvious exits: -N -E -W
The Caravel Evol Intent floats here.
The Galleon Laz floats here.
The Corvette *-* Good Will *-* floats here.
The Clipper Paladin floats here.
The Yacht +-+ Good Will +-+ floats here.
The Galleon Ubaten floats here.
The Sloop Moanda floats here.
Laz La Resistance (Orc)(medium) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 851h/851H 255v/256V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 851h/851H 255v/256V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
The Caravel Evol Intent floats here.
The Galleon Laz floats here.
The Corvette *-* Good Will *-* floats here.
The Clipper Paladin floats here.
The Yacht +-+ Good Will +-+ floats here.
The Galleon Ubaten floats here.
The Sloop Moanda floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 851h/851H 254v/256V Pos: standing >

< 851h/851H 254v/256V Pos: standing >
You board the Caravel Evol Intent.
Aboard the Caravel Evol Intent
Obvious exits: -N -E -W

< 851h/851H 255v/256V Pos: standing >

< 851h/851H 256v/256V Pos: standing >
Looks like an exit.
You extend your sights northward.
On the Bridge of the Caravel Evol Intent
Obvious exits: -N -E -S -W
The corpse of a swashbuckler of the Northshore Pirates is lying here.
[3] The corpse of a vicious cutthroat of the Northshore Pirates is lying here.
A Human (medium) Legionary of The Empire stands, floating here.

< 851h/851H 256v/256V Pos: standing >
You quickly scan the area.
Laz who is not far off to your north.

< 851h/851H 256v/256V Pos: standing >
On the Bridge of the Caravel Evol Intent
Obvious exits: -N -E -S -W
The corpse of a swashbuckler of the Northshore Pirates is lying here.
[3] The corpse of a vicious cutthroat of the Northshore Pirates is lying here.
Laz La Resistance (Orc)(medium) stands in mid-air here.
A Human (medium) Legionary of The Empire stands, floating here.
There are Goblin tracks going north.
There are some tracks heading north.
Laz looks at a Human.

< 851h/851H 255v/256V Pos: standing >

< 851h/851H 255v/256V Pos: standing >
You snap into visibility.
[Damage: 123 ] A Human makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
[Damage: 162 ] A Human makes a strange sound as you place the dagger of Wind in his back.

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 You snap into visibility.
-=[a Human attacks you.]=- [0 hits]

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 You skillfully slip behind a Human and slit their throat resulting in a mist of blood!

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 Laz starts casting an offensive spell.

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  7 ] [Damage: 13 ] [Damage: 10 ] [Damage:  4 ] [Damage:  9 ] -=[You attack a Human.]=- [5 hits]

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 Saving Cerif.

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 Laz completes his spell...
Laz utters the word 'gurunsoqz'
A Human is suddenly at a loss for words.

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 You snap into visibility.
[Damage:  7 ] [Damage: 13 ] -=[You attack a Human.]=- [2 hits]

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 You snap into visibility.
-=[a Human attacks you.]=- [0 hits]

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 Laz starts casting an offensive spell.

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A Human's wound gushes blood all over the surrounding area.

< 851h/851H 255v/256V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP:  awful >
 Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Human seems to be blinded!
A Human dries up completely and crumbles.
A Human's spotted leopard skin melted corroded by the acid.
A Human's black leather eyepatch melted corroded by the acid.
A Human's small couatl scale melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.