<worn on face> a pitted brass veil from The Surface Realm of Duris
*********....
*******....
******...
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 99v/101V Pos: standing >
^********
**********.
***********..
**********...
*.....@......
.M*******....
**********...
********...
*******..
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 97v/101V Pos: standing >
^^*******
***********
^***********.
***********..
**....@......
..M*******...
***********..
*********..
********.
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 95v/101V Pos: standing >
^^^******
^**********
^^***********
************.
***...@......
...M*******..
************.
**********.
*********
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 93v/101V Pos: standing >
M^^^*****
M^*********
^^^**********
*************
****..@......
....M*******.
*************
***********
*********
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 91v/101V Pos: standing >
MM^^^****
^M^********
^^^^*********
*************
*****.@......
.....M*******
*************
***********
*********
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 90v/101V Pos: standing >
MMM^^^***
^^M^*******
^^^^^********
^************
******@......
......M******
************
**********
*********
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 88v/101V Pos: standing >
MMMM^^^**
.^^M^******
.^^^^^*******
^^*****M*****
******@......
^......M***M*
***********
*********
****M***
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 87v/101V Pos: standing >
MMMMM^^^*
M.^^M^*****
..^^^^^******
^^^*****M****
^*****@*.....
*^......M***M
* **********
********
****M**
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 85v/101V Pos: standing >
MMMMMM^^^
MM.^^M^****
M..^^^^^*****
.^^^*****M***
^^****@**....
^*^......M***
^* *********
* *******
* ****M*
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 84v/101V Pos: standing >
M.^^M^***
..^^^^^****
.^^^*********
^^*******....
^*^...@..M***
^* *********
** ********
^* *******
.********
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 82v/101V Pos: standing >
MM.^^M^**
M..^^^^^***
^.^^^********
^^^*******...
.^*^..@...M**
^^* ********
^** *******
^^* ******
^.*******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 81v/101V Pos: standing >
MMM.^^M^*
MM..^^^^^**
.^.^^^*******
^^^^*******..
..^*^.@....M*
^^^* *******
^^** ******
^^^* *****
^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 79v/101V Pos: standing >
MMM.^^M^
MMM..^^^^^*
M.^.^^^******
.^^^^*******.
^..^*^@.....M
^^^^* ******
^^^** *****
^^^^* ****
^^^.*****
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 163h/163H 78v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A small sparrow flaps his wings frantically.
A majestic bluejay circles here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A mother deer is looking for her wayward child.
A mistgrave hare hops around here looking for food.
A battle scarred seagull circles here looking for a fight.
A deadly looking wolf stands here eyes glowing fire.
< 163h/163H 76v/101V Pos: standing >
A deadly looking wolf suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 163h/163H 77v/101V Pos: standing >
< T: Kishkumen TP: sta TC:excellent E: deadly sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 163h/163H 77v/101V Pos: standing >
< T: Kishkumen TP: sta TC:excellent E: deadly sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 163h/163H 77v/101V Pos: standing >
< T: Kishkumen TP: sta TC:excellent E: deadly sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 163h/163H 77v/101V Pos: standing >
< T: Kishkumen TP: sta TC:excellent E: deadly sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 163h/163H 77v/101V Pos: standing >
< T: Kishkumen TP: sta TC:excellent E: deadly sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 163h/163H 77v/101V Pos: standing >
< T: Kishkumen TP: sta TC:excellent E: deadly sta EP: excellent >
You attempt to flee...
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[15] A tiny green plant is on the ground here.
A weevil walks on the ground here looking for food.
A swift walks around here looking for food.
A mistgrave hare hops around here looking for food.
You flee westward!
< 163h/163H 51v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
A dangerous looking warthog roams about here.
A rather buff looking deer moves about here.
A swallow flys here looking for food.
A rather buff looking deer moves about here.
A swift walks around here looking for food.
A robin circles here looking for her lost child.
< 163h/163H 49v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[15] A tiny green plant is on the ground here.
A mother deer is looking for her wayward child.
A deadly looking wolf stands here eyes glowing fire.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.
< 163h/163H 47v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A dew faerie flys around here.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.
< 163h/163H 45v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
A humming bird is here flying from flower to flower.
A swift walks around here looking for food.
< 163h/163H 44v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 44v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 45v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A mother deer is looking for her wayward child.
A majestic bluejay circles here looking for food.
< 163h/163H 43v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 163h/163H 42v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A village champion wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A small child wanders here in search of his mother.
< 163h/163H 40v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 41v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 41v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 42v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A pudgy commoner wanders here looking for something to eat.
A small child wanders here in search of his mother.
A muscular villager wanders here looking to start a fight.
< 163h/163H 41v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
< 163h/163H 41v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 42v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
< 163h/163H 42v/101V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
A tiny infant has been abandoned here, left to die.
< 163h/163H 42v/101V Pos: standing >
The door seems to be closed.
< 163h/163H 43v/101V Pos: standing >
Ok.
< 163h/163H 44v/101V Pos: standing >
a Rotted Cottage
Obvious exits: -W
< 163h/163H 44v/101V Pos: standing >
a Rotted Cottage
Obvious exits: -W
< 163h/163H 52v/101V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A tiny infant has been abandoned here, left to die.
< 163h/163H 53v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
< 163h/163H 52v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
< 163h/163H 51v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
A muscular villager wanders here looking to start a fight.
< 163h/163H 50v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A village champion wanders here looking to start a fight.
A small child wanders here in search of his mother.
< 163h/163H 48v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 50v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 50v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 163h/163H 49v/101V Pos: standing >
You quickly scan the area.
A mother deer who is close by to your north.
A majestic bluejay who is close by to your north.
A small sparrow who is not far off to your north.
A humming bird who is not far off to your north.
A peasant commoner who is close by to your south.
The zombie of a deadly looking wolf who is not far off to your south.
The spectre of a peasant commoner who is not far off to your south.
The spectre of a village commoner who is not far off to your south.
The spectre of a peasant commoner who is not far off to your south.
A Kobold who is not far off to your south.
A wandering adventurer who is not far off to your south.
A muscular villager who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A village champion who is close by to your west.
A small child who is close by to your west.
A small villager who is not far off to your west.
A wandering merchant who is not far off to your west.
A young villager who is not far off to your west.
A wandering adventurer who is not far off to your west.
A village commoner who is not far off to your west.
A small child who is not far off to your west.
A village commoner who is not far off to your west.
A muscular villager who is not far off to your west.
A pudgy commoner who is a brief walk away to your west.
A traveling adventurer who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A small villager who is rather far off to your west.
< 163h/163H 50v/101V Pos: standing >
Autosaving...
< 163h/163H 58v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A village champion wanders here looking to start a fight.
A small child wanders here in search of his mother.
< 163h/163H 61v/101V Pos: standing >
You shift back into your own shape.
< 163h/163H 63v/101V Pos: standing >
A wandering merchant enters from the west.
< 163h/163H 75v/101V Pos: standing >
You start chanting...
< 163h/163H 91v/101V Pos: standing >
You complete your spell...
< 163h/163H 93v/101V Pos: standing >
You currently have the following spell slots available:
1st circle: 7 of 8 ( 4 seconds)
2nd circle: 7 of 7
3rd circle: 6 of 6
4th circle: 5 of 5
< 163h/163H 97v/101V Pos: standing >
< 163h/163H 101v/101V Pos: standing >
A village champion leaves west.
< 163h/163H 101v/101V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...
< 163h/163H 101v/101V Pos: standing >
You quickly scan the area.
A village champion who is close by to your west.
A muscular villager who is close by to your west.
A muscular villager who is close by to your west.
A traveling adventurer who is close by to your west.
A pudgy commoner who is close by to your west.
A small villager who is close by to your west.
A young villager who is close by to your west.
A wandering adventurer who is close by to your west.
A village commoner who is close by to your west.
A small child who is close by to your west.
A village commoner who is close by to your west.
A small child who is not far off to your west.
A young villager who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
< 163h/163H 101v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 163h/163H 99v/101V Pos: standing >
You quickly scan the area.
A humming bird who is close by to your north.
A mother deer who is not far off to your north.
A swift who is not far off to your north.
A peasant commoner who is close by to your south.
A traveling merchant who is not far off to your south.
A young villager who is not far off to your south.
A small villager who is a brief walk away to your south.
The zombie of a deadly looking wolf who is a brief walk away to your south.
The spectre of a peasant commoner who is a brief walk away to your south.
The spectre of a village commoner who is a brief walk away to your south.
The spectre of a peasant commoner who is a brief walk away to your south.
A Kobold who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A wandering merchant who is close by to your west.
A small child who is close by to your west.
A village champion who is not far off to your west.
A muscular villager who is not far off to your west.
A traveling adventurer who is not far off to your west.
A pudgy commoner who is not far off to your west.
A small villager who is not far off to your west.
A young villager who is not far off to your west.
A wandering adventurer who is not far off to your west.
A village commoner who is not far off to your west.
A small child who is not far off to your west.
A village commoner who is not far off to your west.
A muscular villager who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A small villager who is rather far off to your west.
A traveling merchant who is rather far off to your west.
< 163h/163H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering merchant wanders here looking to buy some wares.
A small child wanders here in search of his mother.
< 163h/163H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 163h/163H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
[3] The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
A peasant commoner wanders here with his head held low.
< 163h/163H 96v/101V Pos: standing >
You quickly scan the area.
A mother deer who is a brief walk away to your north.
A swift who is a brief walk away to your north.
A traveling merchant who is close by to your south.
A young villager who is close by to your south.
A small villager who is not far off to your south.
The zombie of a deadly looking wolf who is not far off to your south.
The spectre of a peasant commoner who is not far off to your south.
The spectre of a village commoner who is not far off to your south.
The spectre of a peasant commoner who is not far off to your south.
A Kobold who is not far off to your south.
A wandering adventurer who is not far off to your south.
A small villager who is not far off to your south.
< 163h/163H 98v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
[2] The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
< 163h/163H 99v/101V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.
A mother deer who is rather far off to your north.
A swift who is rather far off to your north.
A small villager who is close by to your south.
The zombie of a deadly looking wolf who is close by to your south.
The spectre of a peasant commoner who is close by to your south.
The spectre of a village commoner who is close by to your south.
The spectre of a peasant commoner who is close by to your south.
A Kobold who is close by to your south.
A wandering adventurer who is close by to your south.
A small villager who is close by to your south.
< 163h/163H 99v/101V Pos: standing >
You start chanting...
< 163h/163H 99v/101V Pos: standing >
You complete your spell...
[Damage: 45 ] The lightning bolt hits a Kobold with full impact.
< 163h/163H 99v/101V Pos: standing >
You start chanting...
< 163h/163H 99v/101V Pos: standing >
A traveling merchant leaves south.
< 163h/163H 99v/101V Pos: standing >
You complete your spell...
[Damage: 35 ] The lightning bolt hits a Kobold with full impact.
< 163h/163H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
The zombie of a deadly looking wolf stands here. (minion)
The spectre of a peasant commoner stands here. (minion)
The spectre of a village commoner stands here. (minion)
The spectre of a peasant commoner stands here. (minion)
A Kobold (small) sits resting.
A wandering adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
< 163h/163H 97v/101V Pos: standing >
You start chanting...
< 163h/163H 97v/101V Pos: standing >
You complete your spell...
[Damage: 33 ] The lightning bolt hits a Kobold with full impact.
A Kobold, looking very frustrated, packs up her book.
< 163h/163H 98v/101V Pos: standing >
The zombie of a deadly looking wolf suddenly attacks YOU!
Out of nowhere, the spectre of a peasant commoner stabs you in the back.
< 162h/163H 100v/101V Pos: standing >
< T: Kishkumen TP: sta TC:few scratches E: undead sta EP: excellent >
You start chanting...
< 162h/163H 100v/101V Pos: standing >
< T: Kishkumen TP: sta TC:few scratches E: undead sta EP: excellent >
The spectre of a village commoner says 'Prepare to fight me, too!'
Out of nowhere, the spectre of a village commoner stabs you in the back.
Out of nowhere, the spectre of a village commoner stabs you in the back.
Looking panicked, a Kobold scrambles madly to her feet!
< 160h/163H 100v/101V Pos: standing >
< T: Kishkumen TP: sta TC:few scratches E: undead sta EP: few wounds >
The spectre of a peasant commoner attacks you. [0 hits]
A Kobold attacks you. [1 hits]
< 157h/163H 100v/101V Pos: standing >
< T: Kishkumen TP: sta TC:few scratches E: undead sta EP: few wounds >
You complete your spell...
[Damage: 61 ] Your lightning bolt shatters a Kobold to pieces.
A Kobold's black dragon scale exploded spreading charges of electrical energy!
A Kobold's knight's obsidian amulet exploded spreading charges of electrical energy!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!