The death of [51 Enchanter] Aretean La Resistance (Orc)

in Dry Alcove

from the perspective of [48 Assassin] Pijn AnGEr Of The Honoured (Dwarf)

<worn as a badge>    the badge of the Ceothian thief guild (magic)
<worn on head>       a little dragon cap (magic) (glowing) (humming) (illuminating)
<worn on eyes>       devil eyes of the ghargatula of health (magic) [77%]             
<worn in ear>        an obsidian earring shaped like a skull of damage
<worn in ear>        a crucifix marbled earring
<worn on face>       a copper mask
<worn around neck>   a spiked soulstone collar (magic) [80%]             
<worn around neck>   an amulet of creation of damage (magic) (humming)
<worn on body>       the platemail of the Nessus royal guard of damage (magic) (glowing) (humming)
<worn about body>    a cloak of eternal fire [superior] (invis)
<worn on back>       a large leather backpack
<worn as quiver>     a snakeskin quiver made by Om (glowing) [65%]             
<worn about waist>   a belt of body parts [superior] (magic) [83%]             
<worn on arms>       some shimmering diamond sleeves from Mazzolin [58%]             
<worn around wrist>  a glowing crystal bracer from Mazzolin
<worn around wrist>  a spiked electrum bracer
<worn on hands>      a pair of swordmaster gloves
<worn on finger>     a signet ring of Vernadad Lo'Ushuur
<worn on finger>     a black opal ring of constitution (magic)
<primary weapon>     a green bladed dagger named 'Sepsis' [poor] (magic) (humming) [83%]             
<secondary weapon>   Silence, the dagger of anguish [superior] (magic)
<worn on legs>       some well-used sapphire leg plates from Mazzolin [86%]             
<worn on feet>       boots of endurance of health [83%]             


< 748h/748H 117v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 748h/748H 117v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 748h/748H 118v/200V Pos: standing >
Trail Through a Lush Valley
Obvious exits: -S -W

< 748h/748H 119v/200V Pos: standing >
Trail Through a Lush Valley
Obvious exits: -E -W

< 748h/748H 120v/200V Pos: standing >
You quickly scan the area.
A jet black bear who is close by to your west.

< 748h/748H 120v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 748h/748H 121v/200V Pos: standing >
Trail Through a Lush Valley
Obvious exits: -N -E

< 748h/748H 123v/200V Pos: standing >
You quickly scan the area.
A jet black bear who is close by to your north.
A jet black bear who is close by to your north.

< 748h/748H 123v/200V Pos: standing >
You dismount a small bat.

< 748h/748H 126v/200V Pos: standing >
Through the Granite Valley
Obvious exits: -N -S
A jet black bear forages for some food.
A jet black bear forages for some food.
A jet black bear forages for some food.

< 748h/748H 124v/200V Pos: standing >
You climb up and ride a jet black bear.

< 748h/748H 126v/200V Pos: standing >
Through the Granite Valley
Obvious exits: -E -S

< 748h/748H 126v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 748h/748H 127v/200V Pos: standing >
You quickly scan the area.
A jet black bear who is close by to your south.
A jet black bear who is close by to your south.
A small bat who is not far off to your south.

< 748h/748H 127v/200V Pos: standing >
Through the Granite Valley
Obvious exits: -N -W

< 748h/748H 128v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 748h/748H 129v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 748h/748H 130v/200V Pos: standing >
Through the Granite Valley
Obvious exits: -E -S

< 748h/748H 131v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 748h/748H 132v/200V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
Through the Granite Valley
Obvious exits: -N -W

< 748h/748H 133v/200V Pos: standing >
You quickly scan the area.
The Half-Drow warrior who is not far off to your north.
The Half-Drow warrior who is a brief walk away to your north.
The Half-Drow warrior who is a brief walk away to your north.
The Half-Drow warrior who is a brief walk away to your north.
The Half-Drow warrior who is a brief walk away to your north.
The Half-Drow warrior who is a brief walk away to your north.
The Half-Drow guardian who is a brief walk away to your north.

< 748h/748H 133v/200V Pos: standing >
Inside a Small Cave Entrance
Obvious exits: -N -S

< 748h/748H 135v/200V Pos: standing >
You quickly scan the area.
The Half-Drow warrior who is close by to your north.
The Half-Drow warrior who is not far off to your north.
The Half-Drow warrior who is not far off to your north.
The Half-Drow warrior who is not far off to your north.
The Half-Drow warrior who is not far off to your north.
The Half-Drow warrior who is not far off to your north.
The Half-Drow guardian who is not far off to your north.

< 748h/748H 136v/200V Pos: standing >
Entrance to the Half-Drow Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.

< 748h/748H 136v/200V Pos: standing >
You quickly scan the area.
The Half-Drow warrior who is close by to your north.
The Half-Drow warrior who is close by to your north.
The Half-Drow warrior who is close by to your north.
The Half-Drow warrior who is close by to your north.
The Half-Drow warrior who is close by to your north.
The Half-Drow guardian who is close by to your north.
The little Half-Drow girl who is close by to your east.
The Half-Drow warrior who is not far off to your west.
The Half-Drow warrior who is a brief walk away to your west.
An Orc who is a brief walk away to your west.
The Half-Drow warrior who is a brief walk away to your west.
The little Half-Drow girl who is a brief walk away to your west.
The little Half-Drow girl who is a brief walk away to your west.
The little Half-Drow girl who is a brief walk away to your west.
The Half-Drow matron who is a brief walk away to your west.
The Half-Drow matron who is a brief walk away to your west.
A large hairy spider who is a brief walk away to your west.
A large hairy spider who is a brief walk away to your west.
The Half-Drow matron who is a brief walk away to your west.
A large hairy spider who is a brief walk away to your west.
The Half-Drow matron who is a brief walk away to your west.
The Half-Drow matron who is a brief walk away to your west.
The little Half-Drow girl who is a brief walk away to your west.

< 748h/748H 136v/200V Pos: standing >
Tunnel in the Half-Drow Enclave
Obvious exits: -N -S
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A mean looking Half-Drow doesn't seem to like intruders.

< 748h/748H 137v/200V Pos: standing >
You quickly scan the area.
The Half-Drow warrior who is close by to your south.

< 748h/748H 138v/200V Pos: standing >

< 748h/748H 139v/200V Pos: standing >

< 748h/748H 141v/200V Pos: standing >
Autosaving...
The Half-Drow warrior enters from the south.

< 748h/748H 142v/200V Pos: standing >
You dismount a jet black bear.

< 748h/748H 146v/200V Pos: standing >

< 748h/748H 148v/200V Pos: standing >
Tunnel in the Half-Drow Enclave
Obvious exits: -N -S
A strong looking Half-Drow considers you carefully.
A jet black bear forages for some food.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A mean looking Half-Drow doesn't seem to like intruders.

< 748h/748H 148v/200V Pos: standing >
You feel much stronger!

< 748h/748H 154v/200V Pos: standing >
A jet black bear leaves south.

< 748h/748H 157v/200V Pos: standing >

< 748h/748H 160v/200V Pos: standing >
Tunnel in the Half-Drow Enclave
Obvious exits: -N -S
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
A mean looking Half-Drow doesn't seem to like intruders.

< 748h/748H 163v/200V Pos: standing >

< 748h/748H 164v/200V Pos: standing >
Entrance to the Half-Drow Enclave.
Obvious exits: -N -E -S -W
A jet black bear forages for some food.

< 748h/748H 163v/200V Pos: standing >
The Half-Drow enclave continues.
You extend your sights westward.
Tunnel in the Half-Drow Enclave
Obvious exits: -E -W

< 748h/748H 164v/200V Pos: standing >
Tunnel in the Half-Drow Enclave
Obvious exits: -E -W

< 748h/748H 164v/200V Pos: standing >
The Half-Drow enclave continues.
You extend your sights westward.
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A mean looking Half-Drow doesn't seem to like intruders.
A strong looking Half-Drow considers you carefully.

< 748h/748H 164v/200V Pos: standing >
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A mean looking Half-Drow doesn't seem to like intruders.
A strong looking Half-Drow considers you carefully.

< 748h/748H 165v/200V Pos: standing >
The Half-Drow guardian leaves south.
There is a small alcove there.
You extend your sights westward.
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
An Orc (medium) La Resistance sits resting.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 166v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
*An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 168v/200V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
You attempt to stab an Orc in the back, but their stone skin quickly absorbs the impact before fading away!
An Orc snaps into visibility.
[Damage:  1 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
With a swift tug you wrench the weapon free, ramming it into an Orc's spine!.
[Damage: 43 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
[Damage: 89 ] An Orc makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.

< 748h/748H 169v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 An Orc keeps singing a song of a _VERY_ boring nature.
An Orc snaps into visibility.
You stifle a yawn.

< 748h/748H 169v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You attempt to flee...
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.
You flee eastward!

< 748h/748H 152v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 150v/200V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 24 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
You miss an Orc.

< 748h/748H 150v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Saving Pijn.

< 748h/748H 150v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You attempt to flee...
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.
You flee eastward!

< 748h/748H 134v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
*An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 132v/200V Pos: standing >
An Orc snaps into visibility.
[Damage: 97 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
You miss an Orc.

< 748h/748H 132v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You parry an Orc's lunge at you.
An Orc misses you.
An Orc misses you.
An Orc snaps into visibility.

< 748h/748H 132v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You attempt to flee...
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
You flee eastward!

< 748h/748H 125v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
*An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 123v/200V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
An Orc snaps into visibility.
[Damage: 24 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 21 ] An Orc makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.

< 748h/748H 123v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 An Orc keeps singing a song of a _VERY_ boring nature.
An Orc snaps into visibility.
You stifle a yawn.
Saving Pijn.

< 748h/748H 123v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 Saving Pijn.

< 748h/748H 123v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You attempt to flee...
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
You flee eastward!

< 748h/748H 110v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 108v/200V Pos: standing >
[Damage: 97 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
You miss an Orc.

< 748h/748H 108v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 748h/748H 108v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 748h/748H 108v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 748h/748H 108v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An Orc misses you.
You dodge an Orc's vicious attack.
You parry an Orc's lunge at you.
An Orc snaps into visibility.
You attempt to flee...
PANIC!  You couldn't escape!

< 748h/748H 108v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You miss an Orc.
An Orc snaps into visibility.
[Damage:  9 ] -=[Your pierce wounds an Orc.]=-
[Damage: 17 ] -=[Your pierce strikes an Orc.]=-
You miss an Orc.
Sorry, you aren't allowed to do that in combat.

< 748h/748H 108v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 748h/748H 108v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You attempt to flee...
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
You flee eastward!

< 748h/748H 92v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
*An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 90v/200V Pos: standing >
An Orc snaps into visibility.
[Damage: 99 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
With a swift tug you wrench the weapon free, ramming it into an Orc's spine!.
[Damage: 46 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
[Damage: 87 ] An Orc makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.

< 748h/748H 90v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  awful >
 You attempt to flee...
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
You flee eastward!

< 748h/748H 81v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
*An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 79v/200V Pos: standing >
You miss an Orc.
An Orc snaps into visibility.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 21 ] An Orc makes a strange sound as you place Silence, the dagger of anguish [superior] in his back.

< 748h/748H 79v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  awful >
 An Orc keeps singing a song of a _VERY_ boring nature.
You stifle a yawn.

< 748h/748H 79v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  awful >
 Saving Pijn.

< 748h/748H 79v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  awful >
 You attempt to flee...
PANIC!  You couldn't escape!

< 748h/748H 79v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 748h/748H 79v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  awful >
 You parry an Orc's lunge at you.
You parry an Orc's lunge at you.
An Orc misses you.
An Orc snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 748h/748H 79v/200V Pos: standing >
< T: Pijn TP: sta TC:excellent E: An Orc sta EP:  awful >
 You attempt to flee...
Intersection in the Enclave.
Obvious exits: -N -E -S -W
A strong looking Half-Drow considers you carefully.
A strong looking Half-Drow considers you carefully.
You flee eastward!

< 748h/748H 69v/200V Pos: standing >
Dry Alcove
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of the Half-Drow warrior is lying here.
The Half-Drow warrior stands, apparently asleep.
*An Orc (medium) La Resistance stands in mid-air here.
The Half-Drow warrior stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The little Half-Drow girl stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron stands, apparently asleep.
A large hairy spider stands, apparently asleep.
The Half-Drow matron is stretched out, sound asleep.
The Half-Drow matron stands, apparently asleep.
The little Half-Drow girl is stretched out, sound asleep.

< 748h/748H 67v/200V Pos: standing >
An Orc snaps into visibility.
[Damage: 100 ] An Orc makes a strange sound but is suddenly very silent as you place a green bladed dagger named 'Sepsis' [poor] in his back.
An Orc's ring of citizenship of damage was completely destroyed by the massive blow!
An Orc's pair of vapor leggings was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!