The death of [40 Healer] Ams AnGEr Of The Honoured (Dwarf)

in The Magnificent Woodlands of Evermeet

from the perspective of [40 Healer] Ams AnGEr Of The Honoured (Dwarf)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior]
<worn on head>       a twisted dragonscale tiara
<worn on eyes>       a battle visor made of adamantium
<worn in ear>        a black pearl earring [71%]             
<worn in ear>        a dangling diamond earring of lesser defense [superior] made by Krey (glowing)
<worn on face>       a pitch-black leather mask (magic)
<worn around neck>   a glittering diamond gorget
<worn around neck>   a crude leather amulet from Nax
<worn on body>       a glowing dragonscale breastplate
<worn about body>    a drow-made dragonscale cloak
<worn on back>       a satchel containing spell components [89%]             
<worn as quiver>     an embroidered illithid-hide backsheath of speed [poor] made by Om (magic)
<worn about waist>   a mithril belt encrusted with aquamarines [poor]
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<held as shield>     a shimmering dragonscale shield
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [68%]             
<worn around wrist>  an icy ruby bracelet from Lost City of Tikitzopl
<worn on hands>      some ghastly dragonscale mitts from Vast Hidden Grove
<worn on finger>     a superior flesh band
<worn on finger>     the ring of a duergar elder (glowing)
<primary weapon>     a morning-star enshrouded in crimson flames (magic) (illuminating)
<worn on legs>       some bloody electrum leggings from Vast Hidden Grove
<worn on feet>       some bone-reinforced boots of diorite

  *..M M.******   
   ..  ..*****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   ...  .*****    
  *..   .******   
 **..   .*******  
 **..  ..*******  
 **.   .@*******  
 **.  M..*******  
 **. M ..*******  
  ..   ..******   
   ..M M.*****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   *..  .*****    
  *...  .******   
 **..   .*******  
 **..   .*******  
 **..  .@*******  
 **.   ..*******  
 **.  M..*******  
  *. M ..******   
   .   ..*****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   *.. M.*****    
  **..  .******   
 **...  .*******  
 **..   .*******  
 **..   @*******  
 **..  ..*******  
 **.   ..*******  
  *.  M..******   
   . M ..*****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   *..  .^....    
  **.. M.******   
 ***..  .*******  
 **...  .*******  
 **..   @*******  
 **..   .*******  
 **..  ..*******  
  *.   ..******   
   .  M..*****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   *..  .*.***    
  **..  .^.....   
 ***.. M.*******  
 ***..  .*******  
 **...  @*******  
 **..   .*******  
 **..   .*******  
  *..  ..******   
   .   ..*****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   ...  .*.***    
  **..  .*.****   
 ***..  .^......  
 ***.. M.*******  
 ***..  @*******  
 **...  .*******  
 **..   .*******  
  *..   .******   
   ..  ..*****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   *...  .*.**    
  ***..  .*.***   
 ****..  .^.....  
 ****.. M.******  
 ****.. @.******  
 ***...  .******  
 ***..   .******  
  **..   .*****   
   *..  ..****    
On the River Moria
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   **...  .*.*    
  ****..  .*.**   
 *****..  .^....  
 *****.. M.*****  
 .****..@ .*****  
 .***...  .*****  
 ^***..   .*****  
  ***..   .****   
   **..  ..***    
On the River Moria
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   ***...  .*.    
  *****..  .*.*   
 .*****..  .^...  
 ^*****.. M.****  
 ^.****.@  .****  
 ..***...  .****  
 .^***..   .****  
  ^***..   .***   
   ***..  ..**    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
   ****...  .*    
  .*****..  .*.   
 ..*****..  .^..  
 ^^*****.. M.***  
 ^^.****@.  .***  
 ...***...  .***  
 ^.^***..   .***  
  .^***..   .**   
   .***..  ..*    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
 ***..  
 **@..  
 **...  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >
 
 ****.  
 **@*.  
 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 681h/681H 106v/106V Pos: standing >

< 681h/681H 106v/106V Pos: standing >
You dismount a black dracolich.

< 681h/681H 106v/106V Pos: standing >
You start chanting...

< 681h/681H 106v/106V Pos: standing >
Casting: invigorate **

< 681h/681H 106v/106V Pos: standing >
You complete your spell...
You invigorate a black dracolich with renewed energy.

< 681h/681H 106v/106V Pos: standing >
You start chanting...

< 681h/681H 106v/106V Pos: standing >
Casting: invigorate **

< 681h/681H 106v/106V Pos: standing >
Casting: invigorate *

< 681h/681H 106v/106V Pos: standing >
You complete your spell...
You invigorate a black dracolich with renewed energy.

< 681h/681H 106v/106V Pos: standing >
You climb up and ride a black dracolich.
You feel your skill in mount improving.

< 681h/681H 101v/106V Pos: standing >
You sit down and relax.

< 681h/681H 101v/106V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - dispel magic
               1 - mass heal
               1 - regeneration
( 7th circle)  3 - full heal
               1 - endurance
( 5th circle)  2 - vitality
               5 - destroy undead
( 4th circle)  1 - protection from evil
               1 - remove curse
               1 - protection from good
               1 - cure disease
               2 - invigorate
( 3rd circle)  1 - cure blind
               1 - remove poison
               7 - cause critical
( 2nd circle)  2 - blindness
               1 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               3 - turn undead

And you are currently praying for the following spells:
    5 seconds:  ( 6th) healing salve
   10 seconds:  ( 6th) healing salve
   12 seconds:  ( 2nd) blindness
   17 seconds:  ( 6th) curse
   20 seconds:  ( 2nd) blindness
   23 seconds:  ( 2nd) blindness
   26 seconds:  ( 2nd) blindness
   31 seconds:  ( 7th) full heal
   36 seconds:  ( 6th) flame strike
   41 seconds:  ( 6th) flame strike
   46 seconds:  ( 6th) flame strike
   50 seconds:  ( 4th) invigorate
   54 seconds:  ( 4th) invigorate

You can pray no more spells.
You continue your praying.

< 681h/681H 101v/106V Pos: sitting >
You start meditating...

< 681h/681H 102v/106V Pos: sitting >
You feel your skill in meditate improving.
You have finished praying for healing salve.

< 681h/681H 106v/106V Pos: sitting >
You have finished praying for healing salve.

< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.

< 681h/681H 106v/106V Pos: sitting >

< 681h/681H 106v/106V Pos: sitting >
You have finished praying for curse.

< 681h/681H 106v/106V Pos: sitting >

< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.

< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.

< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.

< 681h/681H 106v/106V Pos: sitting >
Someone suddenly attacks YOU!
You abandon your praying.
A half-elf merchant surprises you with a blow to the back, leaving you momentarily confused.
A half-elf merchant's pierce wounds you.
I'm afraid you aren't quite up to mounted combat.
You stop riding a black dracolich.

< 664h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:few scratches E: a half-elf merchant sta EP: excellent >
 A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's powerful pierce wounds you.
A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's mighty pierce strikes you.
A half-elf merchant's impressive pierce wounds you.

< 548h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
 A faint hum can be heard from a pair of pale, misty gloves carried by someone.

< 548h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: someone sta EP: excellent >
 Someone parries your futile lunge at him.

< 548h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
 A half-elf merchant's fine pierce wounds you.
A half-elf merchant's fine pierce grazes you.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's fine pierce wounds you.
OUCH! a half-elf merchant suddenly appears behind you and makes a slashing motion at your throat!

< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
 A black dracolich misses someone.
A black dracolich's fine claw strikes a half-elf merchant.
A half-elf merchant parries a black dracolich's lunge at him.

< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: few scratches >
 
< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: someone sta EP: few scratches >
 The sun rises over the northern horizon.

< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: someone sta EP: few scratches >
 You are rescued by a black dracolich, you are confused, but grateful!
A half-elf merchant's pierce strikes a black dracolich.
A half-elf merchant's pierce wounds a black dracolich.
A black dracolich dodges a half-elf merchant's attack.
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's powerful pierce strikes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.

< 518h/681H 106v/106V Pos: sitting >
Your blood splatters as it hits the ground.
Someone dodges a black dracolich's attack.
Someone parries a black dracolich's lunge at him.
Someone parries a black dracolich's lunge at him.

< 509h/681H 106v/106V Pos: sitting >
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant misses a black dracolich.
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's powerful pierce strikes a black dracolich.
A half-elf merchant's fine pierce grazes a black dracolich.
A half-elf merchant turns to focus his attack on Ams!

< 509h/681H 106v/106V Pos: sitting >
Before you can react a half-elf merchant suddenly lashes at you.
 appears behind you and drives their weapon deep into one of your vital organs!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: a half-elf merchant sta EP: excellent >
 
< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: someone sta EP: excellent >
 Someone parries your futile lunge at him.

< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: a half-elf merchant sta EP: excellent >
 
< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: someone sta EP: excellent >
 A half-elf merchant's decent pierce wounds you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's pierce wounds you.
You block a half-elf merchant's lunge at you.
A half-elf merchant's fine pierce wounds you.
A half-elf merchant's impressive pierce strikes you.

< 317h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Someone parries a black dracolich's lunge at him.
A black dracolich misses someone.
A black dracolich's feeble claw grazes a half-elf merchant.

< 317h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Your blood splatters as it hits the ground.

< 310h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 You are rescued by a black dracolich, you are confused, but grateful!

< 310h/681H 106v/106V Pos: sitting >
Your blood splatters as it hits the ground.

< 301h/681H 106v/106V Pos: sitting >
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's fine pierce grazes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's pierce grazes a black dracolich.

< 301h/681H 106v/106V Pos: sitting >

< 301h/681H 106v/106V Pos: sitting >
A black dracolich suddenly stumbles, grasping at their neck as someone stands behind them grinning!

< 301h/681H 106v/106V Pos: sitting >
Someone turns to focus his attack on Ams!

< 301h/681H 106v/106V Pos: sitting >
A black dracolich's claw wounds a half-elf merchant.
A half-elf merchant dodges a black dracolich's attack.
A black dracolich misses a half-elf merchant.

< 301h/681H 106v/106V Pos: sitting >
A half-elf merchant's fine pierce wounds you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's pierce strikes you very hard.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's impressive pierce strikes you.

< 207h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: few scratches >
 Your blood splatters as it hits the ground.

< 196h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Your blood splatters as it hits the ground.
You miss someone.

< 189h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 A half-elf merchant gets past a black dracolich's defenses and strikes with a mighty blow.
a half-elf merchant sneaks up on a black dracolich driving their weapon deep into a vital organ!
...a half-elf merchant then quickly fades into the shadow, re-appearing only to attack again!
A half-elf merchant places the stiletto of vanquishing [superior] in the back of a black dracolich, resulting in some strange noises and some blood.
A half-elf merchant twists the blade causing a black dracolich to writhe in agony,

< 189h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: someone sta EP: excellent >
 A half-elf merchant's fine pierce wounds you.
A half-elf merchant's powerful pierce strikes you hard.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's fine pierce strikes you.
A half-elf merchant's fine pierce strikes you.

< 142h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 A black dracolich's wound gushes blood all over the surrounding area.

< 142h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: someone sta EP: excellent >
 A black dracolich's claw grazes a half-elf merchant.
A black dracolich misses a half-elf merchant.
A black dracolich misses a half-elf merchant.
 
 ****.  
 **@*.  
 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
A black dracolich stands in mid-air here, fighting a half-elf merchant. (minion) (Red Aura)

< 142h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 You scramble madly to your feet!

< 142h/681H 106v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 Your wound gushes blood all over the surrounding area.

< 132h/681H 106v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You attempt to flee...
 
 **D*.  
 **@..  
 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
You flee southward!

< 132h/681H 81v/106V Pos: standing >

< 132h/681H 81v/106V Pos: standing >
Your blood splatters as it hits the ground.

< 119h/681H 81v/106V Pos: standing >
 
 ***..  
 **@..  
 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 119h/681H 80v/106V Pos: standing >
 
 ***..  
 **@..  
 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 119h/681H 78v/106V Pos: standing >
 
 ^***.  
 ^*@*.  
 .***.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 119h/681H 76v/106V Pos: standing >
 
 .^***  
 .^@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 119h/681H 74v/106V Pos: standing >
 
   M^.^^*****.    
  MMM^^^.****..   
 .^MM^...***...   
 .^MM^^.^***..    
 .^MMM^.@***..    
 ^^^MM^..***..    
 ...MM^^.***.     
  .^MM^.^***. M   
   ^^M^.^***.     
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -East -South -West

< 119h/681H 73v/106V Pos: standing >
 
   MM^.^^*****    
  ^MMM^^^.****.   
 ..^MM^...***...  
 ^.^MM^^.^***..   
 ..^MMM^@^***..   
 .^^^MM^..***..   
 ....MM^^.***.    
  ^.^MM^.^***.    
   .^^M^.^***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 119h/681H 71v/106V Pos: standing >
 
   MM^^..*****    
  ^MM^.^^*****.   
 ^^MMM^^^.****..  
 ..^MM^...***...  
 ^.^MM^^@^***..   
 ..^MMM^.^***..   
 .^^^MM^..***..   
  ...MM^^.***.    
   .^MM^.^***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 119h/681H 69v/106V Pos: standing >
 
   MM^^..*****    
  ^MM^^..*****.   
 .^MM^.^^*****..  
 ^^MMM^^^.****..  
 ..^MM^.@.***...  
 ^.^MM^^.^***..   
 ..^MMM^.^***..   
  ^^^MM^..***..   
   ..MM^^.***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 119h/681H 68v/106V Pos: standing >
 
   MM....****.    
  MMM^^..*****.   
 .^MM^^..*****..  
 .^MM^.^^*****..  
 ^^MMM^^@.****..  
 ..^MM^...***...  
 ^.^MM^^.^***..   
  .^MMM^.^***..   
   ^^MM^..***.    
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -East -South -West

< 119h/681H 66v/106V Pos: standing >
 
   M^...*****.    
  MMM....****..   
 ^MMM^^..*****..  
 .^MM^^..*****..  
 .^MM^.^@*****..  
 ^^MMM^^^.****..  
 ..^MM^...***...  
  .^MM^^.^***..   
   ^MMM^.M***.    
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -East -South -West

< 119h/681H 64v/106V Pos: standing >
 
   M^^.*****..    
  MM^...*****..   
 ^MMM....****...  
 ^MMM^^..*****..  
 .^MM^^.@*****..  
 .^MM^.^^*****..  
 ^^MMM^^^.****..  
  .^MM^...***..   
   ^MM^^.^***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 119h/681H 63v/106V Pos: standing >
 
   ^^...***...    
  MM^^.*****...   
 MMM^...*****..   
 ^MMM....****...  
 ^MMM^^.@*****..  
 .^MM^^..*****..  
 .^MM^.^^*****..  
  ^MMM^^^.****.   
   ^MM^...***.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 119h/681H 61v/106V Pos: standing >
 
   ^..^......     
  M^^...***...    
 MMM^^.*****...   
 MMM^...*****..   
 ^MMM...@****...  
 ^MMM^^..*****..  
 .^MM^^..*****..  
  ^MM^.^^*****.   
   MMM^^^.****    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 119h/681H 59v/106V Pos: standing >
Your blood splatters as it hits the ground.
 
 .****  
 ..@**  
 ...**  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 112h/681H 57v/106V Pos: standing >
 
 ..***  
 .*@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 112h/681H 56v/106V Pos: standing >
 
 ^....  
 ..@**  
 .****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 113h/681H 54v/106V Pos: standing >
You start chanting...

< 113h/681H 54v/106V Pos: standing >
Your blood splatters as it hits the ground.

< 104h/681H 55v/106V Pos: standing >
Casting: full heal 

< 104h/681H 56v/106V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 383h/681H 56v/106V Pos: standing >
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a half-elf merchant stabs you in the back.

< 163h/681H 57v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 Saving Ams.

< 163h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
  
 ^....  
 ..@**  
 .****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 163h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Someone parries your futile lunge at him.
Someone dodges your futile attack.
Sorry, you aren't allowed to do that in combat.

< 163h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 Your wound gushes blood all over the surrounding area.

< 154h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
 OUCH! someone suddenly appears behind you and makes a slashing motion at your throat!
You attempt to flee...
 
 ..***  
 .*@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
You flee southward!

< 154h/681H 36v/106V Pos: standing >
Your blood splatters as it hits the ground.

< 148h/681H 36v/106V Pos: standing >
Out of nowhere, a half-elf merchant stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Out of nowhere, a half-elf merchant stabs you in the back, RIP...