<worn as a badge> a symbol of a sword thrust through a cresent moon [superior]
<worn on head> a twisted dragonscale tiara
<worn on eyes> a battle visor made of adamantium
<worn in ear> a black pearl earring [71%]
<worn in ear> a dangling diamond earring of lesser defense [superior] made by Krey (glowing)
<worn on face> a pitch-black leather mask (magic)
<worn around neck> a glittering diamond gorget
<worn around neck> a crude leather amulet from Nax
<worn on body> a glowing dragonscale breastplate
<worn about body> a drow-made dragonscale cloak
<worn on back> a satchel containing spell components [89%]
<worn as quiver> an embroidered illithid-hide backsheath of speed [poor] made by Om (magic)
<worn about waist> a mithril belt encrusted with aquamarines [poor]
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<held as shield> a shimmering dragonscale shield
<worn around wrist> the neck-charm of Savannah of Broken Trusts [68%]
<worn around wrist> an icy ruby bracelet from Lost City of Tikitzopl
<worn on hands> some ghastly dragonscale mitts from Vast Hidden Grove
<worn on finger> a superior flesh band
<worn on finger> the ring of a duergar elder (glowing)
<primary weapon> a morning-star enshrouded in crimson flames (magic) (illuminating)
<worn on legs> some bloody electrum leggings from Vast Hidden Grove
<worn on feet> some bone-reinforced boots of diorite
*..M M.******
.. ..*****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
... .*****
*.. .******
**.. .*******
**.. ..*******
**. .@*******
**. M..*******
**. M ..*******
.. ..******
..M M.*****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
*.. .*****
*... .******
**.. .*******
**.. .*******
**.. .@*******
**. ..*******
**. M..*******
*. M ..******
. ..*****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
*.. M.*****
**.. .******
**... .*******
**.. .*******
**.. @*******
**.. ..*******
**. ..*******
*. M..******
. M ..*****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
*.. .^....
**.. M.******
***.. .*******
**... .*******
**.. @*******
**.. .*******
**.. ..*******
*. ..******
. M..*****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
*.. .*.***
**.. .^.....
***.. M.*******
***.. .*******
**... @*******
**.. .*******
**.. .*******
*.. ..******
. ..*****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
... .*.***
**.. .*.****
***.. .^......
***.. M.*******
***.. @*******
**... .*******
**.. .*******
*.. .******
.. ..*****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
*... .*.**
***.. .*.***
****.. .^.....
****.. M.******
****.. @.******
***... .******
***.. .******
**.. .*****
*.. ..****
On the River Moria
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
**... .*.*
****.. .*.**
*****.. .^....
*****.. M.*****
.****..@ .*****
.***... .*****
^***.. .*****
***.. .****
**.. ..***
On the River Moria
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
***... .*.
*****.. .*.*
.*****.. .^...
^*****.. M.****
^.****.@ .****
..***... .****
.^***.. .****
^***.. .***
***.. ..**
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
****... .*
.*****.. .*.
..*****.. .^..
^^*****.. M.***
^^.****@. .***
...***... .***
^.^***.. .***
.^***.. .**
.***.. ..*
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
***..
**@..
**...
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
****.
**@*.
***..
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 681h/681H 106v/106V Pos: standing >
< 681h/681H 106v/106V Pos: standing >
You dismount a black dracolich.
< 681h/681H 106v/106V Pos: standing >
You start chanting...
< 681h/681H 106v/106V Pos: standing >
Casting: invigorate **
< 681h/681H 106v/106V Pos: standing >
You complete your spell...
You invigorate a black dracolich with renewed energy.
< 681h/681H 106v/106V Pos: standing >
You start chanting...
< 681h/681H 106v/106V Pos: standing >
Casting: invigorate **
< 681h/681H 106v/106V Pos: standing >
Casting: invigorate *
< 681h/681H 106v/106V Pos: standing >
You complete your spell...
You invigorate a black dracolich with renewed energy.
< 681h/681H 106v/106V Pos: standing >
You climb up and ride a black dracolich.
You feel your skill in mount improving.
< 681h/681H 101v/106V Pos: standing >
You sit down and relax.
< 681h/681H 101v/106V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - dispel magic
1 - mass heal
1 - regeneration
( 7th circle) 3 - full heal
1 - endurance
( 5th circle) 2 - vitality
5 - destroy undead
( 4th circle) 1 - protection from evil
1 - remove curse
1 - protection from good
1 - cure disease
2 - invigorate
( 3rd circle) 1 - cure blind
1 - remove poison
7 - cause critical
( 2nd circle) 2 - blindness
1 - preserve
1 - protection from fire
1 - protection from cold
( 1st circle) 2 - armor
2 - bless
1 - detect evil
1 - detect good
1 - detect magic
3 - turn undead
And you are currently praying for the following spells:
5 seconds: ( 6th) healing salve
10 seconds: ( 6th) healing salve
12 seconds: ( 2nd) blindness
17 seconds: ( 6th) curse
20 seconds: ( 2nd) blindness
23 seconds: ( 2nd) blindness
26 seconds: ( 2nd) blindness
31 seconds: ( 7th) full heal
36 seconds: ( 6th) flame strike
41 seconds: ( 6th) flame strike
46 seconds: ( 6th) flame strike
50 seconds: ( 4th) invigorate
54 seconds: ( 4th) invigorate
You can pray no more spells.
You continue your praying.
< 681h/681H 101v/106V Pos: sitting >
You start meditating...
< 681h/681H 102v/106V Pos: sitting >
You feel your skill in meditate improving.
You have finished praying for healing salve.
< 681h/681H 106v/106V Pos: sitting >
You have finished praying for healing salve.
< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.
< 681h/681H 106v/106V Pos: sitting >
< 681h/681H 106v/106V Pos: sitting >
You have finished praying for curse.
< 681h/681H 106v/106V Pos: sitting >
< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.
< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.
< 681h/681H 106v/106V Pos: sitting >
You have finished praying for blindness.
< 681h/681H 106v/106V Pos: sitting >
Someone suddenly attacks YOU!
You abandon your praying.
A half-elf merchant surprises you with a blow to the back, leaving you momentarily confused.
A half-elf merchant's pierce wounds you.
I'm afraid you aren't quite up to mounted combat.
You stop riding a black dracolich.
< 664h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:few scratches E: a half-elf merchant sta EP: excellent >
A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's powerful pierce wounds you.
A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's mighty pierce strikes you.
A half-elf merchant's impressive pierce wounds you.
< 548h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.
< 548h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: someone sta EP: excellent >
Someone parries your futile lunge at him.
< 548h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
A half-elf merchant's fine pierce wounds you.
A half-elf merchant's fine pierce grazes you.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
A half-elf merchant's impressive pierce wounds you.
A half-elf merchant's fine pierce wounds you.
OUCH! a half-elf merchant suddenly appears behind you and makes a slashing motion at your throat!
< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
A black dracolich misses someone.
A black dracolich's fine claw strikes a half-elf merchant.
A half-elf merchant parries a black dracolich's lunge at him.
< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: a half-elf merchant sta EP: few scratches >
< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: someone sta EP: few scratches >
The sun rises over the northern horizon.
< 518h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: small wounds E: someone sta EP: few scratches >
You are rescued by a black dracolich, you are confused, but grateful!
A half-elf merchant's pierce strikes a black dracolich.
A half-elf merchant's pierce wounds a black dracolich.
A black dracolich dodges a half-elf merchant's attack.
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's powerful pierce strikes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
< 518h/681H 106v/106V Pos: sitting >
Your blood splatters as it hits the ground.
Someone dodges a black dracolich's attack.
Someone parries a black dracolich's lunge at him.
Someone parries a black dracolich's lunge at him.
< 509h/681H 106v/106V Pos: sitting >
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant misses a black dracolich.
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's powerful pierce strikes a black dracolich.
A half-elf merchant's fine pierce grazes a black dracolich.
A half-elf merchant turns to focus his attack on Ams!
< 509h/681H 106v/106V Pos: sitting >
Before you can react a half-elf merchant suddenly lashes at you.
appears behind you and drives their weapon deep into one of your vital organs!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: a half-elf merchant sta EP: excellent >
< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: someone sta EP: excellent >
Someone parries your futile lunge at him.
< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: a half-elf merchant sta EP: excellent >
< 360h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: few wounds E: someone sta EP: excellent >
A half-elf merchant's decent pierce wounds you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's pierce wounds you.
You block a half-elf merchant's lunge at you.
A half-elf merchant's fine pierce wounds you.
A half-elf merchant's impressive pierce strikes you.
< 317h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
Someone parries a black dracolich's lunge at him.
A black dracolich misses someone.
A black dracolich's feeble claw grazes a half-elf merchant.
< 317h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
Your blood splatters as it hits the ground.
< 310h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: excellent >
You are rescued by a black dracolich, you are confused, but grateful!
< 310h/681H 106v/106V Pos: sitting >
Your blood splatters as it hits the ground.
< 301h/681H 106v/106V Pos: sitting >
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's fine pierce grazes a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's impressive pierce wounds a black dracolich.
A half-elf merchant's decent pierce grazes a black dracolich.
A half-elf merchant's pierce grazes a black dracolich.
< 301h/681H 106v/106V Pos: sitting >
< 301h/681H 106v/106V Pos: sitting >
A black dracolich suddenly stumbles, grasping at their neck as someone stands behind them grinning!
< 301h/681H 106v/106V Pos: sitting >
Someone turns to focus his attack on Ams!
< 301h/681H 106v/106V Pos: sitting >
A black dracolich's claw wounds a half-elf merchant.
A half-elf merchant dodges a black dracolich's attack.
A black dracolich misses a half-elf merchant.
< 301h/681H 106v/106V Pos: sitting >
A half-elf merchant's fine pierce wounds you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's pierce strikes you very hard.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's impressive pierce strikes you.
< 207h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC: nasty wounds E: a half-elf merchant sta EP: few scratches >
Your blood splatters as it hits the ground.
< 196h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: someone sta EP: excellent >
Your blood splatters as it hits the ground.
You miss someone.
< 189h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
A half-elf merchant gets past a black dracolich's defenses and strikes with a mighty blow.
a half-elf merchant sneaks up on a black dracolich driving their weapon deep into a vital organ!
...a half-elf merchant then quickly fades into the shadow, re-appearing only to attack again!
A half-elf merchant places the stiletto of vanquishing [superior] in the back of a black dracolich, resulting in some strange noises and some blood.
A half-elf merchant twists the blade causing a black dracolich to writhe in agony,
< 189h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: someone sta EP: excellent >
A half-elf merchant's fine pierce wounds you.
A half-elf merchant's powerful pierce strikes you hard.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
A half-elf merchant's impressive pierce strikes you.
A half-elf merchant's fine pierce strikes you.
A half-elf merchant's fine pierce strikes you.
< 142h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
A black dracolich's wound gushes blood all over the surrounding area.
< 142h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: someone sta EP: excellent >
A black dracolich's claw grazes a half-elf merchant.
A black dracolich misses a half-elf merchant.
A black dracolich misses a half-elf merchant.
****.
**@*.
***..
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A half-elf merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf merchant's head.
A black dracolich stands in mid-air here, fighting a half-elf merchant. (minion) (Red Aura)
< 142h/681H 106v/106V Pos: sitting >
< T: Ams TP: sit TC:pretty hurt E: a half-elf merchant sta EP: excellent >
You scramble madly to your feet!
< 142h/681H 106v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
Your wound gushes blood all over the surrounding area.
< 132h/681H 106v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
You attempt to flee...
**D*.
**@..
***..
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
You flee southward!
< 132h/681H 81v/106V Pos: standing >
< 132h/681H 81v/106V Pos: standing >
Your blood splatters as it hits the ground.
< 119h/681H 81v/106V Pos: standing >
***..
**@..
***..
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 119h/681H 80v/106V Pos: standing >
***..
**@..
***..
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 119h/681H 78v/106V Pos: standing >
^***.
^*@*.
.***.
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 119h/681H 76v/106V Pos: standing >
.^***
.^@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 119h/681H 74v/106V Pos: standing >
M^.^^*****.
MMM^^^.****..
.^MM^...***...
.^MM^^.^***..
.^MMM^.@***..
^^^MM^..***..
...MM^^.***.
.^MM^.^***. M
^^M^.^***.
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -East -South -West
< 119h/681H 73v/106V Pos: standing >
MM^.^^*****
^MMM^^^.****.
..^MM^...***...
^.^MM^^.^***..
..^MMM^@^***..
.^^^MM^..***..
....MM^^.***.
^.^MM^.^***.
.^^M^.^***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 119h/681H 71v/106V Pos: standing >
MM^^..*****
^MM^.^^*****.
^^MMM^^^.****..
..^MM^...***...
^.^MM^^@^***..
..^MMM^.^***..
.^^^MM^..***..
...MM^^.***.
.^MM^.^***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 119h/681H 69v/106V Pos: standing >
MM^^..*****
^MM^^..*****.
.^MM^.^^*****..
^^MMM^^^.****..
..^MM^.@.***...
^.^MM^^.^***..
..^MMM^.^***..
^^^MM^..***..
..MM^^.***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 119h/681H 68v/106V Pos: standing >
MM....****.
MMM^^..*****.
.^MM^^..*****..
.^MM^.^^*****..
^^MMM^^@.****..
..^MM^...***...
^.^MM^^.^***..
.^MMM^.^***..
^^MM^..***.
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -East -South -West
< 119h/681H 66v/106V Pos: standing >
M^...*****.
MMM....****..
^MMM^^..*****..
.^MM^^..*****..
.^MM^.^@*****..
^^MMM^^^.****..
..^MM^...***...
.^MM^^.^***..
^MMM^.M***.
Rolling Foothills Covered With Grass and Plantlife
Obvious exits: -North -East -South -West
< 119h/681H 64v/106V Pos: standing >
M^^.*****..
MM^...*****..
^MMM....****...
^MMM^^..*****..
.^MM^^.@*****..
.^MM^.^^*****..
^^MMM^^^.****..
.^MM^...***..
^MM^^.^***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 119h/681H 63v/106V Pos: standing >
^^...***...
MM^^.*****...
MMM^...*****..
^MMM....****...
^MMM^^.@*****..
.^MM^^..*****..
.^MM^.^^*****..
^MMM^^^.****.
^MM^...***.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 119h/681H 61v/106V Pos: standing >
^..^......
M^^...***...
MMM^^.*****...
MMM^...*****..
^MMM...@****...
^MMM^^..*****..
.^MM^^..*****..
^MM^.^^*****.
MMM^^^.****
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 119h/681H 59v/106V Pos: standing >
Your blood splatters as it hits the ground.
.****
..@**
...**
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 112h/681H 57v/106V Pos: standing >
..***
.*@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 112h/681H 56v/106V Pos: standing >
^....
..@**
.****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 113h/681H 54v/106V Pos: standing >
You start chanting...
< 113h/681H 54v/106V Pos: standing >
Your blood splatters as it hits the ground.
< 104h/681H 55v/106V Pos: standing >
Casting: full heal
< 104h/681H 56v/106V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
< 383h/681H 56v/106V Pos: standing >
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH! That really did HURT!
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a half-elf merchant stabs you in the back.
< 163h/681H 57v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
Saving Ams.
< 163h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
^....
..@**
.****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 163h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
Someone parries your futile lunge at him.
Someone dodges your futile attack.
Sorry, you aren't allowed to do that in combat.
< 163h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
Your wound gushes blood all over the surrounding area.
< 154h/681H 58v/106V Pos: standing >
< T: Ams TP: sta TC:pretty hurt E: someone sta EP: excellent >
OUCH! someone suddenly appears behind you and makes a slashing motion at your throat!
You attempt to flee...
..***
.*@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
You flee southward!
< 154h/681H 36v/106V Pos: standing >
Your blood splatters as it hits the ground.
< 148h/681H 36v/106V Pos: standing >
Out of nowhere, a half-elf merchant stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Out of nowhere, a half-elf merchant stabs you in the back, RIP...