The death of [38 Thug] Golis La Resistance (Orc)

in Strongstone Circle

from the perspective of [38 Thug] Golis La Resistance (Orc)

<worn as a badge>    the badge of the foreman (magic)
<worn on head>       a plumed griffon's feather helm and visor of dexterity
<worn on eyes>       eyes of the tanar'ri of constitution (magic)
<worn in ear>        a dangling diamond earring (glowing)
<worn in ear>        a green and black oval earring (magic)
<worn on face>       a black religious mask
<worn around neck>   a neckguard of spikes of damage
<worn around neck>   a polished silver medallion
<worn on body>       some platemail of the Du'Maathe guard (magic)
<worn about body>    some apprentice monk robes (illuminating)
<worn as quiver>     a snakeskin quiver of good detection [superior] made by Om (glowing)
<worn about waist>   a belt of flesh hooks
<worn on belt buckle>a pitted dragonscale belt buckle
<worn on arms>       a pair of wormhide skins
<worn around wrist>  a pitch-black bracelet (magic)
<worn around wrist>  an elven bracelet of precision (magic) [86%]             
<worn on hands>      a glowing pair of diamond gauntlets (glowing)
<worn on finger>     a ring of protection of regeneration (magic)
<primary weapon>     a well-balanced mithril longsword (magic)
<secondary weapon>   a mithril dirk [poor]
<worn on legs>       some light sapphire leg plates
<worn on feet>       some thick orog-hide moccasins


< 457h/457H 114v/114V Pos: standing >

< 457h/457H 114v/114V Pos: standing >
A rakshasa guard enters from above.

< 457h/457H 114v/114V Pos: standing >
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!

< 259h/457H 114v/114V Pos: standing >
< T: Golis TP: sta TC: few wounds E: a rakshasa guard sta EP: excellent >
 A rakshasa guard snaps into visibility.
[Damage:  5 ] You attack a rakshasa guard. [1 hits]

< 259h/457H 114v/114V Pos: standing >
< T: Golis TP: sta TC: few wounds E: a rakshasa guard sta EP: few scratches >
 You attempt to flee...
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of Clan Rock Biters Inn is north. Strongstone Circle continues east and west.
Obvious exits: -North -East -South -West
The corpse of a cavern snake is lying here.
You flee southward!

< 259h/457H 98v/114V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of clan Dark Ingot is north. Strongstone Circle continues east and west.
Obvious exits: -North# -East -South# -West

< 260h/457H 97v/114V Pos: standing >
Northeast Corner of Strongstone Circle
   This street is constructed from large stones, expertly laid, each carved
into the shape of the Strongstone family crest. The stones are well crafted,
each with a smooth and unblemished surface. The Path of Clans starts to the
north. Slayers Path leaves to the east. Strongstone circle continues to
the south and west.
Obvious exits: -North -East -South -West
The corpse of a cavern snake is lying here.
A clansdwarf scans the area for vermin(Red Aura)
A clansdwarf watches the area closely(Red Aura)
A clansdwarf shouts as he pushes his cart(Red Aura)

< 261h/457H 95v/114V Pos: standing >
A clansdwarf leaves north.
Slayers Path
   The uneven floor of the cavern has been smoothed to create this wide path,
which winds its way through an otherwise unaccessible area. Many buildings can
be seen to the north and west, fewer to the east where the cavern floor has
yet to be cleared. The end of a large stone structure can be seen to the south.
Strongstone circle can be seen to the west. The path continues east.
Obvious exits: -East -South# -West

< 261h/457H 93v/114V Pos: standing >
Slayers Path
   The cavern floor has been smoothed to create this wide path, which is covered
with a thick layer of rock chips and dust. The tops of many buildings can be
seen to the northwest, a large wall of dried bones blocks any view to the east.
The cavern floor rises sharply to the north, making progress in that direction
impossible. The path makes a turn here, continuing to the south and west.
Obvious exits: -South -West
A cavern snake coils and strikes
An intent duergar inquisitor searches the town for invaders.(Red Aura)
A carrion crawler inches towards you

< 264h/457H 93v/114V Pos: standing >
A carrion crawler suddenly attacks YOU!

< 264h/457H 93v/114V Pos: standing >
< T: Golis TP: sta TC: few wounds E: carrion sta EP: excellent >
 A cavern snake suddenly attacks YOU!

< 265h/457H 93v/114V Pos: standing >
< T: Golis TP: sta TC: few wounds E: carrion sta EP: excellent >
 You attempt to flee...
Slayers Path
   The uneven floor of the cavern has been smoothed to create this wide path,
which winds its way through an otherwise unaccessible area. Many buildings can
be seen to the north and west, fewer to the east where the cavern floor has
yet to be cleared. The end of a large stone structure can be seen to the south.
Strongstone circle can be seen to the west. The path continues east.
Obvious exits: -East -South# -West
You flee westward!

< 265h/457H 79v/114V Pos: standing >
You attempt to hide yourself.

< 265h/457H 79v/114V Pos: standing >
A rakshasa guard enters from the west.
A rakshasa guard sneaks in from the west.

< 265h/457H 79v/114V Pos: standing >
A rakshasa guard leaves east.
A rakshasa guard sneaks east.

< 265h/457H 79v/114V Pos: standing >

< 265h/457H 79v/114V Pos: standing >

< 265h/457H 79v/114V Pos: standing >

< 266h/457H 79v/114V Pos: standing >
A rakshasa guard enters from the east.

< 270h/457H 79v/114V Pos: standing >
Northeast Corner of Strongstone Circle
   This street is constructed from large stones, expertly laid, each carved
into the shape of the Strongstone family crest. The stones are well crafted,
each with a smooth and unblemished surface. The Path of Clans starts to the
north. Slayers Path leaves to the east. Strongstone circle continues to
the south and west.
Obvious exits: -North -East -South -West
The corpse of a cavern snake is lying here.
A clansdwarf shouts as he pushes his cart(Red Aura)

< 277h/457H 77v/114V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of clan Dark Ingot is north. Strongstone Circle continues east and west.
Obvious exits: -North# -East -South# -West

< 278h/457H 75v/114V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of Clan Rock Biters Inn is north. Strongstone Circle continues east and west.
Obvious exits: -North -East -South -West
The corpse of a cavern snake is lying here.

< 278h/457H 73v/114V Pos: standing >
Strongstone Circle
   This street is made of large stones, expertly laid, each carved into the
Strongstone family crest. The stones are of the finest quality, each smooth
and unblemished. The street is wide and spacious, allowing citizens to move
freely about their business mixed in with merchants and their carts. A
featureless stone structure occupies the south side of the street. The
Street of Lost Clans leaves north. Strongstone Circle continues east
and west.
Obvious exits: -North -East -South# -West
A cavern snake coils and strikes

< 279h/457H 71v/114V Pos: standing >
[Damage: 12 ] A cavern snake is incapacitated and will slowly die, if not aided.
Being the ferocious sort, you charge at the enemy!
Sorry, you cannot concentrate enough with that fellow pounding on you.

< 279h/457H 71v/114V Pos: standing >
<A rakshasa guard enters from the east.
A rakshasa guard sneaks in from the east.

< 280h/457H 72v/114V Pos: standing >
<A rakshasa guard dances an acrobatic maneuver in battle, tripping you.
A rakshasa guard snaps into visibility.

< 243h/457H 72v/114V Pos: sitting >
<
< 243h/457H 72v/114V Pos: sitting >
<[Damage: 15 ] Your final slash sends a cavern snake's head bouncing along the ground.
A cavern snake is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a cavern snake's gurgling and choking signals its demise.

< 243h/457H 72v/114V Pos: sitting >
A rakshasa guard attacks you. [5 hits]

< 211h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: nasty wounds E: a rakshasa guard sta EP: excellent >
 A rakshasa guard snaps into visibility.
A rakshasa guard attacks you. [3 hits]

< 176h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: nasty wounds E: a rakshasa guard sta EP: excellent >
 A rakshasa guard attempts to flee.
A rakshasa guard leaves east.

< 176h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: nasty wounds E: a rakshasa guard sta EP: excellent >
 A rakshasa guard enters from the east.

< 176h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: nasty wounds E: a rakshasa guard sta EP: excellent >
 A rakshasa guard attacks you. [3 hits]
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa guard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!

< 27h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: awful E: a rakshasa guard sta EP: excellent >
 You attack a rakshasa guard. [0 hits]

< 27h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: awful E: a rakshasa guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 27h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: awful E: a rakshasa guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 27h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: awful E: a rakshasa guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 27h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: awful E: a rakshasa guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 27h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: awful E: a rakshasa guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 27h/457H 73v/114V Pos: sitting >
< T: Golis TP: sit TC: awful E: a rakshasa guard sta EP: excellent >
 You scramble madly to your feet!

< 27h/457H 73v/114V Pos: standing >
< T: Golis TP: sta TC: awful E: a rakshasa guard sta EP: excellent >
 A rakshasa guard snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A rakshasa guard attacks you. [1 hits]
You play with a rakshasa guard before lunging into an offensive routine!
You score a CRITICAL HIT!!!!!
[Damage: 17 ] [Damage:  6 ] A rakshasa guard attacks you. [0 hits]

< 17h/457H 73v/114V Pos: standing >
< T: Golis TP: sta TC: awful E: a rakshasa guard sta EP: few scratches >
 [Damage: 78 ] You leave a huge, red swollen lump on a rakshasa guard's temple.

< 17h/457H 73v/114V Pos: standing >
< T: Golis TP: sta TC: awful E: a rakshasa guard sta EP:  small wounds >
 [Damage:  3 ] You attack a rakshasa guard. [1 hits]

< 17h/457H 73v/114V Pos: standing >
< T: Golis TP: sta TC: awful E: a rakshasa guard sta EP:  small wounds >
 You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A rakshasa guard attacks you. [3 hits]

< 0h/457H 73v/114V Pos: standing >
< T: Golis TP: sta TC: awful E: a rakshasa guard sta EP:  small wounds >
 A rakshasa guard snaps into visibility.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.