The death of [25 Mercenary] Cerifafk (Goblin)

in A Large Hollowed Room

from the perspective of [47 Assassin] Athena AnGEr Of The Honoured (Dwarf)

<worn as a badge>    the atlantan badge of strength
<worn on head>       an ancient, tribal coif
<worn on eyes>       a worn pair of sandstorm goggles of constitution
<worn in ear>        a bone pick of endurance
<worn in ear>        a lightning earring of agility
<worn on face>       a githyanki-skin mask (magic)
<worn around neck>   an amulet of petrified dragon eyes
<worn around neck>   a golden collar studded with sapphires (magic)
<worn on body>       the burnt full plate of a death knight
<worn about body>    a hardened dragonscale cloak from The Great Realm of Duris
<worn as quiver>     a hunters quiver
<worn about waist>   a spiked leather belt [superior]
<worn on arms>       the pauldrons of the tide (glowing)
<worn around wrist>  a brilliant adamantium bracer (glowing)
<worn around wrist>  an etched moorwood bracelet
<worn on hands>      a pair of darkmail gauntlets (magic)
<worn on finger>     a shiny crimson ring (magic)
<worn on finger>     the ring of the legendary hunter (magic) (glowing) (humming)
<primary weapon>     a golden claw (magic)
<secondary weapon>   a drusus named 'Fade to Black' (magic)
<worn on legs>       some flexible leggings of hellfire (magic) (glowing)
<worn on feet>       a living breeze

 M,..ooo.MMMMM  
 ,,M..oo.M      
  MM^...MM      
   M ..^        
A Small Patch of Poisonous Toadstools
Obvious exits: -N -E -S -W
A vampire warlock sneaks in from the east.

< 732h/732H 144v/173V Pos: standing >
 
                
     M^         
     M..M    M  
    .M...  MMM  
  M.oo.@M.,M,,  
 MM,..ooo.MMMM  
 ,,,M..oo.M     
  ,MM^...MM     
   MM ..^       
The Immense Caverns of the Elder Brain
Obvious exits: -N -E -S -W
A vampire warlock sneaks in from the east.

< 732h/732H 143v/173V Pos: standing >
 
                
      M^        
      M..M      
     .M...  MM  
   M.oo@.o.,M,  
 MMM,..ooo.MMM  
 ,,,,M..oo.M    
  ,,MM^...MM    
   MMM ..^      
The Immense Caverns of the Elder Brain
Obvious exits: -N -E -S -W

< 732h/732H 141v/173V Pos: standing >
You quickly scan the area.
A vicious zombie who is a brief walk away to your north.
A baby purple worm who is in the distance to your east.

< 732h/732H 142v/173V Pos: standing >
 
      M^        
      M..M      
     .M...  MM  
   M.oo..o.,M,  
 MMM,..@oo.MMM  
 ,,,,M..oo.M    
 M,,MM^...MM    
  MMMM ..^      
                
A Small Patch of Poisonous Toadstools
Obvious exits: -N -E -S -W

< 732h/732H 144v/173V Pos: standing >
 
      M..M      
     .M...  M   
   M.oo..o.,M,  
 MMM,..ooo.MMM  
 ,,,,M.@oo.M    
 M,,MM^...MM    
 MMMMM ..^      
  M             
                
The Immense Caverns of the Elder Brain
Obvious exits: -N -E -S -W
A vampire warlock sneaks in from the north.

< 732h/732H 143v/173V Pos: standing >
 
     .M...      
   M.oo..o.,M   
 MMM,..ooo.MMM  
 ,,,,M.Moo.M    
 M,,MM^@..MM    
 MMMMM ..^      
 MM             
                
                
The Immense Caverns of the Elder Brain
Obvious exits: -N -E -S -W

< 732h/732H 141v/173V Pos: standing >
Large Cavernous Lair
Obvious exits: -N -E -U
A large black steeder spider is crawling around the cavern here.(Red Aura)
A large black steeder spider is crawling around the cavern here.(Red Aura)
A large black steeder spider is crawling around the cavern here.(Red Aura)
A large black steeder spider is crawling around the cavern here.(Red Aura)

< 732h/732H 143v/173V Pos: standing >
Rounded Shaft
Obvious exits: -U -D

< 732h/732H 142v/173V Pos: standing >
Rounded Shaft
Obvious exits: -U -D

< 732h/732H 140v/173V Pos: standing >
Rough Cave
Obvious exits: -W -D

< 732h/732H 139v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 140v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 140v/173V Pos: standing >
Rough Corridor
Obvious exits: -E -W#

< 732h/732H 139v/173V Pos: standing >
The secret seems to be closed.

< 732h/732H 139v/173V Pos: standing >
Ok.

< 732h/732H 141v/173V Pos: standing >
Thin Ledge on a Cavern Wall
Obvious exits: -N -E -S

< 732h/732H 139v/173V Pos: standing >
Ok.

< 732h/732H 141v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 142v/173V Pos: standing >
North-West Edge of a Cavern Wall
Obvious exits: -S -W -D
A vampire warlock sneaks in from the south.

< 732h/732H 140v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 141v/173V Pos: standing >
A Narrow Rock-Strewn Canyon
Obvious exits: -E -W

< 732h/732H 142v/173V Pos: standing >
A Narrow Rock-Strewn Canyon
Obvious exits: -E -S

< 732h/732H 143v/173V Pos: standing >
A Narrow Rock-Strewn Canyon
Obvious exits: -N -S

< 732h/732H 141v/173V Pos: standing >
A Broad Twisting Canyon
Obvious exits: -N -W -D

< 732h/732H 142v/173V Pos: standing >
A Broad Twisting Canyon
Obvious exits: -E -S -W
A vampire warlock sneaks in from the east.

< 732h/732H 141v/173V Pos: standing >
A crumble in the canyon wall has revealed a small cave.
You extend your sights southward.
A Small Dark Cave
Obvious exits: -N

< 732h/732H 142v/173V Pos: standing >
A Long Twisting Canyon
Obvious exits: -E -S -W
A humanoid slave attends to the palatial mansions here.(Red Aura)

< 732h/732H 142v/173V Pos: standing >
A Long Twisting Canyon
Obvious exits: -N -E
A humanoid slave attends to the palatial mansions here.(Red Aura)

< 732h/732H 141v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 141v/173V Pos: standing >
A Long Twisting Canyon
Obvious exits: -N# -S -W

< 732h/732H 142v/173V Pos: standing >
A Long Twisting Canyon
Obvious exits: -E -S -U
A humanoid slave attends to the palatial mansions here.(Red Aura)

< 732h/732H 140v/173V Pos: standing >
A Long Twisting Canyon
Obvious exits: -N -W -D
A well-dressed illithid commoner travels the city.(Red Aura)
A humanoid slave attends to the palatial mansions here.(Red Aura)
A vampire warlock sneaks in from below.

< 732h/732H 139v/173V Pos: standing >

		Score information for Athena

Level: 47   Race: Dwarf   Class: Rogue / Assassin Sex: Female
Hit points: 732(732)  Moves: 143(173)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 5916 platinum  1000 gold     0 silver     0 copper
Playing time: 1 days / 8 hours/ 55 minutes
Received data: 3.4793 MB this session.
Send data:     0.0128 MB this session.
Compression ratio: none
Title: Duizhu - AnGEr Of The Honoured
Followers:
   Tilran
Status:  Standing.
Epic points(total): 197(197)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +1.25   Deaths:   6
Disguised as: a rakshasa guard (fair)
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Evil Fire Lightning
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Sneaking
Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  0.85 
Leaderboard Points:  607 

Active Spells:
--------------
vitality (less than a minute remaining)
fly (107 minutes)
detect invisibility (31 minutes)


< 732h/732H 143v/173V Pos: standing >
Outskirts of the Markets of Ixarkon
Obvious exits: -E -S -W

< 732h/732H 144v/173V Pos: standing >
You quickly scan the area.
A well-dressed commoner who is close by to your east.
A humanoid slave who is close by to your east.
A well-dressed commoner who is close by to your south.
An illithid provisions merchant who is close by to your south.
An illithid merchant who is close by to your west.
A drow slave who is close by to your west.
An illithid merchant who is not far off to your west.
An auctioneer who is not far off to your west.
A poorly-dressed commoner who is a brief walk away to your west.
An illithid merchant who is a brief walk away to your west.
An illithid merchant who is a brief walk away to your west.
A goblin slave who is a brief walk away to your west.
A duergar slave who is rather far off to your west.

< 732h/732H 145v/173V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
A drow slave stands here, being led to the slave markets.(Red Aura)

< 732h/732H 147v/173V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 732h/732H 149v/173V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -S -W
A richly dressed illithid browses the market.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)

< 732h/732H 148v/173V Pos: standing >
You feel the hatred in your heart subside.
A Narrow Trail Leading Toward the Rockspire
Obvious exits: -S -U
A vampire warlock sneaks in from the south.

< 732h/732H 146v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 147v/173V Pos: standing >
Iron Gates of the Rockspire
Obvious exits: -N# -D
A poorly-dressed illithid commoner travels the city.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)

< 732h/732H 148v/173V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.

< 732h/732H 149v/173V Pos: standing >
Ok.

< 732h/732H 151v/173V Pos: standing >
Foyer of the Rockspire
Obvious exits: -N -E -S -W
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)

< 732h/732H 150v/173V Pos: standing >
You quickly scan the area.
An elder illithid who is close by to your north.
An elder illithid who is close by to your north.
An elder illithid who is close by to your north.
A brain golem who is close by to your east.
A brain golem who is close by to your east.
A brain golem who is close by to your east.
A brain golem who is close by to your east.
A brain golem who is not far off to your east.
A brain golem who is not far off to your east.
A brain golem who is not far off to your east.
A poorly-dressed commoner who is close by to your south.
A brain golem who is close by to your south.
A brain golem who is close by to your south.
A brain golem who is close by to your south.
A brain golem who is close by to your west.
A brain golem who is close by to your west.
A brain golem who is close by to your west.
A brain golem who is close by to your west.
A brain golem who is not far off to your west.
A brain golem who is not far off to your west.
A brain golem who is not far off to your west.
A brain golem who is not far off to your west.

< 732h/732H 151v/173V Pos: standing >
You quickly scan the area.
An elder illithid who is close by to your north.
An elder illithid who is close by to your north.
An elder illithid who is close by to your north.
A brain golem who is close by to your east.
A brain golem who is close by to your east.
A brain golem who is close by to your east.
A brain golem who is close by to your east.
A brain golem who is not far off to your east.
A brain golem who is not far off to your east.
A brain golem who is not far off to your east.
A brain golem who is not far off to your east.
A poorly-dressed commoner who is close by to your south.
A brain golem who is close by to your south.
A brain golem who is close by to your south.
A brain golem who is close by to your south.
A brain golem who is close by to your west.
A brain golem who is close by to your west.
A brain golem who is close by to your west.
A brain golem who is close by to your west.
A brain golem who is not far off to your west.
A brain golem who is not far off to your west.
A brain golem who is not far off to your west.
A brain golem who is not far off to your west.

< 732h/732H 151v/173V Pos: standing >
A Cavernous Meeting Room in the Rockspire
Obvious exits: -N -S
(Q)An elder illithid paces around intently.(Red Aura)
An elder illithid patiently communes with his peers.(Red Aura)
An elder illithid patiently communes with his peers.(Red Aura)

< 732h/732H 152v/173V Pos: standing >
A Narrow Pathway Bordered by Large Stalagmites
Obvious exits: -S -U

< 732h/732H 151v/173V Pos: standing >
You quickly scan the area.
An elder illithid who is close by to your south.
An elder illithid who is close by to your south.
An elder illithid who is close by to your south.
A brain golem who is not far off to your south.
A brain golem who is not far off to your south.
A brain golem who is not far off to your south.
A poorly-dressed commoner who is a brief walk away to your south.
A brain golem who is a brief walk away to your south.
A brain golem who is a brief walk away to your south.
A brain golem who is a brief walk away to your south.
A drow slave attendant who is close by above you.
A brain golem who is close by above you.
A brain golem who is close by above you.
A brain golem who is close by above you.
A drow slave attendant who is not far off above you.

< 732h/732H 152v/173V Pos: standing >
A Stone Chamber Deep Within the Rockspire
Obvious exits: -E -W -U -D
A drow slave attends to the Elder Brain.(Red Aura)
A hulking golem made from brain tissue guards the area.(Red Aura)
A hulking golem made from brain tissue guards the area.(Red Aura)
A hulking golem made from brain tissue guards the area.(Red Aura)

< 732h/732H 153v/173V Pos: standing >
A Small Platform Overlooking the Elder Brain
Obvious exits: -D
A drow slave attends to the Elder Brain.(Red Aura)

< 732h/732H 152v/173V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
You quickly scan the area.
A drow slave attendant who is close by below you.
A brain golem who is close by below you.
A brain golem who is close by below you.
A brain golem who is close by below you.

< 732h/732H 153v/173V Pos: standing >
You quickly scan the area.
A drow slave attendant who is close by below you.
A brain golem who is close by below you.
A brain golem who is close by below you.
A brain golem who is close by below you.

< 732h/732H 153v/173V Pos: standing >
A Stone Chamber Deep Within the Rockspire
Obvious exits: -E -W -U -D
A drow slave attends to the Elder Brain.(Red Aura)
A hulking golem made from brain tissue guards the area.(Red Aura)
A hulking golem made from brain tissue guards the area.(Red Aura)
A hulking golem made from brain tissue guards the area.(Red Aura)
A vampire warlock sneaks in from above.

< 732h/732H 152v/173V Pos: standing >
You quickly scan the area.
A drow slave attendant who is close by to your west.
A drow slave attendant who is close by to your west.
A drow slave attendant who is close by above you.

< 732h/732H 154v/173V Pos: standing >
You quickly scan the area.
A drow slave attendant who is close by to your west.
A drow slave attendant who is close by to your west.
A drow slave attendant who is close by above you.

< 732h/732H 154v/173V Pos: standing >
A Narrow Pathway Bordered by Large Stalagmites
Obvious exits: -S -U

< 732h/732H 153v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 153v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 153v/173V Pos: standing >
You feel the hatred in your heart subside.

< 732h/732H 154v/173V Pos: standing >
A Cavernous Meeting Room in the Rockspire
Obvious exits: -N -S
(Q)An elder illithid paces around intently.(Red Aura)
An elder illithid patiently communes with his peers.(Red Aura)
An elder illithid patiently communes with his peers.(Red Aura)

< 732h/732H 152v/173V Pos: standing >
Foyer of the Rockspire
Obvious exits: -N -E -S -W
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)

< 732h/732H 153v/173V Pos: standing >
That's absurd.

< 732h/732H 154v/173V Pos: standing >
Iron Gates of the Rockspire
Obvious exits: -N -D
A poorly-dressed illithid commoner travels the city.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A hulking golem made from brain tissue guards the Rockspire.(Red Aura)
A vampire warlock sneaks in from the north.

< 732h/732H 154v/173V Pos: standing >
A Narrow Trail Leading Toward the Rockspire
Obvious exits: -S -U

< 732h/732H 152v/173V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -S -W
A richly dressed illithid browses the market.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)

< 732h/732H 153v/173V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
A drow slave stands here, being led to the slave markets.(Red Aura)

< 732h/732H 152v/173V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -W
A well-dressed illithid commoner travels the city.(Red Aura)
A poorly-dressed illithid commoner travels the city.(Red Aura)
A hulking golem made from brain tissue surveys the area.(Red Aura)
A well-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid displays his clothing for sale.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)

< 732h/732H 150v/173V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A well-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)

< 732h/732H 149v/173V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
A drow slave stands here, being led to the slave markets.(Red Aura)
A kobold slave stands here, being led to the slave markets.(Red Aura)

< 732h/732H 147v/173V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
Outskirts of The Crowded Markets of Ixarkon
Obvious exits: -N -E -W

< 732h/732H 145v/173V Pos: standing >
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -W
A poorly-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid leads his slaves to the market.(Red Aura)
A human slave stands here, being led to the slave markets.
A goblin slave stands here, being led to the slave markets.(Red Aura)

< 732h/732H 144v/173V Pos: standing >
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -U
A poorly-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid leads his slaves to the market.(Red Aura)
A kobold slave stands here, being led to the slave markets.(Red Aura)

< 732h/732H 142v/173V Pos: standing >
You feel the hatred in your heart subside.

< 732h/732H 143v/173V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S
A human slave stands here, being led to the slave markets.

< 732h/732H 143v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 732h/732H 144v/173V Pos: standing >
You quickly scan the area.
A poorly-dressed commoner who is close by to your north.
An illithid merchant who is close by to your north.
A kobold slave who is close by to your north.
A poorly-dressed commoner who is close by to your east.

< 732h/732H 145v/173V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S -W

< 732h/732H 145v/173V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S -W

< 732h/732H 144v/173V Pos: standing >
You quickly scan the area.
A well-dressed commoner who is not far off to your south.
A Goblin who is not far off to your south.
Xiixeaxzzixi, the illithid arch-mage who is not far off to your south.
A well-dressed commoner who is not far off to your west.

< 732h/732H 145v/173V Pos: standing >
A broad expanse of cavern.
You extend your sights southward.
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S

< 732h/732H 151v/173V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S

< 732h/732H 151v/173V Pos: standing >
A large structure hollowed out of the rock.
You extend your sights southward.
A Large Hollowed Room
Obvious exits: -N
A well-dressed illithid commoner travels the city.(Red Aura)
A Goblin (small) (HardCore) stands here.(Red Aura)
A slender planetbound illithid stands here, an aura of magic radiating around the room.(Red Aura)

< 732h/732H 153v/173V Pos: standing >

< 732h/732H 156v/173V Pos: standing >
You say in dwarven 'going'

< 732h/732H 161v/173V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
A well-dressed illithid commoner travels the city.(Red Aura)
A Goblin (small) (HardCore) stands here.(Red Aura)
A slender planetbound illithid stands here, an aura of magic radiating around the room.(Red Aura)

< 732h/732H 162v/173V Pos: standing >
You snap into visibility.
[Damage: 81 ] A Goblin makes a strange sound as you place a golden claw in his back.
[Damage: 44 ] A Goblin makes a strange sound as you place a drusus named 'Fade to Black' in his back.

< 732h/732H 163v/173V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 You parry a Goblin's lunge at you.
You parry a Goblin's lunge at you.
You snap into visibility.

< 732h/732H 163v/173V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 A vampire warlock snaps into visibility.
A vampire warlock dances an acrobatic maneuver in battle, and trips up a Goblin!

< 732h/732H 163v/173V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Goblin sit EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 732h/732H 163v/173V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Goblin sit EP:  nasty wounds >
 A vampire warlock's impressive slash strikes a Goblin hard.
A vampire warlock's impressive slash strikes a Goblin.
A vampire warlock's decent slash strikes a Goblin.

< 732h/732H 163v/173V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Goblin sit EP:  nasty wounds >
 You attempt to flee...
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S
You flee northward!

< 732h/732H 154v/173V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
A vampire warlock is standing here, busy with his own matters.
A well-dressed illithid commoner travels the city.(Red Aura)
A Goblin (small) (HardCore) sits here.(Red Aura)
A slender planetbound illithid stands here, an aura of magic radiating around the room.(Red Aura)

< 732h/732H 152v/173V Pos: standing >
You snap into visibility.
[Damage: 82 ] A Goblin makes a strange sound as you place a golden claw in his back.
[Damage: 44 ] A Goblin makes a strange sound but is suddenly very silent as you place a drusus named 'Fade to Black' in his back.
A Goblin is dead! R.I.P.
You receive your share of experience.