<floating about head>a LARGE green ioun stone[239h 59m 5s]
<worn as a badge> the mark of the saboteur of magic detection [superior] made by Rolsek
<worn on head> the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes> the eyes of the High Forest (glowing) [79%]
<worn in ear> a flaming earring of evil protection [superior] made by Rukkus
<worn in ear> a glowing jade earring (glowing) [75%]
<worn on face> the terrifying visage of the great wraith Dranum (magic)[239h 59m 5s]
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn around neck> a decent dragonscale charm from Ugta [32%]
<worn on body> a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body> a mithril breastplate with a golden cross [superior] (magic) (glowing)
<worn as quiver> the quiver of holding (magic) [61%]
<worn about waist> the woven entrails of an unfortunate soul of regeneration
<worn on belt buckle>the quiver of holding made by Rukkus (magic)
<attached to belt> blood of the Mahweeistardala (magic) (glowing) [70%]
<attached to belt> blood of the Mahweeistardala (magic) (glowing) [86%]
<worn on arms> the sleeves of Arkan'non of agility (invis) (magic) [89%]
<worn around wrist> the power infused bracelet of dark-mithril made by Rukkus [89%]
<worn around wrist> a delicate chrome bracelet (magic)
<worn on hands> a pair of pale, misty gloves[239h 59m 5s]
<worn on finger> a ring of regeneration of regeneration (magic) (glowing) [88%]
<worn on finger> an obsidian circle [poor] (magic)
<primary weapon> Tiamat's poison tail stinger (magic)[239h 59m 5s]
<secondary weapon> the dagger of Wind (magic)[239h 59m 5s]
<worn on legs> some mithril-plated gnomish leg enhancers of agility (humming)
<worn on feet> Krindor's Boots of the Night[239h 59m 5s]
A Human leaves southeast.
A magnificent heavy warhorse leaves southeast.
You attempt to flee...
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
A handful of coins lie here.
A Grey Elf (medium) Legionary of The Empire stands here.
A Grey Elf (medium) Legionary of The Empire stands here.
A Grey Elf (medium) Legionary of The Empire stands here.
A Grey Elf (medium) Legionary of The Empire stands here.
You flee westward!
< 620h/619H 179v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Puddles of fresh blood cover the ground.
The corpse of a Grey Elf is lying here.
The corpse of a patrolling guard is lying here.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant looks around carefully.
There are some tracks heading south.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading south.
< 620h/619H 177v/212V Pos: standing >
Backstab who?
< 620h/619H 178v/212V Pos: standing >
Alas, you cannot go that way. . . .
< 620h/619H 187v/212V Pos: standing >
Backstab who?
< 620h/619H 189v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
There are Human tracks going southeast.
There are some tracks heading north.
< 620h/619H 188v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 188v/212V Pos: standing >
Backstab who?
< 620h/619H 189v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NW
The corpse of a patrolling guard is lying here.
There are Human tracks going south.
There are Goblin tracks going northwest.
There are some tracks heading north.
There are Grey Elf tracks going northwest.
< 620h/619H 192v/212V Pos: standing >
Alas, you cannot go that way. . . .
< 620h/619H 193v/212V Pos: standing >
Backstab who?
< 620h/619H 195v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 196v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
The corpse of a patrolling guard is lying here.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 196v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
There are Human tracks going south.
There are Goblin tracks going north.
There are some tracks heading north.
< 620h/619H 195v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are Goblin tracks going north.
There are some tracks heading north.
There are Grey Elf tracks going north.
< 620h/619H 195v/212V Pos: standing >
You snap into visibility.
[Damage: 140 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 34 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 75 ] A Human makes a strange sound as you place the dagger of Wind in his back.
< 620h/619H 196v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: few wounds >
You dodge a Human's vicious attack.
A Human misses you.
You snap into visibility.
< 620h/619H 198v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 620h/619H 198v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 620h/619H 198v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: few wounds >
Saving Cerif.
< 620h/619H 198v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: few wounds >
You attempt to flee...
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
There are Human tracks going south.
There are Goblin tracks going north.
There are Gnome tracks going north.
You flee northward!
< 620h/619H 188v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 186v/212V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 84 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 74 ] A Human makes a strange sound as you place the dagger of Wind in his back.
< 620h/619H 186v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: nasty wounds >
A Human attempts to flee.
A Human leaves southwest.
A magnificent heavy warhorse leaves southwest.
You attempt to flee...
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are Goblin tracks going southwest.
There are Goblin tracks going northeast.
There are some tracks heading north.
There are Gnome tracks going northeast.
You flee southwestward!
< 620h/619H 174v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW
There are some tracks heading south.
There are Goblin tracks going north.
There are some tracks heading north.
There are Grey Elf tracks going north.
< 620h/619H 175v/212V Pos: standing >
Backstab who?
< 620h/619H 176v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 183v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
The corpse of a patrolling guard is lying here.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 183v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -NE
There are Goblin tracks going northeast.
< 620h/619H 182v/212V Pos: standing >
Backstab who?
< 620h/619H 184v/212V Pos: standing >
Backstab who?
< 620h/619H 188v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
The corpse of a patrolling guard is lying here.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 190v/212V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 82 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 75 ] A Human makes a strange sound as you place the dagger of Wind in his back.
< 620h/619H 191v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
A Human misses you.
You parry a Human's lunge at you.
You snap into visibility.
< 620h/619H 193v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: pretty hurt >
A Human attempts to flee.
A Human leaves northeast.
A magnificent heavy warhorse leaves northeast.
< 620h/619H 193v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are Goblin tracks going northeast.
There are Goblin tracks going northeast.
There are some tracks heading north.
There are Gnome tracks going northeast.
< 620h/619H 191v/212V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 81 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 73 ] A Human makes a strange sound as you place the dagger of Wind in his back.
< 620h/619H 191v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Human sta EP: awful >
A Human attempts to flee.
A Human leaves northeast.
A magnificent heavy warhorse leaves northeast.
< 620h/619H 192v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW
Fresh blood splatters cover the area.
There are some tracks heading north.
There are Goblin tracks going north.
There are Human tracks going north.
There are Grey Elf tracks going north.
< 620h/619H 191v/212V Pos: standing >
Backstab who?
< 620h/619H 193v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
There are Human tracks going north.
There are Human tracks going south.
There are Goblin tracks going north.
There are Gnome tracks going north.
< 620h/619H 195v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a patrolling guard is lying here.
There are Human tracks going north.
There are Gnome tracks going north.
There are some tracks heading north.
There are Grey Elf tracks going north.
< 620h/619H 195v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
Fresh blood covers everything in the area.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 194v/212V Pos: standing >
Backstab who?
< 620h/619H 196v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NW
Fresh blood covers everything in the area.
The corpse of a patrolling guard is lying here.
There are Human tracks going northwest.
There are Goblin tracks going northwest.
There are Human tracks going northwest.
There are some tracks heading north.
< 620h/619H 197v/212V Pos: standing >
Alas, you cannot go that way. . . .
< 620h/619H 198v/212V Pos: standing >
Backstab who?
< 620h/619H 200v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE
Puddles of fresh blood cover the ground.
There are Human tracks going northwest.
There are Gnome tracks going northwest.
There are some tracks heading north.
There are some tracks heading north.
< 620h/619H 201v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are some tracks heading north.
There are Human tracks going southeast.
There are Gnome tracks going northwest.
< 620h/619H 200v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Puddles of fresh blood cover the ground.
The corpse of a Grey Elf is lying here.
The corpse of a patrolling guard is lying here.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant looks around carefully.
There are some tracks heading south.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading south.
< 620h/619H 200v/212V Pos: standing >
Alas, you cannot go that way. . . .
< 620h/619H 202v/212V Pos: standing >
Backstab who?
< 620h/619H 203v/212V Pos: standing >
A Human enters from the southeast.
A magnificent heavy warhorse trots in from the southeast.
< 620h/619H 208v/212V Pos: standing >
A Human leaves west.
A magnificent heavy warhorse leaves west.
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
Fresh blood splatters cover the area.
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading north.
< 620h/619H 207v/212V Pos: standing >
Backstab who?
< 620h/619H 209v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
The corpse of a patrolling guard is lying here.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant looks around carefully.
There are Goblin tracks going southeast.
There are Grey Elf tracks going west.
There are Goblin tracks going west.
There are some tracks heading south.
< 620h/619H 210v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A handful of coins lie here.
A Grey Elf (medium) Legionary of The Empire stands here.
A Grey Elf (medium) Legionary of The Empire stands here.
A Grey Elf (medium) Legionary of The Empire stands here.
A Grey Elf (medium) Legionary of The Empire stands here.
< 620h/619H 208v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A patrolling guard walks the perimeter of the village.
A patrolling sergeant looks around carefully.
< 620h/619H 206v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A female commoner goes about her daily business.
There are some tracks heading west.
There are some tracks heading west.
< 620h/619H 205v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -S -W
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
There are some tracks heading west.
< 620h/619H 205v/212V Pos: standing >
A Human leaves west.
A magnificent heavy warhorse leaves west.
Backstab who?
< 620h/619H 206v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -SW
Puddles of fresh blood cover the ground.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
A patrolling guard walks the perimeter of the village.
There are some tracks heading east.
< 620h/619H 210v/212V Pos: standing >
A Human leaves southwest.
A magnificent heavy warhorse leaves southwest.
Alas, you cannot go that way. . . .
< 620h/619H 210v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SW -NE
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) Neerg stands here.(Gold Aura)
< 620h/619H 208v/212V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW -NE
A few drops of fresh blood are scattered around the area.
The corpse of a Gnome is lying here.
A village commoner goes about his daily business.
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading south.
< 620h/619H 206v/212V Pos: standing >
Backstab who?
< 620h/619H 207v/212V Pos: standing >
Backstab who?
< 620h/619H 212v/212V Pos: standing >
A Human enters from the north.
A magnificent heavy warhorse trots in from the north.
You snap into visibility.
[Damage: 133 ] A Human makes a strange sound but is suddenly very silent as you place Tiamat's poison tail stinger in his back.
A Human's frozen crystal pendant was completely destroyed by the massive blow!
A Human's lifebane mask was completely destroyed by the massive blow!
A Human's soldier's dragonscale quiver from the Outcasts Tower was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.