The death of [34 Cenobite] Nubbles (Human)

in A Comfortable and Well Lit Study Hall

from the perspective of [34 Cenobite] Nubbles (Human)

<worn as a badge>    a symbol of a sword thrust through a cresent moon
<worn on eyes>       a sand visor (magic)
<worn in ear>        a dangling diamond earring of magic detection [superior] made by Krey (glowing)
<worn in ear>        a small leaf shaped earring
<worn around neck>   a daisy necklace [poor] (illuminating)
<worn around neck>   a shimmering dragonscale pendant
<worn on body>       a bloody mithril chainmail
<worn about body>    a simple robe
<worn about waist>   a belt of desert sands
<worn on arms>       some pitted silver vambraces from Tribal Oasis
<held as shield>     a fine gem tower shield from The Great Shaboath
<worn around wrist>  a pin cushion [poor]
<worn around wrist>  a bracelet of influence of wisdom (magic)
<worn on finger>     a small diamond ring (magic)
<primary weapon>     an unique dragonscale mace
<worn on feet>       a pair of dark ostriche-hide boots of fire protection [poor] made by Amsun


< 350h/526H 126v/128V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
In the Heart of the Oak Tree of the Opal Phoenix
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up

< 350h/526H 125v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 350h/526H 125v/128V Pos: standing >
The Inner Ring of an Ancient Oak Tree
   Small alcoves have been set in the walls, each one containing a small
plaster or ceramic statue of a revered Deity or ancestral hero of the
Opal Pheonix's members. The thick, plush carpet that covers these halls
is a deep, rich red, embroidered with gold, emerald and topaz leaves, as
a tribute to the beauty of Autumn. Multi-colored balls of softly glowing
crystal have been levitated to the ceiling all along the length of the
hallway to light the paths of any of the Enclave's members who would
otherwise find themselves wandering in the darkness.
Obvious exits: -North -South

< 350h/526H 124v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -East -South -West -Southwest -Southeast

< 350h/526H 124v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -Southwest
[3] The corpse of an enclave guard is lying here.

< 350h/526H 123v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 350h/526H 123v/128V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
   This small trail through the woods is barely visible to the untrained
eye. Winding back to the east and southwest, while coming right up to a
large arch set  in the trunk of a  gigantic, ancient oak tree. Towering
high above the other trees in the  forest, this Oak truly is a giant of
the wood, perhaps a favoured spot of the forest Gods themselves.
Obvious exits: -East -South -Southwest
A gentle doe warily makes her way through the forest.

< 350h/526H 121v/128V Pos: standing >
You are using:
<worn as a badge>    a symbol of a sword thrust through a cresent moon
<worn on head>       a glowing white stone circlet (magic)
<worn on eyes>       a sand visor (magic)
<worn in ear>        a dangling diamond earring of magic detection [superior] made by Krey (glowing)
<worn in ear>        a small leaf shaped earring
<worn around neck>   a daisy necklace [poor] (illuminating)
<worn around neck>   a shimmering dragonscale pendant
<worn on body>       a bloody mithril chainmail
<worn about body>    a simple robe
<worn about waist>   a belt of desert sands
<worn on arms>       some pitted silver vambraces from Tribal Oasis
<held as shield>     a fine gem tower shield from The Great Shaboath
<worn around wrist>  a pin cushion [poor]
<worn around wrist>  a bracelet of influence (magic)
<worn on finger>     a small diamond ring (magic)
<primary weapon>     an unique dragonscale mace
<worn on legs>       some mantis leggings
<worn on feet>       a pair of dark ostriche-hide boots of fire protection [poor] made by Amsun

< 350h/526H 122v/128V Pos: standing >
You stop using some mantis leggings.

< 352h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 352h/526H 128v/128V Pos: standing >

< 353h/526H 128v/128V Pos: standing >

		Character attributes for Nubbles

Level: 34   Race: Human   Class: Druid Cleric 
Age: 23 yrs / 1 mths  Height: 67 inches Weight: 171 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  97 ( 92)    Pow:  85 ( 85)
Dex:  95 ( 90)    Int:  94 ( 94)   
Agi: 104 ( 99)    Wis: 106 (106)
Con: 116 (105)    Cha:  85 ( 85)   Luc:  92 ( 92)
Equipped Items:  17     Carried weight:  132

Armor Points: -262  Reduces melee damage taken by 26.2% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 100% 
Hitroll: 6   Damroll: 9
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[46]  FEA[46]
               BRE[33]  SPE[38]

Load carried: Moderate

< 353h/526H 128v/128V Pos: standing >
You slide your legs into some mantis leggings.

< 353h/526H 128v/128V Pos: standing >

		Character attributes for Nubbles

Level: 34   Race: Human   Class: Druid Cleric 
Age: 23 yrs / 1 mths  Height: 67 inches Weight: 171 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  97 ( 92)    Pow:  85 ( 85)
Dex:  95 ( 90)    Int:  94 ( 94)   
Agi: 104 ( 99)    Wis: 106 (106)
Con: 116 (105)    Cha:  85 ( 85)   Luc:  92 ( 92)
Equipped Items:  18     Carried weight:  131

Armor Points: -267  Reduces melee damage taken by 26.7% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 100% 
Hitroll: 6   Damroll: 9
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[36]  FEA[46]
               BRE[33]  SPE[38]

Load carried: Moderate

< 353h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 354h/526H 128v/128V Pos: standing >
You are using:
<worn as a badge>    a symbol of a sword thrust through a cresent moon
<worn on head>       a glowing white stone circlet (magic)
<worn on eyes>       a sand visor (magic)
<worn in ear>        a dangling diamond earring of magic detection [superior] made by Krey (glowing)
<worn in ear>        a small leaf shaped earring
<worn around neck>   a daisy necklace [poor] (illuminating)
<worn around neck>   a shimmering dragonscale pendant
<worn on body>       a bloody mithril chainmail
<worn about body>    a simple robe
<worn about waist>   a belt of desert sands
<worn on arms>       some pitted silver vambraces from Tribal Oasis
<held as shield>     a fine gem tower shield from The Great Shaboath
<worn around wrist>  a pin cushion [poor]
<worn around wrist>  a bracelet of influence (magic)
<worn on finger>     a small diamond ring (magic)
<primary weapon>     an unique dragonscale mace
<worn on legs>       some mantis leggings
<worn on feet>       a pair of dark ostriche-hide boots of fire protection [poor] made by Amsun

< 355h/526H 128v/128V Pos: standing >
You stop using a bracelet of influence.

< 355h/526H 128v/128V Pos: standing >
You get a magical essence of Wisdom from a large leather backpack.

< 355h/526H 128v/128V Pos: standing >
It will require 1 platinum to enhance this item.

< 356h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 356h/526H 128v/128V Pos: standing >
You get a pile of coins from your large leather backpack.
There were: 154 platinum coins, 972 gold coins, 2 silver coins, 4 copper coins. 

< 356h/526H 128v/128V Pos: standing >
A gentle doe leaves southwest.
Your pockets feel lighter.
Your enhancement is a success! Your a bracelet of influence now feels slightly more powerful!


< 357h/526H 128v/128V Pos: standing >
You place a bracelet of influence of wisdom around your left wrist.

< 357h/526H 128v/128V Pos: standing >

		Character attributes for Nubbles

Level: 34   Race: Human   Class: Druid Cleric 
Age: 23 yrs / 1 mths  Height: 67 inches Weight: 171 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  97 ( 92)    Pow:  85 ( 85)
Dex:  95 ( 90)    Int:  94 ( 94)   
Agi: 104 ( 99)    Wis: 106 (106)
Con: 116 (105)    Cha:  85 ( 85)   Luc:  92 ( 92)
Equipped Items:  18     Carried weight:  131

Armor Points: -267  Reduces melee damage taken by 26.7% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 100% 
Hitroll: 6   Damroll: 9
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[36]  FEA[46]
               BRE[33]  SPE[38]

Load carried: Moderate

< 357h/526H 128v/128V Pos: standing >
You are using:
<worn as a badge>    a symbol of a sword thrust through a cresent moon
<worn on head>       a glowing white stone circlet (magic)
<worn on eyes>       a sand visor (magic)
<worn in ear>        a dangling diamond earring of magic detection [superior] made by Krey (glowing)
<worn in ear>        a small leaf shaped earring
<worn around neck>   a daisy necklace [poor] (illuminating)
<worn around neck>   a shimmering dragonscale pendant
<worn on body>       a bloody mithril chainmail
<worn about body>    a simple robe
<worn about waist>   a belt of desert sands
<worn on arms>       some pitted silver vambraces from Tribal Oasis
<held as shield>     a fine gem tower shield from The Great Shaboath
<worn around wrist>  a pin cushion [poor]
<worn around wrist>  a bracelet of influence of wisdom (magic)
<worn on finger>     a small diamond ring (magic)
<primary weapon>     an unique dragonscale mace
<worn on legs>       some mantis leggings
<worn on feet>       a pair of dark ostriche-hide boots of fire protection [poor] made by Amsun

< 358h/526H 128v/128V Pos: standing >
You are not using it.

< 358h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 358h/526H 128v/128V Pos: standing >
Assist whom?

< 358h/526H 128v/128V Pos: standing >
You stop using a bracelet of influence of wisdom.

< 358h/526H 128v/128V Pos: standing >

		Character attributes for Nubbles

Level: 34   Race: Human   Class: Druid Cleric 
Age: 23 yrs / 1 mths  Height: 67 inches Weight: 171 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  97 ( 92)    Pow:  85 ( 85)
Dex:  95 ( 90)    Int:  94 ( 94)   
Agi: 104 ( 99)    Wis: 106 (106)
Con: 116 (105)    Cha:  85 ( 85)   Luc:  92 ( 92)
Equipped Items:  17     Carried weight:  132

Armor Points: -262  Reduces melee damage taken by 26.2% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 100% 
Hitroll: 6   Damroll: 9
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[36]  FEA[46]
               BRE[33]  SPE[38]

Load carried: Moderate

< 358h/526H 128v/128V Pos: standing >
You place a bracelet of influence of wisdom around your left wrist.

< 359h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 360h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 362h/526H 128v/128V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 362h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...

< 363h/526H 128v/128V Pos: standing >
You are already standing.

< 364h/526H 128v/128V Pos: standing >
A gentle doe enters from the southwest.

< 366h/526H 128v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -Southwest
[3] The corpse of an enclave guard is lying here.
Oops, trying to juggle too many loose coins, you drop a few.

< 369h/526H 126v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 369h/526H 126v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -East -South -West -Southwest -Southeast
Oops, trying to juggle too many loose coins, you drop a few.

< 369h/526H 125v/128V Pos: standing >
The Inner Ring of an Ancient Oak Tree
   Small alcoves have been set in the walls, each one containing a small
plaster or ceramic statue of a revered Deity or ancestral hero of the
Opal Pheonix's members. The thick, plush carpet that covers these halls
is a deep, rich red, embroidered with gold, emerald and topaz leaves, as
a tribute to the beauty of Autumn. Multi-colored balls of softly glowing
crystal have been levitated to the ceiling all along the length of the
hallway to light the paths of any of the Enclave's members who would
otherwise find themselves wandering in the darkness.
Obvious exits: -North -South
Oops, trying to juggle too many loose coins, you drop a few.

< 369h/526H 124v/128V Pos: standing >
You get a handful of coins.
There were: 6 gold coins. 

< 369h/526H 126v/128V Pos: standing >
Ok.
You put 154 platinum, 903 gold, 2 silver, and 4 copper coins into a large leather backpack.

< 370h/526H 128v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -East -South -West -Southwest -Southeast
A few coins lie scattered here.

< 370h/526H 127v/128V Pos: standing >
You get a few coins.
There were: 27 gold coins. 

< 370h/526H 127v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 370h/526H 127v/128V Pos: standing >
You see nothing here.

< 370h/526H 127v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -Southwest
A small pile of coins lies here.
[3] The corpse of an enclave guard is lying here.

< 370h/526H 127v/128V Pos: standing >
You get a small pile of coins.
There were: 32 gold coins. 
The corpse of an enclave guard isn't takeable.
The corpse of an enclave guard isn't takeable.
The corpse of an enclave guard isn't takeable.

< 370h/526H 127v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 370h/526H 127v/128V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
   This small trail through the woods is barely visible to the untrained
eye. Winding back to the east and southwest, while coming right up to a
large arch set  in the trunk of a  gigantic, ancient oak tree. Towering
high above the other trees in the  forest, this Oak truly is a giant of
the wood, perhaps a favoured spot of the forest Gods themselves.
Obvious exits: -East -South -Southwest
A gentle doe warily makes her way through the forest.

< 370h/526H 125v/128V Pos: standing >
You see nothing here.

< 370h/526H 126v/128V Pos: standing >
Ok.
You put 0 platinum, 59 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 371h/526H 127v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -Southwest
[3] The corpse of an enclave guard is lying here.

< 371h/526H 126v/128V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -East -South -West -Southwest -Southeast

< 371h/526H 125v/128V Pos: standing >
The Inner Ring of an Ancient Oak Tree
   Small alcoves have been set in the walls, each one containing a small
plaster or ceramic statue of a revered Deity or ancestral hero of the
Opal Pheonix's members. The thick, plush carpet that covers these halls
is a deep, rich red, embroidered with gold, emerald and topaz leaves, as
a tribute to the beauty of Autumn. Multi-colored balls of softly glowing
crystal have been levitated to the ceiling all along the length of the
hallway to light the paths of any of the Enclave's members who would
otherwise find themselves wandering in the darkness.
Obvious exits: -North -South

< 371h/526H 124v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 371h/526H 124v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 371h/526H 125v/128V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up

< 371h/526H 124v/128V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up -Down

< 371h/526H 123v/128V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -Down -Northwest -Southwest -Northeast -Southeast

< 371h/526H 122v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 371h/526H 123v/128V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest

< 371h/526H 122v/128V Pos: standing >
A Well Lit Training Room
   This room is full of various objects used to train fighters of all
types. Dummies have been set up along the eastern wall, while planks
have been arranged along the western side to provide students with a
place to work on keeping their footing solid on awkward terrain. A
rather large curtain has been pulled back from the southern wall,
revealing a rack containing weapons of all shapes, sizes and types.
Though smelling faintly of stale sweat, there is something invigorating
about being in this room.
Obvious exits: -North
[4] The corpse of a martial arts student is lying here.
A sparkling gemstone has been left here.

< 371h/526H 121v/128V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest

< 372h/526H 122v/128V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -South

< 372h/526H 121v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 372h/526H 121v/128V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest

< 372h/526H 121v/128V Pos: standing >
A Comfortable and Well Lit Study Hall
   Like the rest of the Enclave, this room has been made from the
living branches of the great Oak. Magically coaxed and manipulated, the
tree has formed a comfortable, solid room  that is well protected from
the elements in the forest beyond its leafy walls. Elegantly carved
wooden desks have been placed along the southern wall, each with its
own oil lamp for students who find themselves studying late into the
night.  The eastern wall has been covered in bookshelves containing
tomes of knowledge on everything from forest lore, to spellbooks given
to the enclave by more knowledgable wizards. Large, soft cushions have
been strewn about along the northern wall of the study room, providing
comfort for those who deem hard wooden desks unacceptable to sit in for
long periods of time.
Obvious exits: -West
The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)
An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)
(Q)An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)

< 372h/526H 120v/128V Pos: standing >

		Score information for Nubbles

Level: 34   Race: Human   Class: Druid Cleric Sex: Male
Hit points: 372(526)  Moves: 121(128)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  930 platinum  1490 gold    14 silver     5 copper
Playing time: 1 days / 7 hours/ 28 minutes
Received data: 0.4767 MB this session.
Send data:     0.0040 MB this session.
Compression ratio: none
Send data:     0.0040 MB this session.
Status:  Standing.
Epic points(total): 26(26)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Detecting:       Good Magic
Protected from:  Fire Cold Lightning Gas Acid
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  340 

Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
vitality (3 minutes)


< 372h/526H 121v/128V Pos: standing >
You start chanting...

< 373h/526H 124v/128V Pos: standing >
Casting: barkskin *

< 373h/526H 125v/128V Pos: standing >
Casting: barkskin 

< 373h/526H 126v/128V Pos: standing >
You complete your spell...
Your skin gains the texture and toughness of bark.

< 373h/526H 127v/128V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...

< 374h/526H 128v/128V Pos: standing >
You are already standing.

< 374h/526H 128v/128V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -West
The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)
An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)
(Q)An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)

< 376h/526H 128v/128V Pos: standing >

		Score information for Nubbles

Level: 34   Race: Human   Class: Druid Cleric Sex: Male
Hit points: 377(526)  Moves: 128(128)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  930 platinum  1490 gold    14 silver     5 copper
Playing time: 1 days / 7 hours/ 28 minutes
Received data: 0.4799 MB this session.
Send data:     0.0040 MB this session.
Compression ratio: none
Send data:     0.0040 MB this session.
Status:  Standing.
Epic points(total): 26(26)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Detecting:       Good Magic
Protected from:  Fire Cold Lightning Gas Acid
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  340 

Active Spells:
--------------
barkskin (25 minutes)
Auctions Disabled (less than a minute remaining)
vitality (3 minutes)


< 377h/526H 128v/128V Pos: standing >
You start chanting...
A student suddenly attacks YOU!
A student's crude punch wounds you.

< 369h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: excellent >
 Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 369h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: excellent >
 Casting: earthen maul ***

< 369h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: excellent >
 Casting: earthen maul **

< 369h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: excellent >
 Casting: earthen maul *

< 369h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: excellent >
 A student's punch wounds you.
You block a student's lunge at you.
A student's sweep catches you in the side and you almost stumble.

< 353h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: excellent >
 Casting: earthen maul 

< 353h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: excellent >
 You complete your spell...
[Damage: 156 ] You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 353h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  few wounds >
 You start chanting...

< 353h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  few wounds >
 The winds of time have reclaimed the corpse of a student.
The corpse of a student crumbles to dust and blows away.
Casting: earthen maul ***

< 353h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  few wounds >
 A student's crude punch wounds you.
A student's weak punch wounds you.

< 340h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  few wounds >
 Casting: earthen maul **

< 340h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  few wounds >
 Casting: earthen maul *

< 340h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  few wounds >
 Casting: earthen maul 

< 340h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  few wounds >
 You complete your spell...
[Damage: 144 ] You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 340h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  nasty wounds >
 A student's decent punch wounds you.
A student's crude punch wounds you.
You start chanting...

< 322h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  nasty wounds >
 Casting: earthen maul ***

< 322h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  nasty wounds >
 Casting: earthen maul **

< 322h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  nasty wounds >
 Casting: earthen maul *

< 322h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  nasty wounds >
 A student's punch wounds you.
A student's punch strikes you.
A student's sweep catches you in the side and you almost stumble.

< 298h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  nasty wounds >
 Casting: earthen maul 

< 298h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  nasty wounds >
 You complete your spell...
[Damage: 136 ] You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 298h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: pretty hurt >
 You start chanting...

< 298h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: pretty hurt >
 Casting: lightning bolt 

< 298h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP: pretty hurt >
 You complete your spell...
[Damage: 72 ] The lightning bolt hits a student with full impact.

< 298h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  awful >
 You block a student's lunge at you.
A student's punch strikes you hard.

< 269h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  awful >
 You start chanting...

< 269h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  awful >
 Casting: lightning bolt 

< 269h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: student sta EP:  awful >
 You complete your spell...
[Damage: 80 ] Your lightning bolt shatters a student to pieces.
A student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a student.

< 269h/526H 128v/128V Pos: standing >
You get a few coins from the corpse of a student.
There were: 2 platinum coins, 17 gold coins. 

< 269h/526H 128v/128V Pos: standing >
Ok.
You put 2 platinum, 17 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 269h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 271h/526H 128v/128V Pos: standing >

< 272h/526H 128v/128V Pos: standing >
You start chanting...

< 274h/526H 128v/128V Pos: standing >
Casting: natures touch 

< 274h/526H 128v/128V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 274h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 331h/526H 128v/128V Pos: standing >

< 341h/526H 128v/128V Pos: standing >

< 350h/526H 128v/128V Pos: standing >

< 351h/526H 128v/128V Pos: standing >

< 351h/526H 128v/128V Pos: standing >

< 352h/526H 128v/128V Pos: standing >

< 352h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 354h/526H 128v/128V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 355h/526H 128v/128V Pos: standing >

< 358h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 358h/526H 128v/128V Pos: standing >

< 358h/526H 128v/128V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -West
Puddles of fresh blood cover the ground.
The corpse of a student is lying here.
A handsomely carved, cherry wood desk has been pushed near the window.
An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)
(Q)An arcane student of the enclave is here, studying hard before the next lesson.(Gold Aura)

< 358h/526H 128v/128V Pos: standing >
You start chanting...

< 358h/526H 128v/128V Pos: standing >
Casting: natures touch **

< 359h/526H 128v/128V Pos: standing >
Casting: natures touch *

< 359h/526H 128v/128V Pos: standing >
Casting: natures touch 

< 359h/526H 128v/128V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 359h/526H 128v/128V Pos: standing >

< 436h/526H 128v/128V Pos: standing >

< 436h/526H 128v/128V Pos: standing >

< 436h/526H 128v/128V Pos: standing >

< 436h/526H 128v/128V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 437h/526H 128v/128V Pos: standing >
Someone suddenly attacks YOU!
A Drow Elf misses you.

< 441h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 A student suddenly attacks a Drow Elf!
A student's weak punch grazes a Drow Elf.

< 441h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.

< 441h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 A student suddenly attacks a Drow Elf!
A student misses a Drow Elf.

< 441h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: small wounds E: someone sta EP: few scratches >
 You feel your skill in 1h bludgeon improving.
You miss someone.

< 441h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 A student's punch wounds a Drow Elf.
A student misses a Drow Elf.
A student hits a Drow Elf with a mighty kick to his chest.

< 441h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.

< 441h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 311h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 Someone dodges a student's attack.
A student's punch grazes a Drow Elf.

< 311h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.

< 311h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A student misses someone.
Someone dodges a student's attack.

< 311h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 You miss someone.
You miss someone.

< 311h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 191h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A student misses someone.
A student misses someone.

< 191h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.

< 191h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!

< 66h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 Someone misses you.
Someone misses you.

< 66h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A student misses someone.
A student's punch grazes a Drow Elf.

< 66h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.

< 66h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A student suddenly attacks a Drow Elf!
A student's weak punch grazes a Drow Elf.
A student misses a Drow Elf.
A student's punch grazes a Drow Elf.
A student almost sweeps a Drow Elf off of his feet with a well placed leg sweep.

< 66h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 You miss someone.

< 66h/526H 128v/128V Pos: standing >
< T: Nubbles TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
As a Drow Elf's iceball shatters in your face, you swear you hear taps..
Your glowing white stone circlet freezes and shatters into million pieces from the intense cold!
Your mantis leggings freezes and shatters into million pieces from the intense cold!