<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic) [89%]
<worn on eyes> some destruction holo-gogs (magic) (glowing)
<worn in ear> a bone pick of agility
<worn in ear> a crystalized angel tear (magic) (glowing) [85%]
<worn on face> an expression of pure madness (magic) (glowing)
<worn around neck> a necklace of dangling dwarven skulls of precision [79%]
<worn around neck> a necklace of giant strength of dexterity (magic) (glowing)
<worn on body> the platemail of the Nessus royal guard of damage (magic) (glowing) (humming) [82%]
<worn about body> a despair cloak of Vadatorn
<worn on back> a large leather backpack
<worn as quiver> the masters quiver of precision (magic) (glowing)
<worn about waist> the ceinture of giant strength [superior] (magic)
<worn on belt buckle>a longsword named 'the Answerer' [superior] (magic) (glowing) [75%]
<attached to belt> a gnomish notebook [24%]
<worn on arms> a pair of frost-rimed cold iron vambraces of agility (magic)
<worn around wrist> a blackened bluestone bracelet of strength (magic)
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing) [78%]
<worn on finger> a ring of twisted gray mist of health
<worn on finger> a ring of twisted gray mist of health
<primary weapon> the granite dagger 'BloodFeast' (magic)[233h 3m 44s]
<held> the instrument of lyrical mastery (magic)[233h 3m 44s]
<worn on legs> some misty green leg plates
<worn on feet> boots of thundering might of damage (magic) (humming) [74%]
Casting: clone form
< 759h/824H 180v/180V Pos: standing >
You complete your spell...
You blur and take on the form of a muscular human!
< 760h/824H 180v/180V Pos: standing >
You sing a song to lift the spirits high.
< 763h/824H 180v/180V Pos: standing >
< 764h/824H 180v/180V Pos: standing >
A tharnadian illusionist enters from the north.
< 766h/824H 180v/180V Pos: standing >
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.
You snap into visibility.
< 768h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: illusionist kne EP: excellent >
You attempt to flee...
A Corridor
Obvious exits: -N -E -S
You flee northward!
< 768h/824H 152v/180V Pos: standing >
Saving Bardo.
< 768h/824H 152v/180V Pos: standing >
Room #10
Obvious exits: -S
(Q)A wild grey elf child jumps on the bed and cheers on her comrades.
(Q)An energetic human child runs in circles around the room chasing his friend.
(Q)A rambunctious halfling child runs wildly around the room.
< 768h/824H 179v/180V Pos: standing >
You attempt to hide yourself.
< 769h/824H 179v/180V Pos: standing >
You sing a song to lift the spirits high.
A wild grey elf child flies through the air, free as a bird!
An energetic human child flies through the air, free as a bird!
A rambunctious halfling child flies through the air, free as a bird!
< 771h/824H 179v/180V Pos: standing >
You sing a song to lift the spirits high.
< 782h/824H 180v/180V Pos: standing >
< 785h/824H 180v/180V Pos: standing >
You sing a song to lift the spirits high.
< 793h/824H 180v/180V Pos: standing >
Someone appears to be Human and has a few scratches.
She's medium in size.
She seems to be moving much faster than normal..
She's encased in a shimmering globe!
She has little gills in her neck!
< 795h/824H 180v/180V Pos: standing >
< 795h/824H 180v/180V Pos: standing >
Saving Bardo.
< 797h/824H 180v/180V Pos: standing >
< 801h/824H 180v/180V Pos: standing >
You sing a song to lift the spirits high.
< 804h/824H 180v/180V Pos: standing >
< 805h/824H 180v/180V Pos: standing >
You quickly scan the area.
A muscular human who is not far off to your south.
< 810h/824H 180v/180V Pos: standing >
A Corridor
Obvious exits: -N -E -S
< 813h/824H 179v/180V Pos: standing >
A Human enters from the east.
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
A tharnadian illusionist who is in the distance to your east.
An earth elemental who is in the distance to your east.
A fire elemental who is in the distance to your east.
A magnificent heavy warhorse who is in the distance to your east.
A magnificent heavy warhorse who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
The receptionist who is in the distance to your east.
A muscular human who is close by to your south.
< 814h/824H 179v/180V Pos: standing >
A Human leaves south.
A Corridor
Obvious exits: -N -E -S -W
< 814h/824H 178v/180V Pos: standing >
You sing a song to lift the spirits high.
A Corridor
Obvious exits: -N -E -S -W
< 814h/824H 177v/180V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 815h/824H 179v/180V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
< 815h/824H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 816h/824H 178v/180V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
[2] A double-bladed weapon lies here.
[2] An amber-colored metallic rod lies here.
[2] A spellbook has been tossed aside here.
[2] A spellbook lies here, discarded.
[3] A long steel sword is here in the dirt.
[20] A small bandage rests upon the ground here.
[10] A large wooden torch has been discarded here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
An earth elemental stands here, looking like a living rock.
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A magnificent white warhorse stands here quietly.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 818h/824H 179v/180V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A small dog lopes along waiting for its master.
< 818h/824H 178v/180V Pos: standing >
A Dwarf leaves north.
< 819h/824H 178v/180V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 820h/824H 179v/180V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
< 822h/824H 178v/180V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
< 822h/824H 177v/180V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 823h/824H 179v/180V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
< 823h/824H 178v/180V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
< 823h/824H 177v/180V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 824h/824H 179v/180V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 824h/824H 178v/180V Pos: standing >
The iron seems to be closed.
< 824h/824H 178v/180V Pos: standing >
You sing a song to lift the spirits high.
An elite guard flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!
An elite guard flies through the air, free as a bird!
The iron seems to be closed.
< 824h/824H 180v/180V Pos: standing >
The iron seems to be closed.
< 824h/824H 180v/180V Pos: standing >
The iron seems to be closed.
< 824h/824H 180v/180V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
< 824h/824H 179v/180V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
< 824h/824H 179v/180V Pos: standing >
I see nothing suitable there.
< 824h/824H 179v/180V Pos: standing >
But you are a member of no group?!
< 824h/824H 179v/180V Pos: standing >
But you are a member of no group?!
< 824h/824H 179v/180V Pos: standing >
But you are a member of no group?!
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'epabrawa'
< 824h/824H 179v/180V Pos: standing >
I see nothing suitable there.
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/824H 179v/180V Pos: standing >
You sing a song to lift the spirits high.
a tharnadian thief-hunter flies through the air, free as a bird!
A militia guard flies through the air, free as a bird!
You finish your song.
A Bend in the Wall Road
Obvious exits: -N -W
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 824h/824H 178v/180V Pos: standing >
A tharnadian thief-hunter enters from the north.
< 824h/824H 180v/180V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You snap into visibility.
-=[A tharnadian thief-hunter's weak punch grazes you.]=-
< 818h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: thief sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 818h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: thief sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 818h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: thief sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 818h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: thief sta EP: excellent >
You attempt to flee...
Road beneath the Gate Tower
Obvious exits: -N -S -U
A young man in leather armor seems to be patrolling the walls.
You flee northward!
< 818h/824H 151v/180V Pos: standing >
You attempt to flee...
A Bend in the Wall Road
Obvious exits: -N -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
You flee southward!
< 818h/824H 125v/180V Pos: standing >
Saving Bardo.
< 818h/824H 172v/180V Pos: standing >
A tharnadian thief-hunter recognizes you, and charges to attack!
You snap into visibility.
You are knocked to the ground by a tharnadian thief-hunter's mighty bash!
< 817h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:few scratches E: thief sta EP: excellent >
A militia guard enters from the north.
< 817h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:few scratches E: thief sta EP: excellent >
You snap into visibility.
-=[Your impressive pierce wounds a tharnadian thief-hunter.]=-
Your spirit suffers from contact with a tharnadian thief-hunter's aura!
You miss a tharnadian thief-hunter.
< 815h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:few scratches E: thief sta EP: few scratches >
-=[A tharnadian thief-hunter's fine punch strikes you.]=-
-=[A tharnadian thief-hunter's fine punch wounds you.]=-
-=[A tharnadian thief-hunter's fine punch wounds you.]=-
< 749h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:few scratches E: thief sta EP: few scratches >
A Human enters from the north.
< 749h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:few scratches E: thief sta EP: few scratches >
-=[Your impressive pierce wounds a tharnadian thief-hunter.]=-
Your spirit suffers from contact with a tharnadian thief-hunter's aura!
-=[Your pierce wounds a tharnadian thief-hunter.]=-
Your spirit suffers from contact with a tharnadian thief-hunter's aura!
A Human snaps into visibility.
A Human leaps at you only to realize you are down already.
< 745h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:few scratches E: thief sta EP: few scratches >
A Human snaps into visibility.
You snap into visibility.
-=[A Human's powerful slash strikes you.]=-
-=[A Human's impressive pierce wounds you.]=-
The illusion surrounding you fades away!
A Human waves his hands and the wind picks up! Hey, it's easier to move!
You suddenly feel incredibly stiff from the blast of cold unleashed by a Human.
-=[A Human's impressive slash wounds you.]=-
< 688h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
A tharnadian thief-hunter misses you.
You snap into visibility.
-=[A tharnadian thief-hunter's punch strikes you.]=-
< 662h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
A tharnadian illusionist enters from the north.
< 662h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.
You snap into visibility.
-=[A tharnadian illusionist's decent punch wounds you.]=-
< 653h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
A Dwarf enters from the north.
< 653h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
You miss a tharnadian thief-hunter.
-=[Your impressive pierce wounds a tharnadian thief-hunter.]=-
Your spirit suffers from contact with a tharnadian thief-hunter's aura!
Saving Bardo.
< 651h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 651h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
Bardo appears to be Orc and has some small wounds and bruises.
She's medium in size.
She seems to be moving much faster than normal..
She's encased in a shimmering globe!
She has little gills in her neck!
< 651h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: small wounds E: thief sta EP: few scratches >
A Human snaps into visibility.
You snap into visibility.
-=[A Human's impressive slash strikes you.]=-
-=[A Human's fine pierce wounds you.]=-
-=[A Human's impressive slash wounds you.]=-
You clamber to your feet.
< 611h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC: few wounds E: thief sta EP: few scratches >
You attempt to flee...
The Southern Wall Road
Obvious exits: -E -S# -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
You flee westward!
< 611h/824H 153v/180V Pos: standing >
You attempt to flee...
A Bend in the Wall Road
Obvious exits: -E -S
A young man in leather armor seems to be patrolling the walls.
Alarm bells sound, signalling an invasion!
You flee westward!
< 611h/824H 124v/180V Pos: standing >
You attempt to hide yourself.
< 611h/824H 171v/180V Pos: standing >
A Dwarf enters from the east.
< 614h/824H 180v/180V Pos: standing >
A Dwarf leaves south.
< 614h/824H 180v/180V Pos: standing >
A Dwarf enters from the south.
< 617h/824H 180v/180V Pos: standing >
A Dwarf leaves east.
< 617h/824H 180v/180V Pos: standing >
A Dwarf enters from the east.
< 620h/824H 180v/180V Pos: standing >
A Dwarf starts casting an offensive spell.
< 620h/824H 180v/180V Pos: standing >
A Dwarf completes her spell...
A Dwarf utters the words 'parl xafe'
You snap into visibility.
You are sent reeling by a Dwarf's holy word.
A militia guard hears a Dwarf's word of power, and nothing more.
A militia guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
< 558h/824H 180v/180V Pos: standing >
<A Dwarf starts casting an offensive spell.
< 558h/824H 180v/180V Pos: standing >
<A Human enters from the east.
< 558h/824H 180v/180V Pos: standing >
<A Dwarf completes her spell...
A Dwarf utters the words 'yrawz ghfutz'
A Dwarf calls down a roaring flamestrike which hits you dead on!
A Human snaps into visibility.
A Human tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 521h/824H 180v/180V Pos: sitting >
<You snap into visibility.
-=[Your impressive pierce wounds a Dwarf.]=-
You ignite into black flames as you hit a Dwarf!
You miss a Dwarf.
< 518h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf says 'Beg for forgiveness and be saved!
A Dwarf suddenly appears a bit confused!
You watch in glee as a Dwarf looks dazzled.
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
You snap into visibility.
< 518h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf starts casting an offensive spell.
< 518h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A tharnadian illusionist enters from the east.
< 518h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.
You snap into visibility.
-=[A tharnadian illusionist's crude punch wounds you.]=-
A Human snaps into visibility.
You snap into visibility.
-=[A Human's impressive slash strikes you.]=-
-=[A Human's impressive pierce strikes you.]=-
-=[A Human's fine slash wounds you.]=-
-=[A Human's impressive slash strikes you.]=-
< 444h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf completes her spell...
A Dwarf utters the words 'yjrr pabraw'
A Dwarf calls down a holy blast of might at you, ouch!
< 390h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
You snap into visibility.
-=[Your impressive pierce wounds a Dwarf.]=-
You ignite into black flames as you hit a Dwarf!
-=[Your pierce wounds a Dwarf.]=-
You ignite into black flames as you hit a Dwarf!
< 385h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
You snap into visibility.
-=[A Dwarf's punch wounds you.]=-
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
A Dwarf starts casting an offensive spell.
< 380h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
A Dwarf completes her spell...
A Dwarf utters the words 'yjrr pabraw'
You snap into visibility.
A Dwarf calls down a holy blast of might at you, ouch!
< 323h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
A Dwarf starts casting a spell.
< 323h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
A Dwarf completes her spell...
A Dwarf utters the words 'parl xafe'
A Dwarf sends a tharnadian illusionist reeling with a holy word.
You snap into visibility.
You are sent reeling by a Dwarf's holy word.
< 271h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
-=[A tharnadian illusionist's fine punch strikes you.]=-
-=[A tharnadian illusionist's fine punch strikes you.]=-
< 237h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
A Human snaps into visibility.
You snap into visibility.
-=[A Human's impressive slash strikes you hard.]=-
-=[A Human's mighty pierce seriously wounds you.]=-
-=[A Human's fine slash strikes you.]=-
-=[A Human's impressive slash strikes you hard.]=-
-=[A Human's slash strikes you.]=-
< 131h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
A Dwarf starts casting an offensive spell.
< 131h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
A tharnadian thief-hunter enters from the east.
A Dwarf completes her spell...
A Dwarf utters the words 'parl xafe'
A Dwarf sends a tharnadian illusionist reeling with a holy word.
You snap into visibility.
You are sent reeling by a Dwarf's holy word.
You wish that your wounds would stop BLEEDING so much!
< 77h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A tharnadian thief-hunter suddenly attacks YOU!
-=[A tharnadian thief-hunter's fine punch seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
-=[Your impressive pierce wounds a Dwarf.]=-
You ignite into black flames as you hit a Dwarf!
You wish that your wounds would stop BLEEDING so much!
-=[Your fine pierce wounds a Dwarf.]=-
You ignite into black flames as you hit a Dwarf!
You wish that your wounds would stop BLEEDING so much!
< 54h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A Dwarf says 'The non-believer must be punished!
A Dwarf says 'What once was lost, is now found upon your skull!
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
A Dwarf misses you.
You snap into visibility.
-=[A Dwarf's impressive punch strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
A Human attempted to headbutt you.
Bardo appears to be Orc and is in awful condition.
She's medium in size.
She seems to be moving much faster than normal..
She's encased in a shimmering globe!
She has little gills in her neck!
< 48h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: awful E: A Dwarf sta EP: few scratches >
Saving Bardo.
< 48h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: awful E: A Dwarf sta EP: few scratches >
Saving Bardo.
< 48h/824H 180v/180V Pos: sitting >
< T: Bardo TP: sit TC: awful E: A Dwarf sta EP: few scratches >
You scramble madly to your feet!
< 48h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC: awful E: A Dwarf sta EP: few scratches >
A Bend in the Wall Road
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A tharnadian thief-hunter stands in mid-air here, fighting YOU!(Gold Aura)
A tharnadian illusionist sits in mid-air here, fighting YOU!
*A Human (medium) Magister Militum of The Empire stands in mid-air here, fighting YOU!(Gold Aura)
A Dwarf (medium) Legionary of The Empire stands in mid-air here, fighting YOU!(Gold Aura)
< 48h/824H 180v/180V Pos: standing >
< T: Bardo TP: sta TC: awful E: A Dwarf sta EP: few scratches >
A Human snaps into visibility.
You snap into visibility.
A Human's exploding headbutt relieves you of your duties in life.
Your helm of dark power was completely destroyed by the massive blow!