The death of [50 Assassin] Athena AnGEr Of The Honoured (Dwarf)

in A Large Cavern of Rothe Fields

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[150h 10m 6s]
<worn as a badge>    the mark of the saboteur of agility [84%]             
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a golden scale dangling from a platinum chain of vision [poor] made by Rukkus (magic)
<worn in ear>        a golden scale dangling from a platinum chain of intelligence (magic) [48%]             
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[150h 10m 6s]
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn around neck>   a magical dragonscale charm from The Great Shaboath [66%]             
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    a despair cloak of Vadatorn [poor]
<worn as quiver>     the quiver of holding made by Rukkus (magic) [76%]             
<worn about waist>   the woven entrails of an unfortunate soul of regeneration [71%]             
<worn on belt buckle>the quiver of holding (magic) [45%]             
<attached to belt>   blood of the Mahweeistardala (magic) (glowing) [70%]             
<worn on arms>       the sleeves of Arkan'non of agility (invis) (magic)
<worn around wrist>  a delicate chrome bracelet of life sensing [poor] made by Daweava (magic)
<worn around wrist>  the power infused bracelet of dark-mithril made by Rukkus [82%]             
<worn on hands>      a pair of pale, misty gloves[150h 10m 6s]
<worn on finger>     a ring of regeneration of regeneration (magic) (glowing)
<worn on finger>     the glorious titanium ring of physical resistance of the Illithid [poor] made by Rethax (magic)
<primary weapon>     Tiamat's poison tail stinger (magic)[150h 10m 6s]
<secondary weapon>   the dagger of Wind (magic)[150h 10m 6s]
<worn on legs>       some mithril-plated gnomish leg enhancers of agility (humming) [86%]             
<worn on feet>       Krindor's Boots of the Night[150h 10m 6s]

You slide into the shadows quickly...

< 642h/642H 170v/172V Pos: standing >
You quickly scan the area.
A huge rothe who is not far off to your south.
A huge rothe who is a brief walk away to your south.
A huge rothe who is close by to your west.

< 642h/642H 170v/172V Pos: standing >
You quickly scan the area.
A huge rothe who is not far off to your south.
A huge rothe who is a brief walk away to your south.
A young rothe who is rather far off to your south.
A huge rothe who is close by to your west.

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E -S -W
A huge rothe moves slowly through the cavern.
There are Goblin tracks going west.
There are Goblin tracks going east.
There are some tracks heading west.

< 642h/642H 168v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 169v/172V Pos: standing >
You quickly scan the area.
A large rothe who is close by to your north.
A large rothe who is close by to your east.
A young rothe who is close by to your south.

< 642h/642H 171v/172V Pos: standing >
You quickly scan the area.
A large rothe who is close by to your north.
A large rothe who is close by to your east.
A young rothe who is close by to your south.

< 642h/642H 172v/172V Pos: standing >

		Score information for Cerif

Level: 56   Race: Goblin   Class: Rogue / Assassin Sex: Male
Hit points: 642(642)  Moves: 172(172)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 17536 platinum  3380 gold     0 silver     0 copper
Playing time: 12 days / 4 hours/ 26 minutes
Received data: 0.1775 MB this session.
Send data:     0.0063 MB this session.
Compression ratio: 86%
Title: La Resistance
Status:  Standing.
         Negative Shielded
Epic points(total): 791(37931) Current task: find runestone of Mazzolin
Epic Bonus: Health Regen Bonus (108.72%)
Frags:   +29.03   Deaths:   52
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Protected by:    Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points: 4170 

Active Spells:
--------------
roar of heroes (3 minutes)
barkskin (23 minutes)
stone skin (less than a minute remaining)
bless (less than a minute remaining)
elephantstrength (9 minutes)
detect invisibility (16 minutes)
armor (10 minutes)
spirit armor (10 minutes)


< 642h/642H 172v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E
A young rothe frolicks in the mushrooms.

< 642h/642H 170v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 170v/172V Pos: standing >
You quickly scan the area.
A huge rothe who is close by to your north.
A large rothe who is not far off to your north.
A young rothe who is not far off to your east.
A young rothe who is not far off to your east.
A huge rothe who is not far off to your east.
A young rothe who is a brief walk away to your east.
A large rothe who is a brief walk away to your east.
A huge rothe who is rather far off to your east.

< 642h/642H 170v/172V Pos: standing >
You quickly scan the area.
A huge rothe who is close by to your north.
A large rothe who is not far off to your north.
A young rothe who is not far off to your east.
A young rothe who is not far off to your east.
A huge rothe who is not far off to your east.
A young rothe who is a brief walk away to your east.
A large rothe who is a brief walk away to your east.
A huge rothe who is rather far off to your east.

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E -S -W
A huge rothe moves slowly through the cavern.

< 642h/642H 168v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E

< 642h/642H 166v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E -S
A huge rothe moves slowly through the cavern.
There are some tracks heading north.
There are some tracks heading south.

< 642h/642H 165v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 642h/642H 167v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: Top of a Shaft
</map>
Top of a Shaft
Obvious exits: -S -U -D

< 642h/642H 166v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 168v/172V Pos: standing >
You quickly scan the area.
A large rothe who is close by to your south.
A huge rothe who is close by to your south.

< 642h/642H 169v/172V Pos: standing >
    ..^MM^^MMMM     
   **.^MMMMMMM^M    
  M*..^MM^MMM^^.^   
 *M*^.MMM^MM^^^...  
 ***.^^MM^MM^^....  
 **..^^MM@M^^^.M*M  
 *...M^M^MM^^.MM**  
 *..^MMMMMM^...**.  
  M^^MMMMM^^^.***   
   ^MM^DMM^^..**    
    MMMMMM.^.**     
A Large Depression in the Ground
Obvious exits: -N -E -S -W -D

< 642h/642H 170v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 170v/172V Pos: standing >
    ..^MM^^MMMM     
   **.^MMMMMMM^M    
  M*..^MM^MMM^^.^   
 *M*^.MMM^MM^^^...  
 ***.^^MM^MM^^....  
 **..^^MM@M^^^.M**  
 *...M^M^MM^^.MM**  
 *..^MMMMMM^...**.  
  M^^MMMMM^^^.***   
   ^MM^DMM^^..**    
    MMMMMM.^.**     

< 642h/642H 170v/172V Pos: standing >
You quickly scan the area.
A displacer beast who is rather far off to your north.
A mountain goat who is almost out of sight to your east.
A cougar who is almost out of sight to your east.
A mountain goat who is almost out of sight to your east.
A lizardman witch doctor who is almost out of sight to your east.

< 642h/642H 170v/172V Pos: standing >
You quickly scan the area.
A cougar who is almost out of sight to your east.
A mountain goat who is almost out of sight to your east.
A lizardman witch doctor who is almost out of sight to your east.

< 642h/642H 170v/172V Pos: standing >
You quickly scan the area.
A displacer beast who is rather far off to your north.
A mountain goat who is almost out of sight to your east.
A cougar who is almost out of sight to your east.
A mountain goat who is almost out of sight to your east.
A lizardman witch doctor who is almost out of sight to your east.

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: Top of a Shaft
</map>
Top of a Shaft
Obvious exits: -S -U -D
There are some tracks.
There are Goblin tracks going south.
There are Goblin tracks going down.

< 642h/642H 169v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 169v/172V Pos: standing >
You quickly scan the area.
A huge rothe who is close by to your south.

< 642h/642H 172v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: Bottom of a Shaft
</map>
Bottom of a Shaft
Obvious exits: -U -D

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>
Cavern of Mushrooms
Obvious exits: -S -W -U
There are some tracks heading west.

< 642h/642H 168v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 168v/172V Pos: standing >
You quickly scan the area.
You see nothing.

< 642h/642H 171v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: T-Intersection in a Cavern of Mushrooms
</map>
T-Intersection in a Cavern of Mushrooms
Obvious exits: -N -E -S

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Low Cavern of Mushrooms
</map>
Low Cavern of Mushrooms
Obvious exits: -N -W

< 642h/642H 168v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>
Cavern of Mushrooms
Obvious exits: -E -S -W -U
You sense a lifeform nearby.

< 642h/642H 166v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>
Cavern of Mushrooms
Obvious exits: -N -E -W
You sense a lifeform nearby.
You sense a lifeform nearby.

< 642h/642H 165v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Small Cave
</map>
Small Cave
Obvious exits: -N -S -W#
Fresh blood splatters cover the area.
The corpse of a drider is lying here.

< 642h/642H 165v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 169v/172V Pos: standing >

< 642h/642H 172v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>
Cavern of Mushrooms
Obvious exits: -N -E -W
You sense a lifeform nearby.
You sense a lifeform nearby.

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>
Cavern of Mushrooms
Obvious exits: -E -S -W -U
You sense a lifeform nearby.
There are some tracks heading east.
There are some tracks heading west.

< 642h/642H 168v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Low Cavern of Mushrooms
</map>
Low Cavern of Mushrooms
Obvious exits: -N -W

< 642h/642H 166v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: T-Intersection in a Cavern of Mushrooms
</map>
T-Intersection in a Cavern of Mushrooms
Obvious exits: -N -E -S
There are some tracks heading east.

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: The Underworld.
Room: Cavern of Mushrooms
</map>
Cavern of Mushrooms
Obvious exits: -S -W -U
There are Goblin tracks going west.
There are Goblin tracks going west.

< 642h/642H 168v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: Bottom of a Shaft
</map>
Bottom of a Shaft
Obvious exits: -U -D

< 642h/642H 166v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: Top of a Shaft
</map>
Top of a Shaft
Obvious exits: -S -U -D
There are some tracks.
There are some tracks.
There are some tracks heading south.
There are some tracks.

< 642h/642H 165v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 167v/172V Pos: standing >
You quickly scan the area.
A huge rothe who is close by to your south.
A huge rothe who is not far off to your south.
A large rothe who is not far off to your south.

< 642h/642H 168v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E -S
A huge rothe moves slowly through the cavern.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading south.

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -S -W

< 642h/642H 168v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E -S -W
A large rothe is grazing here.
There are some tracks heading south.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading west.

< 642h/642H 166v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -S -W
You sense a lifeform nearby.

< 642h/642H 165v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 167v/172V Pos: standing >
You quickly scan the area.
A young rothe who is close by to your south.
A young rothe who is not far off to your south.
A huge rothe who is a brief walk away to your south.
A young rothe who is rather far off to your south.
A large rothe who is close by to your west.
A huge rothe who is not far off to your west.
A large rothe who is not far off to your west.

< 642h/642H 168v/172V Pos: standing >
A Low Cavern of Mushrooms
Obvious exits: -S -W
*a rakshasa guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a rakshasa guard's head.

< 642h/642H 172v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -N -E -S -W
A large rothe is grazing here.

< 642h/642H 170v/172V Pos: standing >
You slide into the shadows quickly...

< 642h/642H 170v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Low Cavern of Mushrooms
</map>
A Low Cavern of Mushrooms
Obvious exits: -S -W
*a rakshasa guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a rakshasa guard's head.

< 642h/642H 168v/172V Pos: standing >
You snap into visibility.
A rakshasa guard snaps into visibility.
[Damage: 183 ] A rakshasa guard makes a strange sound as you place Tiamat's poison tail stinger in her back.
With a swift tug you wrench the weapon free, ramming it into a rakshasa guard's spine!.
[Damage: 66 ] A rakshasa guard makes a strange sound as you place Tiamat's poison tail stinger in her back.
A Dwarf's disguise falls apart!
[Damage: 173 ] A Dwarf makes a strange sound as you place the dagger of Wind in her back.
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 60 ] A Dwarf makes a strange sound as you place the dagger of Wind in her back.

< 642h/642H 168v/172V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
A Dwarf leaves south.

< 642h/642H 169v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Large Cavern of Rothe Fields
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Large Cavern of Rothe Fields
</map>
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.
A young rothe frolicks in the mushrooms.

< 642h/642H 167v/172V Pos: standing >
Backstab who?

< 642h/642H 167v/172V Pos: standing >
You don't find anything you didn't see before.

< 642h/642H 172v/172V Pos: standing >
A young rothe leaves west.

< 642h/642H 172v/172V Pos: standing >
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.

< 642h/642H 172v/172V Pos: standing >
You don't find anything you didn't see before.

< 642h/642H 172v/172V Pos: standing >
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.

< 642h/642H 172v/172V Pos: standing >
You don't find anything you didn't see before.

< 642h/642H 172v/172V Pos: standing >
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.

< 642h/642H 172v/172V Pos: standing >
You don't find anything you didn't see before.

< 642h/642H 172v/172V Pos: standing >
A Dwarf leaves south.

< 642h/642H 172v/172V Pos: standing >
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 642h/642H 172v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Large Cavern of Rothe Fields
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Large Cavern of Rothe Fields
</map>
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S
A young rothe frolicks in the mushrooms.
You sense a lifeform nearby.

< 642h/642H 170v/172V Pos: standing >
Backstab who?

< 642h/642H 170v/172V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 642h/642H 170v/172V Pos: standing >
You don't find anything you didn't see before.

< 642h/642H 170v/172V Pos: standing >
You feel your skin soften and return to normal.
You feel less righteous.
You feel less righteous.

< 642h/642H 170v/172V Pos: standing >
You feel your skin harden to stone.

< 642h/642H 172v/172V Pos: standing >
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S
A young rothe frolicks in the mushrooms.
You sense a lifeform nearby.

< 642h/642H 172v/172V Pos: standing >
You don't find anything you didn't see before.

< 642h/642H 172v/172V Pos: standing >
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S
A young rothe frolicks in the mushrooms.
You sense a lifeform nearby.

< 642h/642H 172v/172V Pos: standing >
You don't find anything you didn't see before.

< 642h/642H 172v/172V Pos: standing >
A Dwarf leaves north.

< 642h/642H 172v/172V Pos: standing >
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
A young rothe frolicks in the mushrooms.

< 642h/642H 172v/172V Pos: standing >

<map>
Zone: Kvark's Great Connector.
Room: A Large Cavern of Rothe Fields
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Large Cavern of Rothe Fields
</map>
A Large Cavern of Rothe Fields
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
You sense a lifeform nearby.
A huge rothe moves slowly through the cavern.

< 642h/642H 170v/172V Pos: standing >
Backstab who?

< 642h/642H 170v/172V Pos: standing >
You find a Dwarf lurking here!

< 642h/642H 170v/172V Pos: standing >
A huge rothe leaves north.

< 642h/642H 170v/172V Pos: standing >
You snap into visibility.
A Dwarf snaps into visibility.
[Damage: 177 ] A Dwarf makes a strange sound but is suddenly very silent as you place Tiamat's poison tail stinger in her back.
A Dwarf's crown of might was completely destroyed by the massive blow!
A Dwarf's boots of the black winged dragon was completely destroyed by the massive blow!
A Dwarf's enchanted elven eyepatch 'Opticlude' was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.