<worn on head> a light dragonscale coif
<worn on eyes> a foggy visor of regeneration
<worn in ear> a sapphire earring (magic) (glowing) [81%]
<worn in ear> a small nightshade splinter (magic)
<worn on face> a white hot mask of living flame (glowing) [66%]
<worn around neck> a silver brooch (glowing) [69%]
<worn around neck> an amulet of the Neogi Lords [poor] (magic)
<worn on body> the robe of Lost Souls (magic)[126h 28m 5s]
<worn about body> a translucent cloak of the ancients of constitution (magic) (glowing)
<worn on back> a large leather backpack
<worn on tail> tailpiece of the barquest of dexterity (glowing)
<worn as quiver> a tarnished dematite quiver [superior]
<worn on belt buckle>an animated spellbook (magic) (humming)
<attached to belt> a spellbook bound with embalmed woodelf flesh (magic) [57%]
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> some glowing sleeves made of devil skin [superior] (magic) (glowing)
<worn around wrist> the bangle of the Dreamer (magic)
<worn around wrist> a satanic bracelet [poor] (magic) [68%]
<worn on hands> the gloves of magic fingertips [superior] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing) [81%]
<worn on finger> a ring of twisted gray mist [82%]
<primary weapon> the orb of the sea (glowing)[126h 28m 5s]
<held> a beautiful griffon feather [superior] (magic) [84%]
<worn on legs> the leggings of Arkan'non (magic) [80%]
<worn on feet> a pair of clawed demon-hide moccasins [89%]
MMM^^M^.... *.
MMMMM^^M... *.
MMMMMM^^^. *
MMMMMM^^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 485h/550H 98v/119V Pos: standing >
******. .
...****.. .*
MM^...***. .M*
MM^^^.***. .*
MMM^^..@... *
MMMM^^M^.... *
MMMMMM^^M... *
MMMMMMM^^^.
MMMMMMM^^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 485h/550H 96v/119V Pos: standing >
.******.
^...****.. .
MMM^...***. .M
MMM^^^.***. .
MMMM^^.@....
MMMMM^^M^....
MMMMMMM^^M...
MMMMMMMM^^^.
MMMMMMMM^^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 485h/550H 94v/119V Pos: standing >
..******.
M^...****..
MMMM^...***. .
MMMM^^^.***.
MMMMM^^@.....
MMMMMM^^M^....
MMMMMMMM^^M...
MMMMMMMMM^^^.
MMMMMMMMM^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 485h/550H 93v/119V Pos: standing >
^..******.
MM^...****..
MMMMM^...***.
MMMMM^^^.***.
MMMMMM^@......
MMMMMMM^^M^....
MMMMMMMMM^^M...
MMMMMMMMMM^^^
MMMMMMMMMM^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 485h/550H 91v/119V Pos: standing >
M^..******.
MMM^...****..
MMMMMM^...***.
MMMMMM^^^.***.
MMMMMMM@^......
^MMMMMMM^^M^...
^MMMMMMMMM^M...
MMMMMMMMMMM^^
MMMMMMMMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 485h/550H 89v/119V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 485h/550H 89v/119V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 486h/550H 90v/119V Pos: standing >
^^.******..
^M^..******.
MMMM^...****..
MMMMMM^...***.
MMMMMM^@^.***.
MMMMMMM^^......
^MMMMMMM^^M^...
MMMMMMMMM^M..
MMMMMMMMMM^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
< 486h/550H 88v/119V Pos: standing >
...*****^..
^^^.******..
M^M^..******.
MMMM^...****..
MMMMMM^@..***.
MMMMMM^^^.***.
MMMMMMM^^......
MMMMMMM^^M^..
MMMMMMMM^M.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 486h/550H 86v/119V Pos: standing >
.*******..
....*****^..
^^^^.******..
M^M^..******.
MMMM^..@****..
MMMMMM^...***.
MMMMMM^^^.***.
MMMMMM^^.....
MMMMMM^^M^.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
A wall of shifting color is here to the east. (magic)
< 486h/550H 85v/119V Pos: standing >
*****
.*@**
...P*
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 486h/550H 83v/119V Pos: standing >
*****
**@**
.****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 486h/550H 81v/119V Pos: standing >
*****
**@**
*****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 486h/550H 79v/119V Pos: standing >
*****
.*@**
.****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 486h/550H 78v/119V Pos: standing >
*****
..@**
^.***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 486h/550H 76v/119V Pos: standing >
**********.
************.
.************..
......*******..
^^^....@*****^.
^^.^^^^.******.
MM^M^M^..******
M^MMMM^...***
^MMMMMM^...
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 486h/550H 74v/119V Pos: standing >
*****
..@**
^.***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 487h/550H 75v/119V Pos: standing >
*****
.*@**
.****
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 487h/550H 73v/119V Pos: standing >
.****
.*@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 488h/550H 73v/119V Pos: standing >
.****
..@**
^...P
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
< 488h/550H 71v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/550H 72v/119V Pos: standing >
*****
.*@P*
.P.M*
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
A gnomish grenadier walks through the area, looking towards the horizon.(Gold Aura)
< 489h/550H 72v/119V Pos: standing >
You dodge a bash from a gnomish grenadier, who loses his balance and falls.
-=[a gnomish grenadier attacks you.]=- [1 hits]
< 482h/550H 73v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: gnome ass EP: small wounds >
Autosaving...
Sorry, you aren't allowed to do that in combat.
< 482h/550H 73v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: gnome ass EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 7 ] You score a CRITICAL HIT!!!!!
[Damage: 16 ] [Damage: 4 ] -=[You attack a gnomish grenadier.]=- [3 hits]
Sorry, you aren't allowed to do that in combat.
< 482h/550H 73v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: gnome ass EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 482h/550H 73v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: gnome ass EP: small wounds >
A Grey Elf sneaks in from the east.
< 482h/550H 73v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: gnome ass EP: small wounds >
A Grey Elf sneaks west.
< 482h/550H 73v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: gnome ass EP: small wounds >
You are already standing.
< 482h/550H 73v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: gnome ass EP: small wounds >
You attempt to flee...
.*******..
....*****^..
^^^^.******..
M^M^..******.
MMMM^..@****..
MMMMMM^...***.
MMMMMM^^^.***.
MMMMMM^^.M...
MMMMMM^^^^.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
A wall of shifting color is here to the east. (magic)
You flee southward!
< 482h/550H 51v/119V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a blue field as you try to pass through it.
< 482h/550H 53v/119V Pos: standing >
The prismatic creation fades into nothing.
A prismatic wall crumbles to dust and blows away.
You walk through the wall.
*M***
..@**
^...*
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the east. (magic)
A mountaineer walks through here, poised for combat.(Gold Aura)
An elite member of the Bronze Phalanx guards passage through the arch. (minion)
A brightly glowing torch floats near the Bronze Phalanx's head. (illuminating)
< 382h/550H 51v/119V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage: 8 ] ...and are enveloped by a orange field as you try to pass through it.
< 374h/550H 51v/119V Pos: standing >
A mountaineer suddenly attacks YOU!
< 356h/550H 52v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: mountaineer sta EP: excellent >
[Damage: 4 ] -=[You attack a mountaineer.]=- [1 hits]
< 356h/550H 52v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: mountaineer sta EP: few scratches >
Your small nightshade splinter hums briefly.
You feel MUCH better!
You feel MUCH better!
< 413h/550H 52v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: mountaineer sta EP: few scratches >
You start chanting...
< 413h/550H 52v/119V Pos: standing >
< T: Aq TP: sta TC: small wounds E: mountaineer sta EP: few scratches >
A mountaineer's sweep catches you in the side and you almost stumble.
-=[a mountaineer attacks you.]=- [2 hits]
< 380h/550H 52v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: mountaineer sta EP: few scratches >
You complete your spell...
..******.
M^...****..
MMMM^...***. M
MMMM^^^.***.
MMMMM^^@.M...
MMMMMM^^^^....
MMMMMMMM^M....
MMMMMMMMM^^^.
MMMMMMMMM^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West
< 380h/550H 52v/119V Pos: standing >
You start chanting...
< 380h/550H 52v/119V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
You complete your spell...
A Small Cozy Cottage
This is a small cozy cottage with a small fireplace in the corner, a bedroom
to one side, and a small kitchen. The owner of this cottage seems to be a
hermit due to the lack of people and animals for that matter. The cottage
is filled with warmth from the fireplace, and is quite tidy. The owner greets
you with welcome to his humble abode.
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 380h/550H 52v/119V Pos: standing >
< 380h/550H 52v/119V Pos: standing >
< 382h/550H 52v/119V Pos: standing >
< 382h/550H 52v/119V Pos: standing >
< 383h/550H 52v/119V Pos: standing >
< 389h/550H 52v/119V Pos: standing >
You sit down and relax.
< 391h/550H 52v/119V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - chaotic ripple
(11th circle) 3 - solbeeps missile barrage
1 - chaos shield
(10th circle) 1 - chain lightning
4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
2 - chaos volley
1 - electrical execution
( 8th circle) 1 - fly
3 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
4 - bigbys clenched fist
( 6th circle) 2 - teleport
4 - fireball
( 5th circle) 3 - cone of cold
4 - dimension door
( 4th circle) 6 - lightning bolt
1 - levitate
2 - dispel magic
( 3rd circle) 1 - concealment
8 - shocking grasp
1 - agility
( 2nd circle) 8 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
10 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 6th) teleport
2 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 391h/550H 52v/119V Pos: sitting >
You start meditating...
< 391h/550H 52v/119V Pos: sitting >
You have finished memorizing teleport.
< 391h/550H 54v/119V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 391h/550H 55v/119V Pos: sitting >
You clamber to your feet.
< 393h/550H 68v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 393h/550H 69v/119V Pos: standing >
< 399h/550H 88v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 399h/550H 90v/119V Pos: standing >
< 401h/550H 96v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 401h/550H 96v/119V Pos: standing >
< 403h/550H 104v/119V Pos: standing >
< 405h/550H 110v/119V Pos: standing >
< 406h/550H 115v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 407h/550H 119v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 409h/550H 119v/119V Pos: standing >
< 414h/550H 119v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 414h/550H 119v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 415h/550H 119v/119V Pos: standing >
< 417h/550H 119v/119V Pos: standing >
< 421h/550H 119v/119V Pos: standing >
< 428h/550H 119v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 429h/550H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 429h/550H 119v/119V Pos: standing >
< 430h/550H 119v/119V Pos: standing >
< 431h/550H 119v/119V Pos: standing >
A Small Cozy Cottage
Obvious exits: -East
Esroh the hermit is standing here, bidding you welcome to his home.(Gold Aura)
< 431h/550H 119v/119V Pos: standing >
< 432h/550H 119v/119V Pos: standing >
< 433h/550H 119v/119V Pos: standing >
< 434h/550H 119v/119V Pos: standing >
< 435h/550H 119v/119V Pos: standing >
< 438h/550H 119v/119V Pos: standing >
< 439h/550H 119v/119V Pos: standing >
< 439h/550H 119v/119V Pos: standing >
You start chanting...
< 439h/550H 119v/119V Pos: standing >
Casting: relocate *
< 440h/550H 119v/119V Pos: standing >
Casting: relocate
< 440h/550H 119v/119V Pos: standing >
You complete your spell...
You failed.
< 440h/550H 119v/119V Pos: standing >
You attempt to give consent...
< 446h/550H 119v/119V Pos: standing >
< 446h/550H 119v/119V Pos: standing >
You sit down and relax.
< 446h/550H 119v/119V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - chaotic ripple
(11th circle) 3 - solbeeps missile barrage
1 - chaos shield
(10th circle) 1 - chain lightning
4 - bigbys crushing hand
( 9th circle) 1 - mass invisibility
2 - chaos volley
1 - electrical execution
( 8th circle) 1 - fly
3 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
4 - bigbys clenched fist
( 6th circle) 3 - teleport
4 - fireball
( 5th circle) 3 - cone of cold
5 - dimension door
( 4th circle) 6 - lightning bolt
1 - levitate
2 - dispel magic
( 3rd circle) 1 - concealment
8 - shocking grasp
1 - agility
( 2nd circle) 8 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
10 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 9th) relocate
You can memorize no more spells.
You continue your study.
< 446h/550H 119v/119V Pos: sitting >
You start meditating...
< 447h/550H 119v/119V Pos: sitting >
< 447h/550H 119v/119V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.
< 447h/550H 119v/119V Pos: sitting >
< 447h/550H 119v/119V Pos: sitting >
You clamber to your feet.
< 449h/550H 119v/119V Pos: standing >
< 460h/550H 119v/119V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 461h/550H 119v/119V Pos: standing >
< 461h/550H 119v/119V Pos: standing >
Your heroic urges slowly fade away.
< 436h/524H 119v/119V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 436h/524H 119v/119V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 463h/550H 119v/119V Pos: standing >
< 465h/550H 119v/119V Pos: standing >
< 465h/550H 119v/119V Pos: standing >
< 466h/550H 119v/119V Pos: standing >
< 466h/550H 119v/119V Pos: standing >
< 466h/550H 119v/119V Pos: standing >
< 466h/550H 119v/119V Pos: standing >
< 466h/550H 119v/119V Pos: standing >
< 466h/550H 119v/119V Pos: standing >
You start chanting...
< 466h/550H 119v/119V Pos: standing >
You complete your spell...
M^^^^^...
MM^M^^.M^^^
MMMMMMM^M^M^.
MMMMMMM^MMMM^
MMM^^M@^MMMMM
MMMMMMM^MMMMM
MMMLDMM^MMMMM
^MMMMM^^MMM
.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the north. (magic)
Xzyo La Resistance (Orc)(medium) stands here.(Red Aura)
< 467h/550H 119v/119V Pos: standing >
Autosaving...
< 468h/550H 119v/119V Pos: standing >
You attempt to give consent...
< 469h/550H 119v/119V Pos: standing >
Why would you follow a stupid mob?
< 469h/550H 119v/119V Pos: standing >
You start chanting...
< 470h/550H 119v/119V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 470h/550H 119v/119V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 470h/550H 119v/119V Pos: standing >
< 470h/550H 119v/119V Pos: standing >
< 470h/550H 119v/119V Pos: standing >
You sit down and relax.
< 471h/550H 119v/119V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - chaotic ripple
(11th circle) 3 - solbeeps missile barrage
1 - chaos shield
(10th circle) 1 - chain lightning
4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
2 - chaos volley
1 - electrical execution
( 8th circle) 1 - fly
3 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
4 - bigbys clenched fist
( 6th circle) 3 - teleport
4 - fireball
( 5th circle) 3 - cone of cold
4 - dimension door
( 4th circle) 6 - lightning bolt
1 - levitate
2 - dispel magic
( 3rd circle) 1 - concealment
8 - shocking grasp
1 - agility
( 2nd circle) 8 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
10 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 5th) dimension door
2 seconds: ( 8th) shadow shield
You can memorize no more spells.
You continue your study.
< 471h/550H 119v/119V Pos: sitting >
You start meditating...
< 471h/550H 119v/119V Pos: sitting >
You have finished memorizing dimension door.
< 471h/550H 119v/119V Pos: sitting >
< 471h/550H 119v/119V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.
< 471h/550H 119v/119V Pos: sitting >
A Grey Elf sneaks in from the east.
< 472h/550H 119v/119V Pos: sitting >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
A Grey Elf starts casting an offensive spell.
< 472h/550H 119v/119V Pos: sitting >
An elite guard specialist enters from the east.
< 472h/550H 119v/119V Pos: sitting >
An elite guard specialist starts casting an offensive spell.
An elite guard specialist snaps into visibility.
< 472h/550H 119v/119V Pos: sitting >
A Grey Elf completes her spell...
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH! That really did HURT!
Ice crystals form around you as intense cold causes your body to freeze.
A translucent field flashes around your body upon contact with a Grey Elf's assault, deflecting it back at her!
A Grey Elf shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Grey Elf.
Twin bolts of writhing power slam into your chest.
A Grey Elf completes his spell...
You feel your voice soften slightly!
< 283h/550H 119v/119V Pos: sitting >
A gnomish grenadier enters from the east.
< 284h/550H 119v/119V Pos: sitting >
A gnomish grenadier suddenly attacks Xzyo!
A gnomish grenadier punches Xzyo to death.
Upon being struck, Xzyo disappears into thin air.
Xzyo stops following Xzyo.
An elite guard specialist completes his spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
You clamber to your feet.
< 282h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: insects sta EP: excellent >
M^^^^^...
MM^M^^.^M^^
MMMMMMM^M^M^.
MMMMMMM^MMMM^
MMM^^M@^MMMMM
MMMMMMM^MMMMM
MMMLDMM^MMMMM
^MMMMM^^MMM
.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the north. (magic)
A swarm of insects stands in mid-air here, fighting YOU! (minion)
A swarm of insects stands in mid-air here, fighting YOU! (minion)
A swarm of insects stands in mid-air here, fighting YOU! (minion)
A gnomish grenadier walks through the area, looking towards the horizon.(Gold Aura)
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
*A Grey Elf (small) Pontifex Maximus of The Empire stands in mid-air here.(Gold Aura)
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
< 282h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: insects sta EP: excellent >
You seem unable to say your own name, much less chant a spell!
< 282h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: insects sta EP: excellent >
You dodge a bash from a gnomish grenadier, who loses his balance and falls.
< 282h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: insects sta EP: excellent >
An elite guard specialist starts casting an offensive spell.
< 282h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: insects sta EP: excellent >
A Grey Elf starts casting an offensive spell called 'solbeeps missile barrage'.
A Grey Elf snaps into visibility.
< 282h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: insects sta EP: excellent >
You seem unable to say your own name, much less chant a spell!
< 282h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC: few wounds E: insects sta EP: excellent >
A Grey Elf completes her spell...
A Grey Elf utters the words 'garbzzsg wuggurz babragruoz'
A Grey Elf's force missile slams into you.
A Grey Elf's force missile slams into you.
A Grey Elf's force missile slams into you.
A Grey Elf's force missile slams into you.
< 102h/550H 119v/119V Pos: standing >
< T: Aq TP: sta TC:pretty hurt E: insects sta EP: excellent >
An elite guard specialist completes his spell...
An elite guard specialist utters the word 'pawwzf'
An elite guard specialist creates a hammer out of thin air that smashes into you!
Your consciousness begins to fade in and out as your mortality slips away.....
< -10h/550H 119v/119V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -10h/550H 119v/119V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -10h/550H 119v/119V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -10h/550H 119v/119V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -10h/550H 119v/119V Pos: standing >