<worn as a badge> a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head> the helm of light of regeneration (illuminating)
<worn on eyes> a royal observer's eye glasses (magic) (illuminating)
<worn in ear> an anti-matter earring [84%]
<worn in ear> an emerald lizard earring [poor] (magic) (humming) [81%]
<worn on face> a splintered dragon scale [superior]
<worn around neck> the necklace of wisdom of strength
<worn around neck> a spectral holy symbol of Berronar Truesilver (illuminating)
<worn on body> the black robe of the guardian demon of health (magic)
<worn about body> a cloak of eternal fire [superior] (invis)
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a belt of fresh blood
<worn on belt buckle>a silver belt-buckle of dragon teeth [superior] (glowing)
<worn on arms> some glowing sleeves made of devil skin of wisdom (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating) [89%]
<worn around wrist> a twined sapphire bracelet [68%]
<worn around wrist> the bangle of the Dreamer [superior] (magic)
<worn on hands> some ashen silver claws [77%]
<worn on finger> a ring of twisted gray mist
<worn on finger> the signet ring of Delwyn
<primary weapon> a gem-studded mace (magic)
<worn on legs> a transparent sheen of slime
<worn on feet> the boots of the war giant Torg [superior] (magic) (humming)
.^.^M^^^^^MMM
.**...^@^^MMM
****..^.^MMMM
****^..^^MMM
**.^^^^^MMM
*..^^^^MMM
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West
< 755h/781H 79v/166V Pos: standing >
M.^..^^..^M
.^.^^^M^.^^MM
^..^^.^M^.^MMM
^.^.^M^^^^^MMM
..**...@.^^MMM
*****..^.^MMMM
*****^..^^MMM
***.^^^^^MMM
**..^^^^MMM
Snow Capped Hills of the Tundra
Obvious exits: -North -East -South -West
< 756h/781H 77v/166V Pos: standing >
^M.^..^^..^
..^.^^^M^.^^M
.^..^^.^M^.^MMM
.^.^.^M^^^^^MMM
^..**..@^.^^MMM
.*****..^.^MMMM
******^..^^MMM
****.^^^^^MMM
***..^^^^MM
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West
< 756h/781H 76v/166V Pos: standing >
.^M.^..^^..
...^.^^^M^.^^
..^..^^.^M^.^MM
..^.^.^M^^^^^MM
.^..**.@.^.^^MM
..*****..^.^MMM
*******^..^^MMM
*****.^^^^^MM
****..^^^^M
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West
< 757h/781H 75v/166V Pos: standing >
You feel a wrenching sensation.
..^M.^..^^.
...^.^^^M^.^
..^..^^.^M^.^M
..^.^.^M^^^^^M
..^..**@..^.^^M
^..*****..^.^MM
.*******^..^^MM
******.^^^^^M
*****..^^^^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West
< 757h/781H 73v/166V Pos: standing >
..^M.^..^^
...^.^^^M^.
..^..^^.^M^.^
..^.^.^M^^^^^
..^..*@...^.^^
.^..*****..^.^M
..*******^..^^M
*******.^^^^^
******..^^^
An Icy Forest of Pine and Oak
Obvious exits: -North -East -South -West
< 758h/781H 72v/166V Pos: standing >
..^M.^..^
...^.^^^M^
..^..^^.^M^.
M ..^.^.^M^^^^
..^..@*...^.^
.^..*****..^.^
..*******^..^^
^*******.^^^^
*******..^^
An Icy Forest of Pine and Oak
Obvious exits: -North -East -South -West
< 758h/781H 71v/166V Pos: standing >
< 759h/781H 71v/166V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 759h/781H 72v/166V Pos: standing >
Casting: moonwell ***
< 762h/781H 75v/166V Pos: standing >
Casting: moonwell **
< 764h/781H 78v/166V Pos: standing >
Casting: moonwell *
< 766h/781H 80v/166V Pos: standing >
Casting: moonwell
< 768h/781H 83v/166V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 769h/781H 85v/166V Pos: standing >
You feel a wrenching sensation.
< 771h/781H 87v/166V Pos: standing >
You enter a moonwell and reappear elsewhere...
The Courtyard
Bits of rotting flesh, blood and assorted bones lie on the slippery obsidian floor. Dwarf, Drow, Human, Orc and even Lizardmen are among the remains. The unholy aura is stronger in this region.
Obvious exits: -North -West
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Org (Thri-Kreen)(medium) stands in mid-air here.
A hunchbacked man is here, giving off a terrible stench.
< 778h/781H 97v/166V Pos: standing >
You start chanting...
< 781h/781H 110v/166V Pos: standing >
Casting: vitality *
< 781h/781H 113v/166V Pos: standing >
You complete your spell...
< 781h/781H 116v/166V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
< 781h/781H 117v/166V Pos: standing >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 6 of 7 ( 6 seconds)
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 3 of 5 ( 15 seconds)
10th circle: 4 of 4
11th circle: 1 of 1
< 781h/781H 122v/166V Pos: standing >
< 781h/781H 124v/166V Pos: standing >
You feel a blast of cold!
< 781h/781H 125v/166V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Moxo stands before you!
You nod.
< 781h/781H 127v/166V Pos: standing >
The air chills and the odor of death and decay assault your senses.
< 781h/781H 135v/166V Pos: standing >
You now follow Org.
< 781h/781H 137v/166V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 781h/781H 140v/166V Pos: standing >
Zone Name: The Obsidian Citadel
Average mob level in zone: 30
< 781h/781H 147v/166V Pos: standing >
The Courtyard
Obvious exits: -North -West
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Moxo (Grey Elf)(medium) stands in mid-air here.
*Org (Thri-Kreen)(medium) stands in mid-air here.
A hunchbacked man is here, giving off a terrible stench.
< 781h/781H 150v/166V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 781h/781H 159v/166V Pos: standing >
< 781h/781H 160v/166V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
< 781h/781H 161v/166V Pos: standing >
You start chanting...
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
Casting: vitality *
< 781h/781H 166v/166V Pos: standing >
You complete your spell...
< 781h/781H 166v/166V Pos: standing >
Moxo now follows Org.
< 781h/781H 166v/166V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 781h/781H 166v/166V Pos: standing >
The Courtyard
Obvious exits: -North -West
Moxo (Grey Elf)(medium) stands in mid-air here.
*Org (Thri-Kreen)(medium) stands in mid-air here.
A hunchbacked man is here, giving off a terrible stench.
< 781h/781H 166v/166V Pos: standing >
Moxo sits down in a comfortable spot.
< 781h/781H 166v/166V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Yans stands before you!
Moxo opens a series of small skulls laced into a tome and begins studying it intently.
< 781h/781H 166v/166V Pos: standing >
You quickly scan the area.
A skeletal warrior who is close by to your north.
A large skeletal warrior who is close by to your north.
A zombie of a human who is not far off to your north.
A wight who is not far off to your north.
A zombie of a human who is not far off to your north.
A skeletal warrior who is not far off to your west.
A lizardman ghoul who is not far off to your west.
< 781h/781H 166v/166V Pos: standing >
Moxo closes his book and smiles broadly.
< 781h/781H 166v/166V Pos: standing >
Moxo clambers to his feet.
< 781h/781H 166v/166V Pos: standing >
You start chanting...
< 781h/781H 166v/166V Pos: standing >
Casting: vitality *
< 781h/781H 166v/166V Pos: standing >
You complete your spell...
< 781h/781H 166v/166V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
The Courtyard
Obvious exits: -North -West
Yans (Gnome)(tiny) stands in mid-air here.
Moxo (Grey Elf)(medium) stands in mid-air here.
*Org (Thri-Kreen)(medium) stands in mid-air here.
A hunchbacked man is here, giving off a terrible stench.
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...
< 781h/781H 166v/166V Pos: standing >
Moxo is now a member of Org's group.
< 781h/781H 166v/166V Pos: standing >
Moxo stops following Org.
Moxo now follows Org.
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
Yans now follows Org.
< 781h/781H 166v/166V Pos: standing >
Yans is now a member of Org's group.
< 781h/781H 166v/166V Pos: standing >
Slay whom?
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
Org shouts out loudly.. MOVING!!!!
< 781h/781H 166v/166V Pos: standing >
< 781h/781H 166v/166V Pos: standing >
Org leaves north.
Moxo leaves north.
You follow Org.
The Courtyard
Bits of rotting flesh, blood and assorted bones lie on the slippery obsidian floor. Dwarf, Drow, Human, Orc and even Lizardmen are among the remains. The unholy aura is stronger in this region.
Obvious exits: -North -East -South -West
Moxo (Grey Elf)(medium) stands in mid-air here.
Yans (Gnome)(tiny) stands in mid-air here.
*Org (Thri-Kreen)(medium) stands in mid-air here.
A hunchbacked man is here, giving off a terrible stench.
A zombie, formerly human, stands here looking stupid.
A large skeletal warrior is here.
< 781h/781H 165v/166V Pos: standing >
A large skeletal warrior suddenly attacks Moxo!
A large skeletal warrior misses Moxo.
< 781h/781H 165v/166V Pos: standing >
A zombie of a human suddenly attacks Moxo!
A zombie of a human misses Moxo.
< 781h/781H 165v/166V Pos: standing >
< 781h/781H 165v/166V Pos: standing >
Moxo's crush grazes a large skeletal warrior.
Moxo misses a large skeletal warrior.
Moxo dodges a large skeletal warrior's attack.
A large skeletal warrior's decent claw wounds Moxo.
A large skeletal warrior whacks Moxo in the side with a sound kick.
< 781h/781H 165v/166V Pos: standing >
A zombie of a human enters from the north.
A zombie of a human misses Moxo.
Moxo dodges a zombie of a human's attack.
A zombie of a human groans loudly.
Moxo avoids being bashed by a zombie of a human, who loses his balance and falls.
< 781h/781H 165v/166V Pos: standing >
Teis go invis
< 781h/781H 165v/166V Pos: standing >
A zombie of a human suddenly attacks Yans!
A zombie of a human misses Yans.
< 781h/781H 165v/166V Pos: standing >
Org snaps into visibility.
Org heroically rescues Moxo.
< 781h/781H 165v/166V Pos: standing >
A wight leaves north.
You failed.
< 781h/781H 165v/166V Pos: standing >
You failed.
< 781h/781H 165v/166V Pos: standing >
Moxo's weak crush grazes a large skeletal warrior.
Moxo's weak crush grazes a large skeletal warrior.
A large skeletal warrior's weak claw grazes Moxo.
Moxo dodges a large skeletal warrior's attack.
< 781h/781H 165v/166V Pos: standing >
Yans's weak bludgeon grazes a zombie of a human.
Yans's weak bludgeon grazes a zombie of a human.
< 781h/781H 165v/166V Pos: standing >
Org parries a zombie of a human's lunge at him.
< 781h/781H 165v/166V Pos: standing >
A zombie of a human misses Yans.
A zombie of a human misses Yans.
A zombie of a human kicks Yans in the stomach, rendering him breathless.
A zombie of a human's mighty kick sends Yans crashing into the wall!
< 781h/781H 165v/166V Pos: standing >
You start chanting...
You snap into visibility.
< 781h/781H 165v/166V Pos: standing >
Org's slash strikes a zombie of a human very hard.
Org's powerful slash strikes a zombie of a human very hard.
Org's mighty slash enshrouds a zombie of a human in a mist of blood.
Org's powerful slash enshrouds a zombie of a human in a mist of blood.
Org's mighty slash grievously wounds a zombie of a human.
Org ruthlessly bludgeons a zombie of a human to death.
A zombie of a human is dead! R.I.P.
A look of horror and a silent scream are a zombie of a human's last actions in this world.
A zombie of a human shambles for a moment, and falls to pieces.
< 781h/781H 165v/166V Pos: standing >
Casting: sunray
< 781h/781H 165v/166V Pos: standing >
Org heroically rescues Moxo.
< 781h/781H 165v/166V Pos: standing >
You complete your spell...
a large skeletal warrior seems to be blinded!
[Damage: 146 ] You unleash light in a focused, searing ray at a large skeletal warrior!
Org parries a large skeletal warrior's lunge at him.
< 781h/781H 165v/166V Pos: standing >
Moxo starts casting a spell.
< 781h/781H 165v/166V Pos: standing >
A zombie of a human misses Yans.
< 781h/781H 165v/166V Pos: standing >
A wight enters from the north.
You start chanting...
< 781h/781H 165v/166V Pos: standing >
< 781h/781H 165v/166V Pos: standing >
Moxo completes his spell...
Moxo utters the words 'uwsfazze uizuguburuhl'
Moxo slowly fades out of existence.
< 781h/781H 165v/166V Pos: standing >
A skeletal warrior enters from the north.
< 781h/781H 165v/166V Pos: standing >
Casting: full heal
< 781h/781H 165v/166V Pos: standing >
Org's slash strikes a large skeletal warrior.
Org's powerful slash strikes a large skeletal warrior.
Org's powerful slash strikes a large skeletal warrior.
Org's fine slash wounds a large skeletal warrior.
Org's impressive slash strikes a large skeletal warrior.
Org's powerful bludgeon strikes a large skeletal warrior.
Org's bludgeon strikes a large skeletal warrior hard.
Org's bludgeon strikes a large skeletal warrior.
Org's mighty slash seriously wounds a large skeletal warrior.
Org's impressive bludgeon strikes a large skeletal warrior.
Org's impressive slash strikes a large skeletal warrior.
Org's impressive slash strikes a large skeletal warrior.
Org's impressive slash strikes a large skeletal warrior.
< 781h/781H 165v/166V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Yans's body, and his wounds begin to heal!
< 781h/781H 165v/166V Pos: standing >
Yans's bludgeon grazes a zombie of a human.
Org blocks a large skeletal warrior's lunge at him.
Org parries a large skeletal warrior's lunge at him.
Two eerie points of red light flare in a large skeletal warrior's hollow eye sockets.
< 781h/781H 165v/166V Pos: standing >
Yans clambers to his feet.
< 781h/781H 165v/166V Pos: standing >
Yans starts casting an offensive spell.
< 781h/781H 165v/166V Pos: standing >
You start chanting...
< 781h/781H 165v/166V Pos: standing >
Yans dodges a zombie of a human's attack.
Yans dodges a zombie of a human's attack.
< 781h/781H 165v/166V Pos: standing >
Casting: sunray
< 781h/781H 165v/166V Pos: standing >
Yans completes his spell...
Yans utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Yans impacts on a zombie of a human's chest with a loud thud.
Yans grins as their force missile bashes a zombie of a human into a pulpy mess.
A zombie of a human is dead! R.I.P.
The last gasps of a zombie of a human cause a sickening chill to run up your spine.
A zombie of a human shambles for a moment, and falls to pieces.
< 781h/781H 165v/166V Pos: standing >
You complete your spell...
[Damage: 138 ] You unleash light in a focused, searing ray at a skeletal warrior!
A skeletal warrior misses you.
You dodge a skeletal warrior's vicious attack.
A skeletal warrior starts moaning.
Your attack dislodged one of a skeletal warrior's pale white bones, sending it flying into your flesh.
A skeletal warrior's kick crashes into your chest.
[Damage: 1 ] A skeletal warrior is burned severely as it hits you!
Org snaps into visibility.
Org's powerful slash strikes a large skeletal warrior very hard.
Org's slash strikes a large skeletal warrior hard.
Org's powerful slash strikes a large skeletal warrior very hard.
Org's powerful slash seriously wounds a large skeletal warrior.
Org's slash grievously wounds a large skeletal warrior.
Org's impressive slash causes a large skeletal warrior to grimace in pain.
Org's bludgeon critically injures a large skeletal warrior.
A large skeletal warrior is mortally wounded, and will die soon, if not aided.
Org ruthlessly bludgeons a large skeletal warrior to death.
A large skeletal warrior is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a large skeletal warrior dies in agony.
A large skeletal warrior falls to the ground, leaving a pile of inanimate bones.
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: few wounds >
Yans sits down in a comfortable spot.
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: few wounds >
You start chanting...
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: few wounds >
Casting: sunray
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: few wounds >
A wight enters from the west.
Yans opens an arcane tome of spells made by Om and begins studying it intently.
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: few wounds >
You complete your spell...
a skeletal warrior seems to be blinded!
[Damage: 113 ] You unleash light in a focused, searing ray at a skeletal warrior!
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: pretty hurt >
[Damage: 2 ] Your decent bludgeon wounds a skeletal warrior.
[Damage: 2 ] Your decent bludgeon wounds a skeletal warrior.
[Damage: 1 ] Your weak bludgeon wounds a skeletal warrior.
Org chitters 'massi'
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: pretty hurt >
You dodge a skeletal warrior's vicious attack.
You dodge a skeletal warrior's vicious attack.
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: pretty hurt >
You start chanting...
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: pretty hurt >
Casting: sunray
< 772h/781H 165v/166V Pos: standing >
< T: Teis TP: sta TC:few scratches E: skeletal sta EP: pretty hurt >
You complete your spell...
[Damage: 116 ] A skeletal warrior is struck by your ray of sunlight, and is destroyed instantly!
A skeletal warrior is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a skeletal warrior.
A skeletal warrior falls to the ground, leaving a pile of inanimate bones.
< 772h/781H 165v/166V Pos: standing >
Yans closes his book and smiles broadly.
< 772h/781H 165v/166V Pos: standing >
Yans clambers to his feet.
< 772h/781H 165v/166V Pos: standing >
Yans starts casting a spell.
< 772h/781H 165v/166V Pos: standing >
The Courtyard
Obvious exits: -North -East -South -West
A hunchbacked man is here, giving off a terrible stench.
A hunchbacked man is here, giving off a terrible stench.
*Moxo (Grey Elf)(medium) stands in mid-air here.
Yans (Gnome)(tiny) stands in mid-air here. (casting)
*Org (Thri-Kreen)(medium) stands in mid-air here.
< 772h/781H 165v/166V Pos: standing >
Yans completes his spell...
Yans utters the word 'candusejqz'
Org shrinks to about half his normal size!
< 772h/781H 165v/166V Pos: standing >
Yans starts casting a spell.
< 772h/781H 165v/166V Pos: standing >
A wight leaves north.
< 772h/781H 165v/166V Pos: standing >
Yans completes his spell...
Yans utters the words 'mass invisibility'
a wight slowly fades out of existence.
You vanish.
Yans slowly fades out of existence.
Org slowly fades out of existence.
< 772h/781H 165v/166V Pos: standing >
Org shouts out loudly.. MOVING!!!!
< 774h/781H 166v/166V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 775h/781H 166v/166V Pos: standing >
Moxo licks his mouth and smiles.
< 776h/781H 166v/166V Pos: standing >
< 777h/781H 166v/166V Pos: standing >
A zombie of a human enters from the west.
< 778h/781H 166v/166V Pos: standing >
But you are a member of no group?!
< 781h/781H 166v/166V Pos: standing >
You attempt to give consent...
< 781h/781H 166v/166V Pos: standing >
Your skin loses its barklike texture.
Org chitters in thrikreen 'consent'
< 781h/781H 166v/166V Pos: standing >
You are now a member of Org's group.
< 781h/781H 166v/166V Pos: standing >
Your group consists of ( 4/30):
( Head) 790/790 hit, 222/222 move Org
(Front) 699/716 hit, 224/224 move Moxo
(Front) 910/910 hit, 224/224 move Yans
(Front) 781/781 hit, 166/166 move Teis
< 781h/781H 166v/166V Pos: standing >
Org leaves east.
Yans sneaks east.
Moxo leaves east.
You follow Org.
The Gates to the Three Central Spires
The gates to the inner spires of the citadel are here.
A wrenching feeling ungulfs all that aproach. Terrible danger is inside.
The heart of the evil is within.
Obvious exits: -East# -West
*Moxo (Grey Elf)(medium) stands in mid-air here.
*Yans (Gnome)(tiny) stands in mid-air here.
*Org (Thri-Kreen)(small) stands in mid-air here.
< 781h/781H 165v/166V Pos: standing >
Org opens the gates.
< 781h/781H 165v/166V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Org leaves east.
Moxo leaves east.
You follow Org.
Near the Central Spires
The inner keep is much better kept than the rest of the citadel.
Its walls are freshly polished even though the stench that predominates
the rest of the citadel is here as well. Something about this portion of the
citadel is particularly unnerving. The very walls seems to absorb all heat and light.
Obvious exits: -North -East -West
*Moxo (Grey Elf)(medium) stands in mid-air here.
*Yans (Gnome)(tiny) stands in mid-air here.
*Org (Thri-Kreen)(small) stands in mid-air here.
< 781h/781H 164v/166V Pos: standing >
Org closes the gates.
< 781h/781H 165v/166V Pos: standing >
You quickly scan the area.
A very young vampire who is close by to your north.
A very young vampire who is close by to your north.
< 781h/781H 166v/166V Pos: standing >
Org leaves east.
Moxo leaves east.
You follow Org.
Below the Great Spire
The great central spire of the citadel looms above, up a formidable
staircase. Off to the north, another stairwell goes up another spire.
Also to the south, yet another stairwell leads up to another spire.
To the north another hallway branches off.
Obvious exits: -North -South -West -Up
Fresh blood splatters cover the area.
*Moxo (Grey Elf)(medium) stands in mid-air here.
*Yans (Gnome)(tiny) stands in mid-air here.
*Org (Thri-Kreen)(small) stands in mid-air here.
< 781h/781H 165v/166V Pos: standing >
Org leaves up.
Moxo leaves up.
You follow Org.
Center of the First Floor of the Central Spire
This large room has exits brancing off in all directions. leading up and
down is a spiral starecase, and in the cardinal directions are various
laboratories of Lord Ghulan and his apprentices.
Obvious exits: -North# -East -South# -West -Up -Down
*Moxo (Grey Elf)(medium) stands in mid-air here.
*Yans (Gnome)(tiny) stands in mid-air here.
*Org (Thri-Kreen)(small) stands in mid-air here.
*A Kobold (small) La Resistance stands in mid-air here.
< 781h/781H 164v/166V Pos: standing >
Org snaps into visibility.
A Kobold snaps into visibility.
A Kobold is knocked to the ground by Org's mighty bash!
< 781h/781H 164v/166V Pos: standing >
Yans starts casting an offensive spell.
Yans snaps into visibility.
< 781h/781H 166v/166V Pos: standing >
Moxo suddenly attacks a Kobold!
Moxo snaps into visibility.
Moxo misses a Kobold.
< 781h/781H 166v/166V Pos: standing >
Org parries a Kobold's lunge at him.
Org snaps into visibility.
< 781h/781H 166v/166V Pos: standing >
You start chanting...
You snap into visibility.
< 781h/781H 166v/166V Pos: standing >
Yans completes his spell...
Yans utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Yans hits a Kobold soundly.
A bolt of force sent by Yans hits a Kobold soundly.
A bolt of force sent by Yans hits a Kobold soundly.
A bolt of force sent by Yans hits a Kobold soundly.
< 781h/781H 166v/166V Pos: standing >
You snap into visibility.
Casting: sunray
< 781h/781H 166v/166V Pos: standing >
Yans starts casting an offensive spell.
< 781h/781H 166v/166V Pos: standing >
You complete your spell...
[Damage: 87 ] You unleash light in a focused, searing ray at a Kobold!
A Kobold's eyepatch of immortality is burned from the blast!
< 781h/781H 166v/166V Pos: standing >
Org's mighty slash knocks a Kobold's weapon from his grasp!
Org snaps into visibility.
Org's slash enshrouds a Kobold in a mist of blood.
Org's fine slash strikes a Kobold.
Org's fine slash strikes a Kobold hard.
Org's impressive slash seriously wounds a Kobold.
Org's mighty slash critically injures a Kobold.
A Kobold is incapacitated and will slowly die, if not aided.
A blood spray erupts from a Kobold as he is bludgeoned to death by Org.
A Kobold's leggings of insanity was completely destroyed by the massive blow!
A Kobold's shadow mask [superior] was completely destroyed by the massive blow!
A Kobold's earring of chaos [poor] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.