<floating about head>a LARGE green ioun stone[233h 59m 43s]
<worn as a badge> the mark of the saboteur of agility [78%]
<worn on head> the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a golden scale dangling from a platinum chain of vision [poor] made by Rukkus (magic)
<worn in ear> a golden scale dangling from a platinum chain of intelligence (magic) [48%]
<worn on face> the terrifying visage of the great wraith Dranum (magic)[233h 59m 43s]
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn around neck> a magical dragonscale charm from The Great Shaboath [63%]
<worn on body> a mithril-plated gnomish mobility suit (magic) (humming) [78%]
<worn about body> a despair cloak of Vadatorn [poor]
<worn as quiver> the quiver of holding made by Rukkus (magic) [40%]
<worn about waist> the woven entrails of an unfortunate soul of regeneration [66%]
<worn on belt buckle>the quiver of holding (magic) [45%]
<attached to belt> blood of the Mahweeistardala (magic) (glowing) [52%]
<worn on arms> the sleeves of Arkan'non of agility (invis) (magic) [60%]
<worn around wrist> the power infused bracelet of dark-mithril made by Rukkus [65%]
<worn around wrist> a delicate chrome bracelet of life sensing [poor] made by Daweava (magic)
<worn on hands> a pair of pale, misty gloves[233h 59m 43s]
<worn on finger> the glorious titanium ring of physical resistance of the Illithid [poor] made by Rethax (magic)
<worn on finger> a ring of regeneration of regeneration (magic) (glowing)
<primary weapon> Tiamat's poison tail stinger (magic)[233h 59m 43s]
<secondary weapon> the dagger of Wind (magic)[233h 59m 43s]
<worn on legs> some mithril-plated gnomish leg enhancers of agility (humming) [76%]
<worn on feet> Krindor's Boots of the Night[233h 59m 43s]
Alas, you cannot go that way. . . .
< 670h/670H 171v/173V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
A desert arachnid is here.
There are some tracks heading north.
< 670h/670H 169v/173V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -NB -SWB
< 670h/670H 167v/173V Pos: standing >
A Shoppe of the Traveling People
Obvious exits: -SB -WB -NEB
A roasting fire cooks some meat. (illuminating)
A large caravan has set up shoppe.
A tinker sits on a stool next to the wagon.
< 670h/670H 171v/173V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -EB -WB
< 670h/670H 170v/173V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -EB -WB
< 670h/670H 169v/173V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -EB -SB -W
< 670h/670H 172v/173V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -NB -SB
< 670h/670H 171v/173V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -NB -SB
A desert peasant sinks deeper into his tent.
There are Goblin tracks going south.
< 670h/670H 170v/173V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -NB -EB -SB -W#
< 670h/670H 170v/173V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -NB -SB
< 670h/670H 172v/173V Pos: standing >
Near an Oasis
Obvious exits: -NB -SB
A filthy peasant begs for spare change.
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
Deraisem who is close by to your south.
< 670h/670H 172v/173V Pos: standing >
An Oasis
Obvious exits: -NB -EB -SB
A fresh water oasis seems inviting.
Deraisem, the wandering prophet, recites a poem.(Red Aura)
< 670h/670H 172v/173V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
You quickly scan the area.
A filthy peasant who is close by to your north.
A ragged peddler who is close by to your east.
A desert vagabond who is close by to your east.
An ordinary peasant who is close by to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A GIGANTIC tarantula who is close by to your south.
A HUGE scorpion who is close by to your south.
A beastmaster who is close by to your south.
< 670h/670H 172v/173V Pos: standing >
Near an Oasis
Obvious exits: -EB -WB
A ragged peddler rides his overloaded donkey.
A desert vagabond humps, barely noticed.
An ordinary peasant is here.(Red Aura)
There are some tracks heading east.
< 670h/670H 171v/173V Pos: standing >
You attempt your skills at tracking.
< 670h/670H 173v/173V Pos: standing >
You find traces of tracks leading west.
An Oasis
Obvious exits: -NB -EB -SB
A fresh water oasis seems inviting.
Deraisem, the wandering prophet, recites a poem.(Red Aura)
< 670h/670H 172v/173V Pos: standing >
You find traces of tracks leading north.
Near an Oasis
Obvious exits: -NB -SB
A filthy peasant begs for spare change.
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
Deraisem who is close by to your south.
< 670h/670H 173v/173V Pos: standing >
You find traces of tracks leading north.
A Lightly Pebbled Gravel Road
Obvious exits: -NB -SB
< 670h/670H 172v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 670h/670H 172v/173V Pos: standing >
You attempt your skills at tracking.
< 670h/670H 172v/173V Pos: standing >
You find traces of tracks leading north.
A Lightly Pebbled Gravel Road
Obvious exits: -NB -EB -SB -W#
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading north.
A Lightly Pebbled Gravel Road
Obvious exits: -NB -SB
A desert peasant sinks deeper into his tent.
There are some tracks heading north.
< 670h/670H 172v/173V Pos: standing >
You are already tracking something!
< 670h/670H 172v/173V Pos: standing >
You find traces of tracks leading north.
A Lightly Pebbled Gravel Road
Obvious exits: -NB -SB
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading north.
A Narrow Cobblestone Road
Obvious exits: -EB -SB -W
< 670h/670H 172v/173V Pos: standing >
You find traces of tracks leading east.
A Narrow Cobblestone Road
Obvious exits: -EB -WB
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading east.
A Narrow Cobblestone Road
Obvious exits: -EB -WB
Alas, you cannot go that way. . . .
< 670h/670H 172v/173V Pos: standing >
You attempt your skills at tracking.
< 670h/670H 172v/173V Pos: standing >
You find traces of tracks leading east.
A Shoppe of the Traveling People
Obvious exits: -SB -WB -NEB
A roasting fire cooks some meat. (illuminating)
A large caravan has set up shoppe.
A tinker sits on a stool next to the wagon.
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading northeast.
In the Heart of the Open Desert
Obvious exits: -NB -SWB
< 670h/670H 172v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
A desert arachnid is here.
There are some tracks heading north.
< 670h/670H 170v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
< 670h/670H 169v/173V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 670h/670H 173v/173V Pos: standing >
You find traces of tracks leading east.
In the Heart of the Open Desert
Obvious exits: -NB -SB -WB
A desert arachnid is here.
A small spider searches for something to eat.
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
A tiny desert spider who is close by to your north.
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
A tiny desert spider devours some prey.(Red Aura)
< 670h/670H 169v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
There are Kobold tracks going east.
There are Revenant tracks going north.
There are Kobold tracks going north.
< 670h/670H 170v/173V Pos: standing >
You slide into the shadows quickly...
< 670h/670H 173v/173V Pos: standing >
You quickly scan the area.
A small spider who is close by to your north.
A small spider who is close by to your north.
A tiny desert spider who is close by to your south.
< 670h/670H 173v/173V Pos: standing >
You quickly scan the area.
A small spider who is close by to your north.
A small spider who is close by to your north.
A tiny desert spider who is close by to your south.
A tiny desert spider who is close by to your west.
< 670h/670H 173v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
A small spider searches for something to eat.
A small spider searches for something to eat.
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
< 670h/670H 169v/173V Pos: standing >
You find traces of tracks leading north.
In the Heart of the Open Desert
Obvious exits: -NB -EB -SB -WB
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading east.
In the Heart of the Open Desert
Obvious exits: -EB -SB -WB
A scarab burrows into the sand.(Red Aura)
You quickly scan the area.
A small spider who is close by to your east.
A tiny desert spider who is close by to your east.
< 670h/670H 169v/173V Pos: standing >
You quickly scan the area.
A small spider who is close by to your east.
A tiny desert spider who is close by to your east.
< 670h/670H 170v/173V Pos: standing >
You quickly scan the area.
A small spider who is close by to your east.
A tiny desert spider who is close by to your east.
< 670h/670H 173v/173V Pos: standing >
You quickly scan the area.
A small spider who is close by to your east.
A tiny desert spider who is close by to your east.
< 670h/670H 173v/173V Pos: standing >
You find traces of tracks leading east.
In the Heart of the Open Desert
Obvious exits: -EB -SB -WB
A small spider searches for something to eat.
A tiny desert spider devours some prey.(Red Aura)
< 670h/670H 171v/173V Pos: standing >
You find traces of tracks leading east.
In the Heart of the Open Desert
Obvious exits: -EB -SB -WB
< 670h/670H 169v/173V Pos: standing >
< 670h/670H 173v/173V Pos: standing >
You find traces of tracks leading east.
In the Heart of the Open Desert
Obvious exits: -EB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
You quickly scan the area.
A tiny desert spider who is close by to your east.
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
A tiny desert spider who is close by to your east.
< 670h/670H 171v/173V Pos: standing >
The trail appears to end here.
< 670h/670H 171v/173V Pos: standing >
< 670h/670H 171v/173V Pos: standing >
You nod.
< 670h/670H 171v/173V Pos: standing >
Something breaks your concentration, and you abandon the hunt.
In the Heart of the Open Desert
Obvious exits: -EB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are Revenant tracks going west.
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
A tiny desert spider who is close by to your east.
< 670h/670H 171v/173V Pos: standing >
Something breaks your concentration, and you abandon the hunt.
Looks like an exit.
You extend your sights eastward.
The sunlight! It's too bright to see!
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
A tiny desert spider who is close by to your east.
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
A tiny desert spider who is close by to your east.
Recya gets a bottle of healing salve from her bottomless bag of the illithids.
< 670h/670H 171v/173V Pos: standing >
Recya leaves west.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -EB -SB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are some tracks heading east.
There are Revenant tracks going east.
< 670h/670H 169v/173V Pos: standing >
Recya leaves south.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -NB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
You see nothing.
Recya leaves west.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -NB -EB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading east.
< 670h/670H 169v/173V Pos: standing >
You quickly scan the area.
A small spider who is close by to your north.
A tiny desert spider who is close by to your north.
< 670h/670H 169v/173V Pos: standing >
You quickly scan the area.
A small spider who is close by to your north.
A tiny desert spider who is close by to your north.
< 670h/670H 173v/173V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -NB -EB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading east.
< 670h/670H 173v/173V Pos: standing >
Recya leaves east.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -NB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are some tracks heading west.
< 670h/670H 171v/173V Pos: standing >
You quickly scan the area.
You see nothing.
< 670h/670H 171v/173V Pos: standing >
Recya leaves north.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -EB -SB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are Kobold tracks going south.
There are Kobold tracks going east.
There are Revenant tracks going east.
< 670h/670H 169v/173V Pos: standing >
Your group consists of ( 3/30):
( Head) 241/852 hit, 152/156 move Recya
(Front) Znar
(Front) 670/670 hit, 169/173 move Cerif
Recya leaves east.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -EB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are Kobold tracks going west.
There are some tracks heading west.
< 670h/670H 167v/173V Pos: standing >
Recya leaves east.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -NB -EB -WB
Fresh blood covers everything in the area.
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
A tiny desert spider devours some prey.(Red Aura)
There are Kobold tracks going east.
There are Kobold tracks going east.
There are Kobold tracks going west.
There are some tracks heading west.
There are some tracks heading east.
< 670h/670H 166v/173V Pos: standing >
You quickly scan the area.
You see nothing.
< 670h/670H 168v/173V Pos: standing >
You quickly scan the area.
You see nothing.
Recya leaves east.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -NB -WB
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are Revenant tracks going north.
There are some tracks heading north.
There are Kobold tracks going west.
< 670h/670H 168v/173V Pos: standing >
Recya leaves north.
You follow Recya.
In the Heart of the Open Desert
Obvious exits: -NB -SB -WB
Fresh blood splatters cover the area.
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
There are Goblin tracks going north.
There are Kobold tracks going south.
There are Grey Elf tracks going south.
There are Gnome tracks going south.
There are Revenant tracks going south.
< 670h/670H 170v/173V Pos: standing >
You feel less protected.
< 659h/659H 172v/173V Pos: standing >
Backstab who?
Recya leaves north.
You follow Recya.
Before a Sandy Beach
Obvious exits: -EB -SB
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
*Recya La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
Znar La Resistance (Revenant)(large) stands in mid-air here, fighting a Gnome.(Red Aura)
*A bone golem stands blankly after re-animation here. (minion)
*A bone golem stands blankly after re-animation here. (minion)
The lich of a bulky fisherman stands in mid-air here, fighting Znar. (minion) (Red Aura)
The lich of a fisherman stands in mid-air here, fighting Znar. (minion) (Red Aura)
The lich of a fisherman stands in mid-air here, fighting Znar. (minion) (Red Aura)
A Gnome (small) Army of One of The Empire stands in mid-air here, fighting Znar.(Red Aura)
A dark sailor deals with a merchant.(Red Aura)
(Q)A shady merchant argues over some merchandise.
There are Goblin tracks going north.
There are Grey Elf tracks going north.
There are Kobold tracks going north.
There are Kobold tracks going north.
< 659h/659H 171v/173V Pos: standing >
You attempt to stab a Gnome in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage: 1 ] A Gnome makes a strange sound as you place Tiamat's poison tail stinger in his back.
[Damage: 174 ] A Gnome makes a strange sound as you place the dagger of Wind in his back.
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Znar snaps into visibility.
The lich of a bulky fisherman attacks Znar. [1 hits]
Recya leaves east.
A Gnome gives an order to his followers.
The lich of a bulky fisherman starts casting an offensive spell.
The lich of a fisherman starts casting an offensive spell.
The lich of a fisherman starts casting an offensive spell.
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Znar attempts to flee.
Znar leaves south.
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A bone golem suddenly attacks YOU!
A bone golem snaps into visibility.
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Recya enters from the east.
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
The lich of a bulky fisherman stops invoking abruptly!
The lich of a fisherman stops invoking abruptly!
The lich of a fisherman stops invoking abruptly!
Sorry, you aren't allowed to do that in combat.
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A bone golem suddenly attacks YOU!
A bone golem snaps into visibility.
You snap into visibility.
< 658h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
You snap into visibility.
-=[a Gnome attacks you.]=- [0 hits]
< 660h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Znar's skin seems to turn to stone.
Znar suddenly attacks a Gnome!
Znar snaps into visibility.
< 660h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You snap into visibility.
[Damage: 6 ] You surprise a Gnome with a blow to the back, leaving him momentarily confused.
[Damage: 16 ] [Damage: 17 ] -=[You attack a Gnome.]=- [3 hits]
< 660h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You skillfully slip behind a Gnome and slit their throat resulting in a mist of blood!
< 660h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Recya starts casting an offensive spell.
Recya snaps into visibility.
< 660h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Recya completes her spell...
Recya utters the words 'buoblg qrunsoqpze yugh'
Recya's fist beats the life out of a Gnome, blood pours from his body!
< 660h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
A Gnome gives an order to his followers.
The lich of a bulky fisherman starts casting an offensive spell.
The lich of a fisherman starts casting an offensive spell.
The lich of a fisherman starts casting an offensive spell.
< 660h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You snap into visibility.
-=[a bone golem attacks you.]=- [1 hits]
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
The intense flames cause Znar's skin to smolder and burn!
Znar snaps into visibility.
Fire sears and bakes Znar!
The intense flames cause Znar's skin to smolder and burn!
Fire sears and bakes Znar!
The intense flames cause Znar's skin to smolder and burn!
Fire sears and bakes Znar!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 5 ] [Damage: 12 ] [Damage: 9 ] [Damage: 6 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Gnome.
-=[You attack a Gnome.]=- [4 hits]
Recya starts casting an offensive spell.
Recya snaps into visibility.
< 659h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
You snap into visibility.
-=[a bone golem attacks you.]=- [2 hits]
You snap into visibility.
-=[a Gnome attacks you.]=- [0 hits]
< 657h/659H 171v/173V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
Recya snaps into visibility.
Recya completes her spell...
Recya utters the words 'buoblg qrunsoqpze yugh'
Recya's fist beats the life out of a Gnome, blood pours from his body!
Znar snaps into visibility.
A Gnome is stunned!
Znar attacks a Gnome. [5 hits]
< 659h/659H 171v/173V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Gnome sta EP: awful >
The lich of a bulky fisherman completes its spell...
The lich of a bulky fisherman utters the word 'uwwarahz'
A fiery conflagration spews from the lich of a bulky fisherman striking Znar full on!
The intense flames cause Znar's skin to smolder and burn!
Znar snaps into visibility.
The lich of a fisherman completes its spell...
The lich of a fisherman utters the word 'uwwarahz'
A fiery conflagration spews from the lich of a fisherman striking Znar full on!
The intense flames cause Znar's skin to smolder and burn!
The lich of a fisherman completes its spell...
The lich of a fisherman utters the word 'uwwarahz'
A fiery conflagration spews from the lich of a fisherman striking Znar full on!
The intense flames cause Znar's skin to smolder and burn!
< 659h/659H 171v/173V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Gnome sta EP: awful >
Recya starts casting an offensive spell.
Recya snaps into visibility.
< 659h/659H 171v/173V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Gnome sta EP: awful >
Before a Sandy Beach
Obvious exits: -EB -SB
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
*Znar La Resistance (Revenant)(large) stands in mid-air here, fighting a Gnome.(Red Aura)
Recya La Resistance (Kobold)(tiny) stands in mid-air here. (casting) (Red Aura)
A bone golem stands in mid-air here, fighting YOU! (minion)
A bone golem stands in mid-air here, fighting YOU! (minion)
The lich of a bulky fisherman stands in mid-air here, fighting Znar. (minion) (Red Aura)
The lich of a fisherman stands in mid-air here, fighting Znar. (minion) (Red Aura)
The lich of a fisherman stands in mid-air here, fighting Znar. (minion) (Red Aura)
A Gnome (small) Army of One of The Empire stands with a stunned look in mid-air here, fighting Znar.(Red Aura)
A dark sailor deals with a merchant.(Red Aura)
(Q)A shady merchant argues over some merchandise.
< 659h/659H 171v/173V Pos: standing >
< T: Znar TP: sta TC:few scratches E: A Gnome sta EP: awful >
A bone golem heroically rescues a Gnome.
Znar snaps into visibility.
< 659h/659H 171v/173V Pos: standing >
<Recya snaps into visibility.
Recya completes her spell...
Recya utters the words 'buoblg qrunsoqpze yugh'
Recya's magic fist punches a Gnome into so much pulp!
A Gnome's warsuit of jade wyrmscale of constitution was completely destroyed by the massive blow!
A Gnome's elven chainmail leggings of speed was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.