<worn on head> a golden crown set with diamonds [poor] (magic)
<worn on eyes> a sparkling dragonscale eyepatch [22%]
<worn in ear> the earring of a MaDMaN (magic) [88%]
<worn in ear> the earring of the Krahns (glowing)
<worn on face> the mask of stone form (humming)
<worn around neck> the amulet named "Flow" of darkness [superior] made by Rukkus (humming)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> some bandedmail bearing a cloak and dagger crest of wisdom
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> a snakeskin quiver of the Angels [superior] made by Daweava (glowing) [81%]
<worn about waist> a darkmail belt (magic) [84%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [72%]
<worn on arms> some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield> a crested shield of Melkivar (magic) [86%]
<worn around wrist> the glistening bracelet of a MaDMaN [71%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> the sacred stone claws of Aan [poor] (magic)
<worn on finger> a gleaming platinum ring [superior] (magic)
<worn on finger> a band of parting prevented [poor] (magic) (glowing)
<held> a book of dwarven religion (magic) (glowing) [45%]
<worn on legs> some stitched leggings of the Knights of the Raven [poor] (magic)
<worn on feet> the boots of the dreamer (magic)
A Hallway of Caskets
Obvious exits: -N -S -U
A large coffin has been places against the hallway wall here.
A powerful skeletal guard patrols the tunnels.(Red Aura)
A lowly worker ghoul does his tasks throughout the crypts.(Red Aura)
< 1330h/1330H 147v/148V Pos: standing >
You quickly scan the area.
A skeletal guard who is close by to your north.
A worker ghoul who is close by to your north.
A worker ghoul who is not far off to your north.
A lurking shadow beast who is a brief walk away to your north.
A rat zombie who is close by to your south.
A skeletal guard who is not far off to your south.
A worker ghoul who is close by above you.
< 1330h/1330H 147v/148V Pos: standing >
On the Verge of the Tunnels
Obvious exits: -N -D
A lowly worker ghoul does his tasks throughout the crypts.(Red Aura)
< 1330h/1330H 146v/148V Pos: standing >
A Side Tunnel
Obvious exits: -E -S -W#
A rat zombie scurries through the catacombs.(Red Aura)
A rat zombie scurries through the catacombs.(Red Aura)
A lowly worker ghoul does his tasks throughout the crypts.(Red Aura)
< 1330h/1330H 147v/148V Pos: standing >
Entrance to the Crypt
Obvious exits: -E -W -U#
A powerful skeletal guard patrols the tunnels.(Red Aura)
< 1330h/1330H 146v/148V Pos: standing >
The tombstone seems to be closed.
< 1330h/1330H 148v/148V Pos: standing >
Ok.
< 1330h/1330H 148v/148V Pos: standing >
A rat zombie enters from the west.
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.(Red Aura)
A skeletal lancer stands watch over the crypt entrance.(Red Aura)
A skeletal lancer stands watch over the crypt entrance.(Red Aura)
A skeletal lancer stands watch over the crypt entrance.(Red Aura)
< 1330h/1330H 147v/148V Pos: standing >
Ok.
< 1330h/1330H 147v/148V Pos: standing >
Your heroic urges slowly fade away.
....MMM^ ^
.....MM ^ ^^
...^.MM ^ ^
.....MM ^^ ^
.^...M^@ ^
.^^.MM M^
....M^ M ^^
.^.M M
.MM ^ M^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
An undead behemoth slowly stomps across the wasteland, reeking of undeath.(Red Aura)
< 1308h/1308H 146v/148V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1308h/1308H 146v/148V Pos: standing >
....MM ^ ^
..^.MM ^ ^
.....MM ^^ ^
.^...M^M ^
.^^.MM @ M^
....M^ M ^^
..^.M M M
..MM ^ M^M
^MM M
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1332h/1332H 146v/148V Pos: standing >
.^.MM ^ ^
....MM ^^ ^
.^...M^M ^
.^^.MM M^
....M^ @ M ^^
..^.M M M
...MM ^ M^MM
^^MM MM
MM^ MM
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1332h/1332H 144v/148V Pos: standing >
...MM ^^
^...M^M ^
.^^.MM M^
....M^ M ^^
..^.M @ M M
...MM ^ M^MM
.^^MM MMM
.MM^ MMM
M M MM^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 1332h/1332H 146v/148V Pos: standing >
...M^M ^
^^.MM M
....M^ M ^^
..^.M M M
...MM @ M^MM
.^^MM MMM
..MM^ MMM^
^M M MM^
M MM
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
< 1332h/1332H 144v/148V Pos: standing >
Your Terminal mode is now: MSP .
< 1332h/1332H 148v/148V Pos: standing >
< 1332h/1332H 148v/148V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate ****
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate ***
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate **
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate *
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate
< 1332h/1332H 148v/148V Pos: standing >
Faluzure's grace flows down on you refreshing your spell power!
You complete your spell...
You can only open a shadow gate to another player!
< 1332h/1332H 148v/148V Pos: standing >
...M^M ^
^^.MM M M
....M^ ^^
..^.M M M
...MM @ M^MM
.^^MM MMM
..MM^ MMM^
^M M MM^
M MM
< 1332h/1332H 148v/148V Pos: standing >
...M^^ ^
^^.MM M M M
....M^ ^^
..^.M M M
...MM @ M^MM
.^^MM MMM
..MM^ MMM^
^M M MM^
M MM
< 1332h/1332H 148v/148V Pos: standing >
...M^^ ^
^^.MM M M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M M MM^
M MM
< 1332h/1332H 148v/148V Pos: standing >
No-one by that name here...
< 1332h/1332H 148v/148V Pos: standing >
...M^P ^
^^.MM M M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M M MM^
M MM
You start chanting...
You drain power from nature, hastening your incantation.
< 1332h/1332H 148v/148V Pos: standing >
...M^P ^
^^.MM M M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
M M MM
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate ****
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate ***
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate **
< 1332h/1332H 148v/148V Pos: standing >
...M^^P^
^^.MM M M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
M M MM
< 1332h/1332H 148v/148V Pos: standing >
...M^^ ^
^^.MM MP M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
M M MM
< 1332h/1332H 148v/148V Pos: standing >
...M^^ ^
^^.MM M M M
....M^ P ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
M M MM
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate *
...M^^ ^
^^.MM M M M
....M^ ^^
..^.M P M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
M M MM
< 1332h/1332H 148v/148V Pos: standing >
Casting: shadow gate
...M^^ ^
^^.MM M M M
....M^ ^^
..^.M M
...MM @P MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
M M MM
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!
...M^^ ^
^^.MM M M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
M M MM
< 1332h/1332H 148v/148V Pos: standing >
...M^^ ^
^^.MM M M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
MM MM
< 1332h/1332H 148v/148V Pos: standing >
Daq starts following you.
< 1332h/1332H 148v/148V Pos: standing >
Daq has just given you his consent.
< 1332h/1332H 148v/148V Pos: standing >
< 1332h/1332H 148v/148V Pos: standing >
...M^^ ^
^^.MM M M M
....M^ ^^
..^.M M
...MM @ MM^MM
.^^MM MMM
..MM^ MMM^
^M MM^
MM MM
< 1332h/1332H 148v/148V Pos: standing >
You flip Daq off.
< 1332h/1332H 148v/148V Pos: standing >
Daq is now a member of your group.
< 1332h/1332H 148v/148V Pos: standing >
You peer into a pitch-black gate and see...
The Myrabolan Dock Road
< 1332h/1332H 148v/148V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 1332h/1332H 148v/148V Pos: standing >
Daq nods.
< 1332h/1332H 148v/148V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
A pitch-black gate stands like a pillar here. (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the east. (magic)
A Human (medium) Pokfumanchu The Empire stands in mid-air here, fighting an air elemental.(Gold Aura)
An air elemental stands with a stunned look in mid-air here, fighting a Human. (minion)
An air elemental stands in mid-air here, fighting a Human. (minion)
An air elemental stands in mid-air here, fighting a Human. (minion)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here, fighting a Human.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a Human.(Red Aura)
A globe of darkness floats near Norabi's head.
Norabi La Resistance (Drow Elf)(medium) stands here, fighting a Human.(Red Aura)
Norabi La Resistance (Drow Elf)(medium) stands here.(Red Aura)
< 1332h/1332H 148v/148V Pos: standing >
A Human parries Norabi's lunge at him.
A Human parries Norabi's lunge at him.
< 1332h/1332H 148v/148V Pos: standing >
A Human parries Norabi's lunge at him.
< 1332h/1332H 148v/148V Pos: standing >
< 1332h/1332H 148v/148V Pos: standing >
Electrical arcs continue to blacken and pincushion a Human.
< 1332h/1332H 148v/148V Pos: standing >
A Human parries Norabi's lunge at him.
Norabi gives an order to his followers.
An air elemental's mass slams into a Human, knocking him to the ground!
< 1332h/1332H 148v/148V Pos: standing >
An air elemental misses a Human.
An air elemental's weak slash grazes a Human.
An air elemental's slash grazes a Human.
< 1332h/1332H 148v/148V Pos: standing >
An air elemental suddenly appears a bit confused!
An air elemental misses a Human.
An air elemental's weak slash grazes a Human.
An air elemental blocks a Human's lunge at it.
A Human's decent slash causes an air elemental to grimace in pain.
An air elemental is incapacitated and will slowly die, if not aided.
A Human neatly performs a coup de grace and beheads an air elemental.
An air elemental is dead! R.I.P.
The last gasps of an air elemental cause a sickening chill to run up your spine.
An air elemental vanishes into thin air.
An air elemental stops following Norabi.
< 1332h/1332H 148v/148V Pos: standing >
Electrical arcs continue to blacken and pincushion a Human.
< 1332h/1332H 148v/148V Pos: standing >
Norabi suddenly attacks a Human!
Norabi suddenly appears a bit confused!
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
Norabi misses a Human.
Norabi suddenly appears a bit confused!
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
Daq steps out of a pitch-black gate.
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1332h/1332H 148v/148V Pos: standing >
< 1332h/1332H 148v/148V Pos: standing >
Electrical arcs continue to blacken and pincushion a Human.
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
An air elemental misses a Human.
An air elemental's weak slash grazes a Human.
An air elemental's weak slash grazes a Human.
< 1332h/1332H 148v/148V Pos: standing >
Casting: horrid wilting
An air elemental's weak slash grazes a Human.
An air elemental misses a Human.
An air elemental's weak slash grazes a Human.
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
The sphere circling a Human's body darts in front of your assault!
< 1332h/1332H 148v/148V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Daq.
< 1332h/1332H 148v/148V Pos: standing >
Norabi stops fighting.
< 1332h/1332H 148v/148V Pos: standing >
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
Norabi is slashed into two by a master stroke performed by a Human.
Upon being struck, Norabi disappears into thin air.
Norabi stops following Norabi.
< 1332h/1332H 148v/148V Pos: standing >
Electrical arcs continue to blacken and pincushion a Human.
Norabi misses a Human.
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1332h/1332H 148v/148V Pos: standing >
You snap into visibility.
Casting: horrid wilting
< 1332h/1332H 148v/148V Pos: standing >
An air elemental's weak slash grazes a Human.
An air elemental's weak slash grazes a Human.
An air elemental's weak slash grazes a Human.
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
[Damage: 115 ] A Human begins to dry and wilt.
A Human's pair of vapor leggings of wisdom was corroded by acid.
An air elemental's slash grazes a Human.
An air elemental's weak slash grazes a Human.
An air elemental's weak slash grazes a Human.
A greyish stone wall crumbles to dust and blows away.
< 1332h/1332H 148v/148V Pos: standing >
Daq suddenly attacks a Human!
Daq snaps into visibility.
Daq's weak pierce grazes a Human.
< 1332h/1332H 148v/148V Pos: standing >
The arcs of electricity surrounding a Human ground out!
< 1332h/1332H 148v/148V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 1332h/1332H 148v/148V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1332h/1332H 148v/148V Pos: standing >
Norabi suddenly appears a bit confused!
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
A Human neatly performs a coup de grace and beheads Norabi.
Upon being struck, Norabi disappears into thin air.
Norabi stops following Norabi.
Looking panicked, a Human scrambles madly to his feet!
< 1332h/1332H 148v/148V Pos: standing >
You snap into visibility.
Casting: horrid wilting
< 1332h/1332H 148v/148V Pos: standing >
Norabi gives an order to his followers.
An air elemental's mass slams into a Human, knocking him to the ground!
A Human avoids being bashed by an air elemental, who loses its balance and falls.
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
A Human seems to be blinded!
[Damage: 117 ] A Human begins to dry and wilt.
< 1332h/1332H 148v/148V Pos: standing >
An air elemental misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
Norabi suddenly appears a bit confused!
Norabi misses a Human.
An air elemental's crude slash grazes a Human.
An air elemental is burned severely as it hits a Human!
An air elemental's decent slash grazes a Human.
An air elemental is burned severely as it hits a Human!
An air elemental's slash grazes a Human.
A Human's spell flows around an air elemental, leaving it unharmed!
< 1332h/1332H 148v/148V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Daq suddenly appears a bit confused!
Daq's decent pierce grazes a Human.
Daq's crude pierce grazes a Human.
Daq's impressive pierce wounds a Human.
Daq's impressive pierce wounds a Human.
Daq's fine pierce wounds a Human.
< 1332h/1332H 148v/148V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1332h/1332H 148v/148V Pos: standing >
You snap into visibility.
Casting: silence
Daq settles to his knees.
< 1332h/1332H 148v/148V Pos: standing >
Daq snaps into visibility.
Daq, in a show of awesome skill, tackles the ground with his head.
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
A Human is suddenly at a slight loss for words.
< 1332h/1332H 148v/148V Pos: standing >
A Human's decent slash wounds an air elemental.
A Human's slash strikes an air elemental.
A Human's powerful slash strikes an air elemental very hard.
An air elemental's slash grazes a Human.
An air elemental is burned severely as it hits a Human!
An air elemental's decent slash grazes a Human.
An air elemental is burned severely as it hits a Human!
< 1332h/1332H 148v/148V Pos: standing >
An air elemental suddenly appears a bit confused!
An air elemental misses a Human.
An air elemental's decent slash grazes a Human.
An air elemental is burned severely as it hits a Human!
< 1332h/1332H 148v/148V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
< 1332h/1332H 148v/148V Pos: standing >
Norabi appears to be Drow Elf and is in excellent condition.
He's medium in size.
< 1332h/1332H 148v/148V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1332h/1332H 148v/148V Pos: standing >
Daq snaps into visibility.
Daq's impressive pierce wounds a Human.
Daq's impressive slash strikes a Human.
Daq's impressive pierce strikes a Human.
< 1332h/1332H 148v/148V Pos: standing >
Norabi starts casting a spell.
< 1332h/1332H 148v/148V Pos: standing >
You snap into visibility.
Casting: horrid wilting
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
[Damage: 113 ] A Human begins to dry and wilt.
< 1332h/1332H 148v/148V Pos: standing >
You draw a 9th circle of energy from your surroundings.
An air elemental misses a Human.
An air elemental suddenly appears a bit confused!
An air elemental's decent slash wounds a Human.
A Human's spell flows around an air elemental, leaving it unharmed!
< 1332h/1332H 148v/148V Pos: standing >
An air elemental's slash grazes a Human.
An air elemental is burned severely as it hits a Human!
An air elemental's weak slash grazes a Human.
An air elemental is burned severely as it hits a Human!
An air elemental's weak slash grazes a Human.
< 1332h/1332H 148v/148V Pos: standing >
A Human's fine slash strikes an air elemental.
A Human's decent slash wounds an air elemental.
A Human's slash strikes an air elemental very hard.
A Human's impressive slash strikes an air elemental.
< 1332h/1332H 148v/148V Pos: standing >
Norabi misses a Human.
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1332h/1332H 148v/148V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.
< 1332h/1332H 148v/148V Pos: standing >
You snap into visibility.
Casting: horrid wilting
Daq snaps into visibility.
Daq's impressive pierce strikes a Human.
Daq's fine slash wounds a Human.
Daq's impressive pierce strikes a Human.
< 1332h/1332H 148v/148V Pos: standing >
An air elemental clambers to its feet.
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
[Damage: 122 ] A Human begins to dry and wilt.
A Human's tarnished dematite quiver of agility was corroded by acid.
< 1332h/1332H 148v/148V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'xarr ay ghaiz'
A Human clambers to his feet.
< 1332h/1332H 148v/148V Pos: standing >
A Human starts casting a spell.
< 1332h/1332H 148v/148V Pos: standing >
You draw a 9th circle of energy from your surroundings.
An air elemental misses a Human.
An air elemental misses a Human.
An air elemental misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
An air elemental's fine slash strikes a Human.
An air elemental is burned severely as it hits a Human!
An air elemental's weak slash grazes a Human.
An air elemental's crude slash wounds a Human.
An air elemental is burned severely as it hits a Human!
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1332h/1332H 148v/148V Pos: standing >
Norabi misses a Human.
< 1332h/1332H 148v/148V Pos: standing >
You snap into visibility.
Casting: horrid wilting
< 1332h/1332H 148v/148V Pos: standing >
Daq clambers to his feet.
< 1332h/1332H 148v/148V Pos: standing >
You complete your spell...
[Damage: 126 ] You suck all the water from a Human.
A Human's cloak of shadow dragons [poor] melted corroded by the acid.
A Human's multi-phased fish bone earring melted corroded by the acid.
A Human's belt of dangling rat and bat skulls melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.