The death of [12 Warrior] Mywar (Minotaur)

in A Straight Tunnel

from the perspective of [12 Warrior] Mywar (Minotaur)

<worn on face>       a tarnished glass veil
<worn in nose>       a brass nose ring
<worn on body>       a suit of spiked leather armor
<worn about body>    a thin batwing cloak
<worn about waist>   a thick leather belt
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a human-made softwood shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a two-handed sword
<worn on legs>       a pair of studded leather leggings


< 145h/304H 141v/170V Pos: standing >
You sit down and relax.

< 145h/304H 141v/170V Pos: sitting >
You stop sitting around and lay down.

< 145h/304H 142v/170V Pos: on your ass >
You drift off to sleep.

< 145h/304H 144v/170V Pos: on your ass >

< 151h/304H 170v/170V Pos: on your ass >

< 162h/304H 170v/170V Pos: on your ass >

< 163h/304H 170v/170V Pos: on your ass >

< 166h/304H 170v/170V Pos: on your ass >

< 171h/304H 170v/170V Pos: on your ass >

< 179h/304H 170v/170V Pos: on your ass >
The taste of blood slowly fades from your body.

< 210h/304H 170v/170V Pos: on your ass >

< 213h/304H 170v/170V Pos: on your ass >

< 214h/304H 170v/170V Pos: on your ass >
Autosaving...

< 229h/304H 170v/170V Pos: on your ass >
You wake up.

< 283h/304H 170v/170V Pos: on your ass >
You clamber to your feet.

< 283h/304H 170v/170V Pos: standing >
The Bottom of the Well
Obvious exits: -East -West -Up
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A bored adolescent Ettin watches over the cubs

< 283h/304H 170v/170V Pos: standing >
Climbing down the well
   This dried up well still has traces of slime decorating the rocks
that make up the walls.  Care must be taken so that the climber
does not slip and fall.  Rustles and chittering noises fill the air,
and one can catch the occasional glimpse of something darting past
from the corner of the eye.  You see the bottom of the well just
below you.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down

< 283h/304H 169v/170V Pos: standing >
Climbing down the well
   This dried up well still has traces of slime decorating the rocks
that make up the walls.  Care must be taken so that the climber
does not slip and fall.  Rustles and chittering noises fill the air,
and one can catch the occasional glimpse of something darting past
from the corner of the eye.  Exits are down and up.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down

< 283h/304H 168v/170V Pos: standing >
Climbing down the well
   This dried up well still has traces of slime decorating the rocks
that make up the walls.  Care must be taken so that the climber
does not slip and fall.  Rustles and chittering noises fill the air,
and one can catch the occasional glimpse of something darting past
from the corner of the eye.  Exits are down and up.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down

< 284h/304H 167v/170V Pos: standing >
Climbing down the well
   This dried up well still has traces of slime decorating the rocks
that make up the walls.  Care must be taken so that the climber
does not slip and fall.  Rustles and chittering noises fill the air,
and one can catch the occasional glimpse of something darting past
from the corner of the eye.  Exits are down and up.
This area seems to be exceptionally narrow!
Obvious exits: -Down
a battered sign leans to the side. (glowing)

< 284h/304H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/304H 166v/170V Pos: standing >
There is no well here.

< 284h/304H 168v/170V Pos: standing >
You rediscover the law of gravity...
...the hard way!

< 284h/304H 170v/170V Pos: standing >
Climbing down the well
   This dried up well still has traces of slime decorating the rocks
that make up the walls.  Care must be taken so that the climber
does not slip and fall.  Rustles and chittering noises fill the air,
and one can catch the occasional glimpse of something darting past
from the corner of the eye.  Exits are down and up.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down

< 284h/304H 170v/170V Pos: standing >
Climbing down the well
   This dried up well still has traces of slime decorating the rocks
that make up the walls.  Care must be taken so that the climber
does not slip and fall.  Rustles and chittering noises fill the air,
and one can catch the occasional glimpse of something darting past
from the corner of the eye.  Exits are down and up.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down

< 285h/304H 170v/170V Pos: standing >
Climbing down the well
Obvious exits: -U -D

< 285h/304H 170v/170V Pos: standing >
You land with stunning force!
[Damage: 21 ] The world starts spinning, and your ears are ringing!

< 264h/304H 170v/170V Pos: on your ass >
You stagger about, then fall to your knees!

< 264h/304H 170v/170V Pos: on your ass >
The Bottom of the Well
Obvious exits: -East -West -Up
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A bored adolescent Ettin watches over the cubs

< 264h/304H 170v/170V Pos: on your ass >
You stagger about, then fall to your knees!

< 264h/304H 170v/170V Pos: on your ass >
You stagger about, then fall to your knees!

< 265h/304H 170v/170V Pos: on your ass >
You stagger about, then fall to your knees!

< 265h/304H 170v/170V Pos: on your ass >
You stagger about, then fall to your knees!

< 265h/304H 170v/170V Pos: on your ass >
The world stops spinning.

< 265h/304H 170v/170V Pos: on your ass >
You clamber to your feet.

< 265h/304H 170v/170V Pos: standing >
The Bottom of the Well
Obvious exits: -East -West -Up
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A bored adolescent Ettin watches over the cubs

< 266h/304H 170v/170V Pos: standing >
An old circular tunnel under the well
   This tunnel is rounded and obviously made, not natural.  The walls
are smooth, and if you lift your torch and look, you could see
where tools have left their marks.  In the distance you can hear
odd growls and grunts, as though beasts were gathering.  Your exits
are east to go out or west to go further in, if you dare?
This area seems to be exceptionally narrow!
Obvious exits: -East -West

< 266h/304H 169v/170V Pos: standing >
A Turn in the Tunnel
   The tunnel turns here, giving you the choice of going east or
south towards the odd sounds echoing through the chambers.
Small traces of activity are visible in spots, from the slight
scuffle on the floor, to the discarded litter clinging to the
crevices here and there.
This area seems to be exceptionally narrow!
Obvious exits: -East -South

< 266h/304H 168v/170V Pos: standing >
You quickly scan the area.
A playful Ettin cub who is not far off to your east.
A playful Ettin cub who is not far off to your east.
A bored adolescent Ettin who is not far off to your east.
A playful Ettin cub who is a brief walk away to your east.
A playful Ettin cub who is a brief walk away to your east.
A playful Ettin cub who is close by to your south.
A playful Ettin cub who is close by to your south.
A bored adolescent Ettin who is close by to your south.
An Ettin warrior who is not far off to your south.

< 266h/304H 168v/170V Pos: standing >
A Split in the Tunnel
   The tunnel splits here, going north, east or south.  The walls
are gleaming subtly, not enough to light the rooms, but with a
strange slickness, though there is no water puddling on the cold
floors.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A bored adolescent Ettin watches over the cubs

< 266h/304H 168v/170V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your east.
A pitiful Human prisoner who is close by to your east.
A little Ettin Cub who is close by to your east.
An Ettin Female who is close by to your east.
An Ettin Warrior who is close by to your east.
A little Ettin Cub who is close by to your east.
An Ettin Female who is close by to your east.
An Ettin Warrior who is close by to your east.
An Ettin warrior who is close by to your south.

< 267h/304H 169v/170V Pos: standing >
A Straight Tunnel
   The tunnel is straight here, no turns,no bends, just unrelenting
blackness.  The growls and other sounds still echo loudly through-
out the tunnels, keeping all adventurers on edge.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
An Ettin warrior patrols the tunnels.

< 267h/304H 169v/170V Pos: standing >
An Ettin warrior suddenly attacks YOU!
An Ettin warrior misses you.
Sorry, you aren't allowed to do that in combat.

< 267h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: excellent >
 Do you feel lucky, punk?

< 267h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: excellent >
 An Ettin warrior appears to be Ogre and is in excellent condition.
He's giant in size.


< 267h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: excellent >
 [Damage:  4 ] Your slash wounds an Ettin warrior.

< 267h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: few scratches >
 An Ettin warrior misses you.
An Ettin warrior misses you.
An Ettin warrior's kick crashes into your chest.

< 257h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: few scratches >
 An Ettin warrior dodges, and you miss your kick at his legs.

< 257h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: few scratches >
 [Damage:  3 ] Your slash wounds an Ettin warrior.

< 257h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: few scratches >
 You parry an Ettin warrior's lunge at you.
An Ettin warrior misses you.

< 257h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: few scratches >
 [Damage:  3 ] Your crude slash wounds an Ettin warrior.

< 257h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: few scratches >
 An Ettin warrior misses you.
An Ettin warrior misses you.
An Ettin warrior's sweep catches you in the side and you almost stumble.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP: few scratches >
 [Damage:  5 ] Your slash strikes an Ettin warrior.
An Ettin warrior deftly blocks your kick with his forearm.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  small wounds >
 An Ettin warrior misses you.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  small wounds >
 [Damage:  2 ] Your weak slash wounds an Ettin warrior.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  small wounds >
 An Ettin warrior misses you.
You dodge an Ettin warrior's vicious attack.
You duck under an Ettin warrior's lame kick.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  small wounds >
 [Damage:  2 ] Your slash wounds an Ettin warrior.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  small wounds >
 [Damage: 11 ] You hit an Ettin warrior in the face, sending him reeling.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  small wounds >
 An Ettin warrior misses you.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  small wounds >
 [Damage:  3 ] Your crude slash wounds an Ettin warrior.
[Damage:  3 ] Your crude slash wounds an Ettin warrior.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 An Ettin warrior misses you.
You duck under an Ettin warrior's lame kick.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 You miss an Ettin warrior.
A Thri-Kreen enters from the north.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen leaves south.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen enters from the south.

< 245h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen's fine slash wounds you.

< 239h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 An Ettin warrior misses you.
An Ettin warrior misses you.

< 239h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 [Damage:  4 ] Your decent slash strikes an Ettin warrior.

< 239h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: small wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen misses you.
A Thri-Kreen's slash strikes you hard.
A Thri-Kreen's crude slash wounds you.
A Thri-Kreen's impressive slash strikes you.
A Thri-Kreen misses you.
A Thri-Kreen misses you.
A Thri-Kreen misses you.

< 203h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: ettin sta EP:  few wounds >
 [Damage:  1 ] Your weak slash grazes an Ettin warrior.
You barely block an Ettin warrior's lunge at you.
An Ettin warrior's kick hits you in your side.

< 193h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen looks at you.

< 193h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen leaps towards you and sinks his jaws dripping with venom deep in your flesh.
Ye feel a wave of strange weakness running through yer body.
You feel very sick.

< 178h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: ettin sta EP:  few wounds >
 A Straight Tunnel
Obvious exits: -North -South
Fresh blood splatters cover the area.
A Thri-Kreen (medium) stands, floating here, fighting YOU!
An Ettin warrior stands here, fighting YOU!

< 178h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen misses you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's impressive slash strikes you.
You parry a Thri-Kreen's lunge at you.

< 161h/304H 169v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: ettin sta EP:  few wounds >
 You attempt to flee...
The Tunnel Turns Here
   Here, the tunnel curves decidedly North and East.  One could
almost think that a great worm or the like, bored these tunnels
based on the smoothness of the walls.  You raise your lamp to check,
and see the marks of tools. What fine work this is!
This area seems to be exceptionally narrow!
Obvious exits: -North -East
You flee southward!

< 161h/304H 145v/170V Pos: standing >
A Thri-Kreen enters from the north.

< 161h/304H 146v/170V Pos: standing >
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen's slash strikes you.

< 155h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: A Thri-Kreen sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 155h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: A Thri-Kreen sta EP: excellent >
 You see nothing special about him.
This Thri-Kreen is in excellent condition.
He's medium in size.

<worn on head>       a masterly-crafted diamond hood from The Underworld
<worn around neck>   a blood-stained granite gorget
<worn about body>    a reptile skin cloak
<worn about waist>   a filthy stained loincloth [superior]
<worn on belt buckle>a rugged adventurers satchel
<worn on arms>       a pair of blued steel vambraces
<worn on lower arms> a pair of studded leather sleeves
<held as shield>     the shield of the skeleton hoarde
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a durithalite bracelet (glowing)
<worn on lower wrist>a steel wire (glowing)
<worn on hands>      the gauntlets of pounding (glowing)
<worn on lower hands>some spiked gauntlets of the Sixth Legion [superior]
<primary weapon>     a shimmering longsword [superior] (glowing)
<secondary weapon>   a longsword named 'the Answerer' [superior] (glowing)
<third weapon>       a warhammer of the frozen north [poor] (glowing)
<worn on legs>       the greaves of titan strength [superior]

< 155h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: few wounds E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen dodges your futile attack.
A Thri-Kreen misses you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's fine slash strikes you.
You dodge a Thri-Kreen's vicious attack.

< 145h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 Are you mad!?

< 145h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 The Tunnel Turns Here
Obvious exits: -North -East
A Thri-Kreen (medium) stands, floating here, fighting YOU!

< 145h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 You topple over yourself as you try to bash a Thri-Kreen - he's just too small!


< 145h/304H 146v/170V Pos: sitting >
< T: Mywar TP: sit TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen blocks your futile lunge at him.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's decent slash wounds you.
A Thri-Kreen's slash wounds you.
A Thri-Kreen's impressive crush strikes you very hard.
A Thri-Kreen's decent crush strikes you.

< 111h/304H 146v/170V Pos: sitting >
< T: Mywar TP: sit TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 You clamber to your feet.

< 111h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 You are already standing.

< 111h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 An Ettin warrior enters from the north.

< 111h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 An Ettin warrior suddenly attacks YOU!
An Ettin warrior misses you.

< 111h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 You agree wholeheartedly.

< 111h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 The Tunnel Turns Here
Obvious exits: -North -East
An Ettin warrior stands here, fighting YOU!
A Thri-Kreen (medium) stands, floating here, fighting YOU!

< 111h/304H 146v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
 You attempt to flee...
The Tunnels Circle Around...
   The tunnels seem to go on forever here.. the black walls reflecting
any light, all sounds echoing so that one does not know where the
source may be.  It looks as though hardly any passersby have been
through this area in the recent past due to the total lack of any
sort of footprints or tracks in the dust.
You can go east, or west.
Obvious exits: -East -West
You flee eastward!

< 111h/304H 122v/170V Pos: standing >
You don't see them here.

< 111h/304H 125v/170V Pos: standing >
You don't see them here.

< 111h/304H 125v/170V Pos: standing >
A Thri-Kreen enters from the west.
You don't see them here.

< 111h/304H 126v/170V Pos: standing >
A Thri-Kreen leaves east.

< 111h/304H 126v/170V Pos: standing >
You don't see them here.

< 111h/304H 126v/170V Pos: standing >
An Ettin warrior enters from the west.
You don't see them here.

< 111h/304H 127v/170V Pos: standing >
An Ettin warrior suddenly attacks YOU!
An Ettin warrior misses you.
A Thri-Kreen enters from the east.

< 111h/304H 127v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen's fine slash strikes you.

< 105h/304H 127v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: ettin sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 105h/304H 127v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: ettin sta EP:  few wounds >
 You are already standing.

< 105h/304H 127v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: ettin sta EP:  few wounds >
 [Damage:  3 ] Your crude slash wounds an Ettin warrior.
The Tunnels Circle Around...
Obvious exits: -East -West
A Thri-Kreen (medium) stands, floating here, fighting YOU!
An Ettin warrior stands here, fighting YOU!

< 105h/304H 127v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: ettin sta EP:  few wounds >
 A Thri-Kreen's impressive slash strikes you hard.
A Thri-Kreen's slash strikes you.
A Thri-Kreen misses you.
An Ettin warrior misses you.
You feel your skill in parry improving.
An Ettin warrior misses you.
You dodge a bash from an Ettin warrior, who loses his balance and falls.

< 90h/304H 127v/170V Pos: standing >
< T: Mywar TP: sta TC:pretty hurt E: ettin ass EP:  few wounds >
 You attempt to flee...
Quiet in the Tunnels..
   The tunnels here seem to be relatively quiet as compared to
the others.  However, if you listen hard, you can still hear
faint growls echoing faintly.  The walls are smooth, slick with
seepage, the floors are surprisingly easy to walk.  Your exits
are east and west.
This area seems to be exceptionally narrow!
Obvious exits: -East -West
You flee eastward!

< 90h/304H 104v/170V Pos: standing >
A Thri-Kreen enters from the west.

< 91h/304H 110v/170V Pos: standing >
A Thri-Kreen leaves east.

< 91h/304H 111v/170V Pos: standing >
The Tunnels Circle Around...
   The tunnels seem to go on forever here.. the black walls reflecting
any light, all sounds echoing so that one does not know where the
source may be.  It looks as though hardly any passersby have been
through this area in the recent past due to the total lack of any
sort of footprints or tracks in the dust.
You can go east, or west.
Obvious exits: -East -West
An Ettin warrior is lying here.

< 91h/304H 110v/170V Pos: standing >
You don't see them here.

< 91h/304H 111v/170V Pos: standing >
The Tunnel Turns Here
   Here, the tunnel curves decidedly North and East.  One could
almost think that a great worm or the like, bored these tunnels
based on the smoothness of the walls.  You raise your lamp to check,
and see the marks of tools. What fine work this is!
This area seems to be exceptionally narrow!
Obvious exits: -North -East

< 91h/304H 110v/170V Pos: standing >
A Straight Tunnel
   The tunnel is straight here, no turns,no bends, just unrelenting
blackness.  The growls and other sounds still echo loudly through-
out the tunnels, keeping all adventurers on edge.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
Fresh blood splatters cover the area.

< 91h/304H 110v/170V Pos: standing >
A Split in the Tunnel
   The tunnel splits here, going north, east or south.  The walls
are gleaming subtly, not enough to light the rooms, but with a
strange slickness, though there is no water puddling on the cold
floors.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A bored adolescent Ettin watches over the cubs

< 91h/304H 110v/170V Pos: standing >
An Unexpectedly Large Room
   This room is rather large, and what a sight it is!  There are great
beasts roaring and snarling, over there, a duo is wrestling in a rather
vicious manner, over here what looks to be a female is tending to little cubs
while at the exact center of the room you can see a raised seat, over which a
goodly sized Beholder hovers, watching the lesser beings before it with a
detached gaze.  You can see cages scattered all over the room, with starved
and bruised Humans cowering inside.  As you enter, all activity stops, the
monsters stare at you in surprise, then as one, they raise their weapons and
charge..
Your exits are west and east.
This area seems to be exceptionally narrow!
Obvious exits: -East -West
a brass cage sits on the floor near the Beholder's chair.
a small cage holds pitiful captives inside.
a large cage rusts in the corner.
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A pitiful Human prisoner cowers by the Beholder's chair.
A large Beholder floats in the air over his throne.
A little Ettin cub squalls in the corner as its mother tends to its needs
An Ettin female tends to her cubs in the corner
An Ettin warrior wrestles viciously with another Ettin.
A little Ettin cub squalls in the corner as its mother tends to its needs
An Ettin female tends to her cubs in the corner
An Ettin warrior wrestles viciously with another Ettin.

< 92h/304H 111v/170V Pos: standing >
You quickly scan the area.
A playful Ettin cub who is close by to your west.
A playful Ettin cub who is close by to your west.
A bored adolescent Ettin who is close by to your west.

< 92h/304H 112v/170V Pos: standing >
A large Beholder suddenly attacks YOU!
A large Beholder misses you.

< 92h/304H 112v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: large sta EP: excellent >
 An Ettin Warrior suddenly attacks YOU!
An Ettin Warrior misses you.

< 92h/304H 112v/170V Pos: standing >
< T: Mywar TP: sta TC: nasty wounds E: large sta EP: excellent >
 You are knocked to the ground by an Ettin Warrior's mighty bash!
An Ettin Warrior misses you.

< 91h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 An Ettin Female assists a large Beholder heroically.
An Ettin Female suddenly attacks YOU!
An Ettin Female misses you.

< 91h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 A large Beholder misses you.
As a large Beholder strikes you, the power of your ancestors fill you with RAGE!
A large Beholder's impressive bite seriously wounds you.
A thin green beam shoots from one of a large Beholder's eyestalks, striking you square in the chest.
A large Beholder tries to dispel your magic!

< 66h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 A large Beholder dodges your futile attack.

< 66h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 An Ettin Warrior misses you.
An Ettin Warrior misses you.

< 66h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 A fire elemental suddenly attacks YOU!
A fire elemental misses you.
You barely block an Ettin Warrior's lunge at you.
An Ettin Warrior misses you.

< 66h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 Grrrrrrrrrrrr... a fire elemental growls at you.
A fire elemental suddenly attacks YOU!
A fire elemental misses you.

< 66h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 An Ettin Female starts casting a spell.
A large Beholder misses you.
A large Beholder's fine bite seriously wounds you.

< 52h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 An Ettin Female misses you.

< 52h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 A large Beholder dodges your futile attack.

< 52h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 An Ettin Female completes her spell...
An Ettin Female utters the word 'abrazak'
A fire elemental misses you.
A fire elemental misses you.

< 52h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC:pretty hurt E: large sta EP: excellent >
 An Ettin Warrior misses you.
An Ettin Warrior misses you.
An Ettin Warrior's sweep catches you in the side and you almost stumble.

< 38h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC: awful E: large sta EP: excellent >
 A large Beholder misses you.
A large Beholder misses you.

< 38h/304H 112v/170V Pos: sitting >
< T: Mywar TP: sit TC: awful E: large sta EP: excellent >
 A fire elemental's crush strikes you.
You wish that your wounds would stop BLEEDING so much!
A fire elemental misses you.
A fire elemental's fine crush seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
An Ettin Warrior misses you.
You clamber to your feet.

< 27h/304H 112v/170V Pos: standing >
< T: Mywar TP: sta TC: awful E: large sta EP: excellent >
 You attempt to flee...
A Split in the Tunnel
   The tunnel splits here, going north, east or south.  The walls
are gleaming subtly, not enough to light the rooms, but with a
strange slickness, though there is no water puddling on the cold
floors.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South
A few drops of fresh blood are scattered around the area.
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A little Ettin cub plays happily with his toy club
A bored adolescent Ettin watches over the cubs
You flee westward!

< 27h/304H 81v/170V Pos: standing >
You are already standing.

< 27h/304H 81v/170V Pos: standing >
You quickly scan the area.
A pitiful Human prisoner who is close by to your east.
A large Beholder who is close by to your east.
An Ettin Female who is close by to your east.
An Ettin Warrior who is close by to your east.
An Ettin Warrior who is close by to your east.
A Thri-Kreen who is close by to your south.
An Ettin warrior who is close by to your south.

< 27h/304H 82v/170V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your east.
A pitiful Human prisoner who is close by to your east.
A large Beholder who is close by to your east.
An Ettin Female who is close by to your east.
An Ettin Warrior who is close by to your east.
A little Ettin Cub who is close by to your east.
An Ettin Female who is close by to your east.
An Ettin Warrior who is close by to your east.
A Thri-Kreen who is close by to your south.

< 27h/304H 85v/170V Pos: standing >
A Straight Tunnel
   The tunnel is straight here, no turns,no bends, just unrelenting
blackness.  The growls and other sounds still echo loudly through-
out the tunnels, keeping all adventurers on edge.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of An Ettin warrior is lying here.
A Thri-Kreen (medium) stands, floating here.

< 27h/304H 90v/170V Pos: standing >
You charge and end up on your face!

< 27h/304H 60v/170V Pos: on your ass >
A Thri-Kreen suddenly attacks YOU!
As a Thri-Kreen strikes you, the power of your ancestors fill you with RAGE!
A Thri-Kreen's impressive slash enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 13h/304H 62v/170V Pos: on your ass >
< T: Mywar TP: ass TC: awful E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen parries your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage:  5 ] Your slash wounds a Thri-Kreen.
A Thri-Kreen's fine slash enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's impressive slash critically injures you.
You feel your pulse begin to slow and you realize you are mortally wounded...