The death of [48 Minstrel] Fili (Drow Elf)

in A Large Common Room of the Red Garter Inn

from the perspective of [53 Swordsman] Org The Empire (Thri-Kreen)

<floating about head>a LARGE green ioun stone[239h 15m 52s]
<worn as a badge>    the mark of the saboteur of life sensing [superior] made by Gimran (illuminating) [63%]             
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes>       the eyes of a bewitched silver dragon [superior] (glowing)
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn around neck>   the fangs of the balor of acid defense [superior] made by Daweava (magic) [88%]             
<worn around neck>   a necklace of halfling ears of the Shaman [superior] made by Daweava [87%]             
<worn about body>    the wings of magna opus [poor] (magic) (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [78%]             
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic) [69%]             
<attached to belt>   a glowing azure potion (magic) (glowing) [81%]             
<worn on arms>       some scintillating sleeves (magic) [88%]             
<worn on lower arms> a set of jagged blood crystal arm plates (magic)
<held as shield>     a large gold-rimmed church door (magic)[239h 15m 52s]
<worn around wrist>  the bracer of Uz's alliance of the Angels [superior] made by Rukkus [70%]             
<worn around wrist>  the bracer of Uz's alliance of good protection [superior] made by Rukkus [79%]             
<worn on lower wrist>the power infused bracelet of dark-mithril of the Angels [poor] made by Rukkus
<worn on lower wrist>a bracelet of dracolich hide (magic) (humming) [87%]             
<worn on hands>      the gloves of warding (magic)
<worn on lower hands>a pair of skeletal gauntlets [74%]             
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[239h 15m 52s]
<third weapon>       the rod of Dispator (magic) (glowing) (humming)[239h 15m 52s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[239h 15m 52s]


A Bluestone Street Called Trenathal Way
   This relatively small street is used to connect the
bazaar to the eastern side of town.  More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -North -East -South -West
A wooden sign with a china plate on it, swings in the air here.
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A local farmer stands here, wandering around the town with awe.
There are residual brain waves in the area.

< 1062h/944H 376v/377V Pos: standing >
You quickly scan the area.
A scavenging dog who is close by to your north.
Clineer who is close by to your east.
A Ceothian guard who is not far off to your east.
A local farmer who is not far off to your east.
A dwarven armorsmith who is close by to your south.
A well dressed young boy who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.

< 1062h/944H 376v/377V Pos: standing >
You follow Nicram.

The Entryway of the China Plate Inn
   This rather plain entryway, consists largely of a
large wooden counter.  Little decoration has been used.
A large rack behind the counter houses a myriad of styles
and designs of ceramic plates.  Each seemingly with a
story to tell.  The sounds of laughter can be heard
drifting in from the common room, and a welcomes warmth
from its fireplace.
Obvious exits: -East -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
Clineer the innkeeper stands here, casually inspecting the inn.
You quickly scan the area.
A local farmer who is close by to your east.
A local farmer who is close by to your east.
A local farmer who is close by to your west.
A Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is in the distance to your west.
An elite Ceothian guard who is in the distance to your west.

< 1062h/944H 375v/377V Pos: standing >
You quickly scan the area.
A local farmer who is close by to your east.
A local farmer who is close by to your east.
A local farmer who is close by to your west.
A Ceothian guard who is rather far off to your west.
A well dressed young boy who is in the distance to your west.
An elite Ceothian guard who is in the distance to your west.
An elite Ceothian guard who is in the distance to your west.

< 1061h/944H 375v/377V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
A local farmer who is close by to your east.
A local farmer who is close by to your west.
A Ceothian guard who is rather far off to your west.
A well dressed young boy who is in the distance to your west.
An elite Ceothian guard who is in the distance to your west.

< 1061h/944H 375v/377V Pos: standing >
You follow Nicram.

A Bluestone Street Called Trenathal Way
   This relatively small street is used to connect the
bazaar to the eastern side of town.  More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -North -East -South -West
A wooden sign with a china plate on it, swings in the air here.
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A local farmer stands here, wandering around the town with awe.
You quickly scan the area.
A scavenging dog who is close by to your north.
Clineer who is close by to your east.
A Ceothian guard who is not far off to your east.
A local farmer who is not far off to your east.
A Ceothian guard who is a brief walk away to your west.
A well dressed young boy who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.

< 1061h/944H 376v/377V Pos: standing >
Nicram sneaks north.
You follow Nicram.

A Bluestone Street Called Trenathal Way
   This relatively small street is used to connect the
bazaar to the eastern side of town.  More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -East -South
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A large dog stands here, nosing the ground for signs of food.
You quickly scan the area.
An elite Ceothian guard who is close by to your east.
A local farmer who is close by to your south.
A dwarven armorsmith who is not far off to your south.

< 1061h/944H 375v/377V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is close by to your east.
A dwarven armorsmith who is not far off to your south.

< 1061h/944H 375v/377V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is close by to your east.
A dwarven armorsmith who is not far off to your south.

< 1061h/944H 376v/377V Pos: standing >
You follow Nicram.

A Bluestone Street Called Trenathal Way
   This relatively small street is used to connect the
bazaar to the eastern side of town.  More commonly
traversed by the merchants, able to bring their wares
straight from their wagons on the outskirts of town.
Several inns line the street, each as eager to sell
their rooms for the night, as the merchants are to rid
themselves of their wares.
Obvious exits: -North -East -West
A wooden sign with a steel mug on it, swings in the air here.
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
An elite Ceothian guard stands here, keeping all in check with a stern look.

< 1061h/944H 376v/377V Pos: standing >
Nicram sneaks east.
You follow Nicram.

A Rutted Cobblestone Street in Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
You quickly scan the area.
An elite Ceothian guard who is close by to your west.
A scavenging dog who is not far off to your west.

< 1061h/944H 375v/377V Pos: standing >
You follow Nicram.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -South -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
You quickly scan the area.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.

< 1061h/944H 374v/377V Pos: standing >
You quickly scan the area.
A lowly peasant who is a brief walk away to your south.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.

< 1061h/944H 375v/377V Pos: standing >
You quickly scan the area.
A lowly peasant who is a brief walk away to your south.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.

< 1061h/944H 376v/377V Pos: standing >
You quickly scan the area.
A lowly peasant who is a brief walk away to your south.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.

< 1061h/944H 377v/377V Pos: standing >
You quickly scan the area.
A lowly peasant who is a brief walk away to your south.

< 1061h/944H 377v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
You quickly scan the area.
A lowly peasant who is not far off to your south.

< 1061h/944H 376v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
There are residual brain waves in the area.

< 1061h/944H 375v/377V Pos: standing >
You follow Nicram.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A lowly peasant stands here, extending a hand for some gold.
You quickly scan the area.
You see nothing.

< 1061h/944H 374v/377V Pos: standing >
You quickly scan the area.
You see nothing.

< 1061h/944H 375v/377V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Yans.

< 1061h/944H 377v/377V Pos: standing >
You quickly scan the area.
You see nothing.

< 1061h/944H 377v/377V Pos: standing >
You quickly scan the area.
You see nothing.

< 1060h/944H 377v/377V Pos: standing >
You quickly scan the area.
You see nothing.

< 1060h/944H 377v/377V Pos: standing >
Yans sneaks west.
You follow Nicram.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)

< 1060h/944H 376v/377V Pos: standing >
You quickly scan the area.
A lowly peasant who is close by to your east.

< 1060h/944H 376v/377V Pos: standing >
You quickly scan the area.
A lowly peasant who is close by to your east.
A lowly peasant who is close by to your south.

< 1060h/944H 376v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in South-Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A lowly peasant stands here, extending a hand for some gold.
You quickly scan the area.
You see nothing.

< 1060h/944H 375v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in South-Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South -West
A wooden sign with a red garter on it, swings in the air here.
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)

< 1060h/944H 374v/377V Pos: standing >
You quickly scan the area.
A lowly peasant who is close by to your north.
An orog shadowpriest who is close by to your west.
A massive half-ogre who is close by to your west.
An Orc who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
A buxom young woman who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.

< 1060h/944H 374v/377V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your west.
An orog shadowpriest who is close by to your west.
A massive half-ogre who is close by to your west.
An Orc who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
A Drider who is close by to your west.
The innkeeper of the Red Garter who is close by to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.

< 1060h/944H 375v/377V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your west.
An orog shadowpriest who is close by to your west.
A massive half-ogre who is close by to your west.
An Orc who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
The lich of a Ceothian guard who is close by to your west.
A Drider who is close by to your west.
The innkeeper of the Red Garter who is close by to your west.
A buxom young woman who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.
A drunken patron who is not far off to your west.

< 1060h/944H 376v/377V Pos: standing >

< 1060h/944H 377v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in South-Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A lowly peasant stands here, extending a hand for some gold.

< 1060h/944H 376v/377V Pos: standing >
Bash who?

< 1060h/944H 376v/377V Pos: standing >
Nicram sneaks north.
You follow Nicram.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)

< 1060h/944H 375v/377V Pos: standing >
Bash who?

< 1060h/944H 375v/377V Pos: standing >
You follow Nicram.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
Bash who?

< 1060h/944H 374v/377V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.
Bash who?

< 1060h/944H 375v/377V Pos: standing >
Bash who?

< 1060h/944H 376v/377V Pos: standing >
Bash who?

< 1060h/944H 377v/377V Pos: standing >
Bash who?

< 1059h/944H 377v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A lowly peasant stands here, extending a hand for some gold.
There are residual brain waves in the area.

< 1059h/944H 376v/377V Pos: standing >
Bash who?

< 1059h/944H 376v/377V Pos: standing >
Bash who?

< 1059h/944H 376v/377V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.

< 1059h/944H 376v/377V Pos: standing >

< 1059h/944H 377v/377V Pos: standing >

< 1059h/944H 377v/377V Pos: standing >

< 1059h/944H 377v/377V Pos: standing >
Bash who?

< 1059h/944H 377v/377V Pos: standing >

< 1059h/944H 377v/377V Pos: standing >
You follow Nicram.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)

< 1058h/944H 376v/377V Pos: standing >
You follow Nicram.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South -West
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
There are residual brain waves in the area.

< 1058h/944H 375v/377V Pos: standing >
Bash who?

< 1058h/944H 375v/377V Pos: standing >
Bash who?

< 1058h/944H 377v/377V Pos: standing >
Bash who?

< 1058h/944H 377v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in South-Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A lowly peasant stands here, extending a hand for some gold.
Bash who?

< 1058h/944H 376v/377V Pos: standing >
Bash who?

< 1058h/944H 376v/377V Pos: standing >
Bash who?

< 1058h/944H 376v/377V Pos: standing >
Bash who?

< 1058h/944H 376v/377V Pos: standing >
You follow Nicram.

A Rutted Cobblestone Street in South-Eastern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South -West
A wooden sign with a red garter on it, swings in the air here.
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
Bash who?

< 1058h/944H 375v/377V Pos: standing >
Bash who?

< 1058h/944H 375v/377V Pos: standing >
Bash who?

< 1058h/944H 375v/377V Pos: standing >
Bash who?

< 1058h/944H 376v/377V Pos: standing >
Bash who?

< 1057h/944H 377v/377V Pos: standing >
Bash who?

< 1057h/944H 377v/377V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.
Yans sneaks west.
You follow Nicram.

The Entryway of the Red Garter Inn
   A large counter rests against the wall here, with the
innkeeper resting behind.  The floor is covered with the
crumbled remains of straw, and smells of stale ales and
wines.  The dirty counter doesn't seem to have been cleaned
in some time and is nearing the stage of rotting.  A loud
cheering can be heard coming from the common room, the
patrons not really caring about the state of the
establishment.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of the innkeeper of the Red Garter is lying here.
The corpse of a massive bodyguard is lying here.
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)

< 1057h/944H 376v/377V Pos: standing >
Bash who?

< 1057h/944H 376v/377V Pos: standing >
Bash who?

< 1057h/944H 376v/377V Pos: standing >
Bash who?

< 1057h/944H 376v/377V Pos: standing >
Bash who?

< 1057h/944H 376v/377V Pos: standing >
Bash who?

< 1057h/944H 376v/377V Pos: standing >
Yans sneaks west.
You follow Nicram.

A Large Common Room of the Red Garter Inn
   This large common room is undecorated, and is lined
with tables and chairs.  A large hearth burns low
against the far wall, its embers sparking dangerously
close to the dirty straw along the floor.  A small stage
sits next to the hearth where young female performers are
cheered into removing their meager clothing.
Obvious exits: -North -East
Puddles of fresh blood cover the ground.
The corpse of a buxom young woman is lying here.
*Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An orog shadowpriest prays for glory on the battlefield.(holy) (minion) 
A massive half-ogre stands here, carefully watching over his master. (minion) (Red Aura)
An Orc (medium) stands in mid-air here.(Red Aura)
The lich of a Ceothian guard stands here. (minion) (Red Aura)
The lich of a Ceothian guard stands here. (minion) (Red Aura)
The lich of a Ceothian guard stands here. (minion) (Red Aura)
A Drider (large) La Resistance stands in mid-air here.(Red Aura)
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
A drunken patron stands here, eagerly cheering the performers on.
You snap into visibility.
[Damage:  1 ] Your bash knocks a Drow Elf to the ground!

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 A faint hum can be heard from the orb of the sea carried by Yans.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 Yans starts casting an offensive spell.
Yans snaps into visibility.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 Nicram starts casting a spell.
Nicram snaps into visibility.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 Yans completes his spell...
Yans utters the words 'garbzzsg wuggurz babragruoz'
Yans's spell flows around a Drow Elf, leaving her unharmed!
Yans's spell flows around a Drow Elf, leaving her unharmed!
Yans's spell flows around a Drow Elf, leaving her unharmed!
A bolt of force sent by Yans hits a Drow Elf soundly.
A Drow Elf's dwarven-made emerald signet from Du'Maathe Castle was damaged from the massive blow!
Nicram completes his spell...
Nicram utters the words 'ofzahzf gajr eughjfbaiqz'
Nicram points at a Drow Elf.
Nicram's spell flows around a Drow Elf, leaving her unharmed!

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 A Drider leaves east.
The lich of a Ceothian guard leaves east.
The lich of a Ceothian guard leaves east.
The lich of a Ceothian guard leaves east.
An Orc leaves east.
A massive half-ogre leaves east.
An orog shadowpriest leaves east.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 You parry a Drow Elf's lunge at you.
You parry a Drow Elf's lunge at you.
You snap into visibility.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 Nicram starts casting an offensive spell.
Nicram snaps into visibility.
Sparkling magic surrounds Yans as he begins his chant.
Yans starts casting an offensive spell.
Yans snaps into visibility.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 Yans completes his spell...
Yans utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Yans hits a Drow Elf soundly.
A bolt of force sent by Yans hits a Drow Elf soundly.
Yans seems to focus for a moment, and his spell bursts through a Drow Elf's magical barrier!
A bolt of force sent by Yans hits a Drow Elf soundly.
Yans seems to focus for a moment, and his spell bursts through a Drow Elf's magical barrier!
A bolt of force sent by Yans hits a Drow Elf soundly.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Nicram snaps into visibility.
Nicram completes his spell...
Nicram utters the words 'ofzahzf gajr eughjfbaiqz'
Nicram points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as her soul is viciously attacked by Nicram.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  1 ] Your feeble slash grazes a Drow Elf.
[Damage:  5 ] Your decent slash wounds a Drow Elf.
[Damage:  1 ] Your feeble slash grazes a Drow Elf.
[Damage:  6 ] Your decent bludgeon wounds a Drow Elf.
[Damage:  1 ] Your bludgeon grazes a Drow Elf.
[Damage: 10 ] Your fine bludgeon strikes a Drow Elf.
[Damage:  9 ] Your fine slash wounds a Drow Elf.
[Damage:  5 ] Your decent bludgeon wounds a Drow Elf.
[Damage:  2 ] Your weak slash grazes a Drow Elf.
You score a CRITICAL HIT!!!!!
Your mighty attack shatters a Drow Elf's magical protection!
[Damage: 56 ] Your mighty slash seriously wounds a Drow Elf.

< 1057h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A Drow Elf sings a song so well you feel your pain and suffering ebbing away.

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Sparkling magic surrounds Yans as he begins his chant.
Yans starts casting an offensive spell.
Yans snaps into visibility.

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A faint hum can be heard from the crown of Aramus carried by Yans.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Yans completes his spell...
Yans utters the words 'garbzzsg wuggurz babragruoz'
Yans's magic rips the fabric of reality causing ChAoTiC energies to pour in.
Yans's spell flows around a Drow Elf, leaving her unharmed!
A bolt of force sent by Yans hits a drunken patron soundly.
A huge bolt of force sent by Yans impacts on a drunken patron's chest with a loud thud.
A huge bolt of force sent by Yans impacts on a drunken patron's chest with a loud thud.
A bolt of force sent by Yans hits a drunken patron soundly.
A huge bolt of force sent by Yans impacts on a drunken patron's chest with a loud thud.
A bolt of force sent by Yans hits a drunken patron soundly.
A huge bolt of force sent by Yans impacts on a drunken patron's chest with a loud thud.
A huge bolt of force sent by Yans impacts on a drunken patron's chest with a loud thud.
A bolt of force sent by Yans hits a Drow Elf soundly.
A bolt of force sent by Yans hits a Drow Elf soundly.
A Drow Elf's choker with red, white and a blue gems was damaged from the massive blow!
A bolt of force sent by Yans hits a Drow Elf soundly.
A bolt of force sent by Yans hits a Drow Elf soundly.
A drunken patron misses Yans.
Yans dodges a drunken patron's attack.
A drunken patron misses a kick at Yans due to his small size.
A drunken patron's feeble punch grazes Yans.
A drunken patron misses Yans.
A drunken patron kicks Yans in the stomach, rendering him breathless.

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Nicram snaps into visibility.
Nicram completes his spell...
Nicram utters the words 'ofzahzf gajr eughjfbaiqz'
Nicram points at a Drow Elf.
Nicram's spell flows around a Drow Elf, leaving her unharmed!

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You snap into visibility.

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Yans starts casting an offensive spell.
Yans snaps into visibility.

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 1056h/944H 375v/377V Pos: standing >
< T: Org TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Yans snaps into visibility.
Yans completes his spell...
Yans utters the words 'qpaahuq fussrz'
Yans's ripples of ChAoTiC energy engulf a Drow Elf blasting the life from her body!
A Drow Elf's drow-made dragonscale helmet from the Church of the Eternal Dusk was completely destroyed by the massive blow!
A Drow Elf's green and blue silk scarf was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.