<floating about head>a LARGE green ioun stone[228h 32m 22s]
<worn as a badge> the mark of the saboteur of life sensing [superior] made by Gimran (illuminating) [55%]
<worn on head> the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn on face> mask of the flayed mind [superior] (invis) (magic)
<worn around neck> the fangs of the balor of acid defense [superior] made by Daweava (magic) [78%]
<worn around neck> a necklace of halfling ears of the Shaman [superior] made by Daweava [62%]
<worn about body> the cloak of the stalker (invis) (magic)[33h 22m 59s]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [58%]
<worn about waist> the woven entrails of an unfortunate soul [superior] [78%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms> some scintillating sleeves (magic) [75%]
<worn on lower arms> a set of jagged blood crystal arm plates (magic) [86%]
<held as shield> a large gold-rimmed church door (magic)[228h 29m 9s]
<worn around wrist> the bracer of Uz's alliance of good protection [superior] made by Rukkus [71%]
<worn around wrist> the bracer of Uz's alliance of the Angels [superior] made by Rukkus [63%]
<worn on lower wrist>a bracelet of dracolich hide (magic) (humming) [81%]
<worn on lower wrist>the power infused bracelet of dark-mithril of the Angels [poor] made by Rukkus [89%]
<worn on hands> the gloves of warding of damage (magic)
<worn on lower hands>a pair of skeletal gauntlets [71%]
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[228h 29m 9s]
<third weapon> the rod of Dispator (magic) (glowing) (humming)[228h 29m 9s]
<worn on legs> a haze of swirling green vapor (magic) (glowing)[228h 32m 22s]
< 921h/921H 194v/220V Pos: standing >
You follow Sathe.
*****.*..
*****....^M
*****.^..^^MM
*****.M.^^MMM
*.*.P^@^^MMM^
*....^^^^MM^^
.^.^.^^MMMM^^
...^^MMM^^.
^^^MMMM^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 193v/220V Pos: standing >
You follow Sathe.
****....^
****.^..^^M
*****.M.^^MMM
*.*P.^.^^MMM^
*....^@^^MM^^
.^.^.^^MMMM^^
....^^MMM^^..
.^^^MMMM^..
^MMMM^^..
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 193v/220V Pos: standing >
Sathe sneaks south.
You follow Sathe.
***.^..^^
****.M.^^MM
*.*..^.^^MMM^
*....^^^^MM^^
.^.^.^@MMMM^^
....^^MMM^^..
..^^^MMMM^...
^^MMMM^^...
^MMMM^^^.
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 192v/220V Pos: standing >
You follow Sathe.
****.^..^
*****.M.^^M
+*P*..^.^^MMM
+*....^^^^MM^
+.^.^.@^MMMM^
+....^^MMM^^.
...^^^MMMM^..
D^^MMMM^^..
^^MMMM^^^
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 191v/220V Pos: standing >
Sathe sneaks west.
You follow Sathe.
*****.^..
+*****.M.^^
*+*.*..^.^^MM
*+*....^^^^MM
*+.^.^@^^MMMM
++....^^MMM^^
....^^^MMMM^.
^D^^MMMM^^.
^^^MMMM^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 190v/220V Pos: standing >
You follow Sathe.
M*****.^.
*+*****.M.^
**P*.*..^.^^M
**+*....^^^^M
**+.^.@.^^MMM
+++....^^MMM^
*....^^^MMMM^
.^D^^MMMM^^
.^^^MMMM^
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 189v/220V Pos: standing >
You follow Sathe.
*M*****.^
**+*****.M.
D**+*.*..^.^^
**P*....^^^^
^**+.^@^.^^MM
++++....^^MMM
**....^^^MMMM
..^D^^MMMM^
..^^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 188v/220V Pos: standing >
You follow Sathe.
**M*****.
M**+*****.M
D**+*.*..^.^
**+*....^^^
^**P.@.^.^^M
++++....^^MM
**....^^^MMM
..^D^^MMMM
..^^^MMM
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 188v/220V Pos: standing >
Sathe sneaks west.
You follow Sathe.
***M*****
.M**+*****.
D**+*.*..^.
**+*....^^
^**+@^.^.^^
+++P....^^M
**....^^^MM
..^D^^MMM
..^^^MM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 187v/220V Pos: standing >
Sathe sneaks west.
You follow Sathe.
****M****
.M**+*****
D**+*.*..^
**+*....^
^**@.^.^.^
++P+....^^
**....^^^M
..^D^^MM
..^^^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 186v/220V Pos: standing >
You follow Sathe.
****M***
. .M**+****
. D**+*.*..
^ **+*....
^ ^*@+.^.^.
+P++....^
**....^^^
..^D^^M
..^^^
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 186v/220V Pos: standing >
Sathe sneaks south.
You follow Sathe.
.M**+***
D**+*.*.
^ **+*....
^ ^**+.^.^.
P+@+....^
**....^^^
..^D^^MM
..^^^M
^^.^MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 185v/220V Pos: standing >
You follow Sathe.
. .M**+**
. D**+*.*
.^ **+*...
^^ ^**+.^.^
^ P@++....
**....^^
..^D^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
Bash who?
< 921h/921H 186v/220V Pos: standing >
You follow Sathe.
.. .M**+*
.. D**+*.
..^ **+*..
.^^ ^**+.^.
^^ @+++...
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
*A Troll (large) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
Bash who?
< 921h/921H 186v/220V Pos: standing >
Bash who?
< 921h/921H 187v/220V Pos: standing >
Bash who?
< 921h/921H 188v/220V Pos: standing >
You follow Sathe.
A Smooth Pathway
The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky. The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
A greyish stone wall is here to the north. (magic)
*Sathe Legionary of The Empire (Human)(medium) stands in mid-air here.
*A Troll (large) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
*A Kobold (small) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Kobold's head.
*An air elemental is here looking like a small living tornado. (minion)
A Drow Elf (medium) La Resistance stands here.
A Drow Elf (medium) La Resistance stands here.
A Drow Elf (medium) La Resistance stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
*An air elemental is here looking like a small living tornado. (minion)
A Drow Elf (medium) La Resistance stands here.
*An air elemental is here looking like a small living tornado. (minion)
A Drow Elf (medium) La Resistance stands here.
You snap into visibility.
A Troll snaps into visibility.
[Damage: 1 ] Your bash knocks a Troll to the ground!
< 922h/921H 188v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You follow up your slash with a surprise attack!
You snap into visibility.
[Damage: 1 ] Your feeble punch grazes a Troll.
[Damage: 17 ] Your slash wounds a Troll.
[Damage: 1 ] Your feeble slash grazes a Troll.
[Damage: 2 ] Your weak slash grazes a Troll.
[Damage: 6 ] Your decent bludgeon grazes a Troll.
A Troll snaps into visibility.
[Damage: 1 ] Your feeble bludgeon grazes a Troll.
[Damage: 15 ] Your impressive bludgeon wounds a Troll.
[Damage: 5 ] Your slash grazes a Troll.
[Damage: 17 ] Your impressive bludgeon wounds a Troll.
[Damage: 13 ] Your slash wounds a Troll.
[Damage: 6 ] Your decent slash grazes a Troll.
< 959h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few scratches >
A Troll's skin seems to turn to stone.
A Drow Elf starts casting a spell.
< 959h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few scratches >
< 959h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few scratches >
You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
You leap into the air, avoiding a Troll's attack.
A Troll snaps into visibility.
You snap into visibility.
< 959h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
[Damage: 3 ] Your weak slash grazes a Troll.
[Damage: 2 ] Your weak slash grazes a Troll.
[Damage: 4 ] Your crude slash grazes a Troll.
[Damage: 4 ] Your crude bludgeon grazes a Troll.
[Damage: 2 ] Your weak bludgeon grazes a Troll.
[Damage: 1 ] Your bludgeon grazes a Troll.
Your rod of Dispator summons the power of hellfire at a Troll.
[Damage: 21 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 23 ] You call down a roaring flamestrike which hits a Troll dead on!
The globe around a Troll's body flares as it bears the brunt of your assault!
The globe around a Troll's body flares as it bears the brunt of your assault!
The globe around a Troll's body flares as it bears the brunt of your assault!
[Damage: 17 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 18 ] You call down a roaring flamestrike which hits a Troll dead on!
A Troll snaps into visibility.
[Damage: 1 ] Your slash grazes a Troll.
[Damage: 18 ] Your bludgeon wounds a Troll.
Your rod of Dispator summons the power of hellfire at a Troll.
[Damage: 24 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 24 ] You call down a roaring flamestrike which hits a Troll dead on!
The globe around a Troll's body flares as it bears the brunt of your assault!
The globe around a Troll's body flares as it bears the brunt of your assault!
The globe around a Troll's body flares as it bears the brunt of your assault!
[Damage: 22 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 22 ] You call down a roaring flamestrike which hits a Troll dead on!
[Damage: 18 ] Your impressive slash wounds a Troll.
[Damage: 10 ] Your fine slash wounds a Troll.
< 1013h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few wounds >
A Drow Elf completes his spell...
A Drow Elf utters the words 'xarr ay ghaiz'
< 1013h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few wounds >
You deflect a Troll's blow and strike back at him!
You snap into visibility.
A Troll snaps into visibility.
[Damage: 8 ] Your fine slash wounds a Troll.
You dodge a Troll's vicious attack.
You parry a Troll's lunge at you.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
[Damage: 19 ] Your impressive slash wounds a Troll.
[Damage: 5 ] Your decent slash grazes a Troll.
[Damage: 14 ] Your impressive slash wounds a Troll.
[Damage: 9 ] Your fine bludgeon wounds a Troll.
[Damage: 11 ] Your bludgeon wounds a Troll.
[Damage: 11 ] Your fine bludgeon wounds a Troll.
[Damage: 5 ] Your decent slash grazes a Troll.
[Damage: 13 ] Your impressive bludgeon wounds a Troll.
[Damage: 5 ] Your decent slash grazes a Troll.
[Damage: 6 ] Your decent slash grazes a Troll.
< 1013h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sit EP: few wounds >
A Troll clambers to his feet.
You haven't reoriented yourself yet enough for another bash!
< 1013h/921H 189v/220V Pos: standing >
< T: Org TP: sta TC:excellent E: A Troll sta EP: few wounds >
A Troll snaps into visibility.
You snap into visibility.
Everything is blurry after a Troll's head came crashing into your skull.
OUCH! That really did HURT!
The globe around a Troll's body flares as it bears the brunt of your assault!
CRASSSHHHH! Your head is pulsating, the world around you suddenly becomes black.
Being knocked unconscious strictly limits what you can do.
< 905h/921H 189v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 905h/921H 189v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 905h/921H 190v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 906h/921H 191v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 908h/921H 193v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 909h/921H 194v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 910h/921H 196v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 912h/921H 197v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 913h/921H 199v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 915h/921H 200v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 910h/921H 202v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 911h/921H 203v/220V Pos: on your ass >
You feel less righteous.
You feel less righteous.
Being knocked unconscious strictly limits what you can do.
< 913h/921H 205v/220V Pos: on your ass >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.
Being knocked unconscious strictly limits what you can do.
< 914h/921H 206v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 915h/921H 208v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 917h/921H 209v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 851h/921H 211v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 853h/921H 212v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 854h/921H 213v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 855h/921H 215v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 857h/921H 216v/220V Pos: on your ass >
You feel your skin soften and return to normal.
< 792h/921H 220v/220V Pos: on your ass >
< 793h/921H 220v/220V Pos: on your ass >
< 795h/921H 220v/220V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 740h/921H 220v/220V Pos: on your ass >
The world seems to come back into focus.
< 742h/921H 220v/220V Pos: on your ass >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
You snap into visibility.
A Kobold's concussion blast rips into you, shattering your soul!
< 677h/921H 220v/220V Pos: on your ass >
<A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.
< 612h/921H 220v/220V Pos: on your ass >
<You clamber to your feet.
< 612h/921H 220v/220V Pos: standing >
<You stop using a glowing azure potion.
< 613h/921H 220v/220V Pos: standing >
<An air elemental fades from your mortal viewing...
Your body cannot yet handle another jolt of magical influence!
< 614h/921H 220v/220V Pos: standing >
<You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.
A Troll snaps into visibility.
You snap into visibility.
< 615h/921H 220v/220V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 1 ] Your feeble slash grazes a Kobold.
[Damage: 3 ] Your weak slash grazes a Kobold.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 6 ] Your decent slash wounds a Kobold.
The globe around your body flares as it bears the brunt of a Kobold's assault!
A Kobold dodges your futile attack.
[Damage: 1 ] Your feeble bludgeon grazes a Kobold.
[Damage: 1 ] Your feeble bludgeon grazes a Kobold.
Your rod of Dispator summons the power of hellfire at a Kobold.
[Damage: 60 ] A Kobold's pair of boots emitting dust of endurance is burned by the light!
[Damage: 32 ] You call down a roaring flamestrike which hits a Kobold dead on!
[Damage: 66 ] You throw a fireball at a Kobold and have the satisfaction of seeing him enveloped in flames.
[Damage: 68 ] You throw a fireball at a Kobold and have the satisfaction of seeing him enveloped in flames.
[Damage: 68 ] You throw a fireball at a Kobold and have the satisfaction of seeing him enveloped in flames.
[Damage: 63 ] [Damage: 36 ] You call down a roaring flamestrike which hits a Kobold dead on!
[Damage: 1 ] Your feeble slash grazes a Kobold.
[Damage: 1 ] Your feeble bludgeon grazes a Kobold.
[Damage: 7 ] Your fine slash strikes a Kobold.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 1 ] Your slash grazes a Kobold.
A Kobold starts casting an offensive spell.
< 669h/921H 220v/220V Pos: standing >
< T: Org TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
A Drow Elf starts casting an offensive spell.
< 671h/921H 220v/220V Pos: standing >
< T: Org TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
An air elemental fades from your mortal viewing...
< 671h/921H 220v/220V Pos: standing >
< T: Org TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 673h/921H 220v/220V Pos: standing >
< T: Org TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
You snap into visibility.
[Damage: 1 ] Your bash knocks a Kobold to the ground!
< 675h/921H 220v/220V Pos: standing >
< T: Org TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
A Kobold stops invoking abruptly!
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. straight towards YOU!
You snap into visibility.
Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.
< 612h/921H 220v/220V Pos: standing >
< T: Org TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 1 ] Your slash grazes a Kobold.
[Damage: 7 ] Your fine slash strikes a Kobold.
The globe around your body flares as it bears the brunt of a Kobold's assault!
You score a CRITICAL HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 1 ] Your feeble punch grazes a Kobold.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 46 ] Your slash enshrouds a Kobold in a mist of blood.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 7 ] Your fine bludgeon strikes a Kobold hard.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 15 ] Your impressive bludgeon seriously wounds a Kobold.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 23 ] Your impressive bludgeon causes a Kobold to grimace in pain.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 6 ] Your decent slash seriously wounds a Kobold.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 17 ] Your impressive bludgeon critically injures a Kobold.
A Kobold is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a Kobold's assault!
[Damage: 10 ] You beautifully slash a Kobold into two parts - both dead.
A Kobold's blackened crown of the Sixth Legion of regeneration was completely destroyed by the massive blow!
A Kobold's symbol of a sword thrust through a cresent moon of strength was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.