<worn as a badge> a sparkling silver badge (illuminating)
<worn on head> a small green hat [poor] (glowing)
<worn on eyes> a boreal dragonscale visor from Plane of Water
<worn in ear> a pair of silver earrings with red rubies [74%]
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a spiked crystal mask
<worn around neck> a cloak of woven moonbeams [superior] (illuminating)
<worn on body> a long flowing black robe
<worn about body> a human-made ruby cloak from The Motte and Bailey of Duke Delwyn
<worn on back> a buckskin pack
<worn about waist> a diabolical dragonscale belt from Pragtog's Domain
<worn on belt buckle>a buckskin key pouch
<held as shield> a spiked bamboo shield
<worn around wrist> a small bracelet made of roots [superior]
<worn around wrist> an emerald bracelet studded with amethysts [poor] (magic)
<worn on hands> a pair of mithril gauntlets lined with granite [poor]
<worn on finger> an ice ring [superior] (magic) (illuminating)
<worn on legs> some moss-covered leggings [poor] (glowing)
A private in the Guard's Walk Patrol enters from the south.
< 344h/344H 201v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of ceiling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the north and south, the guards walk continues.
Obvious exits: -North -South
An elven bard enters from the south.
An elven bard enters from the south.
< 344h/344H 200v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of cieling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the south the guards walk continues, and an iron door leads
north.
Obvious exits: -North -South
An elven bard enters from the south.
An elven bard enters from the south.
< 344h/344H 199v/201V Pos: standing >
Northwest Corner In the Guard's Walk, 2nd Floor
The north/south and east/west sections of the guards walk meet here in the
corner. A wide arrow slit is placed in both the west and north walls, covered
by sliding iron hatches. Two large torches are hung from the ceiling by thin
iron chains. Large iron doors lead south and east, and a stairwell leads
downward to the ground floor. A newer second set of stairs rises into what
appears to be a corner tower.
Obvious exits: -East -South -Down
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
An elven bard enters from the south.
An elven bard enters from the south.
< 344h/344H 198v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of cieling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the south the guards walk continues, and an iron door leads
north.
Obvious exits: -North -South
An elven bard enters from the north.
An elven bard enters from the north.
< 344h/344H 199v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of ceiling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the north and south, the guards walk continues.
Obvious exits: -North -South
An elven bard enters from the north.
An elven bard enters from the north.
< 344h/344H 200v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of ceiling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the north and south, the guards walk continues.
Obvious exits: -North -South
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
An elven bard enters from the north.
An elven bard enters from the north.
< 344h/344H 199v/201V Pos: standing >
Southern Guard's Walk, West Wall 2nd Floor
This is the section of hall most traveled on the second floor of the
castle, with the exception of the Marble Gallery. In close proximity are the
castle's archives and the upper floor of the barracks, though members of the
guard are forbidden to enter the Gallery, they often sneak through. A heavy
path is beaten down the hall, showing years of use and abuse. Surprisingly
enough, the stone has maintained its integrity and has not fallen apart like
some of the less used areas of the guard's walk. To the north and south, the
guards walk continues. An iron door leads east into the white marble hall.
Obvious exits: -North -East# -South
An elven bard enters from the north.
An elven bard enters from the north.
< 344h/344H 198v/201V Pos: standing >
Ok.
< 344h/344H 201v/201V Pos: standing >
Western End of An Elegant Marble Gallery
Mirror polished marble slabs of a magnificent gray and white, have been
perfectly cut and fit to form the floor of the majestic gallery that spans
from one side of the castle to the other. The sheer size of the hall makes it
feel like an open field. Marvelous mahogony banisters run the length of the
hall on both sides, and the walls are paneled in the same fashion from the
floor up to the varnished rails. The rest of the wall, from the banister to
the ceiling, is sectioned marble slabs like the floor. A thick, plush red
carpet stretches from end to end, forming a narrow walkway down the hall, to
protect the perfect sheen of the floor. The wood rails are varnished with a
deep almond stain that bears not a scratch or a blemish. No dust has been
allowed to settle here, it is swept, cleaned, and polished daily. The gallery
continues to the east, and an iron door leads west. An arched portal with a
lovely carved wood door leads south.
Obvious exits: -East -South# -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 200v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
Many hours have been spent cleaning and preparing the Gallery to look this
magnificent. Each and every surface has been carefully dusted, wiped, and
polished. One would think it was being prepared for guests, but the hall is
scarcely used from the looks of it. There are no footprints or disruptions in
the knap of the carpet, even near the doors. If it is used at all, the carpet
must be re-combed several times a day to remove any sign of use. All of the
castles facilities on this floor can be reached through the gallery, in fact
most of them require passing through it to reach them. In the southwest
corner lies the castles archives, and in the northwest lies the second floor
of the barracks. To the northeast is the massive round table where Strife and
her leadership make plans and discuss matters of the castle, and finally in
the southeast is Strife's personal trophy room, where she displays her proudest
moments of violence. The gallery continues to the east and west.
Obvious exits: -East -West
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 199v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
Many hours have been spent cleaning and preparing the Gallery to look this
magnificent. Each and every surface has been carefully dusted, wiped, and
polished. One would think it was being prepared for guests, but the hall is
scarcely used from the looks of it. There are no footprints or disruptions in
the knap of the carpet, even near the doors. If it is used at all, the carpet
must be re-combed several times a day to remove any sign of use. All of the
castles facilities on this floor can be reached through the gallery, in fact
most of them require passing through it to reach them. In the southwest
corner lies the castles archives, and in the northwest lies the second floor
of the barracks. To the northeast is the massive round table where Strife
and her leadership make plans and discuss matters of the castle, and finally
in the southeast is Strife's personal tropy room, where she displays her
proudest moments of violence. The gallery continues to the east and west, and
the entrance to the barracks lies north.
Obvious exits: -North# -East -West
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 200v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
Many hours have been spent cleaning and preparing the Gallery to look this
magnificent. Each and every surface has been carefully dusted, wiped, and
polished. One would think it was being prepared for guests, but the hall is
scarcely used from the looks of it. There are no footprints or disruptions in
the knap of the carpet, even near the doors. If it is used at all, the carpet
must be re-combed several times a day to remove any sign of use. All of the
castles facilities on this floor can be reached through the gallery, in fact
most of them require passing through it to reach them. In the southwest
corner lies the castles archives, and in the northwest lies the second floor
of the barracks. To the northeast is the massive round table where Strife and
her leadership make plans and discuss matters of the castle, and finally in
the southeast is Strife's personal tropy room, where she displays her proudest
moments of violence. The gallery continues to the east and west, and a lovely
carved wood door leads south.
Obvious exits: -East -South# -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 199v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
The red carpet widens here, allowing more access to the sides of the
gallery. Less lighting gives the marble a darker appearance here, and
combined with the reflections of the red carpet, it has almost a purple shade
to it. The temperature is noticeably higher towards the center of the
gallery, probably because its the highest point in the castle, aside from the
towers. Up ahead a staircase can be seen on the north side of the gallery,
leading where however is unknown. The gallery continues to the east
and west.
Obvious exits: -East -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 198v/201V Pos: standing >
The Midpoint of an Elegant Marble Gallery
This is almost the perfect geometric center of the castles upper floor.
This is the halfway point in the gallery, which stems off the north/south
guards walk very near the center. The red carpet covers the entire floor
here, leaving just the edges of the marble peeking through at the base of the
walls. Empty suits of plate armor stand against the south and north walls,
each bearing a smouldering brazier in its hands. The scented smoke drifts up
towards the ceiling where it mixes with the torch smoke from the rest of the
gallery. Hanging from the ceiling, unstained by the pitch smoke, a blue silk
banner with a snowflake in the center provides the only artistic decoration
the hall has to offer. The gallery continues to the east and west, and a
velvet covered staircase lies to the north.
Obvious exits: -North -East -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 200v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The red carpet widens here, allowing more access to the sides of the
gallery. Less lighting gives the marble a darker appearance here, and
combined with the reflections of the red carpet, it has almost a purple shade
to it. The temperature is noticeably higher towards the center of the
gallery, probably because its the highest point in the castle, aside from the
towers. Up ahead a staircase can be seen on the north side of the gallery,
leading where however is unknown. The gallery continues to the east and west,
and a small curved hall leads north.
Obvious exits: -North -East -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 199v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The attention to detail in the hall is disturbing. Why anyone would spend
so much time to clean even the slightest of corners in a hall, even one as
grand as this, is beyond rational. The fixtures used to hold the railings up
have even been polished so the brass shines like a mirror. The narrow carpet
that runs the center of the hall has been layed in sections, so dirty pieces
can be removed for cleansing without disturbing the rest of the gallery. Even
the wood paneling on the walls has been polished with stain oil to darken the
grain and protect the finish. The gallery continues to the east and west, and
a pale green door heads south.
Obvious exits: -East -South# -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 198v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The attention to detail in the hall is disturbing. Why anyone would spend
so much time to clean even the slightest of corners in a hall, even one as
grand as this, is beyond rational. The fixtures used to hold the railings up
have even been polished so the brass shines like a mirror. The narrow carpet
that runs the center of the hall has been layed in sections, so dirty pieces
can be removed for cleansing without disturbing the rest of the gallery. Even
the wood paneling on the walls has been polished with stain oil to darken the
grain and protect the finish. The gallery continues to the east and west.
Obvious exits: -East -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 200v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The attention to detail in the hall is disturbing. Why anyone would spend
so much time to clean even the slightest of corners in a hall, even one as
grand as this, is beyond rational. The fixtures used to hold the railings up
have even been polished so the brass shines like a mirror. The narrow carpet
that runs the center of the hall has been layed in sections, so dirty pieces
can be removed for cleansing without disturbing the rest of the gallery. Even
the wood paneling on the walls has been polished with stain oil to darken the
grain and protect the finish. The gallery continues to the east and west.
Obvious exits: -East -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 199v/201V Pos: standing >
Eastern End of An Elegant Marble Gallery
Mirror polished marble slabs of a magnificent gray and white, have been
perfectly cut and fit to form the floor of the majestic gallery that spans
from one side of the castle to the other. The sheer size of the hall makes it
feel like an open field. Marvelous mahogony banisters run the length of the
hall on both sides, and the walls are paneled in the same fashion from the
floor up to the varnished rails. The rest of the wall, from the banister to
the ceiling, is sectioned marble slabs like the floor. A thick, plush red
carp stretches from end to end, forming a narrow walkway down the hall, to
protect the perfect sheen of the floor. The wood rails are varnished with a
deep almond stain that bears not a scratch or a blemish. No dust has been
allowed to settle here, it is swept, cleaned, and polished daily. The gallery
continues to the west, and an iron door leads east.
Obvious exits: -East# -West
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 198v/201V Pos: standing >
The iron seems to be closed.
< 344h/344H 199v/201V Pos: standing >
Ok.
< 344h/344H 201v/201V Pos: standing >
Southern Guard's Walk, East Wall 2nd Floor
This is a continuation of the first floor guard's walk. It also circles
the entire perimeter of the castle providing instant access to all key points.
The floors are much like the ones below, they are smooth polished stone with a
worn path down the center from years of use. Torch sconces line the wall
providing more than enough light. The ceiling is higher here, at least
another three feet past the standard ceiling height of ten feet. There is no
wall decoration what so ever, and no dust or cobwebs have settled. The hall
is clean and well kept. To the north and south, the guards walk continues. An
iron door leads west into the white marble hall.
Obvious exits: -North -South -West
An elven bard enters from the west.
An elven bard enters from the west.
< 344h/344H 200v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 344h/344H 200v/201V Pos: standing >
A Kobold enters from the west.
A bone golem enters from the west.
< 344h/344H 200v/201V Pos: standing >
A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.
< 344h/344H 200v/201V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You snap into visibility.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
YIKES! Another hit like that, and you've had it!!
< 161h/344H 200v/201V Pos: standing >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 161h/344H 200v/201V Pos: standing >
A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.
< 161h/344H 201v/201V Pos: standing >
You attempt to flee...
Eastern End of An Elegant Marble Gallery
Mirror polished marble slabs of a magnificent gray and white, have been
perfectly cut and fit to form the floor of the majestic gallery that spans
from one side of the castle to the other. The sheer size of the hall makes it
feel like an open field. Marvelous mahogony banisters run the length of the
hall on both sides, and the walls are paneled in the same fashion from the
floor up to the varnished rails. The rest of the wall, from the banister to
the ceiling, is sectioned marble slabs like the floor. A thick, plush red
carp stretches from end to end, forming a narrow walkway down the hall, to
protect the perfect sheen of the floor. The wood rails are varnished with a
deep almond stain that bears not a scratch or a blemish. No dust has been
allowed to settle here, it is swept, cleaned, and polished daily. The gallery
continues to the west, and an iron door leads east.
Obvious exits: -East -West
An elven bard enters from the east.
An elven bard enters from the east.
You flee westward!
< 161h/344H 179v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 161h/344H 181v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 161h/344H 183v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 161h/344H 184v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The attention to detail in the hall is disturbing. Why anyone would spend
so much time to clean even the slightest of corners in a hall, even one as
grand as this, is beyond rational. The fixtures used to hold the railings up
have even been polished so the brass shines like a mirror. The narrow carpet
that runs the center of the hall has been layed in sections, so dirty pieces
can be removed for cleansing without disturbing the rest of the gallery. Even
the wood paneling on the walls has been polished with stain oil to darken the
grain and protect the finish. The gallery continues to the east and west.
Obvious exits: -East -West
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 184v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The attention to detail in the hall is disturbing. Why anyone would spend
so much time to clean even the slightest of corners in a hall, even one as
grand as this, is beyond rational. The fixtures used to hold the railings up
have even been polished so the brass shines like a mirror. The narrow carpet
that runs the center of the hall has been layed in sections, so dirty pieces
can be removed for cleansing without disturbing the rest of the gallery. Even
the wood paneling on the walls has been polished with stain oil to darken the
grain and protect the finish. The gallery continues to the east and west.
Obvious exits: -East -West
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 185v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The attention to detail in the hall is disturbing. Why anyone would spend
so much time to clean even the slightest of corners in a hall, even one as
grand as this, is beyond rational. The fixtures used to hold the railings up
have even been polished so the brass shines like a mirror. The narrow carpet
that runs the center of the hall has been layed in sections, so dirty pieces
can be removed for cleansing without disturbing the rest of the gallery. Even
the wood paneling on the walls has been polished with stain oil to darken the
grain and protect the finish. The gallery continues to the east and west, and
a pale green door heads south.
Obvious exits: -East -South# -West
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 185v/201V Pos: standing >
The East Wing of an Elegant Marble Gallery
The red carpet widens here, allowing more access to the sides of the
gallery. Less lighting gives the marble a darker appearance here, and
combined with the reflections of the red carpet, it has almost a purple shade
to it. The temperature is noticeably higher towards the center of the
gallery, probably because its the highest point in the castle, aside from the
towers. Up ahead a staircase can be seen on the north side of the gallery,
leading where however is unknown. The gallery continues to the east and west,
and a small curved hall leads north.
Obvious exits: -North -East -West
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 185v/201V Pos: standing >
The Midpoint of an Elegant Marble Gallery
This is almost the perfect geometric center of the castles upper floor.
This is the halfway point in the gallery, which stems off the north/south
guards walk very near the center. The red carpet covers the entire floor
here, leaving just the edges of the marble peeking through at the base of the
walls. Empty suits of plate armor stand against the south and north walls,
each bearing a smouldering brazier in its hands. The scented smoke drifts up
towards the ceiling where it mixes with the torch smoke from the rest of the
gallery. Hanging from the ceiling, unstained by the pitch smoke, a blue silk
banner with a snowflake in the center provides the only artistic decoration
the hall has to offer. The gallery continues to the east and west, and a
velvet covered staircase lies to the north.
Obvious exits: -North -East -West
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 186v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
The red carpet widens here, allowing more access to the sides of the
gallery. Less lighting gives the marble a darker appearance here, and
combined with the reflections of the red carpet, it has almost a purple shade
to it. The temperature is noticeably higher towards the center of the
gallery, probably because its the highest point in the castle, aside from the
towers. Up ahead a staircase can be seen on the north side of the gallery,
leading where however is unknown. The gallery continues to the east
and west.
Obvious exits: -East -West
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 186v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
Many hours have been spent cleaning and preparing the Gallery to look this
magnificent. Each and every surface has been carefully dusted, wiped, and
polished. One would think it was being prepared for guests, but the hall is
scarcely used from the looks of it. There are no footprints or disruptions in
the knap of the carpet, even near the doors. If it is used at all, the carpet
must be re-combed several times a day to remove any sign of use. All of the
castles facilities on this floor can be reached through the gallery, in fact
most of them require passing through it to reach them. In the southwest
corner lies the castles archives, and in the northwest lies the second floor
of the barracks. To the northeast is the massive round table where Strife and
her leadership make plans and discuss matters of the castle, and finally in
the southeast is Strife's personal tropy room, where she displays her proudest
moments of violence. The gallery continues to the east and west, and a lovely
carved wood door leads south.
Obvious exits: -East -South# -West
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 186v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
Many hours have been spent cleaning and preparing the Gallery to look this
magnificent. Each and every surface has been carefully dusted, wiped, and
polished. One would think it was being prepared for guests, but the hall is
scarcely used from the looks of it. There are no footprints or disruptions in
the knap of the carpet, even near the doors. If it is used at all, the carpet
must be re-combed several times a day to remove any sign of use. All of the
castles facilities on this floor can be reached through the gallery, in fact
most of them require passing through it to reach them. In the southwest
corner lies the castles archives, and in the northwest lies the second floor
of the barracks. To the northeast is the massive round table where Strife
and her leadership make plans and discuss matters of the castle, and finally
in the southeast is Strife's personal tropy room, where she displays her
proudest moments of violence. The gallery continues to the east and west, and
the entrance to the barracks lies north.
Obvious exits: -North# -East -West
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 187v/201V Pos: standing >
The West Wing of an Elegant Marble Gallery
Many hours have been spent cleaning and preparing the Gallery to look this
magnificent. Each and every surface has been carefully dusted, wiped, and
polished. One would think it was being prepared for guests, but the hall is
scarcely used from the looks of it. There are no footprints or disruptions in
the knap of the carpet, even near the doors. If it is used at all, the carpet
must be re-combed several times a day to remove any sign of use. All of the
castles facilities on this floor can be reached through the gallery, in fact
most of them require passing through it to reach them. In the southwest
corner lies the castles archives, and in the northwest lies the second floor
of the barracks. To the northeast is the massive round table where Strife and
her leadership make plans and discuss matters of the castle, and finally in
the southeast is Strife's personal trophy room, where she displays her proudest
moments of violence. The gallery continues to the east and west.
Obvious exits: -East -West
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
An elven bard enters from the east.
An elven bard enters from the east.
< 161h/344H 187v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 162h/344H 190v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 162h/344H 191v/201V Pos: standing >
Alas, you cannot go that way. . . .
A Kobold enters from the east.
A bone golem enters from the east.
< 162h/344H 192v/201V Pos: standing >
A Kobold suddenly attacks YOU!
A Drow Elf sneaks west.
A bone golem leaves west.
< 162h/344H 194v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A bone golem enters from the west.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
An elven bard says in elven 'Today is a good day to die!'
An elven bard suddenly attacks a Kobold!
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
A Drow Elf starts casting an offensive spell.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
An elven bard says in elven 'I must assist my master!'
An elven bard suddenly attacks a Kobold!
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 162h/344H 195v/201V Pos: standing >
< T: Taishanos TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You attack a Kobold. [0 hits]
A Kobold attacks you. [0 hits]
You attempt to flee...
Western End of An Elegant Marble Gallery
Mirror polished marble slabs of a magnificent gray and white, have been
perfectly cut and fit to form the floor of the majestic gallery that spans
from one side of the castle to the other. The sheer size of the hall makes it
feel like an open field. Marvelous mahogony banisters run the length of the
hall on both sides, and the walls are paneled in the same fashion from the
floor up to the varnished rails. The rest of the wall, from the banister to
the ceiling, is sectioned marble slabs like the floor. A thick, plush red
carpet stretches from end to end, forming a narrow walkway down the hall, to
protect the perfect sheen of the floor. The wood rails are varnished with a
deep almond stain that bears not a scratch or a blemish. No dust has been
allowed to settle here, it is swept, cleaned, and polished daily. The gallery
continues to the east, and an iron door leads west. An arched portal with a
lovely carved wood door leads south.
Obvious exits: -East -South# -West
You flee westward!
< 31h/344H 167v/201V Pos: standing >
Southern Guard's Walk, West Wall 2nd Floor
This is the section of hall most traveled on the second floor of the
castle, with the exception of the Marble Gallery. In close proximity are the
castle's archives and the upper floor of the barracks, though members of the
guard are forbidden to enter the Gallery, they often sneak through. A heavy
path is beaten down the hall, showing years of use and abuse. Surprisingly
enough, the stone has maintained its integrity and has not fallen apart like
some of the less used areas of the guard's walk. To the north and south, the
guards walk continues. An iron door leads east into the white marble hall.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
< 31h/344H 174v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 31h/344H 175v/201V Pos: standing >
Hint: Be sure to check your innate abilities. These can help you win the fight. Just type "innate" to see a list.
Alas, you cannot go that way. . . .
< 31h/344H 175v/201V Pos: standing >
Alas, you cannot go that way. . . .
A bone golem enters from the east.
< 31h/344H 175v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of ceiling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the north and south, the guards walk continues.
Obvious exits: -North -South
< 31h/344H 175v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of ceiling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the north and south, the guards walk continues.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
< 31h/344H 174v/201V Pos: standing >
Northern Guard's Walk, West Wall 2nd Floor
Sneaking in through tiny cracks around the edges of arrow hatches, an icy
draft crawls down the hall. The constant hissing and whistling grows
increasingly louder as the wind picks up. Many of the torches have gone out
in this area, leaving it dark and unattended. Pieces of cieling are beginning
to crumble and fall away, exposing the understone that makes up the framework
of the castle. To the south the guards walk continues, and an iron door leads
north.
Obvious exits: -North -South
< 31h/344H 173v/201V Pos: standing >
Northwest Corner In the Guard's Walk, 2nd Floor
The north/south and east/west sections of the guards walk meet here in the
corner. A wide arrow slit is placed in both the west and north walls, covered
by sliding iron hatches. Two large torches are hung from the ceiling by thin
iron chains. Large iron doors lead south and east, and a stairwell leads
downward to the ground floor. A newer second set of stairs rises into what
appears to be a corner tower.
Obvious exits: -East -South -Down
Fresh blood covers everything in the area.
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
< 31h/344H 173v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 31h/344H 173v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 31h/344H 173v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 31h/344H 173v/201V Pos: standing >
A Corner in the Guards Walk
This room is strategically very important. There are stairs leading up and
down here to the other floors of the castle. Controlling the corners of the
castle was obviously very important to the castle designer considering the
thickness of the iron doors that lead to the perimeter halls. There are arrow
slits cut into the stone in both exterior walls, which are currently covered
by sliding iron doors. A bench sits against the wall next to a water barrel.
Doors lead to the south and to the east.
Obvious exits: -East -South -Up
A few drops of fresh blood are scattered around the area.
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
< 31h/344H 173v/201V Pos: standing >
Western Guard's Walk, North Wall
There is no view to the outside here, the slots present in the other
sections of the guard's walk are absent here. Perhaps the castle designer
felt it unlikely that an attack would come from the north. More of the same
sconces found throughout the whole castle line the inside wall, pouring black
smoke into the corridor. Much like the eastern section of the northern
guard's walk, this area of the hall is especially worn down in the center.
Buckets full of dried wall paste line the base of the inner wall, with drop
cloths covering the floor below them. Freshly grouted sections in between
older areas further indicate a restoration process is in progress. It
continues to the east and an iron door lies to the west.
Obvious exits: -East -West
< 31h/344H 172v/201V Pos: standing >
Western Guard's Walk, North Wall
There is no view to the outside here, the slots present in the other
sections of the guard's walk are absent here. Perhaps the castle designer
felt it unlikely that an attack would come from the north. More of the same
sconces found throughout the whole castle line the inside wall, pouring black
smoke into the corridor. Much like the eastern section of the northern
guard's walk, this area of the hall is especially worn down in the center.
Buckets full of dried wall paste line the base of the inner wall, with drop
cloths covering the floor below them. Freshly grouted sections in between
older areas further indicate a restoration process is in progress. It
continues east and west.
Obvious exits: -East -West
< 31h/344H 171v/201V Pos: standing >
Western Guard's Walk, North Wall
There is no view to the outside here, the slots present in the other
sections of the guard's walk are absent here. Perhaps the castle designer
felt it unlikely that an attack would come from the north. More of the same
sconces found throughout the whole castle line the inside wall, pouring black
smoke into the corridor. Much like the eastern section of the northern
guard's walk, this area of the hall is especially worn down in the center.
Buckets full of dried wall paste line the base of the inner wall, with drop
cloths covering the floor below them. Freshly grouted sections in between
older areas further indicate a restoration process is in progress. It
continues east and west.
Obvious exits: -East -West
< 32h/344H 170v/201V Pos: standing >
Western Guard's Walk, North Wall
There is no view to the outside here, the slots present in the other
sections of the guard's walk are absent here. Perhaps the castle designer
felt it unlikely that an attack would come from the north. More of the same
sconces found throughout the whole castle line the inside wall, pouring black
smoke into the corridor. Much like the eastern section of the northern
guard's walk, this area of the hall is especially worn down in the center.
Buckets full of dried wall paste line the base of the inner wall, with drop
cloths covering the floor below them. Freshly grouted sections in between
older areas further indicate a restoration process is in progress. It
continues east and west, and an iron door leads south.
Obvious exits: -East -South -West
< 32h/344H 171v/201V Pos: standing >
A Corner In the Ice Garden
This area is somewhat sheltered from the wind by the castle walls, but there
is no protection from the precipitory elements. All around are benches and
throne like chairs, some wooden, some iron, and a few carved straight out of
the icy snow. Frozen ivy covers the walls here, rising from the shrubs below
to the very top of the wall. The garden is totally normal in all respects
except everything is encased in a thin layer of ice, as though it were a
section of tropical rainforest suddenly flash frozen. The flowers are bent
slightly in one direction as if swaying from a mild breeze when the arctic
blast hit. The whole scene makes for a rather ghastly paradox. The garden
continues to the east and south, and an iron door is sunk into the north wall.
Obvious exits: -North -East -South
< 32h/344H 171v/201V Pos: standing >
A Corner In the Ice Garden
Leaving the heavy brush and foliage, the garden turns to an open area here.
Digging down beneath the snow, it becomes apparent that this is the beginning
of a sandy beach. Conch shells stick out of the snow, covered in sand. A
large piece of drift wood leans up against the castle wall, where the water
would have been. Turned upside down and heavily cracked, a giant sea turtle
shell juts up out of the deeper frost near the corner of the garden,
apparently the new home of a young snow vulture. Further away from the
shoreline, a majestic coconut tree rises out of a pile of shattered coconuts,
stretching towards the sun it will never see again. The garden continues to
the north and east, while a door leads inside to the south.
Obvious exits: -North -East -South#
< 32h/344H 169v/201V Pos: standing >
The door seems to be closed.
< 32h/344H 169v/201V Pos: standing >
Wandering Through the Ice Garden
If it were not for the obvious abnormalities of the surroundings, it would
be quite pleasant. But alas, the sheer strangeness of the garden cannot
co-exist with comfort. A rigid bench made from bamboo trees sits sheltered
under the icy bow of a eucalyptus tree, that in a warmer climate might be used
by young lovers. A patch of gorgeous yellow orchids stands frozen in time in
a small iron arbor to the left of the path. In between the yellow petals, a
purple flower emerges claiming dominion over the patch. What appears to be a
tool shed lies to the south, and the garden continues to the east, west, and
north.
Obvious exits: -North -East -South -West
< 32h/344H 168v/201V Pos: standing >
A Small Tool Shed
This is a small alcove in the castle that someone built a small front wall
for. A door was also added to keep the view from the garden pleasant.
Numerous tools line the walls, but for what purpose is yet to be discovered,
as the garden obviously needs no maintenance. A few large barrels are stacked
up in the back of the shed, and some sacks are piled by the door. The shed
is decently clean otherwise. The only exit is to the north, back into the
garden.
A soothing aura fills the area.
Obvious exits: -North
< 32h/344H 166v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/344H 167v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 33h/344H 167v/201V Pos: standing >
Wandering Through the Ice Garden
If it were not for the obvious abnormalities of the surroundings, it would
be quite pleasant. But alas, the sheer strangeness of the garden cannot
co-exist with comfort. A rigid bench made from bamboo trees sits sheltered
under the icy bow of a eucalyptus tree, that in a warmer climate might be used
by young lovers. A patch of gorgeous yellow orchids stands frozen in time in
a small iron arbor to the left of the path. In between the yellow petals, a
purple flower emerges claiming dominion over the patch. What appears to be a
tool shed lies to the south, and the garden continues to the east, west, and
north.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 35h/344H 166v/201V Pos: standing >
A Corner In the Ice Garden
Leaving the heavy brush and foliage, the garden turns to an open area here.
Digging down beneath the snow, it becomes apparent that this is the beginning
of a sandy beach. Conch shells stick out of the snow, covered in sand. A
large piece of drift wood leans up against the castle wall, where the water
would have been. Turned upside down and heavily cracked, a giant sea turtle
shell juts up out of the deeper frost near the corner of the garden,
apparently the new home of a young snow vulture. Further away from the
shoreline, a majestic coconut tree rises out of a pile of shattered coconuts,
stretching towards the sun it will never see again. The garden continues to
the north and east, while a door leads inside to the south.
Obvious exits: -North -East -South#
Fresh blood covers everything in the area.
< 35h/344H 165v/201V Pos: standing >
The door seems to be closed.
< 35h/344H 165v/201V Pos: standing >
Ok.
< 35h/344H 166v/201V Pos: standing >
A Corner In the West Hall
The east/west and north/south sections of the west hall meet here. The
lavish wall decorations cease here, and the walls remain empty. The floor
here is flat and smooth, cut from large pieces of stone that must have been
mined locally as there is no way they could have been carried very far. The
ambient light is pleasantly bright and if the surrounding imaes weren't so
violent, it might almost seem cheery. Empty suits of armor, placed on a
standing rack elegantly serve as torch holders, and give a sense of majesty to
the hall. The empty suits hold a torch in one hand, and a flag staff in the
other. The ceiling is very high here, and banners hang down, leaving little
room to swing a sword. The hall runs south and west, while an iron door leads
north.
Obvious exits: -North -South -West
[2] The corpse of a sentinel private is lying here.
The corpse of a member of the cleaning crew is lying here.
< 35h/344H 165v/201V Pos: standing >
The West Hall
The decorations become more sparse here, as the corner of the hall
approaches. Images turn to abstracts ranging in subject from the castle
itself, to places so fantastic they must lie on another plane. Great halls of
flame and rage, deep chasms that delve far into the belly of the planet, and
mountaintops so high the clouds rest at the mid section. As the corner of the
hall approaches, the air starts to move even faster towards the large vent in
the ceiling. The clouds of torch smoke change from a thick, slow mass, to a
fast moving river of black. The hall runs north and south.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A proud member of the Court Patrol surveys his territory.(Red Aura)
< 35h/344H 164v/201V Pos: standing >
The West Hall
A giant white fur covered throne is depicted here in a mural, and a
powerful looking woman sits comfortably in it before a grand court full of
people. Men and women alike, vye for her attention, like peasants pleading
with an indifferent king. Her air of impunity and arrogance makes it all the
more frustrating for them. The air moves swiftly here, carrying away the
billowing clouds of pitch smoke that rise from the torches. A long black line
runs down the ceiling, marking the well traveled path of the smoke and soot.
The hall runs north and south, while the Grand Foyer is accessible through a
door in the east wall. An arched portal leads to the west, into the Court of
the Icess.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
One of the Archivist's understudies is taking a rest from the books.(Red Aura)
< 35h/344H 163v/201V Pos: standing >
The Northwestern Corner of the Grand Foyer
A magnificent wall mural takes up the entire northern wall from top to
bottom, and stretches across the foyer to the east. It depicts a what appears
to be a frozen rain forest. Gothic benches of iron, and sculpted ice thrones
lie throughout the scene. A sculpture of a young woman stands in the center,
with something at her feet but the foliage blocks the view. She seems to be
gazing up, past the castle walls, towards a point in the sky only she can
identify. Off to the east, a small wooden gazebo can be seen amidst the
foliage. To the south and the east the foyer continues, and to the west is a
door accessing the west hall.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
A tubby merchant struggles to stay on his feet while downing another drink.(Red Aura)
< 36h/344H 164v/201V Pos: standing >
The Western End of the Grand Foyer
A large black carpet hangs on the west wall, taking up most of the surface.
It appears to be an oriental design with a lot of teal and purple patterns
adorning the face of it. The material is plush and warm, much like a quilt,
but the stiff backing clearly identifies it as a wall drape carpet. The
purple and teal jump off the carpet as if they were alive, probably an effect
of the strange lighting. All the way across the foyer, another carpet is
visible on the other wall. To the east a fountain sits in the center of the
room, and to the north and south the foyer continues.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
(Q)A meekly dressed servant of the castle lowers her head in your presence.
< 36h/344H 163v/201V Pos: standing >
The Center of the Grand Foyer
A gigantic circular basin carved out of glacial ice sits flush against the
floor forming the base of a fountain. Within the basin is a hot, thick, blood
red substance that bubbles and steams as it swirls in a violent maelstrom,
pouring into an unseen drain at the bottom of the fountain. The pool is fed
by a constant gush from a wound in one of the figures in the statue. Of the
two figures in the scene, the female is far more powerful a sight. She stands
well over six feet tall, and has the build of a barbarian highlander.
Standing over the fallen male figure, she is wrenching her axe from his
sundered neck. Unlike the basin, the figures are carved from a bluish mineral
rock of some sort, in stark contrast of the gushing red.
A chandelier hangs high in the ceiling above the fountain. The floor is a
bright blue, somewhat dulled by the grim lighting, with strange white lines
intersecting at all sorts of geometric angles. The cathedral ceiling rises
all the way to what appears to be the roof of the castle itself. It starts
lower on the sides and rises to a domed zenith where the vile light source
resides. The grand foyer continues in all directions.
Obvious exits: -North -East -South -West -Up
Puddles of fresh blood cover the ground.
Thick red fluid swirls into a maelstrom within the fountains basin.
A snooty merchant's wife is here admiring the decor.(Red Aura)
A private in the Guard's Walk Patrol marches back and forth.(Red Aura)
< 36h/344H 162v/201V Pos: standing >
The Eastern End of the Grand Foyer
A large and terribly garish wall hanging takes up a large portion of the
east wall here. A deep, soft, purple knap with black and teal characters make
up the surface. It is much like the carpet across the foyer, in that its
oriental in design. What it means or symbolizes is not clear, but it makes
for quite a beautiful sight. A particularly large wall mural dominates the
foyer to the north. To the west a fountain sits in the center of the room,
and to the north and south the foyer continues.
Obvious exits: -North -South -West
Puddles of fresh blood cover the ground.
(Q)A member of the cleaning crew is here sweeping and polishing.(Red Aura)
< 36h/344H 162v/201V Pos: standing >
Autosaving...
< 36h/344H 162v/201V Pos: standing >
The Southeastern Corner of the Grand Foyer
The geometric white lines start to become more sparce, here in the corner
of the foyer. There are several wrought iron benches formed in the gothic
style against the east and south walls. Painted in ice blue, they stand out
in the dim grey light. Portraits of several famous faces hang on the south
wall above the benches, a testament to the people who have visited the castle.
To the north and the west the foyer continues, and to the east is a door with
a small barred window in it.
Obvious exits: -North -East# -West
< 36h/344H 161v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 36h/344H 162v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 36h/344H 162v/201V Pos: standing >
The Southern End of the Grand Foyer
A morbid grayish-black light descends upon this cavernous room, from a
grotesque bone chandelier, like a fog rolling out of the foothills of the
Spine mountains. The lighting seems backwards, as if the room were already
lit, and the flame was throwing darkness. The chandelier hangs high in the
ceiling above the fountain in the center of the foyer. The floor is a bright
blue, somewhat dulled by the grim lighting, with strange white lines
intersecting at all sorts of geometric angles. The cathedral ceiling rises
all the way to what appears to be the roof of the castle itself. It starts
lower on the sides and rises to a domed zenith where the vile light source
resides. To the north a fountain sits in the center of the room, and to
either side the foyer continues.
Obvious exits: -North -East -South# -West
Fresh blood covers everything in the area.
(Q)A member of the cleaning crew is here sweeping and polishing.(Red Aura)
< 36h/344H 162v/201V Pos: standing >
The double seems to be closed.
< 36h/344H 162v/201V Pos: standing >
The double seems to be closed.
< 36h/344H 163v/201V Pos: standing >
The double seems to be closed.
< 37h/344H 163v/201V Pos: standing >
The double seems to be closed.
< 37h/344H 163v/201V Pos: standing >
The double seems to be closed.
< 37h/344H 164v/201V Pos: standing >
The double seems to be closed.
< 37h/344H 164v/201V Pos: standing >
Ok.
< 37h/344H 164v/201V Pos: standing >
Before the Doors of Ice Crag Castle
The majestic double doors bearing the symbol of Auril are closed and have
no obvious keyhole. The grand doors open towards the bridge presumably for
security purposes. Giant iron pins form the hinges connected directly to the
iron frame work of the door, which in turn is fastened to the stone by smaller
iron shafts driven through the frame and into the wall. The stonework is as
impressive as the walkway that leads up to the castle. Each stone set on the
one below with precision to make sure no ledges are formed which could be used
as hand holds to climb with. The wall rises perhaps thirty feet into the
bleak gray sky above. On each of the two visible corners there are towers
that rise a few floors above the rest of the castle. All around the top of
the castle, waving proudly from parapets of stone, fly banners and flags also
bearing the symbol of Auril, the Frostmaiden.
Obvious exits: -North -South
An engraved plaque is embedded in the doors.
< 37h/344H 164v/201V Pos: standing >
An Arch of Solid Ice Crossing a Strange Moat
A deep blue emanates from inside the arch, somewhere near the center,
pulsing in unison with some unseen heart. The arch itself stems out of the
ice and snow on either side of the moat. Its approximately ten feet thick at
the ends where it attaches to the land, and amazingly enough, only six inches
thick in the middle. The ice is very slippery and it takes a lot of effort
to cross t