The death of [41 Assassin] Izual The Empire (Dwarf)

in The Road Leading From Tharnadia

from the perspective of [41 Assassin] Izual The Empire (Dwarf)

<worn on head>       a well-crafted dragonscale helmet
<worn on eyes>       a spiked flesh visor
<worn in ear>        a mithril and gold earring [poor]
<worn in ear>        a mithril and gold earring [poor]
<worn on face>       a couatl-hide mask
<worn around neck>   a skin-wrapped silver gorget from The Great Realm of Duris
<worn around neck>   a wicked looking collar
<worn about body>    a fine ivory mantle from The Great Realm of Duris
<worn as quiver>     a glowing electrum quiver
<worn on arms>       sleeves of pleated seal-skin [poor]
<worn around wrist>  a well-crafted dragonscale bracer from The Great Realm of Duris
<worn around wrist>  a leather wrist pouch [superior] [87%]             
<worn on finger>     a bloodstone ring of damage (glowing)
<secondary weapon>   a black bladed dagger with a silver hilt
<worn on legs>       a pair of chainmail leggings [superior] (illuminating)
<worn on feet>       a pair of crystal spurred boots of endurance


< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
The Shop of Rogues
Obvious exits: -W
The shopkeeper of killers is here behind the counter, ready to serve.

< 626h/626H 106v/106V Pos: standing >
Skill
1h piercing                  100
apply poison                  40
appraise                      40
awareness                     40
backstab                     100
bandage                       47
blindfighting                 41
carve                         40
circle                        41
climb                         40
control flee              (obtained at level 45)
critical shot             (obtained at level 46)
critical stab             (obtained at level 51)
cursed arrows             (obtained at level 46)
disguise                      41
double attack                 90
dual wield                    90
fishing                       40
garrote                       41
hide                          53
kick                          40
mount                         48
parry                         80
pick lock                     40
ranged weapons                40
retreat                       40
safe fall                     40
salvage                       40
sneak                         70
spinal tap                   100
subterfuge                    40
swim                          40
switch opponents              40
track                         61
unarmed damage                41

< 626h/626H 106v/106V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W

< 626h/626H 105v/106V Pos: standing >

< 626h/626H 105v/106V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U

< 626h/626H 104v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
A Burned-out Home
Obvious exits: -N -D

< 626h/626H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.

< 626h/626H 104v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A goat trots through the mountain pass.
A young man in leather armor seems to be patrolling the walls.

< 626h/626H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 104v/106V Pos: standing >
A militia guard enters from the west.
A Bend in the Wall Road
Obvious exits: -N -S -W

< 626h/626H 103v/106V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 626h/626H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 104v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 626h/626H 105v/106V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 626h/626H 104v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
Your account contains:
    899 platinum, 6155 gold, 19 silver, 0 copper coins.

< 626h/626H 106v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 626h/626H 105v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A goat trots through the mountain pass.
A young man in leather armor seems to be patrolling the walls.

< 626h/626H 104v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.

< 626h/626H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 104v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 104v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A deer stands here, grazing on some grass.
A tharnadian thief-hunter watches over the town streets intently.
A young cleric is standing here, smiling at you warmly.

< 626h/626H 104v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.

< 626h/626H 104v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.

< 626h/626H 104v/106V Pos: standing >
The Tharnadian Stables
Obvious exits: -N

< 626h/626H 103v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W

< 626h/626H 105v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.

< 626h/626H 104v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A deer stands here, grazing on some grass.
A tharnadian thief-hunter watches over the town streets intently.

< 626h/626H 103v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.

< 626h/626H 102v/106V Pos: standing >
A Burned-out Home
Obvious exits: -N -D

< 626h/626H 101v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 103v/106V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U

< 626h/626H 103v/106V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W

< 626h/626H 102v/106V Pos: standing >
The Shop of Rogues
Obvious exits: -W
The shopkeeper of killers is here behind the counter, ready to serve.

< 626h/626H 101v/106V Pos: standing >
You can buy:
 1) A trap-like mechanism                    for 234 platinum, 8 gold, 6 silver, and 5 copper.
 2) A trap-like mechanism                    for 219 platinum, 6 gold, 1 silver, and 4 copper.
 3) A disguise kit                           for 37 platinum, 7 gold, 4 silver, and 9 copper.
 4) A Belialian sword of venom [superior]    for 8 platinum, 5 gold, and 2 silver.
 5) A set of bone picks                      for 7 copper.
 6) A black assassin's dagger                for 9 platinum, 2 gold, 4 silver, and 1 copper.
 7) A wicked dagger [superior]               for 19 platinum, 8 gold, 2 silver, and 9 copper.
 8) A dark green bottle of poison            for 3 gold, and 8 copper.

< 626h/626H 102v/106V Pos: standing >
You give the shopkeeper 37 platinum, 7 gold, 4 silver, and 9 copper.

You now have a disguise kit.

< 626h/626H 105v/106V Pos: standing >
Pardon?

< 626h/626H 106v/106V Pos: standing >
You do a horrid job, but manage to salvage the rest of the kit's supplies.

< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W

< 626h/626H 105v/106V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U

< 626h/626H 104v/106V Pos: standing >
You are carrying: (4/10)
a disguise kit
a wicked dagger
a thin steel dagger
an alligatorskin backpack

< 626h/626H 104v/106V Pos: standing >
You do a horrid job, and ruin your disguise kit in the process.

< 626h/626H 104v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
You are carrying: (3/10)
a wicked dagger
a thin steel dagger
an alligatorskin backpack

< 626h/626H 106v/106V Pos: standing >
A Burned-out Home
Obvious exits: -N -D

< 626h/626H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
A Burned-out Home
Obvious exits: -N -D

< 626h/626H 105v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A tharnadian thief-hunter watches over the town streets intently.
A stray tomcat is darting after rodents, here.

< 626h/626H 104v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A goat trots through the mountain pass.
A young man in leather armor seems to be patrolling the area.
A young cleric is standing here, smiling at you warmly.

< 626h/626H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 103v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.

< 626h/626H 103v/106V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 626h/626H 103v/106V Pos: standing >
Your account contains:
    849 platinum, 6155 gold, 19 silver, 0 copper coins.

< 626h/626H 106v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.

< 626h/626H 105v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A goat trots through the mountain pass.
A young man in leather armor seems to be patrolling the area.
A young cleric is standing here, smiling at you warmly.

< 626h/626H 104v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A tharnadian thief-hunter watches over the town streets intently.
A stray tomcat is darting after rodents, here.

< 626h/626H 104v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 106v/106V Pos: standing >
A Burned-out Home
Obvious exits: -N -D

< 626h/626H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U

< 626h/626H 104v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 104v/106V Pos: standing >

< 626h/626H 104v/106V Pos: standing >
Sorry, but you cannot do that here!

< 626h/626H 105v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
Sorry, but you cannot do that here!

< 626h/626H 106v/106V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W

< 626h/626H 105v/106V Pos: standing >
The Shop of Rogues
Obvious exits: -W
The shopkeeper of killers is here behind the counter, ready to serve.

< 626h/626H 104v/106V Pos: standing >
You can buy:
 1) A trap-like mechanism                    for 234 platinum, 8 gold, 6 silver, and 5 copper.
 2) A trap-like mechanism                    for 219 platinum, 6 gold, 1 silver, and 4 copper.
 3) A disguise kit                           for 37 platinum, 7 gold, 4 silver, and 9 copper.
 4) A Belialian sword of venom [superior]    for 8 platinum, 5 gold, and 2 silver.
 5) A set of bone picks                      for 7 copper.
 6) A black assassin's dagger                for 9 platinum, 2 gold, 4 silver, and 1 copper.
 7) A wicked dagger [superior]               for 19 platinum, 8 gold, 2 silver, and 9 copper.
 8) A dark green bottle of poison            for 3 gold, and 8 copper.

< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
You give the shopkeeper 37 platinum, 7 gold, 4 silver, and 9 copper.

You now have a disguise kit.

< 626h/626H 106v/106V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W

< 626h/626H 105v/106V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U

< 626h/626H 104v/106V Pos: standing >

< 626h/626H 105v/106V Pos: standing >
Owner               Artifact

Liels               the sphere of wind
Monky               tendrils of shadowy mist
Nib                 the holy flamberge of the efreeti
Znar                Sunblade, longsword of Justice
Tiu                 Doombringer, the sword of chaos
Nazz                the rod of Dispator
Corae               the Living Necroplasm
Tilran              a pair of pale, misty gloves
Athena              Krindors Incredible Device
Kesk                the globe of shadows
Cerif               a gladius called 'Backstabber'
Vizo                the Totem of Mastery
Nib                 the platemail of the DragonLord
Aktosh              a cloak of Elvenkind
Sxt                 the mace of light and darkness
Athena              the dagger of Wind
Duac                Avernus the life stealer
Orthyn              the blackened staff of Netheril
Javok               Tiamat's poison tail stinger
Rip                 Illesarus, the Sword of Sharpness
Eriste              Lyrical Instrument of Time
Nicram              the holy mace of the efreeti

       ------Summary------
         Goodies:      13
         Evils:        9
         Total:        22

< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 106v/106V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U

< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
A Burned-out Home
Obvious exits: -N -D

< 626h/626H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 105v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A young man in leather armor seems to be patrolling the area.
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the area.
A deer stands here, grazing on some grass.
A tharnadian thief-hunter watches over the town streets intently.

< 626h/626H 104v/106V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A goat trots through the mountain pass.

< 626h/626H 104v/106V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 626h/626H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 104v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 104v/106V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.

< 626h/626H 104v/106V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
An odd little man, with a shaved head and an orange robe, hums something.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 626h/626H 103v/106V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 626h/626H 104v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 626h/626H 103v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 626h/626H 102v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 626h/626H 100v/106V Pos: standing >

< 626h/626H 100v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 101v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 101v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 626h/626H 101v/106V Pos: standing >

< 626h/626H 103v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 626h/626H 102v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.

< 626h/626H 103v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 626h/626H 101v/106V Pos: standing >
Autosaving...

< 626h/626H 102v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.

< 626h/626H 101v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 626h/626H 99v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 626h/626H 98v/106V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 626h/626H 97v/106V Pos: standing >

< 626h/626H 98v/106V Pos: standing >

< 626h/626H 98v/106V Pos: standing >
 
  M^**^*.^^   
   *******..  
    *M+**^**  
     ^@+++++  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A highwayman stands here, scanning the roads protected by Tharnadia.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 626h/626H 100v/106V Pos: standing >
A highwayman peers across the horizon, possibly having noticed something in the distance.


< 626h/626H 102v/106V Pos: standing >
A highwayman leaves north.

< 626h/626H 102v/106V Pos: standing >

< 626h/626H 103v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >

< 626h/626H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.

< 626h/626H 106v/106V Pos: standing >
You hear the sounds of movement in the distance.
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 626h/626H 105v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 626h/626H 104v/106V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 626h/626H 104v/106V Pos: standing >
 
  M^**^*.^^   
   *******..  
    *M+**^**  
     ^@++P++  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A highwayman stands here, scanning the roads protected by Tharnadia.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 626h/626H 104v/106V Pos: standing >
A highwayman leaves east.

< 626h/626H 104v/106V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 626h/626H 104v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 626h/626H 104v/106V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 626h/626H 102v/106V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.

< 626h/626H 101v/106V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alas, you cannot go that way. . . .

< 626h/626H 101v/106V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 626h/626H 101v/106V Pos: standing >
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!
An Orc grins as he skewers you with his holy flamberge of the efreeti.

< 564h/626H 102v/106V Pos: sitting >
< T: Izual TP: sit TC:few scratches E: An Orc sta EP: excellent >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 564h/626H 103v/106V Pos: sitting >
< T: Izual TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc snaps into visibility.
-=[An Orc's impressive slash wounds you.]=-
-=[An Orc's slash strikes you very hard.]=-
OUCH!  That really did HURT!
-=[An Orc's slash strikes you.]=-
-=[An Orc's powerful slash strikes you hard.]=-
-=[An Orc's fine slash wounds you.]=-
-=[An Orc's impressive slash strikes you.]=-
-=[An Orc's slash strikes you.]=-

< 352h/626H 103v/106V Pos: sitting >
< T: Izual TP: sit TC: few wounds E: An Orc sta EP: excellent >
 An Orc starts casting a spell.
An Orc snaps into visibility.

< 352h/626H 103v/106V Pos: sitting >
< T: Izual TP: sit TC: few wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
YIKES!  Another hit like that, and you've had it!!

< 156h/626H 103v/106V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 You feel the hatred in your heart subside.

< 156h/626H 103v/106V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Someone parries your futile lunge at him.

< 156h/626H 103v/106V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 -=[Someone's powerful slash seriously wounds you.]=-
Someone strikes viciously at your wrist causing you to swing about madly.
-=[Someone's slash strikes you hard.]=-
-=[Someone's fine slash reached your arm severing tendons and muscles.]=-
-=[Someone's impressive slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[Someone's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[Someone's impressive slash causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 21h/626H 103v/106V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'paffue xurhuio'
You are completely dried up.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.