<worn as a badge> the mark of the saboteur of life sensing [superior] made by Gimran (illuminating) [55%]
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a lens of the negative material plane of damage [58%]
<worn in ear> a lightning earring [superior]
<worn in ear> an earring of congealed blood
<worn on face> the mask of deceptions of regeneration (humming)
<worn around neck> the fangs of the balor of agility
<worn around neck> the fang of inhabitation [superior]
<worn on body> a breastplate melded with drowidian metal [poor]
<worn about body> a cloak of werewolf fur [poor]
<worn as quiver> a snakeskin quiver of the Angels [poor] made by Om (glowing)
<worn about waist> the mystical sash of the Netherworld (glowing) [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming) [86%]
<attached to belt> a potion of bubbling goo (glowing) [58%]
<attached to belt> a disguise kit
<worn on arms> a pair of frost-rimed cold iron vambraces
<worn around wrist> the bangle of the Dreamer [superior]
<worn around wrist> a bracelet of purple mist
<worn on hands> the gloves of warding of damage
<worn on finger> a shiny crimson ring [superior]
<worn on finger> the red ring of perfection
<primary weapon> the barb of an ancient green wyrm (glowing)
<secondary weapon> a sleek adamantium dagger named 'Blight'
<worn on legs> a pair of vapor leggings
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 707h/707H 132v/166V Pos: standing >
*....
+.@.*
M+..+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 707h/707H 130v/166V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.+
*M+**.**.^.^+
^M+@.+++++++
*M+*.*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 707h/707H 129v/166V Pos: standing >
You quickly scan the area.
A magical bluebird who is not far off to your south.
A mountaineer who is in the distance to your south.
Javok who is in the distance to your south.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
A religious zealot who is almost out of sight to your west.
< 707h/707H 129v/166V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^+
^M+..+++++++
*M+*@*.****.+
M^******....^+
MMMM^***^..^MM.+
MMMMM*^*..^M^..
MMM^^**..^M..
MMM^**.^M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 707h/707H 128v/166V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^+
^M+..+++++++
*M+*@*.****.+
M^******....^+
MMMM^***^..^MM.+
MMMMM*^*..^M^..
MMM^^**..^M..
MMM^**.^M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
There are some tracks heading south.
There are some tracks heading east.
< 707h/707H 129v/166V Pos: standing >
You attempt to hide yourself.
< 707h/707H 131v/166V Pos: standing >
< 707h/707H 137v/166V Pos: standing >
< 707h/707H 147v/166V Pos: standing >
< 707h/707H 149v/166V Pos: standing >
< 707h/707H 152v/166V Pos: standing >
< 707h/707H 153v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 707h/707H 154v/166V Pos: standing >
< 707h/707H 162v/166V Pos: standing >
You are carrying: (1/12)
a large net [superior]
< 707h/707H 163v/166V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^+
^M+.++++++++
*M+*@*.****.+
M^******....^+
MMMM^***^..^MM.+
MMMMM*^*..^M^..
MMM^^**..^M..
MMM^**.^M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 707h/707H 163v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 707h/707H 164v/166V Pos: standing >
You stop using a sleek adamantium dagger named 'Blight'.
< 707h/707H 165v/166V Pos: standing >
You stop using the barb of an ancient green wyrm.
< 707h/707H 165v/166V Pos: standing >
You get a bottle of crimson poison from a large net [superior].
< 707h/707H 165v/166V Pos: standing >
Your barb of an ancient green wyrm now drips with a nasty poison!
< 707h/707H 166v/166V Pos: standing >
Your sleek adamantium dagger named 'Blight' now drips with a nasty poison!
< 707h/707H 166v/166V Pos: standing >
Ok.
< 707h/707H 166v/166V Pos: standing >
You wield the barb of an ancient green wyrm.
< 707h/707H 166v/166V Pos: standing >
You wield a sleek adamantium dagger named 'Blight'.
< 707h/707H 166v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 707h/707H 166v/166V Pos: standing >
You quickly scan the area.
Javok who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
< 707h/707H 166v/166V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.+
*MM**.**.^.^+
^M+@++++++++
*M+*.*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 707h/707H 164v/166V Pos: standing >
You quickly scan the area.
A human traveller who is almost out of sight to your north.
Javok who is almost out of sight to your south.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A militia guard who is in the distance to your west.
A religious zealot who is almost out of sight to your west.
< 707h/707H 164v/166V Pos: standing >
You quickly scan the area.
A human traveller who is almost out of sight to your north.
Javok who is almost out of sight to your south.
An elite highwayman who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
A religious zealot who is almost out of sight to your west.
< 707h/707H 164v/166V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^+
^M+.++++++++
*M+*@*.****.+
M^******....^+
MMMM^***^..^MM.+
MMMMM*^*..^M^..
MMM^^**..^M..
MMM^**.^M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 707h/707H 163v/166V Pos: standing >
< 707h/707H 164v/166V Pos: standing >
< 707h/707H 164v/166V Pos: standing >
< 707h/707H 165v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 707h/707H 166v/166V Pos: standing >
< 707h/707H 166v/166V Pos: standing >
You are carrying: (1/12)
a large net [superior]
< 707h/707H 166v/166V Pos: standing >
You get a potion of slime from a large net [superior].
< 707h/707H 166v/166V Pos: standing >
You get an aboleth potion from a large net [superior].
< 707h/707H 166v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 707h/707H 166v/166V Pos: standing >
You get a slab of beef from a large net [superior].
< 707h/707H 166v/166V Pos: standing >
You are carrying: (4/12)
a slab of beef
an aboleth potion
a potion of slime
a large net [superior]
< 707h/707H 166v/166V Pos: standing >
You eat the slab of beef.
< 707h/707H 166v/166V Pos: standing >
You do not see that here.
< 719h/719H 166v/166V Pos: standing >
A large net [superior] is made of iron and appears to be of slightly above average quality.
A large net [superior] has an item value of 1.
a large net [superior] can hold around 137 pounds, and is about halfway full.
a large net [superior] currently contains:
a pile of coins
an elixir of the moonstalker
a spellbook
[12] a slab of beef
a magical essence of HP Regen
some intergalactic dust
sewing needle [poor]
sewing needle
[41] a fine lockpick
[11] a green potion with black chunks
[17] the potion of spiritual protection
a crystal lockpick
a potion of bubbling acid
[3] a drop of liquified illithite (glowing)
a vial of purple liquid (glowing)
an oval ice crystal (glowing)
[12] a disguise kit
a fiery red potion
[68] a bottle of crimson poison
a yellow vial
< 719h/719H 166v/166V Pos: standing >
< 719h/719H 166v/166V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******P...M.
*M+**^**.^.^+
^M+.++++++M+
*M+*@*.****.+
M^******....^+
MMMM^***^..^MM.+
MMMMM*^*..^M^..
MMM^^**..^M..
MMM^**.^M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 719h/719H 166v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 719h/719H 166v/166V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******P...M.+
*M+**.**.^.^+
^M+@+++++++M
*M+*.*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
There are Troll tracks going south.
< 719h/719H 164v/166V Pos: standing >
*...P
+.@.*
M+.++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 719h/719H 163v/166V Pos: standing >
You quickly scan the area.
A human traveller who is almost out of sight to your north.
< 719h/719H 163v/166V Pos: standing >
M^*..M^....
M^**^.^MM....
MM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**@**.^.^+.
^M+.++++++++.
*M+*^*.****.M.
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 719h/719H 161v/166V Pos: standing >
*.^^.
*.@..
*..**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
< 719h/719H 160v/166V Pos: standing >
*.^^.
*.@..
*..**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
< 719h/719H 161v/166V Pos: standing >
M^*..M^....
M^**^.^MM....
MM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**@**.^.^+.
^M+.++++++++.
*M+*^*.****.+.
M^******....^M
MM^***^..^MM.
MM*^*..^M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 719h/719H 160v/166V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+.
*M+**.**.^.^+.
^M+.@+++++++.
*M+*.*.****.+.
M^******....^M.
MMM^***^..^MM.+
MMM*^*..^M^..
M^^**..^M..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 719h/719H 158v/166V Pos: standing >
You quickly scan the area.
Javok who is not far off to your north.
A Town Guardian who is a brief walk away to your west.
A militia guard who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 719h/719H 159v/166V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.+
*M+**.**.^.^+
^M+@.+++++++
*M+*.*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 719h/719H 159v/166V Pos: standing >
You are carrying: (3/12)
an aboleth potion
a potion of slime
a large net [superior]
< 719h/719H 160v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 719h/719H 162v/166V Pos: standing >
You quickly scan the area.
A smelly dwarf who is almost out of sight to your south.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A militia guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is in the distance to your west.
< 719h/719H 163v/166V Pos: standing >
You quickly scan the area.
A smelly dwarf who is almost out of sight to your south.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A militia guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is in the distance to your west.
< 719h/719H 163v/166V Pos: standing >
You quickly scan the area.
A smelly dwarf who is almost out of sight to your south.
A Town Guardian who is not far off to your west.
A militia guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
< 719h/719H 164v/166V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@.+++++++
*M+*.*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 719h/719H 165v/166V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -WB
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 719h/719H 164v/166V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 719h/719H 163v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -W
A young man in leather armor seems to be patrolling outside the gates.
< 719h/719H 162v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
< 719h/719H 160v/166V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.
< 719h/719H 161v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
< 719h/719H 160v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
< 719h/719H 158v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 719h/719H 157v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 719h/719H 159v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 719h/719H 157v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 719h/719H 157v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 719h/719H 156v/166V Pos: standing >
You quickly scan the area.
A Githzerai who is a brief walk away to your west.
A stray cat who is rather far off to your west.
< 719h/719H 157v/166V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A Githzerai who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
< 719h/719H 157v/166V Pos: standing >
< 719h/719H 158v/166V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A Githzerai who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A stray cat who is rather far off to your west.
< 719h/719H 158v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 719h/719H 157v/166V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 719h/719H 156v/166V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Githzerai (medium) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 719h/719H 154v/166V Pos: standing >
You snap into visibility.
[Damage: 83 ] A Githzerai makes a strange sound as you place the barb of an ancient green wyrm in his back.
[Damage: 73 ] A Githzerai makes a strange sound as you place a sleek adamantium dagger named 'Blight' in his back.
< 719h/719H 154v/166V Pos: standing >
< T: Xziz TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A faint hum can be heard from the shadowy staff of damnation carried by someone.
You dodge a Githzerai's vicious attack.
You snap into visibility.
< 719h/719H 155v/166V Pos: standing >
< T: Xziz TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You withstand a bash from a tharnadian illusionist, who bounces back and falls.
You snap into visibility.
< 719h/719H 155v/166V Pos: standing >
< T: Xziz TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
Someone assists a tharnadian illusionist heroically.
Someone suddenly attacks YOU!
-=[An elite guard's fine punch strikes you.]=-
< 696h/719H 155v/166V Pos: standing >
< T: Xziz TP: sta TC:few scratches E: A Githzerai sta EP: nasty wounds >
Someone suddenly attacks YOU!
You snap into visibility.
-=[A tharnadian illusionist's decent punch wounds you.]=-
Someone suddenly attacks YOU!
-=[A tharnadian illusionist's punch strikes you.]=-
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -S -W
You flee eastward!
< 665h/719H 138v/166V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Githzerai (medium) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist crouches in mid-air here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
< 670h/719H 137v/166V Pos: standing >
You snap into visibility.
[Damage: 81 ] A Githzerai makes a strange sound but is suddenly very silent as you place the barb of an ancient green wyrm in his back.
A Githzerai is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!