The death of [50 Spiritmaster] Eturta (Orc)

in The Bank of a Large Pond

from the perspective of [50 Spiritmaster] Eturta (Orc)

<worn as a badge>    a blood red tear insignia
<worn on eyes>       a translucent eyepatch (magic) [82%]             
<worn in ear>        a greenstone earring [87%]             
<worn in ear>        a legendary emerald stud from BogenTok [81%]             
<worn on face>       a splintered dragon scale [poor]
<worn around neck>   a tekan amulet of dragon's blood [poor] (magic) [29%]             
<worn around neck>   a diabolical flesh pendant
<worn on body>       some lizardhide robes [poor]
<worn about body>    a long robe of the albino minotaur [superior] (magic) [32%]             
<worn as quiver>     a leather lifting harness [poor]
<worn about waist>   a waistband of rock and stone (magic)
<worn on belt buckle>a wand of black obsidian
<attached to belt>   a wand of black obsidian
<attached to belt>   a rusty diamond belt buckle from Sarmiz'Duul [68%]             
<worn on arms>       a set of woven leaf sleeves [superior] (magic) (glowing) [78%]             
<worn around wrist>  a golden bracelet encrusted with diamonds (magic) [87%]             
<worn around wrist>  a golden bracelet encrusted with diamonds (magic)
<worn on hands>      some exquisite hide claws
<worn on finger>     a sun ring (magic) (glowing)
<primary weapon>     a scepter of earthly power (magic)
<held>               a totem coated in slime [superior] (glowing)
<worn on legs>       a pair of brown breeches (magic)
<worn on feet>       some misshaped dragonscale boots

Shattered bits of ice are scattered about the area.
A kobold fisherman is casting his line into the murky waters of the pond.(Red Aura)
A kobold fisherman is casting his line into the murky waters of the pond.(Red Aura)
A snarling warg enters from the north.

< 377h/887H 198v/200V Pos: standing >
You start chanting...

< 377h/887H 198v/200V Pos: standing >
Casting: full heal *

< 377h/887H 198v/200V Pos: standing >
Casting: full heal 

< 377h/887H 198v/200V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 730h/887H 198v/200V Pos: standing >
A kobold hunter enters from the north.

< 731h/887H 199v/200V Pos: standing >
Following the Murky Stream
Obvious exits: -N -S
A kobold is here panning the murky stream for gold.(Red Aura)
A kobold is here panning the murky stream for gold.(Red Aura)

< 731h/887H 198v/200V Pos: standing >
Consider killing who?

< 731h/887H 198v/200V Pos: standing >
Following the Murky Stream
Obvious exits: -N -S
A kobold is here panning the murky stream for gold.(Red Aura)
A kobold is here panning the murky stream for gold.(Red Aura)
A kobold is here panning the murky stream for gold.(Red Aura)

< 731h/887H 196v/200V Pos: standing >
Consider killing who?

< 731h/887H 196v/200V Pos: standing >
An Ill-Kept and Muddy Trail
Obvious exits: -E -S -W
A kobold youth stands here, waiting for nothing in particular.(Red Aura)

< 731h/887H 195v/200V Pos: standing >
Consider killing who?

< 732h/887H 196v/200V Pos: standing >
A kobold youth leaves south.

< 732h/887H 196v/200V Pos: standing >
You don't have that spell memorized.

< 732h/887H 197v/200V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 732h/887H 196v/200V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W
A kobold youth stands here, waiting for nothing in particular.(Red Aura)

< 732h/887H 194v/200V Pos: standing >
You quickly scan the area.
A tall psychomia treant who is close by to your east.
A kobold guard who is close by to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A wild horse who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
The kobold shaman who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.

< 732h/887H 195v/200V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 732h/887H 193v/200V Pos: standing >
A Large Stone Bridge
Obvious exits: -N -S

< 732h/887H 192v/200V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W

< 732h/887H 191v/200V Pos: standing >
Grumbiter's Inn
Obvious exits: -W
A kobold youth stands here, waiting for nothing in particular.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.(Red Aura)

< 732h/887H 191v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 733h/887H 191v/200V Pos: standing >
You sit down and relax.

< 733h/887H 192v/200V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - word of recall
               3 - gaseous cloud
( 9th circle)  2 - arieks shattering iceball
( 8th circle)  1 - full heal
               1 - spirit jump
( 7th circle)  3 - flame strike
               1 - negative energy barrier
( 6th circle)  4 - heal
               3 - vitality
( 5th circle)  6 - molten spray
               2 - invigorate
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               6 - mending
( 3rd circle)  1 - protection from fire
               1 - protection from cold
               7 - scalding blast
( 2nd circle)  1 - armor
               1 - bless
               8 - flameburst
( 1st circle) 10 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 7th) ravenflight
    9 seconds:  ( 7th) spirit ward
   14 seconds:  ( 9th) greater spirit ward
   19 seconds:  ( 9th) arieks shattering iceball
   24 seconds:  ( 8th) full heal
   29 seconds:  ( 9th) arieks shattering iceball
   34 seconds:  ( 8th) full heal
   39 seconds:  ( 8th) full heal

You can memorize no more spells.
You continue your study.

< 733h/887H 193v/200V Pos: sitting >
You start meditating...

< 733h/887H 193v/200V Pos: sitting >
You have finished memorizing ravenflight.

< 734h/887H 200v/200V Pos: sitting >
Experience till level: 28685763

< 734h/887H 200v/200V Pos: sitting >
You have finished memorizing spirit ward.

< 735h/887H 200v/200V Pos: sitting >
You have finished memorizing greater spirit ward.

< 735h/887H 200v/200V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 736h/887H 200v/200V Pos: sitting >
You have finished memorizing full heal.

< 737h/887H 200v/200V Pos: sitting >
A kobold youth leaves west.

< 737h/887H 200v/200V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 737h/887H 200v/200V Pos: sitting >
Owner               Artifact

Teis                the sphere of wind
Marakel             tendrils of shadowy mist
Nib                 the holy flamberge of the efreeti
Znar                Sunblade, longsword of Justice
Bardo               the mystic axe of the dragonkind
Tiu                 Doombringer, the sword of chaos
Nazz                the rod of Dispator
Corae               the Living Necroplasm
Tilran              a pair of pale, misty gloves
Rip                 the sword of fire and flame
Athena              Krindors Incredible Device
Kesk                the globe of shadows
Tilran              a gladius called 'Backstabber'
Nib                 the platemail of the DragonLord
Aktosh              a cloak of Elvenkind
Laz                 the mace of light and darkness
Athena              the dagger of Wind
Piltx               Avernus the life stealer
Kesk                the blackened staff of Netheril
Javok               Tiamat's poison tail stinger
Rip                 Illesarus, the Sword of Sharpness
Eriste              Lyrical Instrument of Time
Gimran              the holy mace of the efreeti

       ------Summary------
         Goodies:      9
         Evils:        14
         Total:        23

< 737h/887H 200v/200V Pos: sitting >
You have finished memorizing full heal.

< 738h/887H 200v/200V Pos: sitting >
Owner               Unique

Yans                the crown of Aramus
Znar                the icecrown of the frost revenants
Znar                a sword of the whirlwinds
Nul                 the terrifying visage of the great wraith Dranum
Teis                the platemail of the Dragon Horde
Laz                 'Einjar' the titan shield of purity
Teis                the orb of elemental fire
Laz                 the oaken staff of the woodlands
Znar                the cloak of the stalker
Vub                 the mask of wildmagic
Laz                 a wispy astral-twined mindstone ring
Xzyo                a belt of iron solidarity
Sathe               a death ring of Tezcatlipoca
Kobie               the wondrous mace of the Sea
Rethan              the totem of Mox
Aktosh              the staff of blue flames
Zun                 the robe of Lost Souls
Bardo               the instrument of lyrical mastery
Rip                 a large gold-rimmed church door
Javok               the unholy avenger named 'Bloodlust'
Fez                 a frost-covered braided necklace
Tiu                 an obsidian buckle named "Rage"
Norabi              the dark heart of Dreggan Wood
Arak                the twisted spine and skull of the Lich Lord
Zukus               some platinum linked sleeves of life
Xzyo                the hammer of earthen creation
Hrush               the glittering cloak of the sprite queen, Faelarae
Cerif               the granite dagger 'BloodFeast'
Goli                some fingerless gloves of su-monster skin
Arin                the orb of the sea
Zukus               the stone mace 'Godsfury'
Cerif               a haze of swirling green vapor
Nauraki             Utgard-Loki's crystal ball
Nib                 the boots of inertia
Xzyo                a gilded Songbird charm
Vil                 Tsunami, the trident of storms
Xzyo                a swirling staff of air conjuration
Arak                some platemail of colorless salamander scales

       ------Summary------
         Goodies:      10
         Evils:        28
         Total:        38

< 738h/887H 200v/200V Pos: sitting >
You have finished memorizing full heal.
You snap out of your meditative trance, memorization complete.

< 739h/887H 200v/200V Pos: sitting >
You clamber to your feet.

< 739h/887H 200v/200V Pos: standing >

< 740h/887H 200v/200V Pos: standing >
Grumbiter's Inn
Obvious exits: -W
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.(Red Aura)

< 740h/887H 200v/200V Pos: standing >
You start chanting...

< 740h/887H 200v/200V Pos: standing >
Casting: heal 

< 741h/887H 200v/200V Pos: standing >
You complete your spell...
A warm feeling fills your body!

< 857h/887H 200v/200V Pos: standing >
Experience till level: 28685763

< 857h/887H 200v/200V Pos: standing >
You start chanting...

< 857h/887H 200v/200V Pos: standing >
Casting: greater spirit ward 

< 858h/887H 200v/200V Pos: standing >
You complete your spell...
You begin to glow as a faint white halo surrounds you.

< 858h/887H 200v/200V Pos: standing >
You sit down and relax.

< 858h/887H 200v/200V Pos: sitting >
You purge 'greater spirit ward' from your thoughts.

< 858h/887H 200v/200V Pos: sitting >
You are memorizing arieks shattering iceball, which will take about 5 seconds.

< 858h/887H 200v/200V Pos: sitting >
Experience till level: 28685763

< 858h/887H 200v/200V Pos: sitting >
Pardon?

< 859h/887H 200v/200V Pos: sitting >

< 859h/887H 200v/200V Pos: sitting >
You have finished memorizing heal.

< 859h/887H 200v/200V Pos: sitting >
Experience till level: 28685763

< 860h/887H 200v/200V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - word of recall
               3 - gaseous cloud
( 9th circle)  4 - arieks shattering iceball
( 8th circle)  4 - full heal
               1 - spirit jump
( 7th circle)  3 - flame strike
               1 - spirit ward
               1 - ravenflight
               1 - negative energy barrier
( 6th circle)  4 - heal
               3 - vitality
( 5th circle)  6 - molten spray
               2 - invigorate
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               6 - mending
( 3rd circle)  1 - protection from fire
               1 - protection from cold
               7 - scalding blast
( 2nd circle)  1 - armor
               1 - bless
               8 - flameburst
( 1st circle) 10 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    0 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.

< 861h/887H 200v/200V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.

< 861h/887H 200v/200V Pos: sitting >
You clamber to your feet.

< 861h/887H 200v/200V Pos: standing >
You start chanting...

< 861h/887H 200v/200V Pos: standing >
Casting: pantherspeed *

< 862h/887H 200v/200V Pos: standing >
Casting: pantherspeed 

< 862h/887H 200v/200V Pos: standing >
You complete your spell...
Suddenly, a feeling of speed courses through your veins!

< 862h/887H 200v/200V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W
A kobold youth stands here, waiting for nothing in particular.(Red Aura)

< 862h/887H 269v/270V Pos: standing >
Pardon?

< 862h/887H 269v/270V Pos: standing >
You quickly scan the area.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
Grumbiter, the innkeeper who is close by to your east.
A kobold youth who is not far off to your south.
A kobold baker who is a brief walk away to your south.
A bull who is close by to your west.

< 862h/887H 269v/270V Pos: standing >
A Large Stone Bridge
Obvious exits: -N -S

< 863h/887H 268v/270V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your north.
A kobold youth who is close by to your south.
A kobold baker who is not far off to your south.

< 863h/887H 268v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W
A kobold youth stands here, waiting for nothing in particular.(Red Aura)

< 863h/887H 267v/270V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your north.
A kobold guard who is close by to your east.
A kobold baker who is close by to your south.
A wild horse who is a brief walk away to your west.
A prong-horned antelope who is a brief walk away to your west.
The kobold shaman who is a brief walk away to your west.
A thick-haired buffalo who is a brief walk away to your west.
A kobold youth who is rather far off to your west.

< 863h/887H 268v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W
A kobold guard of the kobold settlement looks for signs of trouble.(Red Aura)

< 863h/887H 266v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is in the distance to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A kobold youth who is close by to your west.
A kobold youth who is rather far off to your west.
A wild horse who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
The kobold shaman who is rather far off to your west.
A wild horse who is rather far off to your west.
A kobold youth who is in the distance to your west.

< 863h/887H 266v/270V Pos: standing >
Entrance to the Kobold Settlement
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a kobold guard is lying here.

< 863h/887H 265v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A tall psychomia treant who is close by to your south.
A kobold guard who is close by to your west.
A kobold youth who is not far off to your west.
A kobold youth who is in the distance to your west.
A wild horse who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
The kobold shaman who is in the distance to your west.
A wild horse who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.

< 863h/887H 265v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -W

< 863h/887H 265v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is a brief walk away to your east.
A kobold guard who is a brief walk away to your east.
A kobold guard who is not far off to your west.
A kobold youth who is a brief walk away to your west.

< 863h/887H 266v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 864h/887H 265v/270V Pos: standing >
A Bend in the Trail
Obvious exits: -E -S -W

< 864h/887H 263v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is close by to your east.
An old kobold warrior who is a brief walk away to your south.
An old kobold warrior who is a brief walk away to your south.
An old kobold warrior who is a brief walk away to your south.
A kobold guard who is rather far off to your west.

< 864h/887H 263v/270V Pos: standing >
Guard's Post of the Eastern Settlement
Obvious exits: -E# -W
A kobold guard of the kobold settlement looks for signs of trouble.(Red Aura)
A kobold guard of the kobold settlement looks for signs of trouble.(Red Aura)

< 864h/887H 262v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is in the distance to your west.

< 864h/887H 262v/270V Pos: standing >
A Bend in the Trail
Obvious exits: -E -S -W

< 864h/887H 262v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 864h/887H 260v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is not far off to your east.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A kobold wet nurse who is close by to your south.
A kobold wet nurse who is close by to your south.

< 864h/887H 260v/270V Pos: standing >
A Cubs Den
Obvious exits: -N
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A kobold wet nurse wanders about, trying to keep track of all the young ones.(Red Aura)
A kobold wet nurse wanders about, trying to keep track of all the young ones.(Red Aura)

< 864h/887H 259v/270V Pos: standing >
You quickly scan the area.
Szxvu, the kobold blacksmith who is not far off to your north.

< 864h/887H 260v/270V Pos: standing >
Alas, you cannot go that way. . . .

< 864h/887H 260v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 865h/887H 260v/270V Pos: standing >
You quickly scan the area.
Szxvu, the kobold blacksmith who is close by to your north.
A kobold guard who is not far off to your east.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A kobold guard who is a brief walk away to your west.

< 865h/887H 260v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -W

< 865h/887H 259v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is a brief walk away to your east.
A kobold guard who is not far off to your west.

< 865h/887H 259v/270V Pos: standing >
Entrance to the Kobold Settlement
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a kobold guard is lying here.

< 865h/887H 258v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A tall psychomia treant who is not far off to your south.
A kobold guard who is close by to your west.
A wild horse who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
The kobold shaman who is in the distance to your west.
A wild horse who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.

< 865h/887H 258v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W
A kobold guard of the kobold settlement looks for signs of trouble.(Red Aura)

< 865h/887H 257v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is in the distance to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A wild horse who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
The kobold shaman who is rather far off to your west.
A kobold youth who is in the distance to your west.

< 865h/887H 257v/270V Pos: standing >
Guard's Post of the Bridge
Obvious exits: -N
A kobold guard of the kobold settlement looks for signs of trouble.(Red Aura)
A kobold guard of the kobold settlement looks for signs of trouble.(Red Aura)

< 865h/887H 256v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is close by to your north.

< 865h/887H 257v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W
A kobold guard of the kobold settlement looks for signs of trouble.(Red Aura)

< 865h/887H 257v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 865h/887H 255v/270V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your north.
A kobold guard who is close by to your east.
A kobold youth who is close by to your south.
A kobold baker who is close by to your south.
A wild horse who is a brief walk away to your west.
A prong-horned antelope who is a brief walk away to your west.
The kobold shaman who is a brief walk away to your west.
A thick-haired buffalo who is a brief walk away to your west.
A kobold youth who is rather far off to your west.

< 866h/887H 255v/270V Pos: standing >
The Baker's Den
Obvious exits: -N
A kobold youth stands here, waiting for nothing in particular.(Red Aura)
A kobold baker is here grinning at you like he wants you to buy something.(Red Aura)

< 866h/887H 254v/270V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.

< 866h/887H 255v/270V Pos: standing >
Alas, you cannot go that way. . . .

< 866h/887H 255v/270V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.

< 866h/887H 255v/270V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W

< 866h/887H 254v/270V Pos: standing >
An Ill-Kept and Muddy Trail
Obvious exits: -E -S -W

< 866h/887H 253v/270V Pos: standing >
You quickly scan the area.
A kobold guard who is not far off to your east.
A kobold treasure seeker who is close by to your south.
A kobold treasure seeker who is close by to your south.
A kobold youth who is not far off to your south.
A kobold treasure seeker who is not far off to your south.
A kobold youth who is a brief walk away to your south.
A Grey Elf who is a brief walk away to your south.
A snarling warg who is a brief walk away to your south.
A kobold fisherman who is a brief walk away to your south.
A kobold fisherman who is a brief walk away to your south.
A wild horse who is not far off to your west.
A prong-horned antelope who is not far off to your west.
A prong-horned antelope who is not far off to your west.
The kobold shaman who is not far off to your west.
A wild horse who is not far off to your west.
A thick-haired buffalo who is not far off to your west.
A kobold youth who is a brief walk away to your west.

< 866h/887H 253v/270V Pos: standing >
Following the Murky Stream
Obvious exits: -N -S
A kobold is here panning the murky stream for gold.(Red Aura)
A kobold is here panning the murky stream for gold.(Red Aura)
A kobold is here panning the murky stream for gold.(Red Aura)

< 866h/887H 252v/270V Pos: standing >
Following the Murky Stream
Obvious exits: -N -S
A kobold youth stands here, waiting for nothing in particular.(Red Aura)
A kobold is here panning the murky stream for gold.(Red Aura)
A kobold is here panning the murky stream for gold.(Red Aura)

< 866h/887H 251v/270V Pos: standing >
The Bank of a Large Pond
Obvious exits: -N -S -D
A black rift of swirling mass is here, tearing itself apart. (magic)
Shattered bits of ice are scattered about the area.
A Barbarian (large) Legionary of The Empire stands in mid-air here.
A Minotaur (huge) Legionary of The Empire stands in mid-air here.
A kobold youth stands here, waiting for nothing in particular.(Red Aura)
A Grey Elf (medium) Pontifex Maximus of The Empire stands in mid-air here.
A warg prowls here looking for things to eat. (minion) (Red Aura)
A kobold fisherman is casting his line into the murky waters of the pond.(Red Aura)
A kobold fisherman is casting his line into the murky waters of the pond.(Red Aura)

< 866h/887H 249v/270V Pos: standing >
A Thri-Kreen snaps into visibility.
You snap into visibility.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Thri-Kreen's mighty bash!
Someone stumbles out of the wormhole.

< 861h/887H 250v/270V Pos: sitting >
< T: Eturta TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 A Thri-Kreen snaps into visibility.
A Thri-Kreen's powerful whip strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's slash wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive slash wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's whip wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful whip strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's slash wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive whip wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen swiftly follows up his devastating slash with a surprise attack!
A Thri-Kreen's powerful slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's mighty slash strikes you hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!

< 585h/887H 250v/270V Pos: sitting >
< T: Eturta TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 A shadow dracolich evaluates the struggle, watching your battle tactics.
A Barbarian trips over you, in a futile attempt to slam you down even further.

< 585h/887H 250v/270V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 A Minotaur charges and ends up on his face!

< 585h/887H 250v/270V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 A Grey Elf snaps into visibility.

< 585h/887H 250v/270V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 585h/887H 250v/270V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 Someone's spiked shield of a MaDMaN flares up and burns you with magical fire.
A Thri-Kreen snaps into visibility.
You snap into visibility.

< 568h/887H 250v/270V Pos: sitting >
< T: Eturta TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 A Grey Elf completes her spell...
A Grey Elf utters the words 'qpaahuq fussrz'
You snap into visibility.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
Ice crystals form around you as intense cold causes your body to freeze.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
BOOOOOOOOOM!
You explode in flames as a GIGANTIC fireball engulfs you.
A Grey Elf stumbles out of the wormhole.

< 319h/887H 250v/270V Pos: sitting >
< T: Eturta TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A Grey Elf sings a song to protect him from the world.
A Thri-Kreen snaps into visibility.
You snap into visibility.
A Thri-Kreen's powerful whip strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful whip strikes you hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful whip strikes you very hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen misses you.
A Thri-Kreen's powerful slash strikes you hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful slash strikes you very hard.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's fine whip strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's impressive slash strikes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful whip seriously wounds you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen's powerful whip seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!

< 91h/887H 250v/270V Pos: sitting >
< T: Eturta TP: sit TC: awful E: A Thri-Kreen sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
A huge fist crushes you completely, leaving nothing but a wet smear.
Your crown of unholy saints [poor] was completely destroyed by the massive blow!
Your ring of the Tentabeast [poor] was completely destroyed by the massive blow!