The death of [54 Diabolis] Steo The Empire (Gnome)

in Rugged Hills of the Hearth Valley

from the perspective of [54 Diabolis] Steo The Empire (Gnome)

<worn as a badge>    an Alatorin medal of honor (glowing)
<worn on head>       the dirty cloth turban
<worn on eyes>       an eyepatch of the celestial order of negativity [poor] made by Daweava
<worn in ear>        a polished scale of Tiamat (glowing)
<worn in ear>        a delicate nipple ring [superior] (glowing)
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   an amulet of the Neogi Lords made by Daweava
<worn around neck>   a cosmic silver collar
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    an ancient spidersilk cloak
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of good protection [poor] made by Daweava (glowing)
<worn about waist>   a red sash of blood [superior]
<worn on belt buckle>an arcane spellbook covered with runes
<worn on arms>       some gnomish sleeves of ingenuity [superior]
<worn around wrist>  the writhing serpent of miracles
<worn around wrist>  a shimmering purple bracer (glowing) (humming)
<worn on hands>      some well-crafted dragonscale mitts
<worn on finger>     a titanium ring (glowing)
<held>               the staff of the slaadi [poor]
<worn on feet>       a pair of silk penny loafers

 ^^^.^.^....**  
 .^.^^^^^..M.*  
  ^M.^.^^....   
   ...^^.^^.    

< 738h/707H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 M+..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  ^M.^.^^....   
   ...^^.^^.    

< 738h/707H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  ^M.^.^^....   
   ...^^.^^.    

< 738h/707H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  ^M.^.^^....   
   ...^^.^^.    

< 738h/707H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  ^M.^.^^....   
   ...^^.^^.    

< 738h/707H 201v/201V Pos: standing >
Your Terminal mode is now: GEN .

< 738h/707H 201v/201V Pos: standing >
 
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  ^M.^.^^....   
   ...^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few glimmers sparkle in the earth here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
You sense a lifeform nearby.
Doddz Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
You sense a lifeform nearby.

< 738h/707H 201v/201V Pos: standing >
You quickly scan the area.
An elite highwayman who is almost out of sight to your west.

< 737h/707H 201v/201V Pos: standing >
Someone's body appears to recover from the affects of the potion.
You feel less vitalized.
Your Terminal mode is now: ANSI.

< 617h/587H 201v/201V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.
Your Terminal mode is now: MSP .

< 617h/587H 201v/201V Pos: standing >
The writhing serpent of miracles tightens around your arm and infuses you with magic.
You begin to shimmer.

< 617h/587H 201v/201V Pos: standing >
Doddz snaps into visibility.
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 M+..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  ^M.^.^^....   
   ...^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few glimmers sparkle in the earth here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
You sense a lifeform nearby.
Doddz Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
You sense a lifeform nearby.

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 M+..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 +M..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
You're too busy concentrating on staying on your mount to cast!

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^M^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^M^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
You dismount a blue dracolich.

< 617h/587H 201v/201V Pos: standing >
You start chanting...

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^M^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
You complete your spell...

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^M^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few glimmers sparkle in the earth here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
You sense a lifeform nearby.
Doddz Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
You sense a lifeform nearby.

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^M^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  M^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
Doddz's mining pick was damaged from the massive blow!

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few glimmers sparkle in the earth here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
You sense a lifeform nearby.
*Doddz Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
You sense a lifeform nearby.

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  M^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^M^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
Doddz snaps into visibility.

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^M^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    
Ok.
A blue dracolich suddenly attacks a black dracolich!
A blue dracolich's impressive claw wounds a black dracolich.

< 617h/587H 201v/201V Pos: standing >

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 +M..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 M+..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^...M**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
A black dracolich misses a blue dracolich.
A black dracolich's claw wounds a blue dracolich.
A black dracolich's fine claw wounds a blue dracolich.
A blue dracolich's fine claw wounds a black dracolich.
A blue dracolich's claw wounds a black dracolich.
A blue dracolich's fine claw grazes a black dracolich.
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^..M.**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    

< 617h/587H 201v/201V Pos: standing >
Ok.
A black dracolich is dead! R.I.P.
A blue dracolich seems a bit busy at the moment, try later.

< 616h/587H 201v/201V Pos: standing >
Doddz's mining pick was damaged from the massive blow!

< 616h/587H 201v/201V Pos: standing >
Your Terminal mode is now: GEN .

< 616h/587H 201v/201V Pos: standing >
Your Terminal mode is now: ANSI.

< 616h/587H 201v/201V Pos: standing >
A blazing imp starts casting a spell.

< 616h/587H 201v/201V Pos: standing >
 
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^..M.**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few glimmers sparkle in the earth here.
A blazing imp hovers in mid-air here. (minion)  (casting) 
Doddz Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
You sense a lifeform nearby.

< 616h/587H 201v/201V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the word 'zuharuhl'
You feel vitalized.

< 616h/587H 201v/201V Pos: standing >
Hod wiggles his bottom.

< 736h/707H 201v/201V Pos: standing >
Ok.
A blazing imp starts casting a spell.

< 736h/707H 201v/201V Pos: standing >
Hod vit pls

< 736h/707H 201v/201V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the word 'zuharuhl'

< 736h/707H 201v/201V Pos: standing >
A blazing imp seems a bit busy at the moment, try later.

< 736h/707H 201v/201V Pos: standing >
Ok.

< 736h/707H 201v/201V Pos: standing >
Ok.

< 736h/707H 201v/201V Pos: standing >
Ok.

< 736h/707H 201v/201V Pos: standing >
Ok.

< 736h/707H 201v/201V Pos: standing >
 
   ^M^.*****    
  +^M^.******   
 ^+^M^..******  
 ^+^^M^..*****  
 ++..^^@..****  
 ^^^.^.^..M.**  
 .^.^^^^^....*  
  M..^.^^....   
   ...^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few glimmers sparkle in the earth here.
A blazing imp hovers in mid-air here. (minion) 
Doddz Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Hod Jiangjun - AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.

< 736h/707H 201v/201V Pos: standing >
Doddz finds a large piece of silver ore!
You don't have that spell memorized.

< 736h/707H 201v/201V Pos: standing >
Ok.

< 736h/707H 201v/201V Pos: standing >
You sit down and relax.

< 736h/707H 201v/201V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - create dracolich
               1 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
( 9th circle)  3 - energy drain
               1 - dimension door
               1 - create golem
( 8th circle)  1 - haste
               1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  4 - cone of cold
               3 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  2 - strength
               1 - wither
               3 - unmaking
               3 - life leech
( 3rd circle)  1 - animate dead
               5 - dispel magic
               4 - embalm
( 2nd circle)  3 - chill touch
               4 - sleep
               1 - protection from cold
               3 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) detect invisibility

You can memorize no more spells.
You continue your study.

< 736h/707H 201v/201V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.

< 735h/707H 201v/201V Pos: sitting >
Um.. what spell are you trying to memorize?

< 735h/707H 201v/201V Pos: sitting >
You clamber to your feet.

< 735h/707H 201v/201V Pos: standing >
You say in gnome 'sec memming di for it'

< 735h/707H 201v/201V Pos: standing >
Doddz gets a large piece of silver ore.

< 735h/707H 201v/201V Pos: standing >
Doddz puts a large piece of silver ore into the bag of impossibilities.

< 735h/707H 201v/201V Pos: standing >
You start chanting...

< 735h/707H 201v/201V Pos: standing >
You complete your spell...

< 735h/707H 201v/201V Pos: standing >
Ok.
A blazing imp starts casting a spell.

< 735h/707H 201v/201V Pos: standing >
Doddz gets a slab of beef from his bag of impossibilities.

< 735h/707H 201v/201V Pos: standing >
Doddz snaps into visibility.

< 735h/707H 201v/201V Pos: standing >
Doddz gets the dazzling blue potion of lesser battle readiness from his bag of impossibilities.

< 735h/707H 201v/201V Pos: standing >
A Drow Elf sneaks in from the west.
An Orc sneaks in from the west.
A camp overseer enters from the west.

< 735h/707H 201v/201V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the word 'zuharuhl'
Hod looks vitalized.
An Orc gives an order to his followers.
A camp overseer starts to chant in a deep voice.
a camp overseer lunges at you, and before you can react, you feel somewhat dazed!

< 735h/707H 201v/201V Pos: standing >
Someone says in gnome 'For glory!'

< 735h/707H 201v/201V Pos: standing >
A Thri-Kreen snaps into visibility.
Hod avoids being bashed by a Thri-Kreen, who loses his balance and falls.
Hod snaps into visibility.

< 735h/707H 201v/201V Pos: standing >
Hod's fine slash wounds a Thri-Kreen.
A Thri-Kreen blocks Hod's lunge at him.
Hod's impressive slash wounds a Thri-Kreen.
A Thri-Kreen blocks Hod's lunge at him.
Hod's fine slash grazes a Thri-Kreen.
Hod parries a Thri-Kreen's lunge at him.
Hod dodges a Thri-Kreen's attack.
A Thri-Kreen snaps into visibility.
Hod snaps into visibility.

< 735h/707H 201v/201V Pos: standing >
Doddz stops using a mining pick.

< 735h/707H 201v/201V Pos: standing >
Hod attempts to flee.
Hod leaves east.

< 735h/707H 201v/201V Pos: standing >
A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.
A Drow Elf snaps into visibility.

< 735h/707H 201v/201V Pos: standing >
Doddz snaps into visibility.

< 735h/707H 201v/201V Pos: standing >
A blue dracolich says in gnome 'Prepare to fight me, too!'

< 735h/707H 201v/201V Pos: standing >
Doddz wields the mace of light and darkness.

< 735h/707H 201v/201V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
You miss a Drow Elf.

< 656h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.

< 656h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A spectre of something long gone rises over a Drow Elf in a foreboding mist.
Doddz charges and ends up on his face!

< 656h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A camp overseer's fine punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's punch wounds you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
You dodge a camp overseer's vicious attack.
A camp overseer's punch wounds you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's fine punch wounds you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
You dodge a camp overseer's vicious attack.
A camp overseer's punch wounds you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's impressive punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.
A Drow Elf misses you.
A Drow Elf snaps into visibility.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 An Orc gives an order to his followers.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 An Orc gives an order to his followers.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 You miss a Drow Elf.
A Drow Elf snaps into visibility.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
An Orc gives an order to his followers.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 You have memorized the following spells:
(11th circle)  2 - create dracolich
               1 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
( 9th circle)  3 - energy drain
               1 - dimension door
               1 - create golem
( 8th circle)  1 - haste
               1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  4 - cone of cold
               3 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  2 - strength
               1 - wither
               3 - unmaking
               3 - life leech
( 3rd circle)  1 - animate dead
               5 - dispel magic
               4 - embalm
( 2nd circle)  3 - chill touch
               4 - sleep
               1 - protection from cold
               3 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) detect invisibility

You can memorize no more spells.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 Ok.
A Drow Elf's eyes roll as a black dracolich plants a foot in his face.
A spectre of something long gone rises over a Drow Elf in a foreboding mist.
A Drow Elf easily ducks under a blazing imp's lame kick.
A Drow Elf's eyes roll as a blue dracolich plants a foot in his face.
A spectre of something long gone rises over a Drow Elf in a foreboding mist.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 An Orc starts casting a spell.

< 554h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
A Drow Elf snaps into visibility.

< 476h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A camp overseer's fine punch wounds you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's fine punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
You dodge a camp overseer's vicious attack.
A camp overseer's crude punch wounds you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's fine punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's fine punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's fine punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!

< 374h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 374h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 A Thri-Kreen rises to his feet.

< 374h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 You miss a Drow Elf.
A Drow Elf snaps into visibility.

< 374h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
A black dracolich's crude claw grazes a Drow Elf.
A Drow Elf dodges a black dracolich's attack.
A Drow Elf dodges a black dracolich's attack.

< 374h/707H 201v/201V Pos: standing >
< T: Steo TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf dodges a blazing imp's attack.
A Thri-Kreen snaps into visibility.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 371h/707H 201v/201V Pos: sitting >
< T: Steo TP: sit TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
A Drow Elf dodges a blue dracolich's attack.
A Drow Elf dodges a blue dracolich's attack.
A Drow Elf dodges a blue dracolich's attack.

< 288h/707H 201v/201V Pos: sitting >
< T: Steo TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 An Orc completes his spell...
An Orc utters the words 'sfugwahuq judibz'

< 288h/707H 201v/201V Pos: sitting >
< T: Steo TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 288h/707H 201v/201V Pos: sitting >
< T: Steo TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 
< 288h/707H 201v/201V Pos: sitting >
< T: Steo TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf snaps into visibility.
A camp overseer's decent punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's fine punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's impressive punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's fine punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's decent punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's impressive punch strikes you hard.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's impressive punch strikes you very hard.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
A camp overseer's decent punch strikes you.
The globe around a camp overseer's body flares as it bears the brunt of your assault!

< 160h/707H 201v/201V Pos: sitting >
< T: Steo TP: sit TC:pretty hurt E: A Drow Elf sta EP: few scratches >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your ring of wizardry shattered in bits as the tortured body spasms and quivers!