The death of [36 Mercenary] Strixx (Goblin)

in An Elegant Home

from the perspective of [50 Controller] Taishanos AnGEr Of The Honoured (Gnome)

<worn as a badge>    a sailor's tattoo (magic) (glowing)
<worn on head>       a hardened diamond helm from Plane of Fire, Brass
<worn in ear>        an earring of bone of regeneration (magic)
<worn in ear>        a delicate nipple ring of intelligence (magic) (glowing)
<worn around neck>   an amulet of the Neogi Lords of life sensing [superior] made by Daweava (magic)
<worn around neck>   a sapphire and amethyst necklace [poor]
<worn on body>       a suit of elven chainmail [superior] (magic) (glowing)
<worn about body>    a mage's traveling cloak [poor] (magic)
<worn as quiver>     a well-crafted pouch of spidersilk [84%]             
<worn about waist>   a soft beaver pelt [superior]
<worn on belt buckle>a tome of mysticism (magic) (glowing)
<attached to belt>   a tome of mysticism (magic) (glowing)
<worn on arms>       some bloody marble sleeves from The Realm of Barovia [77%]             
<worn around wrist>  a crude cured leather wristguard from The Stone Tomb of Kelek [73%]             
<worn around wrist>  a spiked dragonscale wristguard
<worn on hands>      a living matrix [poor] (magic)
<worn on finger>     a ring of the Tentabeast [superior] (magic) (glowing)
<worn on finger>     a dark blue ring [superior] (magic)
<primary weapon>     the silvery staff of the githyanki arch-mage [superior]
<held>               the starseed nebula [superior] (invis) (magic) (illuminating)
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet>       the shoes of sprinting (magic) (glowing) [29%]             


< 326h/326H 203v/207V Pos: standing >
An elven bard sings a song to protect her from the world.
You quickly scan the area.
A drunken villager who is close by to your east.
A drunken villager who is close by to your east.

< 326h/326H 204v/207V Pos: standing >
An Elegant Home
Obvious exits: -S
The corpse of Raltron, The village healer is lying here.
Some blood-stained dragonscale boots lie here on the ground.
A young villager wanders here, singing songs of joy.(Gold Aura)
(Q)Raltron, The village healer stands here chanting to some unknown god.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
An elven bard enters from the south.
A master monk of Shinjin enters from the south.

< 326h/326H 203v/207V Pos: standing >
the corpse of Raltron, The village healer appears to be empty.

< 326h/326H 206v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a traveling adventurer is lying here.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A master monk of Shinjin enters from the north.

< 326h/326H 206v/207V Pos: standing >
An elven bard sings a song to protect her from the world.
A Well Traveled Path
Obvious exits: -E -W
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A master monk of Shinjin enters from the east.

< 326h/326H 204v/207V Pos: standing >
You quickly scan the area.
A village warrior who is close by to your east.
A drunken villager who is not far off to your east.
A drunken villager who is not far off to your east.
A drunken villager who is not far off to your east.
A peasant commoner who is close by to your west.

< 326h/326H 204v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
The corpse of a village warrior is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)
An elven bard sneaks in from the east.
A master monk of Shinjin enters from the east.

< 326h/326H 203v/207V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A drunken villager who is a brief walk away to your east.

< 326h/326H 203v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A peasant commoner wanders here with his head held low.(Gold Aura)
A master monk of Shinjin enters from the north.

< 326h/326H 202v/207V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.

< 326h/326H 203v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -E# -S -W
The corpse of a village champion is lying here.
A master monk of Shinjin enters from the west.

< 326h/326H 202v/207V Pos: standing >
You quickly scan the area.
A young villager who is close by to your south.
A small villager who is close by to your south.
A peasant commoner who is close by to your west.

< 326h/326H 202v/207V Pos: standing >
Ok.

< 326h/326H 203v/207V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
A spiked mace is on the ground abandoned by its previous master.
[9] A spiked suit of ringmail is on the ground here gathering dust.
[4] A spiked suit of splint mail is on the ground here.
[13] A pair of simple looking boots is on the ground here.
[5] A buckler is on the ground here gathering dust and dirt.
[20] A hand axe is on the ground here collecting dust.
Otsurd Ohlin stands here behind an onyx counter.(Red Aura)
An elven bard enters from the west.
A master monk of Shinjin enters from the west.

< 326h/326H 201v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 202v/207V Pos: standing >
You are carrying: (9/11)
a spiked mace
some scintilating leggings (magic)
some spiked ringmail
a painted blue staff (magic)
a translucent potion
a large leather backpack
the opaque white potion of regeneration
a quill
a greater orb of Magic (magic) (glowing)

< 326h/326H 205v/207V Pos: standing >
You begin breaking down your a spiked mace into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some scintilating leggings, but end up breaking it in the process.
You feel your skill in salvage improving.

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked ringmail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You get a spiked mace.
You get some spiked ringmail.
You get some spiked ringmail.
You get some spiked ringmail.
You get some spiked ringmail.
You can't carry anything more.
You got 5 items.

< 326h/326H 207v/207V Pos: standing >
You are carrying: (11/11)
[4] some spiked ringmail
a spiked mace
a painted blue staff (magic)
a translucent potion
a large leather backpack
the opaque white potion of regeneration
a quill
a greater orb of Magic (magic) (glowing)

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some spiked ringmail, but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked ringmail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked ringmail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked ringmail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your a spiked mace, but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You are carrying: (6/11)
a painted blue staff (magic)
a translucent potion
a large leather backpack
the opaque white potion of regeneration
a quill
a greater orb of Magic (magic) (glowing)

< 326h/326H 207v/207V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
[5] A spiked suit of ringmail is on the ground here gathering dust.
[4] A spiked suit of splint mail is on the ground here.
[13] A pair of simple looking boots is on the ground here.
[5] A buckler is on the ground here gathering dust and dirt.
[20] A hand axe is on the ground here collecting dust.
*(Q)A pleasant monk stands here, very pleased to see you. (minion) (Gold Aura)
*An elven bard in bright green skirts tunes her instruments. (minion) 
Otsurd Ohlin stands here behind an onyx counter.(Red Aura)

< 326h/326H 207v/207V Pos: standing >
You get some spiked ringmail.
You get some spiked ringmail.
You get some spiked ringmail.
You get some spiked ringmail.
You get some spiked ringmail.
You can't carry anything more.
You got 5 items.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked ringmail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some spiked ringmail, but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some spiked ringmail, but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some spiked ringmail, but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some spiked ringmail, but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
[4] A spiked suit of splint mail is on the ground here.
[13] A pair of simple looking boots is on the ground here.
[5] A buckler is on the ground here gathering dust and dirt.
[20] A hand axe is on the ground here collecting dust.
*(Q)A pleasant monk stands here, very pleased to see you. (minion) (Gold Aura)
*An elven bard in bright green skirts tunes her instruments. (minion) 
Otsurd Ohlin stands here behind an onyx counter.(Red Aura)

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 207v/207V Pos: standing >
You get some spiked splint mail.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked splint mail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You get some spiked splint mail.

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some spiked splint mail, but end up breaking it in the process.
You feel your skill in salvage improving.

< 326h/326H 207v/207V Pos: standing >
You get some spiked splint mail.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked splint mail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You get some spiked splint mail.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some spiked splint mail into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You do not see a mail here.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
[13] A pair of simple looking boots is on the ground here.
[5] A buckler is on the ground here gathering dust and dirt.
[20] A hand axe is on the ground here collecting dust.
*(Q)A pleasant monk stands here, very pleased to see you. (minion) (Gold Aura)
*An elven bard in bright green skirts tunes her instruments. (minion) 
Otsurd Ohlin stands here behind an onyx counter.(Red Aura)

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [superior].

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.
You attempt to break down your some soft leather boots [superior], but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [poor].

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some soft leather boots [poor], but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [poor].

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some soft leather boots [poor] into its raw materials...
Your focused efforts allow you to salvage a common material from your item...
...and you only came up with a single piece of material.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [superior].

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some soft leather boots [superior], but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [superior].

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some soft leather boots [superior] into its raw materials...
You study your item as you break it down, and come away with a rather uncommon material.
...and you only came up with a single piece of material.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [superior].

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some soft leather boots [superior] into its raw materials...
You study your item as you break it down, and come away with a rather uncommon material.
...and you only came up with a single piece of material.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [poor].

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some soft leather boots [poor] into its raw materials...
Your focused efforts allow you to salvage a common material from your item...
...and you only came up with a single piece of material.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [poor].

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some soft leather boots [poor], but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [superior].

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some soft leather boots [superior], but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [poor].

< 326h/326H 207v/207V Pos: standing >
You attempt to break down your some soft leather boots [poor], but end up breaking it in the process.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some soft leather boots into its raw materials...
You study your item as you break it down, and come away with a rather uncommon material.
...and you only came up with a single piece of material.

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
Your minor globe shimmers and fades into thin air.
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
[2] A pair of simple looking boots is on the ground here.
[5] A buckler is on the ground here gathering dust and dirt.
[20] A hand axe is on the ground here collecting dust.
*(Q)A pleasant monk stands here, very pleased to see you. (minion) (Gold Aura)
*An elven bard in bright green skirts tunes her instruments. (minion) 
Otsurd Ohlin stands here behind an onyx counter.(Red Aura)

< 326h/326H 207v/207V Pos: standing >
You are carrying: (11/11)
[3] a fine piece of thick raw leather
[2] some rolled-up raw leather
a painted blue staff (magic)
a translucent potion
a large leather backpack
the opaque white potion of regeneration
a quill
a greater orb of Magic (magic) (glowing)

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.
a master monk of Shinjin begins to shimmer.
an elven bard begins to shimmer.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.
You put 5 leather(s) into a large leather backpack.

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [poor].

< 326h/326H 207v/207V Pos: standing >
You get some soft leather boots [poor].

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some soft leather boots [poor] into its raw materials...
Your focused efforts allow you to salvage a common material from your item...
...and you only came up with a single piece of material.
You gently break the material free, preserving its natural form.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your some soft leather boots [poor] into its raw materials...
Your focused efforts allow you to salvage a common material from your item...
...and at least you salvaged a decent amount.
You gently break the material free, preserving its natural form.

< 326h/326H 207v/207V Pos: standing >
Ohlin's Oddities
Obvious exits: -W
[5] A buckler is on the ground here gathering dust and dirt.
[20] A hand axe is on the ground here collecting dust.
*(Q)A pleasant monk stands here, very pleased to see you. (minion) (Gold Aura)
*An elven bard in bright green skirts tunes her instruments. (minion) 
Otsurd Ohlin stands here behind an onyx counter.(Red Aura)

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 207v/207V Pos: standing >
You get a buckler.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your a buckler into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 326h/326H 207v/207V Pos: standing >
You get a buckler.

< 326h/326H 207v/207V Pos: standing >
You begin breaking down your a buckler into its raw materials...
You were able to salvage a rather poor material from your item...
...and at least you salvaged a decent amount.

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You can't carry any more.

< 326h/326H 207v/207V Pos: standing >
What would you like to salvage?

< 326h/326H 207v/207V Pos: standing >
You are carrying: (11/11)
[2] a small chitinous scale
[3] some rolled-up raw leather
a painted blue staff (magic)
a translucent potion
a large leather backpack
the opaque white potion of regeneration
a quill
a greater orb of Magic (magic) (glowing)

< 326h/326H 207v/207V Pos: standing >
A Goblin enters from the west.

< 326h/326H 207v/207V Pos: standing >
You put 2 scale(s) into a large leather backpack.

< 326h/326H 207v/207V Pos: standing >
A Goblin leaves west.
Ok.

< 326h/326H 207v/207V Pos: standing >
Ok.

< 326h/326H 207v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 207v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S -W
The corpse of a village champion is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A master monk of Shinjin enters from the east.

< 326h/326H 206v/207V Pos: standing >
Alas, you cannot go that way. . . .

< 326h/326H 206v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A peasant commoner wanders here with his head held low.(Gold Aura)
An elven bard sneaks in from the east.
A master monk of Shinjin enters from the east.

< 326h/326H 204v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
The corpse of a village warrior is lying here.
An elven bard sneaks in from the south.
A master monk of Shinjin enters from the south.

< 326h/326H 202v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A master monk of Shinjin enters from the west.

< 326h/326H 201v/207V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a traveling adventurer is lying here.
An elven bard sneaks in from the west.
A master monk of Shinjin enters from the west.

< 326h/326H 199v/207V Pos: standing >
An elven bard sings a song to protect her from the world.

< 326h/326H 199v/207V Pos: standing >
An Elegant Home
Obvious exits: -S
The corpse of Raltron, The village healer is lying here.
Some blood-stained dragonscale boots lie here on the ground.
A Goblin (small) stands in mid-air here, fighting a village warrior.(Red Aura)
A village warrior stands here, fighting a Goblin.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
(Q)Raltron, The village healer stands here chanting to some unknown god.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
An elven bard enters from the south.
A master monk of Shinjin enters from the south.

< 326h/326H 197v/207V Pos: standing >
A village warrior's face turns pale as a Goblin slams his head into his face.

< 326h/326H 198v/207V Pos: standing >
Ok.
A master monk of Shinjin snaps into visibility.
A Goblin is knocked to the ground by a master monk of Shinjin's mighty bash!

< 326h/326H 198v/207V Pos: standing >
A village warrior dodges a Goblin's attack.
A Goblin's slash wounds a village warrior.
A village warrior dodges a Goblin's attack.

< 326h/326H 200v/207V Pos: standing >
A village warrior's fine punch strikes a Goblin very hard.
A village warrior shivers as he hits a Goblin.
A village warrior misses a Goblin.

< 326h/326H 201v/207V Pos: standing >
A master monk of Shinjin's weak punch strikes a Goblin.
A master monk of Shinjin shivers as he hits a Goblin.
A master monk of Shinjin's feeble punch grazes a Goblin.
A master monk of Shinjin's feeble punch wounds a Goblin.
A master monk of Shinjin shivers as he hits a Goblin.
A master monk of Shinjin misses a Goblin.
A master monk of Shinjin's impressive punch strikes a Goblin very hard.
A master monk of Shinjin shivers as he hits a Goblin.
A Goblin begins to sllooowwww down.
A master monk of Shinjin's impressive punch seriously wounds a Goblin.
A master monk of Shinjin shivers as he hits a Goblin.
A master monk of Shinjin's fine punch seriously wounds a Goblin.
A master monk of Shinjin shivers as he hits a Goblin.

< 326h/326H 203v/207V Pos: standing >
A Goblin's pierce strikes a village warrior.
A Goblin's slash strikes a village warrior.

< 326h/326H 204v/207V Pos: standing >
A village warrior misses a Goblin.
A village warrior's fine punch seriously wounds a Goblin.
A village warrior shivers as he hits a Goblin.
A village warrior misses a kick at a Goblin due to his small size.

< 326h/326H 206v/207V Pos: standing >
Ok.
A master monk of Shinjin seems a bit busy at the moment, try later.

< 326h/326H 206v/207V Pos: standing >
A small child leaves south.

< 326h/326H 207v/207V Pos: standing >
A Goblin's impressive pierce strikes a village warrior.
A Goblin's fine slash wounds a village warrior.
Ok.
A master monk of Shinjin seems a bit busy at the moment, try later.

< 326h/326H 207v/207V Pos: standing >
A master monk of Shinjin's fine punch seriously wounds a Goblin.
A master monk of Shinjin shivers as he hits a Goblin.
A master monk of Shinjin's impressive punch causes a Goblin to grimace in pain.
A master monk of Shinjin shivers as he hits a Goblin.
A master monk of Shinjin's punch hits a Goblin.
A Goblin is mortally wounded, and will die soon, if not aided.
A master monk of Shinjin shivers as he hits a Goblin.
A master monk of Shinjin punches a Goblin in the throat, he chokes, gasps and dies.
A Goblin's dark gold amulet from Shairak and Smokeveil Forest was completely destroyed by the massive blow!
A Goblin's pair of vapor leggings [superior] was completely destroyed by the massive blow!
A Goblin's flaming dragonscale mask from Shairak and Smokeveil Forest was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.